Contributor Posts: 408 Joined: 19 Nov 2007 | Rare Now Fixing Banjo Kazooie Text Size Issues
It turns out standard definition TV owners won't actually need a magnifying glass to decipher Banjo Kazooie's itty bitty text.
Anyone who downloaded the Banjo Kazooie: Nuts & Bolts demo and played it on a standard definition TV likely found the eye-straining font size to be a source of frustration. Readability was less of an issue for HDTV owners. Though Rare initially stated the text issues would persist in the retail version, it is now working on a solution to the problem, according to Rare community manager, George Kelion.
"It has come to our attention that people are experiencing subtitle readability issues with Banjo Kazooie: Nuts & Bolts on standard definition TVs," Kelion informed Rare fan site MundoRare over the weekend. "We would like to assure you that contrary to earlier reports, we are aware of the issue and currently working on a title update to be released within the next 30 days that will fix it for those with standard definition TVs. We're committed to ensuring all fans of the franchise are able to have the best experience possible with Banjo Kazooie: Nuts & Bolts."
In his previous response, Kelion said the issue would not be fixed due to the time, resources, and expense required. Had it not been for the outcry from players, this major oversight for such a high-profile game may have gone uncorrected, but it seems Banjo fans managed to raise enough of a fuss to get changes made. The people have spoken.
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Infamous Scribbler Posts: 668 Joined: 16 May 2008 | This 'oversight' should not have happened in the first place. The game does look graphically interesting but ultimately from what I've seen it just doesn't look right. |
Press Junketeer Posts: 406 Joined: 29 Nov 2007 | The game is fine. Teeny-weeny-eye-strain-o-vision text is not. I'm one of the people who downloaded it, is aware of the problem, and ISN'T motivated enough to sign up on their forum and kick up a fuss... I wonder how many people there are "affected and unaware" or "affected and aware and unmotivated" compared to the number "affected and aware and kicking up a fuss"... probably quite a high number... |
Gone Gonzo Posts: 1844 Joined: 7 Jul 2008 | Oh so Rare does remember a time when they cared. Excellent. |
Copy Clerk Posts: 69 Joined: 5 Nov 2007 | This is better than the Dead Rising developers' solution which was, I believe, "Suck it?" |
Rare Now Fixing Banjo Kazooie Text Size Issues
It turns out standard definition TV owners won't actually need a magnifying glass to decipher Banjo Kazooie's itty bitty text.
Anyone who downloaded the Banjo Kazooie: Nuts & Bolts demo and played it on a standard definition TV likely found the eye-straining font size to be a source of frustration. Readability was less of an issue for HDTV owners. Though Rare initially stated the text issues would persist in the retail version, it is now working on a solution to the problem, according to Rare community manager, George Kelion.
"It has come to our attention that people are experiencing subtitle readability issues with Banjo Kazooie: Nuts & Bolts on standard definition TVs," Kelion informed Rare fan site MundoRare over the weekend. "We would like to assure you that contrary to earlier reports, we are aware of the issue and currently working on a title update to be released within the next 30 days that will fix it for those with standard definition TVs. We're committed to ensuring all fans of the franchise are able to have the best experience possible with Banjo Kazooie: Nuts & Bolts."
In his previous response, Kelion said the issue would not be fixed due to the time, resources, and expense required. Had it not been for the outcry from players, this major oversight for such a high-profile game may have gone uncorrected, but it seems Banjo fans managed to raise enough of a fuss to get changes made. The people have spoken.
Permalink