Saints Row Gets Modded, Thanks to THQ's Demise

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Saints Row Gets Modded, Thanks to THQ's Demise

saints row 3 dildo 2

Volition's new publisher views modding as a long-term investment in the community.

While entire genres have been built around the power of modding, not everyone is so impressed. THQ, the former publisher of Saints Row, decided it wasn't worth the time to officially support modding. Now that THQ is dead, Saints Row is receiving modding tools with the official blessing of developer Volition. Andrew Groen over at Penny Arcade Report tells the story of how Volition itself is leading the charge for modding in its games.

Until now, talented fans had to find their own way around the Saints Row engine. The lack of official tools restricted them to only the most basic modifications. That's all about to change.

"We are just at the beginning of things, and this is a grassroots effort within Volition," according to Studio Director of Programming Jeff Thompson. "By that I mean, right now, it's entirely fueled by people within Volition who want to do this." Those developers are helping modders on forums like saintsrowmods.com and working with the community to release a software developer kit (SDK) to allow deeper alterations in the game. This also means mod support for previous and future Saints Row titles.

According to Thompson, it has its new publishers, Koch Media and Deep Silver to thank for the change. "This is a company that has done a lot of its business with PC gamers," he said. "It's also a company that trusts us and supports us to do things that are longer-term investments like building up stronger relationships with the community." Saints Row is already an amusing mixture of luchadores, dildo bats, and aliens. It'll be interesting to see just what else the community can add to it.

Source: Penny Arcade Report

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Maybe modders will pull a switch and add serious content to the game.

Well fuck yes.
More mod support is never bad, I'm looking forward to seeing how this turns out!

Suddenly, I am less sad about THQ dying. My heart must truly be fickle.

hazabaza1:
Well fuck yes.
More mod support is never bad, I'm looking forward to seeing how this turns out!

In a game where a legitimate weapon is a giant dildo of doom, I can guess what the first few mods are going to be.

Jesus christ yes, this seriously is making me buy the game now, and preparing to reinstall Saints Row the Third. I was so insanely disappointed by Saints Row the Third's customization compared to Saints Row 2, and now they can fix it!

Bring me the hotdog mascot, community.

Sweet!
I'll pick up either The Third or the new one in a year or so once there's some good mods out.

It would be hypocritical if a company named Volition prevented modders from acting on their's

This news pleases me greatly.

This is seriously awesome. Just... everything about this is awesome. Well, except THQ needing to die for it to happen, but still.

This doesn't surprise me. I was reading a Q&A with Steve Jaros, the lead writer for Saints Row, and the general impression I got from his answers implied that THQ was what caused a lot of the things that older SR fans didn't like about the third. Originally, the story was going to be much darker, Shaundi would've had an actual character arc instead of just being really bitchy the entire story, and Johnny was going to have a better death.

Hopefully this will mean easily customized radio stations will be in the works.

But that means you won't be able to nickle and dime consumers with tiny DLC packs!

You'll have to actually make DLC packs that add something of substance to the game!

Great news, glad to hear my pre-order is supporting devs and publishers with the right values :-)

I wouldn't be surprised if someone takes this opportunity to make a cock-shaped car that they use to travel around the city to go to their phallus-shaped tower where they house a penis-shaped rocketship to travel to Dick Planet, there they beat down everyone named Johnson McWeiner with their giant dildo-bat.

Dicks.

You know someone's going to do it. It's Saints Row for fuck's sake.

Phallic humor aside, This is pretty good news. Modding is a wonderful thing, and in some cases can really help something grow. I might just get one of the newer Saints Row games so I can have yet another engine to put some of my custom models.

Saints Row 4 just went up on my 'to buy list.'

Even if the mod scene is going to be nothing but dicks, its still going to add something new to the game.

piinyouri:
Sweet!
I'll pick up either The Third or the new one in a year or so once there's some good mods out.

You should have picked picked up the full package pack that was on sale on steam a week or two back. I did and do NOT regret it at all.

OT: I guess there is always a silver lining in any bad tale. The one about THQ just so happens to be SR4 with modding. I just hope that they integrate it with the steam workshop. It'd be like skyrim with guns. and dicks.

Actually, that is an interesting question: Will steam allow mods like that?

Jumwa:
Maybe modders will pull a switch and add serious content to the game.

Maybe they can add enough content to make the story last THREE hours.

Denamic:
Suddenly, I am less sad about THQ dying. My heart must truly be fickle.

THQ was awful, anyway.

TheYellowCellPhone:
Jesus christ yes, this seriously is making me buy the game now, and preparing to reinstall Saints Row the Third. I was so insanely disappointed by Saints Row the Third's customization compared to Saints Row 2, and now they can fix it!

Bring me the hotdog mascot, community.

And my sombrero! It's not Saints Row if I can't run around shooting things up in a Matrix coat and a Sombrero.

Abomination:
But that means you won't be able to nickle and dime consumers with tiny DLC packs!

You'll have to actually make DLC packs that add something of substance to the game!

They still have consoles to do that on. Don't worry, Voliton won't suddenly pull a 180 and actually put meaningful work into their monetisation plans.

an annoyed writer:
I wouldn't be surprised if someone takes this opportunity to make a cock-shaped car that they use to travel around the city to go to their phallus-shaped tower where they house a penis-shaped rocketship to travel to Dick Planet, there they beat down everyone named Johnson McWeiner with their giant dildo-bat.

Dicks.

