The goal of the touch-screen-based shooter is to create a "simple MGS" to get people interested in the series proper, Kojima says.
If you were already disappointed by Konami's big reveal that the next Metal Gear wasn't for the Xbox 360 but for Apple's iPhone, you probably broke down in tears when you heard that Metal Gear Solid Touch won't be a typical sneakfest like your average MGS, but a kind of MGS4-themed shooting gallery. Snake stands at the fore of the screen, while players tap to fire at targets and use the touch-screen to zoom in and out with sniper rifles. There's no stealth, just shooting. Snake's Crossbow Training, you could call it.
It wasn't always meant to be this way, however. Kojima Productions' original plan was to release a stealth-based game on the iPhone, but they realized that might be too overwhelming for the first-time players they were hoping to win over on the platform. So they dialed it down a notch. "It's a little much to ask of someone trying our games for the first time," Kojima told Famitsu. "That's why we made it a simple touch-screen shooting game."
Simple won't necessarily mean boring, however, according to the staff of MGST. "Regular game machines have directional pads and buttons that you assign functions to, but having nothing but a touch screen for control actually offers a lot of new things to try," Yasuyo Watanabe, creative producer for MGST, said.
Ultimately, the goal of the product, in addition to getting a feel for a platform hailed as the future of gaming by its creators, is to get those not-so-hardcore first-timers interested in the more serious Metal Gear games, and games in general. "This game really is nothing more than an entrance for us," Kojima said. "I'd like people unfamililar with MGS to play it, and maybe develop an interest in MGS4 in the process - and if they if they foster a general interest in games from there, it'd make me all the happier."
man this sucks that Hideo Kojima is such a dickhead screwin with people by showing green colored sybols and then saying its actually for the iphone i bet its gonna suck like metal gear acid does on the psp.
Dechef: No stealth? Then I do not care at all, because this game is not Metal gear solid.
And you call the rail shooter sections what? If anything, this is pretty much just making a whole game out of those sections, and removing that pesky no-kill rule that plagues them. Whats everyones problem with that?
Dechef: No stealth? Then I do not care at all, because this game is not Metal gear solid.
And you call the rail shooter sections what? If anything, this is pretty much just making a whole game out of those sections, and removing that pesky no-kill rule that plagues them. Whats everyones problem with that?
...What are you talking about? I have no problem with 'rail- shooter sections', what ever that may be? I was just pointing out that, Kojima says he's mostly doing this to get people interested in MGS, but with no stealth at all it's not really Metal gear solid.
I'm a bit curious as to his approach in getting new people interested in the franchise... Problem: We need more people to buy Metal Gear Games. Solution: We make an iPhone game. I'm sorry but how many rabid fans (I'm not talking about the idiots who just want MGS on the 360 just to laugh @ PS3 fans, I'm talking about people who played MGS 1, 2, 3 etc; but don't want to shell out the money for a whole new system just for that game.) on other systems want this game? Wouldn't the logical conclusion be to tap that market instead of the 'potential gamer' market? [Yes I know that it has been claimed to be impossible to create MGS4 on other system without a stupid amount of disks and what not, but I'm sure where there is a will (and by will I mean tons of money) there is a way.] I'd be interested if there is a significant number of people who will buy this game never have played MGS before and be compelled to shell out the cash for the PS3 and MGS4.
hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
milomalo: hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
The iPhone is not a gaming system period.
Although it does have shovelware that would make the Atari 2600, the NES, and the PS1 collectively blush.
milomalo: hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
The iPhone is not a gaming system period.
Although it does have shovelware that would make the Atari 2600, the NES, and the PS1 collectively blush.
yeah but, then its like saying that you never ever played a game on a cellphone, and please dont tell me you didn't,the cellphones had some good some bad games, have you ever played AOE2 in a cellphone? its kind of cool
milomalo: hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
The iPhone is not a gaming system period.
