Xbox One Games Will Still be Playable When Servers Shut Down

 Pages PREV 1 2 3 4 5
 

Grabehn:
First: Who's major Nelson?

The Astronaut that found a scantily clad Genie and turned into a famous Texas Oil Tycoon and Basterd?

Petromir:

Except an ounce of common sense tells you there's at least one way that allows cloud and the works after servers are turned off to be true.

The blindingly obvious one is: The cloud part is an optional performance boost, where calculations that are less lag dependent (AI can be one) can be offloaded to the cloud when its available allowing the system to crunch other parts of the code, when the clouds not available or the connections not up to it, the system does it all, and you take a performance hit. The DRM is just that DRM, it's required to run games until MS decide to drop the check.

Hey presto how to make a console both have a online DRM to make it let you play games and a cloud based acceleration system but not require a constant connection.

I'm not defending the precense of DRM, just that its not contradictory.

Yes. Blindingly obvious. Silly me.

So, you still don't actually need the cloud then? Or you do since the performance hit would render some games almost unplayable?
But it still won't let you play without the DRM at least whilst it's still this console generation, right?

He said Flexible a ton without explaining anything that seemed even remotely flexible. The Screen functions and eaze of swapping to tv and back... I can already do that it's called a remote, takes like an extra millisecond to pick it up and hit Channel up to return to tv and dvd mode or AV to return to my 360.

As for the not being able to use the physical copy to play offline... he said flexible again and it allowed you to play anywhere... Most gamers aren't going to go to a friends place to play their own games, and holiday houses rarely have internet connections, also they said to be able to play on your account on other consoles required a constant connection. That's not flexible, it's incredibly rigid.

As for the fabled cloud processing... I just haven't seen it in action. While this reeks of EA's Sim City scandal, at least give them a chance to screw it up first.

But I am confused about something... What is the Family Sharing Library? Is that the, you can share a game with one friend one time, but they require a constant connection and only get limited uses/hours and such... WTH is good about that?

So glad this doesn't exist at the moment. I'm currently struggling financially and I really want to play "The Last of Us", so my mates gunna finish it then let me borrow his console and his game so I can play it. It's called sharing and really, it's not something that should be illegal and demonized. I know children that understand this better than the console industry.

Sizzle Montyjing:

Petromir:

Except an ounce of common sense tells you there's at least one way that allows cloud and the works after servers are turned off to be true.

The blindingly obvious one is: The cloud part is an optional performance boost, where calculations that are less lag dependent (AI can be one) can be offloaded to the cloud when its available allowing the system to crunch other parts of the code, when the clouds not available or the connections not up to it, the system does it all, and you take a performance hit. The DRM is just that DRM, it's required to run games until MS decide to drop the check.

Hey presto how to make a console both have a online DRM to make it let you play games and a cloud based acceleration system but not require a constant connection.

I'm not defending the precense of DRM, just that its not contradictory.

Yes. Blindingly obvious. Silly me.

So, you still don't actually need the cloud then? Or you do since the performance hit would render some games almost unplayable?
But it still won't let you play without the DRM at least whilst it's still this console generation, right?

You don't need the cloud, but I don't recall them ever saying you did, just that they were offering the option as a way to improve games.

The DRM is thing is unclear. They probably plan to keep the 24 hour check in thing for most of its life, it's annoying but given in the last 8 years the amount of time houses I've lived in have lacked broadband (as in the broadband connection is down) but still had power is a total of 48 hours, whereas the lacking power (making the lack of conenction fairly irrelivant) time is over a week in total over the same period I'm fairly sure a once every 24 hours check won't affect me.

The used game malarky is more of an issue, but once again not to big to me, I tend to buy new and keep them (have yet to trade in a 360 game), oh and for 3rd party games its optional, EA at least have declaired they won't and the PS4 (and indeed PS3) also allow for this on 3rd party games.

As far as I can tell the biggest difference is kinect and the price, and add the eyetoy to the PS4 price and they are very similar price wise. Kinect 2 I'm mixed about I suspect the system has a lot of potential in the future, and holodec style experiences will intially use a more advanced version of the tech. I'm worried that this itteration still isnt close enough to persuade people, and that game devs will do it badly a few times and then give up, wasting much of the extra money I'll have spent on it being included. Suppose it';; make a nice way for the wife to skype people though.

A PR person is excited about the console he is PRing?

I'm shocked!

When they dodge questions, I keep my wallet closed.

After reading all this, I'm going to reserve my mockery until launch day for the Xbone. For on that day, millions of gamers are going to try and connect to the servers all at once, and it will make the SimCity and Diablo3 launches look like the internal server at a law office crashed.

And from the Ivory Tower of PC gaming, atop a throne built out of cases and keyboards, I will smugly laugh, for we all saw this coming.

faefrost:

Grabehn:
First: Who's major Nelson?

The Astronaut that found a scantily clad Genie and turned into a famous Texas Oil Tycoon and Basterd?

I lolled at this, good sir. I truly did.

Petromir:

-snip-

Well, I do believe that they said that using cloud power they could do stuff that they wouldn't be able to do without it, which at the very least is misleading, and if a performance issue is the case then how much of a problem is that?

Petromir:

As far as I can tell the biggest difference is kinect and the price, and add the eyetoy to the PS4 price and they are very similar price wise. Kinect 2 I'm mixed about I suspect the system has a lot of potential in the future, and holodec style experiences will intially use a more advanced version of the tech. I'm worried that this itteration still isnt close enough to persuade people, and that game devs will do it badly a few times and then give up, wasting much of the extra money I'll have spent on it being included. Suppose it';; make a nice way for the wife to skype people though.

Yeah, the real problem is that although bundled together, the PS4 and ONE cost about the same, (PS4 still has the edge though) it's that not many people want the kinect... and by extension, not many people want the eye, so sony are giving them a choice.

 Pages PREV 1 2 3 4 5

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here