Bungie Infodumps on Destiny's Setting and Classes

Bungie Infodumps on Destiny's Setting and Classes

More details about the plot, setting, and classes for Bungie's latest game spill forth.

Destiny

Since its initial reveal, Bungie has been rather tight-lipped about Destiny. It's had a lot to say about how it learned from Halo and how it wants to push into bold, new territory, but the actual meat has been scarce so far. Yesterday, Bungie silently updated Destiny's website with a host of new information about the setting, enemies, and player classes for mysterious upcoming shooter.

According to the new entries, in the future something really terrible happens to humanity. No one's quite sure what it was, but the very few who remain survived thanks to a mysterious orb known as The Traveler. The remnant live in The City, a refuge protected by The Traveler's energy shield. Outside of that safe area, the Earth has become a feral wasteland claimed by both nature and alien enemies. Some early exploration has happened on the Moon, but it seems too dangerous to learn much right now. Meanwhile, entries for Venus and Mars exist, but remain blank while "awaiting reports from the Vanguard."

We even get an insight into the various player classes as well, giving us some context to go with the teaser video. As a Guardian, players wield portions of the Traveler's power to protect the last Earth city, as well as forge a new path for humanity. Warlocks, the obvious mage class, have mastered the Traveler's arcane energy. The Titans were the ones who built the Wall around the City and are the ones in charge with protecting it, while the Hunters brave the wilderness beyond.

There're far more than rats outside the Wall. Two enemy races have been revealed so far, The Fallen and the Cabal. The Fallen are engaged in a massive human extermination campaign and have a presence on every planet and moon humans have touched, seemingly out of spite. Meanwhile, less is known about the Cabal, except that they seem to center around Mars.

While Bungie talked a pretty big game, especially at the PS4 unveiling, it's good to finally see what they had in mind. When Bungie finishes marinating Destiny in the secret sauce, it will launch for both current and next generation consoles.

Source: Destiny

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IanDavis:
According to the new entires

:/

OT: I was never much of a fan of Halo's MP, or the gameplay itself actually, and bar a few hiccups along the way I've always thought that Bungie's talents were most obvious in the story and the way they build a universe. Glad to see that they haven't missed a step in a that regard.

The concept looks solid, they seem to know what they're talking about (unlike a few other developers of late) and I'm really looking forward to this. That said I can't be the only one thinking that in the next few months we're going to be buried under a mess of "special editions" and pre-order "unlockables" based on their desire to hit a given financial target for it to be considered a success and that'll ruin the entire franchise before it gets on its feet.

I admit, I wasn't that interested until I had nothing else to do and read the GI article on it out of boredom.
(Interestingly enough this has happened twice before, with Fallout 3 and Borderlands, both games I didn't assume I'd like glancing at the article)

Anywho Destiny actually sounds pretty cool, but I'm going to wait untill there's a bit more info before I start anticipating it.
Like how is the online integrated into it? The article mentioned a player running into another player and creating so called "dynamic random events", so we know it's online enabled, but can you play it offline at all?

Also how far down the RPG hole are we going here? They've mentioned customizable gear, different selectable classes and a big emphasis on story, but will there be experience bars, skill trees, ect?

Ah yes, a whole new world. Another shooter. With the standard tank/mage/dps classes. Originality at its finest.

Though to be fair, I actually think the aliens sound pretty interesting. Well, The Fallen, at least. The Cabal just seem like your standard big tough enemy.

Maybe they'll end up revealing something that'll really blow me away. But right now, I'm just not feeling it. I mean, the setting sounds really interesting, but the game itself just looks so... eh. Maybe they'll show something in the future that'll blow my mind. Maybe not. We'll see.

Ah well. Regardless, if anyone wants to experience it as the developers intended, you'll have to pick it up at launch. Because in five years everyone will have moved on to the next one and a few years after that the servers will most likely be shut down either by Bungie since they're too costly or Microsoft who'll want to focus 100% on the next Xbox. Meaning nobody will ever be able to play this new, innovative at all. Hooray for always-online!

The Traveler caused the apocalypse.
Calling it now, if there is a big floating thingy in a Bungie game, it destroys things.
It'll be the big mid-game twist that they totally expect you too not see coming.
This is because they assume we are all brainless chimpanzees.

EH.

Was this not the game and team that sneered at PC players.
I should look that up.

But I am pretty sure they did say some rather pathetic things in regards to it not being on PC

Well, the artwork is fantastic. But I want to play as the Fallen. Too bad it's online only.

I heard consoles. Any chance at showing up on the PC? Because the 720 sounds a little too... Orwellian for my taste (based on the rumors so far).

Back to the topic at hand though, this game looks and sounds fantastic and I'm pretty sure I'll be taking my vacation/sick leave/two weeks notice when it finally comes out to spend as much time as possible with it.

