Obsidian Would Love Another Chance at Fallout

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Obsidian Would Love Another Chance at Fallout

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The New Vegas developer says the development of Fallout 4 is entirely up to the bigwigs at Bethesda.

While Bethesda made it clear that it is not ready to talk about Fallout 4, Obsidian Entertainment, the folks behind 2010's Fallout: New Vegas are keen to have another go at Fallout. Obsidian's Chris Avellone recently talked to Gameranx about his upcoming project: Project Eternity, and spoke very briefly about his wish to do another Fallout game.

"All of the Fallout stuff is totally up to Bethesda. While we would love to do another Fallout game again, that is totally up to them," Avellone said. Fallout: New Vegas was praised for being as high-quality and content-rich as the franchise is known for, despite not being developed by Fallout 3 developer Bethesda Game Studios.

Bethesda Game Studios has recently had its hands full with The Elder Scrolls franchise, releasing Skyrim in 2011 and its latest DLC pack, Dragonborn, just a few months ago. BGS would most likely be developing the main Fallout 4 game, but it would be nice to see Obsidian working on another New Vegas-style offshoot.

Fallout fans are still eagerly awaiting any news on their favorite Franchise. Bethesda recently quelled rumors that a "secret showing" of Fallout 4 happened behind closed doors at this year's E3, stating that "We are not into annual franchises ... These are big games that take a long time and folks need to understand that we have a very certain way of going about things."

In Avellone's Project Eternity interview, he talks about the influences Obsidian's work on New Vegas has had on the new game. He mentions in particular that Old World Blues, one of the DLC packs for New Vegas, "was completely insane," but offered players a lot of freedom to play around in its crazy world, something he hopes to carry over to the new project.

Source: Gameranx

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I'd love for them to get another chance too.

New Vegas blew Fallout 3 out of the water in practically every category, save exploration and stability. Also it was more true to the originals, which is always good.

Obsidian needs to get a contract that isn't rushed.

New Vegas was a lump sum game done in 1-2 years. The biggest problem was getting the okay from Bethesda on every new asset for fear of "tainting" the franchise. That could take weeks or months. Way too slow if your asset is denied. A month of work for nothing.

New Vegas relied too much on the "use your imagination" side of things because of the constant second guessing. That worked for the original fallouts but that was more of a technical limitation at the time.

Its unacceptable to have something like that now, just for the sake of "controlling" the art design when the people you work with started the damn franchise. They know what fallout looks like, they don't need to be coddled at every step.

I hope, if they do actually get another fallout game, is to bring back the real eye bots and not the cheap Fallout 3 knock offs.

That, and bring back the actual sentry bots from the core region. Sentry bots shouldn't be the jokes they were in FO3 and New Vegas.

Give Obsidian a crack at "the institute," do it Bethesda dooooooooo eeeeeeeeeeeet.

I've got NV, why have I never given it a proper play through? Oh yeah, because at the moment I'm scared of sinking another several hundred hours into an open world RPG like that.. because we all know that putting just 100 hours into 1 character is nowhere near enough.

In other words, despite some lack of first-hand experience on my part I'd love to see them get this chance too.

(Actually for that above admission do I deserve to be mocked, shunned and shamed per this week's Jimquisition?)

Yes, please do this!

New Vegas brought the series back a bit towards it's roots, but innovated enough from Fallout 3 that they made it better. I'd love it if they do the next game. I want them to bring back Floaters myself, make the Centaurs a bit tougher...maybe even vaguely reference talking Deathclaws, like a book by Goris or something. I also like how they made the Deathclaws tougher in NV like they mostly were in Fallout 1 and 2.

Also if they use the song Radioactive by Imagine Dragons in the trailer much murder will be had.

Well that is handy, cause everyone would love another obsidian fallout. <3

Yes please, let's make this a thing. I liked Fallout 3, but New Vegas blew it out of the water in every way.

