News Room Contributor Posts: 8020 Joined: 12 Nov 2002 | Fable 2 Will Have Online Co-op Gameplay After All
It looks like Peter Molyneux can't even deliver on a promise when he promises that he won't deliver on a promise: Fable 2 is going to ship with functional online cooperative play after all.
In a post on the Fable 2 dev blog, "Sam," the Lionhead Community Manager, wrote, "Remember a couple of days ago (or was it a week) where on a blog it was mentioned that Fable 2 would be shipping 'without' Online Co-op? And remember we said we were busting our balls to get it ready in time for a 'Day One' release? Well - good news folks! It looks like we've done it...for all of you who are connected to Xbox Live, when starting up your copy of Fable 2 (on 21st October in USA, 24th October in Europe and 18th December in Japan). So all of you getting upset and all, you wouldn't even have noticed... Sort of. Well done to the team."
Of course, that statement refers to the recent news that Lionhead boss and Fable 2 Lead Designer Peter Molyneux had warned reviewers that the game wouldn't actually ship with online cooperative gameplay enabled, and asked that reviews be delayed until it could be implemented because of its importance to the game. Looks like that won't be an issue anymore.
So yes, well done, chaps. Good work on shipping the game intact, rather than shoving it out the door with a major part of the gameplay experience intact.
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Wordsmith Extraordinaire Posts: 10317 Joined: 28 Nov 2007 | |
Gone Gonzo Posts: 2599 Joined: 6 Jun 2008 | |
Red Guard Posts: 3485 Joined: 18 Sep 2008 | Oh this is sweet. So long COD4, so long wife, so long job, hello Fable 2 with my new virtual wife that a friend can jump in and kill.
Oh...that isn't as sweet as I thought it would be.
Still...sweet. |
Gone Gonzo Posts: 1077 Joined: 26 Apr 2008 | Baby Tea: Oh this is sweet. So long COD4, so long wife, so long job, hello Fable 2 with my new virtual wife that a friend can jump in and kill.
Oh...that isn't as sweet as I thought it would be.
Still...sweet.
I had to kill her, She was evil. *shifty eyes*
Well this is schizophrenic to say the least. If they could get co-op working all along than why did they say they wouldn't? |
Gone Gonzo Posts: 4135 Joined: 6 Sep 2008 | Maybe they realized how bad they looked based on the internet backlash and hussled. |
Gone Gonzo Posts: 4433 Joined: 14 Jan 2008 | I guess they were just covering all their bases. If it were just to ship without it then imagine the outrage, but since they got it all fixed no harm now foul right. |
Fable 2 Will Have Online Co-op Gameplay After All
It looks like Peter Molyneux can't even deliver on a promise when he promises that he won't deliver on a promise: Fable 2 is going to ship with functional online cooperative play after all.
In a post on the Fable 2 dev blog, "Sam," the Lionhead Community Manager, wrote, "Remember a couple of days ago (or was it a week) where on a blog it was mentioned that Fable 2 would be shipping 'without' Online Co-op? And remember we said we were busting our balls to get it ready in time for a 'Day One' release? Well - good news folks! It looks like we've done it...for all of you who are connected to Xbox Live, when starting up your copy of Fable 2 (on 21st October in USA, 24th October in Europe and 18th December in Japan). So all of you getting upset and all, you wouldn't even have noticed... Sort of. Well done to the team."
Of course, that statement refers to the recent news that Lionhead boss and Fable 2 Lead Designer Peter Molyneux had warned reviewers that the game wouldn't actually ship with online cooperative gameplay enabled, and asked that reviews be delayed until it could be implemented because of its importance to the game. Looks like that won't be an issue anymore.
So yes, well done, chaps. Good work on shipping the game intact, rather than shoving it out the door with a major part of the gameplay experience intact.
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