State of Decay Catches Xbox Live SuperFlu, Asks For Patience

State of Decay Catches Xbox Live SuperFlu, Asks For Patience

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Undead Labs' Jeff Strain apologizes, but there's little he - or the studio - can do.

Undead Labs' zombie apocalypse title State of Decay has been doing astonishingly well on Xbox Live for a title with zero marketing budget, but even developers have to take the rough with the smooth once in a while, and it'd seem a recent Xbox Live update has caused more problems than it solved. The update had been intended to fix several known issues, including a bug where infestations were constantly reported no matter where on the map they happened to be, but - in the words of Undead Labs' Jeff Strain - "bugs we had verified internally as fixed were apparently not fixed on the live version of the game."

Strain apologizes to all players affected by this issue. "There's nothing we can do at Undead Labs to fix this problem," he adds. "Once the update has been handed off, the process of getting it to you is something only the Xbox people can handle. So, we're calling in the troops to get going on solving this problem immediately." He acknowledges that this won't please everyone, and asks for patience. "You are OUR players," he says, "and we'd like you to know we're exploring ways to express our appreciation for your patience."

Unfortunately there's no hard date for a fix. It's up to the Xbox Live people now, and Undead Labs has limited input on that end. Patience - and possibly a loaded shotgun - are your best defences against this new zombie-related incident.

Source: Undead Labs

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I'm very suprised, I've not noticed a thing.
But I have to hand it to Undead Labs that they seem to be handling things rather expediently. And as a SOD player, I hope everyone else who has the game gets their game fixed soon. :)

Hopefully this will be solved soon, or it will start to Strain our patience.

Bad updates seem to happening a lot don't they?

You know I hadnt heard of this game before right now and after looking into it I really want to play it... BUT I'm kinda really pissed at Microsoft right now... Shame there's no foreseeable pc release...

I think you mean "marketing budget", not "merchandizing budget"

You are OUR players, and we'd like you to know we're exploring ways to express our appreciation for your patience.

That one's simple.

1) Make it for PC, so I can put my 360 back on the bench.
2) Co-Op patch. Hear me? COOP!

Seriously though, awesome game, please make it for PC, I'd be happy to re-buy it on that platform.

GamerLuck:
You know I hadnt heard of this game before right now and after looking into it I really want to play it... BUT I'm kinda really pissed at Microsoft right now... Shame there's no foreseeable pc release...

CCountZero:

You are OUR players, and we'd like you to know we're exploring ways to express our appreciation for your patience.

That one's simple.

1) Make it for PC, so I can put my 360 back on the bench.
2) Co-Op patch. Hear me? COOP!

Seriously though, awesome game, please make it for PC, I'd be happy to re-buy it on that platform.

A PC release is confirmed as in the works but a date hasn't been announced yet.

I'm glad it was released on 360 first, that means the PC version should have most of the bugs ironed out.

Hold up! They're saying the game is doing well though it's budget was limited? Is that even possible? I thought that for a game to be successful, it had to be a Triple A title with the financial backing of a Hollywood blockbuster. That's what my good friend Cliffy B would have me believe; That games are only going to grow more and more expensive to develop and, as a result, used game sales will be the death of the industry.

So how is it that this SOD game is actually doing well? I know! If it were a Triple-A title, it wouldn't suffer these bugs. Nowadays, games with Triple-A budgets are flawless at launch. Why would they not be? All that money went into research, development, and playtesting, not marketing & executives wallets, right?

CCountZero:

You are OUR players, and we'd like you to know we're exploring ways to express our appreciation for your patience.

That one's simple.

1) Make it for PC, so I can put my 360 back on the bench.
2) Co-Op patch. Hear me? COOP!

Seriously though, awesome game, please make it for PC, I'd be happy to re-buy it on that platform.

I think they already confirmed both so now we just have to play the waiting game

Dragoon:

GamerLuck:
You know I hadnt heard of this game before right now and after looking into it I really want to play it... BUT I'm kinda really pissed at Microsoft right now... Shame there's no foreseeable pc release...

CCountZero:

You are OUR players, and we'd like you to know we're exploring ways to express our appreciation for your patience.

That one's simple.

1) Make it for PC, so I can put my 360 back on the bench.
2) Co-Op patch. Hear me? COOP!

Seriously though, awesome game, please make it for PC, I'd be happy to re-buy it on that platform.

A PC release is confirmed as in the works but a date hasn't been announced yet.

I'm glad it was released on 360 first, that means the PC version should have most of the bugs ironed out.

This is true and i must agree. This whole game is just the base for what they want to be a multiplayer-MMO esque game, with these core mechanics.

I also havnt noticed any problems in my game since the update <.< strange. Closest thing to "bug" is that my radio person claims to find areas with ammo after i have them ask around for some but they never show up on my map as quests like they did the first few times. But that was happening before the patch.

It fixed the infection issue for me, finally finished it today and I only lost one character outside of the story deaths. RIP Marcus (I know he was my best goddamn survivor

CCountZero:

You are OUR players, and we'd like you to know we're exploring ways to express our appreciation for your patience.

That one's simple.

1) Make it for PC, so I can put my 360 back on the bench.
2) Co-Op patch. Hear me? COOP!

Seriously though, awesome game, please make it for PC, I'd be happy to re-buy it on that platform.

wait for the Class 4 game, State of Decay [codenamed Class 3] is a prototype for Class 4 which is supposedly a MMO like SoD.