Anti-American Eagle:
I heard consoles. Any chance at showing up on the PC? Because the 720 sounds a little too... Orwellian for my taste (based on the rumors so far).

Yeah that rumor has been shot down.

http://arstechnica.com/gaming/2013/05/microsoft-next-xbox-will-work-even-when-your-internet-doesnt/

Am I the only person on the internet -not- hyped for this game? I seriously am doubtful at best. Maybe it's bitterness over the fact I still don't have Halo 3 (even though four other games in the series since then have released) for PC. Maybe it's cynicism due to the fact that it all is pretty much talk at this point. Maybe it's because this essentially sounds like a sandbox and more story focused version of Warframe.

"The Traveler", "The City". Wow. Looks like the Crackdown 2 naming things team is still getting work.
And hey, look, we're getting wizards, tanks and some other generic class. Except it's Sci-fi (admittedly, sci-fi so soft you can spread it on a croissant) instead of fantasy. But we still get magic.
Also, it's shitty generic post-apocalypse sci-fi. Sigh.

It's moments like this when I'm reminded that I'm one of the 3 people on the Escapist that actually likes Bungie. I still am interested in this, but apparently I'm alone on that.

Anti-American Eagle:
I heard consoles. Any chance at showing up on the PC? Because the 720 sounds a little too... Orwellian for my taste (based on the rumors so far).

Back to the topic at hand though, this game looks and sounds fantastic and I'm pretty sure I'll be taking my vacation/sick leave/two weeks notice when it finally comes out to spend as much time as possible with it.

I was curious myself if this was coming out on PC, the game looked rather interesting.

Found this article:
http://www.rockpapershotgun.com/2013/02/17/destiny-not-coming-to-pc-bungie-deny-reality/

RPS is known for sensationalism, but it seems Bungie claims Halo revolutionized the FPS so much that it makes PC Gaming obsolete. Long story short, they're too lazy for a port.

erttheking:
It's moments like this when I'm reminded that I'm one of the 3 people on the Escapist that actually likes Bungie. I still am interested in this, but apparently I'm alone on that.

Yeah, I'm cautiously optimistic about Destiny (until I see some gameplay that is) and I just don't understand some of these complaints. Concerns about it not being on PC or having Halo like gameplay (which we have yet to see is the case) which you do not enjoy? Those are some legitimate issues to have with the game. Just saying "lol GENERIC!!111"? That just seems like such a, well, generic and somewhat pretentious complaint. So what if some piece of fiction has a handful of similarities to some other one? Lots of fiction does. What really matters about a story is how well it can be pulled off in the end, originality means shit all if its done poorly.

I really like the decision to have the game take place in our own solar system. Not enough sci-fi explores the potential of terraformed and human occupied, or previously occupied in this case, Sol (there are probably a lot out there actually but the only one that comes to my mind is Cowboy Bebop).

erttheking:
It's moments like this when I'm reminded that I'm one of the 3 people on the Escapist that actually likes Bungie. I still am interested in this, but apparently I'm alone on that.

I like Bungie, if only because they never release broken games or ones that have major flaws that need patching.

Looking at this I feel like this is the kind of game they originally wanted Halo to be before they got bought/taken over by Microsoft. It seems to have an almost Halo: Combat Evolved feel to it that stands apart from the rest of the Halo series. I don't mean the visuals or combat, more of the atmosphere behind it.

I can't say that I am "hyped" for it, but it does look like it will be fairly good. Even though knowing that it will be released on this and the next gen means that the next gen versions will almost certainly not be any better. I am wondering how much character customisation there will be, as I'd be very happy if you got to have proper RPG character customisation.

While this game intrigues me quite a bit, I'm still a little wary. Until I see some gameplay, I'll reserve judgement, but I do like what I see. The Fallen enemies look pretty cool at least.

Tradjus:
The Traveler caused the apocalypse.
Calling it now, if there is a big floating thingy in a Bungie game, it destroys things.
It'll be the big mid-game twist that they totally expect you too not see coming.
This is because they assume we are all brainless chimpanzees.

I think they said early on the Traveler was something like a giant space lobster alien thing and saved what it could of Earth from the already on-going apocalypse, sacrificing itself in the process.

But, true, something that big has to have some sort of natural gravity to it, and with how close it is to Earth it seems from the screens, it could of caused some inadvertent catastrophes.

Tides coming into mind immediately.

I'm looking at Destiny with a wary eye, the last MMO I played on consoles ended abruptly and there seems to be little the developers are going to add on.

here is hoping consoles get an actually good MMO sometime this eon.

Mr.Squishy:

Also, it's shitty generic post-apocalypse sci-fi. Sigh.

this is something I would like some input on.

name any Post-Apocalyptic sci-fi story, movie, or game that cant be considered 'generic'.