Actually, no. The way we do it is this; Bethesda makes Fallout 4, then Obsidian takes Fallout 4's assets and uses it to build a game that is superior in almost every way. And hopefully they'll QA it this time too.

Fallout: New Vegas was much better than Fallout 3. It actually felt like the stuff I did had an effect on the world around me and I felt like my character was some type of wandering hero.

I hope Obsidian is allowed to develop Fallout 4 or at least get the chance to do another game like New Vegas.

Go on Bethesda, give Obsidian another shot. NV picked up right where F2 left off, and in terms of tone, setting and atmosphere (the things that matter in a roleplaying game) it was streets ahead of F3. Plus it managed to write it's story without retconning a bunch of stuff, which is always nice from a series point of view.

That's cool, Obsidian, I would LOVE another Fallout from you guys.

F3 was great, but New Vegas fucking blew it apart.

Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

Steven Bogos:
Fallout: New Vegas was praised for being as high-quality and content-rich as the franchise is known for, despite not being developed by Fallout 3 developer Bethesda Game Studios.

...

BGS would most likely be developing the main Fallout 4 game, but it would be nice to see Obsidian working on another New Vegas-style offshoot.

Ok, I realize that it isn't your job to be an expert on the history of every single game franchise ever, so I'm not going to judge you here, but I feel that I should offer some corrections.

In terms of being true to the original games, Fallout 3 is the "offshoot" and New Vegas the proper sequel. Bethesda moved the setting to the east coast, made its tone much darker, and also mucked around with the lore in several ways that serious fans weren't happy with. Obsidian brought the series back to its roots, which isn't too surprising, considering that many of its employees worked with the original developers way back when.

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

The Fallout world is suppose to be goofy, and not bleak Grim-Dark like most post apocalyptic games.

The original Fallout's were like that too. It's the very soul of the series, which Bethesda failed to grasp with Fallout 3, and just turned it into pretty much Oblivion with guns.

It's like Bethesda's manager was face down in cocaine, then got up and said "What the hell is a Fallout!?".

That said though, i won't mind a joint venture of Bethesda and Obsidian, with Bethesda creating the world and engine ect, while Obsidian did the story, dialog, and quests.

valium:
Give Obsidian a crack at "the institute," do it Bethesda dooooooooo eeeeeeeeeeeet.

I would rather have Bethesda remain on the East Coast and Obsidian on the West thank you very much.

That said, I would love another Obsidian Fallout.

Obsidian do another Fallout?!

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Line me up for the special superduper edition now.... I'll wait!

Personally i'd hand over Mass Effect and Dragon age to Obsidian along with Fallout seeing as they are one of the few real RPG makers out there.

Message to publishers: FFS give Obsidian the time they need to finish a project for once!

Jazoni89:

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

The Fallout world is suppose to be goofy, and not bleak Grim-Dark like most post apocalyptic games.

The original Fallout's were like that too. It's the very soul of the series, which Bethesda failed to grasp with Fallout 3, and just turned it into pretty much Oblivion with guns.

It's like Bethesda's manager was face down in cocaine, then got up and said "What the hell is a Fallout!?".

But you see-I don't like/care about the original fallout games and feel that having fallout's soul ripped out and replaced would be for the best-but thats just me and my personal tastes.

Captcha: I'm sorry

Goddamit captcha stop apologising for me >_<

I'd say let them do it. I enjoyed New Vegas quite a bit more than Fallout 3. Not to say the latter is bad, but the only thing I enjoyed more was that Liam Neeson was your dad, and he wasn't in it for all that long anyway.

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

I know a lot of people who couldn't play Fallout 3 because it was too depressing for them. That's special.

I love both of the games, but for regards to atmosphere, setting and tone I think Fallout 3 does a much more impressive job. It's better art, if one could qualify that, and a more stable gaming experience by far.