One thing I noticed immediately was the "TOO MANY INFECTIONS" bug where no matter where they are, they still effect your base, on top of that it seems that the vehicle repair bonus workshops gave you work in 24 real time hours, not the 24 in game hours like they were supposed to.

and then there are the magical zombies that can go through the floor and walls of some buildings.

honestly? not stopping me from playing the game, but losing Marcus to one of the big zombies [aka, being torn the fuck in half], made me quit for a few hours. Damn it, I dont care if I can switch to nearly everyone, I want the starting characters to make it!

here is hoping the final version of the patch doesn't mess too many things up.

Really wanna play this game when it comes to PC, so release it soon please?

On Steam you don't pay for patching just saying Undead Labs.

tdylan:
Hold up! They're saying the game is doing well though it's budget was limited? Is that even possible? I thought that for a game to be successful, it had to be a Triple A title with the financial backing of a Hollywood blockbuster. That's what my good friend Cliffy B would have me believe; That games are only going to grow more and more expensive to develop and, as a result, used game sales will be the death of the industry.

So how is it that this SOD game is actually doing well? I know! If it were a Triple-A title, it wouldn't suffer these bugs. Nowadays, games with Triple-A budgets are flawless at launch. Why would they not be? All that money went into research, development, and playtesting, not marketing & executives wallets, right?

Oh and get this the game is UGLY too!! I love it but it is UUUUGGGGLLLLYYYYYYY!!!! How can a game with crappy graphics sell so well (and better be on everyone's GOTY list)

DarkhoIlow:
Really wanna play this game when it comes to PC, so release it soon please?

On Steam you don't pay for patching just saying Undead Labs.

They partnered with microsoft pretty early on if i remember correctly. So i doubt it will be coming to steam.

Can anyone tell me what actually went wrong with it? I haven't played it for a few days, so I haven't noticed anything yet.

However, I did notice some of the bugs they were trying to fix. The constant alert that there's "too many infestations" when said infestations were in fact, on the other end of the map, was pretty damn annoying, especially as it could actually affect morale.

jayzz911:

DarkhoIlow:
Really wanna play this game when it comes to PC, so release it soon please?

On Steam you don't pay for patching just saying Undead Labs.

They partnered with microsoft pretty early on if i remember correctly. So i doubt it will be coming to steam.

It's not the first game from M$ to be released on PC. Bastion came on XBLA first as well and then was ported to PC and placed on steam. This is one of the examples that I'm thinking of right now.

DarkhoIlow:

jayzz911:

DarkhoIlow:
Really wanna play this game when it comes to PC, so release it soon please?

On Steam you don't pay for patching just saying Undead Labs.

They partnered with microsoft pretty early on if i remember correctly. So i doubt it will be coming to steam.

It's not the first game from M$ to be released on PC. Bastion came on XBLA first as well and then was ported to PC and placed on steam. This is one of the examples that I'm thinking of right now.

I never said it wouldnt make it to pc. It most defintely will given that they have already announced that they would do it.(somewhere in july if i remembered correctly but dont quote me on this) Just dont think it will be coming to steam. GFWL is a bigger probability

jayzz911:

DarkhoIlow:

jayzz911:

They partnered with microsoft pretty early on if i remember correctly. So i doubt it will be coming to steam.

It's not the first game from M$ to be released on PC. Bastion came on XBLA first as well and then was ported to PC and placed on steam. This is one of the examples that I'm thinking of right now.

I never said it wouldnt make it to pc. It most defintely will given that they have already announced that they would do it.(somewhere in july if i remembered correctly but dont quote me on this) Just dont think it will be coming to steam. GFWL is a bigger probability

GFWL no longer exists thank God, so I really doubt it will be released normally without using a platform like steam,gamers gate or what not.

DarkhoIlow:

jayzz911:

DarkhoIlow:

It's not the first game from M$ to be released on PC. Bastion came on XBLA first as well and then was ported to PC and placed on steam. This is one of the examples that I'm thinking of right now.

I never said it wouldnt make it to pc. It most defintely will given that they have already announced that they would do it.(somewhere in july if i remembered correctly but dont quote me on this) Just dont think it will be coming to steam. GFWL is a bigger probability

GFWL no longer exists thank God, so I really doubt it will be released normally without using a platform like steam,gamers gate or what not.

? It doesn't? what makes you say that? I can still buy games from it? (not saying your wrong just don't know whats going on lol) and yup its gonna use steam it says so in their FAQ that they edited today :O

jayzz911:

DarkhoIlow:

jayzz911:

I never said it wouldnt make it to pc. It most defintely will given that they have already announced that they would do it.(somewhere in july if i remembered correctly but dont quote me on this) Just dont think it will be coming to steam. GFWL is a bigger probability

GFWL no longer exists thank God, so I really doubt it will be released normally without using a platform like steam,gamers gate or what not.

? It doesn't? what makes you say that? I can still buy games from it? (not saying your wrong just don't know whats going on lol) and yup its gonna use steam it says so in their FAQ that they edited today :O

It was discontinued as far as I know. I haven't seen any games recently with GFWL logo on it. But hey I don't go retailers because I don't got any in my town.

I haven't bought my games retail for a very long time (except some exceptions for Collector Editions), everything I get is digital.

 

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