Mr.Squishy:
"The Traveler", "The City". Wow. Looks like the Crackdown 2 naming things team is still getting work.
And hey, look, we're getting wizards, tanks and some other generic class. Except it's Sci-fi (admittedly, sci-fi so soft you can spread it on a croissant) instead of fantasy. But we still get magic.
Also, it's shitty generic post-apocalypse sci-fi. Sigh.

Hi Yahtzee!

But in all seriousness, I am mildly intrigued by its persistent game idea, but I too am getting bogged down by the MMOs.

I just want Single-player experiences again. Not "Here's our multiplayer game, oh and we have this... thing. Our marketing department have asked us to not call it the thingie, or the tutorial which we all know it is, but 'singleplayer'... Whatever that means. Have fun at our micro-transaction store!"

According to the new entries, in the future something really terrible happens to humanity. No one's quite sure what it was, but the very few who remain survived thanks to a mysterious orb known as The Traveler. The remnant live in The City, a refuge protected by The Traveler's energy shield. Outside of that safe area, the Earth has become a feral wasteland claimed by both nature and alien enemies.

Wow.

Except for a few design differences here and there, Destiny is sounding a lot like Syfy's MMO / TV show "Defiance". Right down to a city protected by an alien-technology-powered energy shield.

I was, in the very least, intrigued by this game. I was anxious to see what Bungie would do once it was free from the confines of Microsoft and Halo.

Not impressed with what I'm seeing and hearing so far. (save for the concept art. God damn, Bungie has some amazing concept artists.)

Also: The Traveler? The City? The Fallen?

Jesus Bungie, where the hell did your creativity go? I know you riffed much of what went into Halo from Aliens and Starship Troopers, but you at least interjected a healthy dose of imaginative variations. Especially with literary references and in your naming constructs. A lot of what I'm seeing in Destiny just seems....uninspired.

I hope the final product proves me wrong. I really do. I've been a long time fan of Bungies games.

Creative/Original Names =/= Inherently Good

If the group/object/concept that you're trying to portray needs a pointlessly unique and flamboyantly out of place name to have any character and definition when compared to other groups/objects/concepts within the setting then you're doing it wrong.

Still no PC version?
I really dig the art style of Bungies SF games. I really like the look of it.
Though I wonder how it will end up.
Still playing some sort of Hunter Sniper sounds interesting.

As for the names... well better something uninspired and simple that goes without explanation than crazy shit as seen in FFXIII where you actually need to read the encyclopedia entries to get the meaning of stuff like L'Cie, Fal'Cie and Cie'th and then still mix the fuck up because it sounds all the same.

Anyway... I want a PC version!

erttheking:
It's moments like this when I'm reminded that I'm one of the 3 people on the Escapist that actually likes Bungie. I still am interested in this, but apparently I'm alone on that.

I'm the second one. Currently, I'm playing through the Marathon series, and I don't think Bungie needs any help in the sci-fi-universe-creation department. Seriously, if you haven't played it yet, try Marathon, it's pretty cool. And after the universe of Halo took off with its own comics, books, and movie (or whatever Forward Unto Dawn was), I have confidence that Bungie will create a universe where everyone can tell their own story.

However, after waiting for three Bungie Halos, I know how these games tend to be over-hyped. Even after the beta turned out super awesome, Reach was still not as good as advertised. So this time I will remain skeptical until I get to play the finished product. Then I will wet myself with excitement.

If I had decent internet, enough vested interest in the PS4 and had ever enjoyed a Bungie game, I'd probably pick this up. But the premise sounds painfully familiar and while the concept art is pretty the whole MMO scene turns me off entirely (only MMO I ever really enjoyed was World of Tanks). Unfortunate really, I usually love Post-Apocalyptica.

Looks really cool, I'd quite want to play it. However, they again fucked up by NOT RELEASING IT ON THE PC. I'm a student; I do not have the money to buy X consoles to play the games I want. Hell, I do not even own a tv. Is it really that much more effort to release this game on the PC as well? Because I think that'd be money well spent on their part.

PuckFuppet:
Creative/Original Names =/= Inherently Good

If the group/object/concept that you're trying to portray needs a pointlessly unique and flamboyantly out of place name to have any character and definition when compared to other groups/objects/concepts within the setting then you're doing it wrong.

No but it does show they gave it very little thought. Tell me, how much better does:

""The commander"" flew his ship, aptly titled "The Frigate" to a giant, multicultural, heart of galactic politics and society known as "The Space Station" To meet with "The Council" in order to reveal that "The Traitor" is working with "The robots"."

Than, say...

"Commander Shepard flew his Ship "The Normandy" to a giant, multicultural, heart of galactic politics and society known as "The Citadel" To meet with "The Council" in order to reveal that "Saren" is working with "The Geth"."

Generic names don't make or break a story, but they sure as hell do enhance it.

Is this game an MMO? I know, I know, Google is your friend but for whatever reason I can't seem to get a clear answer?

I hope it isn't because the game looks amazing and unique.

 

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