New Vegas is still great though, and as a fan of the very first Fallout, I enjoy both the more serious and silly takes on the franchise. I would not object to them continuing with Bethesda making the core installments, and Obsidian making spinoff stuff.

Yeah, and maybe this time they can actually make it a functional fucking game, unlike New Vegas.

Quellist:
Personally i'd hand over Mass Effect and Dragon age to Obsidian along with Fallout seeing as they are one of the few real RPG makers out there.

Message to publishers: FFS give Obsidian the time they need to finish a project for once!

Or, alternatively, Obsidian can learn to properly manage their time.

Yeah, it would be pretty sweet if they got another shot, given in theory they would be using id tech for the engine.

Jumwa:

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

I know a lot of people who couldn't play Fallout 3 because it was too depressing for them. That's special.

I love both of the games, but for regards to atmosphere, setting and tone I think Fallout 3 does a much more impressive job. It's better art, if one could qualify that, and a more stable gaming experience by far.

New Vegas is still great though, and as a fan of the very first Fallout, I enjoy both the more serious and silly takes on the franchise. I would not object to them continuing with Bethesda making the core installments, and Obsidian making spinoff stuff.

Yep I agree with you 100% ^_^

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

That's the style of Fallout. The point of it was to have a post-apocalypse game that wasn't all grimdark and depressing.

OP: I would love it if Obsidian could get another go, though preferebaly one that isn't rush and has bug testing outsourced to someone else.

knight steel:

Jazoni89:

knight steel:
Humbug Fallout 3 was much better than New Vegas-it actually felt like an apocalypse game with a grim-dark world,new vegas was too goofy for me to take seriously >_>.

The Fallout world is suppose to be goofy, and not bleak Grim-Dark like most post apocalyptic games.

The original Fallout's were like that too. It's the very soul of the series, which Bethesda failed to grasp with Fallout 3, and just turned it into pretty much Oblivion with guns.

It's like Bethesda's manager was face down in cocaine, then got up and said "What the hell is a Fallout!?".

But you see-I don't like/care about the original fallout games and feel that having fallout's soul ripped out and replaced would be for the best-but thats just me and my personal tastes.

Captcha: I'm sorry

Goddamit captcha stop apologising for me >_<

How? No matter how realistic they go you can't stop the goofiness.

And if it wanted to be serious, people would laugh at how juvenile it is. Grim dark is so saturated its almost comical now. Its like trying to be a serious modern warfare game.

"he is a dark knight that eats the brains of his enemies to gain their knowledge and uses his mutations to spit acid and eat metal so he can find the corpses of his dead kids and kill himself because life sucks."

That's less serious and more like the musing of a 14 year old's sketchbook. Its been copied and regurgitated by every game to come out ever.

The only game to NOT fall into that "teenage angst" crap is Borderlands, and that's fucking depressing alone. Its all "dark" and "no hope" in every apocalypse game but Fallout was never about any of that.

I'd rather Bethesda handled it, but I would like them to take a few notes from Obsidian's book. NV had much greater weapon variety and the 1 perk per 2 levels system really helped the player put more thought into specialisation. Also, the companions are much better, but personally, I'm not big on having them...

A big problem I have with NV? Look at this:

Ultratwinkie:

The only game to NOT fall into that "teenage angst" crap is Borderlands, and that's fucking depressing alone.

This is kind of off-topic, but I'm not sure what you mean by "Borderlands is depressing alone", but I might actually agree with you.
I think Borderlands is a bit confused, it's really goofy and funny, but when it tries to be serious, it's like that "angsty teenage kid", because it goes so over the top, expecting you to take it seriously. It's like when Handsome Jack talks about stabbing Lilith "over and over", in a genuinely serious voice, it's just sounds juvenile.
And another example is that when Handsome Jack makes a threat that every person the vault hunter ever came into contact with would die "staring at their own lungs as [he] ripped them from their chests", he says it completely seriously and with a genuinely threatening tone, but it's essentially the same kind of over the top torture as when he talks about gouging a father's eyeballs out with a spoon, which is given as if it's hilarious.