Although it does have shovelware that would make the Atari 2600, the NES, and the PS1 collectively blush.
yeah but, then its like saying that you never ever played a game on a cellphone, and please dont tell me you didn't,the cellphones had some good some bad games, have you ever played AOE2 in a cellphone? its kind of cool
I played uh...uh...
hey look at that I can't think of any cell phone games I ever played either because
milomalo: hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
The iPhone is not a gaming system period.
Although it does have shovelware that would make the Atari 2600, the NES, and the PS1 collectively blush.
yeah but, then its like saying that you never ever played a game on a cellphone, and please dont tell me you didn't,the cellphones had some good some bad games, have you ever played AOE2 in a cellphone? its kind of cool
I played uh...uh...
hey look at that I can't think of any cell phone games I ever played either because
A) they all sucked or B) they were unmemorable
Duhhh, way to get me whit out anything to say... ill better stay here eating popcorn... but at the end i just hope this game dont suck, in the other hand they are releasing a silent hill iphone game that was only in arcades in japan, thats cool, no?
milomalo: hehehehehehehehehehe no mgs for the xbox heheehehe and the Iphone its not a good gaming system i know how its feel and its not that fun to play and if the game is 60$ i wont buy it maybe for 20$ but that's not going to happen or is it?
The iPhone is not a gaming system period.
Although it does have shovelware that would make the Atari 2600, the NES, and the PS1 collectively blush.
yeah but, then its like saying that you never ever played a game on a cellphone, and please dont tell me you didn't,the cellphones had some good some bad games, have you ever played AOE2 in a cellphone? its kind of cool
I played uh...uh...
hey look at that I can't think of any cell phone games I ever played either because
A) they all sucked or B) they were unmemorable
Duhhh, way to get me whit out anything to say... ill better stay here eating popcorn... but at the end i just hope this game dont suck, in the other hand they are releasing a silent hill iphone game that was only in arcades in japan, thats cool, no?
Yes, squinting at a screen on a device that will reset itself just because it feels like it is fucking awesome.
My point is that I did not play a lot of cell phone games, and any I did I usually deleted after one play through. Why? because I had a DS that's why.
Hideo: "hey let's make MGS5 for the pc!" Other developer 1: "well, we kinda ended the story with the last game..." Hideo: "ok, then just remake 4 for the xbroken360" Other developer 2: "you do realise that they don't have blu-ray and you can't toss on 30gb of uncompressed HD movies, right?" Hideo: "Screw it, we make a whack-a-mole game for the iphone"
Hideo Kojima Talks Metal Gear iPhone
The goal of the touch-screen-based shooter is to create a "simple MGS" to get people interested in the series proper, Kojima says.
If you were already disappointed by Konami's big reveal that the next Metal Gear wasn't for the Xbox 360 but for Apple's iPhone, you probably broke down in tears when you heard that Metal Gear Solid Touch won't be a typical sneakfest like your average MGS, but a kind of MGS4-themed shooting gallery. Snake stands at the fore of the screen, while players tap to fire at targets and use the touch-screen to zoom in and out with sniper rifles. There's no stealth, just shooting. Snake's Crossbow Training, you could call it.
It wasn't always meant to be this way, however. Kojima Productions' original plan was to release a stealth-based game on the iPhone, but they realized that might be too overwhelming for the first-time players they were hoping to win over on the platform. So they dialed it down a notch. "It's a little much to ask of someone trying our games for the first time," Kojima told Famitsu. "That's why we made it a simple touch-screen shooting game."
Simple won't necessarily mean boring, however, according to the staff of MGST. "Regular game machines have directional pads and buttons that you assign functions to, but having nothing but a touch screen for control actually offers a lot of new things to try," Yasuyo Watanabe, creative producer for MGST, said.
Ultimately, the goal of the product, in addition to getting a feel for a platform hailed as the future of gaming by its creators, is to get those not-so-hardcore first-timers interested in the more serious Metal Gear games, and games in general. "This game really is nothing more than an entrance for us," Kojima said. "I'd like people unfamililar with MGS to play it, and maybe develop an interest in MGS4 in the process - and if they if they foster a general interest in games from there, it'd make me all the happier."
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