You know someone's going to do it. It's Saints Row for fuck's sake.

All they'll need to do is re-introduce the items into the game from the locked off section of the disc.

*raises eyebrow*

well now, color me impressed and i'm seriously considering getting saints row 4, good move volition, it'll be my first saints row game that i personally buy

My precious censor boxeeeeeeeesssss! D:

In all seriousness, more mods is always good... even if it allows bad to happen.

I see no downside in allowing mods. Company time isn't used to make them. And if people don't want to use them they don't have to.

BushMonstar:
This doesn't surprise me. I was reading a Q&A with Steve Jaros, the lead writer for Saints Row, and the general impression I got from his answers implied that THQ was what caused a lot of the things that older SR fans didn't like about the third. Originally, the story was going to be much darker, Shaundi would've had an actual character arc instead of just being really bitchy the entire story, and Johnny was going to have a better death.

Perhaps this is why I'm getting the feeling the next saints row is going to go all "Saints Row 3 and 4 were ALL in a dream! Back to REAL Saints Row... in the next one."

Now we just need to murder all the rest of the restrictive puke stain Publishers and gaming to get back to games, rather then anti gamer hubris.

This made my pre order even sweeter :D

Azaraxzealot:

BushMonstar:
This doesn't surprise me. I was reading a Q&A with Steve Jaros, the lead writer for Saints Row, and the general impression I got from his answers implied that THQ was what caused a lot of the things that older SR fans didn't like about the third. Originally, the story was going to be much darker, Shaundi would've had an actual character arc instead of just being really bitchy the entire story, and Johnny was going to have a better death.

Perhaps this is why I'm getting the feeling the next saints row is going to go all "Saints Row 3 and 4 were ALL in a dream! Back to REAL Saints Row... in the next one."

The guys from the SR2 and SR3 (that were kind of pissed off with the lacking features of SR3) got to try SR4 and while they still mourn the lack of some features they were very impressed by it and story wise considered it a lot more closer (or at least related) to SR2.

In Elderscrolls 4:Oblivion" there is this mod with which you can have a one handed blunt weapon that's basically a dildo.
Looks like Volition wanted to save the modders some work :p

I doubt the Saints Tow games will be *as* moddable as the Bethesda games where you have some huge mods, some of which will take longer to play through then one of the gang storylines in Saints row 1 or 2.

Would be funny though, maybe a big quest mod where you rebuild the zombie island in SR3. You do quests to gather workers and resources but before that, you must defeat the zombie boss.

Maybe something smaller at first, like lowering the drawbridges again. Some new vehicles and more customization options for them. Customization options for all the vehicles, including planes.

Well fuck me. Support for previous titles? Maybe modders will fix Saints Row 2. You know, the best one in the series.

Zachary Amaranth:

They still have consoles to do that on. Don't worry, Voliton won't suddenly pull a 180 and actually put meaningful work into their monetisation plans.

Maybe I'm just too loyal to Volition because they brought us FreeSpace, but I think that kind of DLC monetization stuff was the publisher's responsibility.

Zachary Amaranth:

Maybe they can add enough content to make the story last THREE hours.

Do you honestly expect modders to make two and a half hour of content?

OT: I honestly wish to care about this, but Saints Row The Third just left a solid after taste of apathy in my mouth making my brain drift every time I even hear the name mentioned in a conversation. Hopefully this will change my mind, but there was just too much I didn't like about the core game. The sad thing is that I suspect I will get Saints Row IV despite of this. I fear I will dislike that too and hate myself for buying it. Let's just hope there will be any decent mods for it.

And dumb decisions like that are probably what contributed to THQ's downfall.

This is great news. When will more learn how much extra life good modding support brings to games..

Adam Jensen:
Well fuck me. Support for previous titles? Maybe modders will fix Saints Row 2. You know, the best one in the series.

Well, IdolNinja's Gentlemen of the Row mod has a couple of little tweaks, but I'm guessing either him or people in his team will put even more good work into it (hell, I'm tempted to look around and see what I can do)

This is absolutely excellent news, there are some types of games that become worth so much more with a vibrant modding community and Saints Row is a perfect fit for that kind of thing

About damn time!
I mean really, modding is the heart of most pc games. I don't understand why (Other than spending more money) most companys don't release SDK's for their games. It would keep most alive and playing for a looong time :/

My question is how far are they willing to go and how soon will these modders be in jail as tbh its already a dangerously rude game(which I love might i add) and the masses on the internet can only make it worse and legally speaking its gonig to get dark from here on out :P but hey some of it'll be fun and mostly ok... i hope :)

This is great news. I've been a part of a couple of modding communities over the years and have made a handful of contributions, mostly Skyrim. The ability to mod a game is incredible. I miss BioWare giving us toolsets for their games, (another thing I chalk up to EA).

As well as adding new content, keeping the game fresh, interesting and increasing its lifespan, I also love the ability to re-write the rules. I often tweak things in one mod collecting all such changes together, to improve QoL in-game, such as by increasing run speed and jump height, weapon properties, skill advancement speeds and so on. One of my favourite Skyrim mods is a werewolf mod that removes the annoying restrictions and limitations to shapeshifting. No time limit, no transformation limits, puts your gear back on after reverting form and makes werewolf scale alongside warriors, archers and mages.

This is a great move and if it took THQ dying to bring about this positive change, then hoorah. Now someone needs to kill EA and Activision and we'll be sorted. :-)

Nice work Volition.

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