So which is it, Gearbox? Funny or horrifying? Anyhow, is this what you mean?

Fallout: New Vegas was praised for being as high-quality and content-rich as the franchise is known for, despite not being developed by Fallout 3 developer Bethesda Game Studios.

Because Bethesda made one game in the franchise right? At least Obsidian can claim they've made 1.5 games in the series =D

AntiChri5:

Quellist:
Personally i'd hand over Mass Effect and Dragon age to Obsidian along with Fallout seeing as they are one of the few real RPG makers out there.

Message to publishers: FFS give Obsidian the time they need to finish a project for once!

Or, alternatively, Obsidian can learn to properly manage their time.

If Project Eternity turns out to be a bug ridden mess then i'll agree with you but in the meantime i lay the blame with the publishers not giving them sufficent time. Its not just Obsidian, a lot of studios have had to compromise a game one way or another to meet deadlines, just look at what Xenogears and Xenosaga could have been if not cut short

Oh yes, Oh very yes. I'd love to see them do another. Mainly because I found the tone a lot more optimistic and less like we were spinning our wheels, like in F3.

Oh please do.

Fallout NV is my favourite RPG in recent memory, and is definitely better then Fallout 3 IMO.

If Obsidian were able to make NV on a rushed contract, I hope to God we can see what they can do on a less retarded contract.

Strange this is brought up, as I have been playing through NV for the past 2 weeks. It's not quite like I remember it, but still buggy as hell, and I still like Fallout 3 better.

Headsprouter:
I'd rather Bethesda handled it, but I would like them to take a few notes from Obsidian's book. NV had much greater weapon variety and the 1 perk per 2 levels system really helped the player put more thought into specialisation. Also, the companions are much better, but personally, I'm not big on having them...

A big problem I have with NV? Look at this:

Ultratwinkie:

The only game to NOT fall into that "teenage angst" crap is Borderlands, and that's fucking depressing alone.

This is kind of off-topic, but I'm not sure what you mean by "Borderlands is depressing alone", but I might actually agree with you.
I think Borderlands is a bit confused, it's really goofy and funny, but when it tries to be serious, it's like that "angsty teenage kid", because it goes so over the top, expecting you to take it seriously. It's like when Handsome Jack talks about stabbing Lilith "over and over", in a genuinely serious voice, it's just sounds juvenile.
And another example is that when Handsome Jack makes a threat that every person the vault hunter ever came into contact with would die "staring at their own lungs as [he] ripped them from their chests", he says it completely seriously and with a genuinely threatening tone, but it's essentially the same kind of over the top torture as when he talks about gouging a father's eyeballs out with a spoon, which is given as if it's hilarious.

So which is it, Gearbox? Funny or horrifying? Anyhow, is this what you mean?

I mean Borderlands is the only mainstream game that doesn't fall into teenage angst entirely apart from the original Fallouts.

The fact this is the case is depressing. It notes a lack of variety.

Fallout was set apart because it doesn't hit players over the head with its message nor does it try to actively depress them. Its always about moving forward and any talk of wanting to go back to the old world was mocked. Its always been forward thinking. Its only if you pay extra attention and read through the lines does the depressing messages really pop.

Even then, some of their commentaries is more making fun of human nature and being generally nihilistic than anything else. Black Isle and by extension Obsidian were always like that, even during their Troika years. Yet they didn't actually bash it into player's heads until Arcanum, and even then its the most convincing nihilist argument I've seen in any game.

That would be fucking brilliant, so long as they have time to finish the damn game this time. I love New Vegas, but a lot of the time it just doesn't feel like a finished game (looking at you, Freeside).

Oh, look Obsidian scrounging for work. FO4 is Bethesda's job, you can have some side project.

Seriously, I would hate to see the major technical work done by Obsidian.

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