World of Warcraft Confirms Microtransactions

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World of Warcraft Confirms Microtransactions

World of Warcraft raid group

Blizzard has confirmed that microtransactions are coming to World of Warcraft.

The rumor went around last week that Blizzard was getting ready to dip its toes into the lucrative waters of microtransactions in World of Warcraft. Why mess with success? "Money" would be my first guess, and the fact that the WoW appears to be slowly - very slowly, I'd say - but surely deflating. The way of the future is microtransaction-powered free-to-play, and Blizzard wants in on that action.

"For players who are already interested in the in-game items we offer, such as Pet Store pets and mounts, the benefits of an in-game store are pretty clear," Community Manager Micah "Bashiok" Whipple wrote in a Battle.net forum post. "We think everyone would appreciate the convenience of being able to make such purchases without having to leave the game, and ultimately that's our long-term goal for the system, though there's quite a bit of work involved in retrofitting those existing items into the new system."

Blizzard plans to begin testing its in-game store by introducing, initially in Asian regions, two new items: an experience buff and "an alternate way to acquire Lesser Charms of Good Fortune." Bashiok said Blizzard has received a lot of requests for those kinds of convenience items, but the final plans for the store have yet to be nailed down. "Ultimately it's still too early in the process to make any final determinations about our plans," he wrote, "but in the meantime, we hope you'll check out the in-game store once it's implemented on the PTR and let us know what you think."

Source: Battle.net

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Get ready, boys and girls, this firestorm is going to be one the likes of which we've never seen. Considering the game works a bit differently in the Asian regions, I am completely fine with them doing it there, but if it comes here...Ehhh. It's been happening before now with Recruit a Friend, which works BETTER than the proposed sale, and seriously, if you have issues accumulating 50 Lesser Charms a week you're playing the game wrong.

Not that people will realise that, however. There's going to be a lot - a LOT - of blind hatred for this before it's even out of PTR. Just you wait, Blizzard is going to be hated more than EA when this gets into the public eye.

never played it but makes sense they would test it in asian servers, they tend to prefer to buy their way to the top in mmo's in asia

So quick question, that was answered a few days ago, why should MMO's even make compelling quests anymore if the majority of players are just going to blow through them?

The reason, because Money.

So, a buy-in, a subscription and microtransactions.

Meh, I've never had any desire to play WoW, but now I've been put off for good.

So you have to buy the game, all it's expansions and pay a subscription fee and now their asking for more money for XP boosts? Yeah, WoW's sinking faster than I would have thought.

Wait, wait, wait...
So, you have to buy into the game, pay a monthly subscription and they're putting in microtransactions?
Does nobody remember The Secret World, the MMO that had all of that and failed spectacularly? Because I'm damned sure those two facts are related.
I mean this is EA levels of greed. As if WoW wasn't dying fast enough.

Negatempest:
So quick question, that was answered a few days ago, why should MMO's even make compelling quests anymore if the majority of players are just going to blow through them?

The reason, because Money.

Now the question has become: Why even buy the game if you're not going to play it?

As I read the article, storm clouds have begun to form outside.

I'm kind of expecting a Horus Heresy level shitstorm from the WoW forums.

Kevlar Eater:
As I read the article, storm clouds have begun to form outside.

I'm kind of expecting a Horus Heresy level shitstorm from the WoW forums.

Expecting? It's already happening. It's utterly horrifying to watch.

(Insert Shit-Storm-A-Brewin pic here)

Let's face it, this won't stay Asia region specific no matter what anybody does. It really does seem as though Acti/Blizz are just taking the piss now because they know anybody playing WoW will put up with it.

Rossmallo:

Kevlar Eater:
As I read the article, storm clouds have begun to form outside.

I'm kind of expecting a Horus Heresy level shitstorm from the WoW forums.

Expecting? It's already happening. It's utterly horrifying to watch.

Do you have a link to this horrifying to watch forum?

The Blue mentions that Blizzard thinks people would appreciate being able to buy special mounts and pets in game. I'm not sure about that. If one of the main reasons for playing an MMO from blizzard is to be immersed in the World of Warcraft, why would you want a NPC to ask you to cough up real cash?

I think for whatever Blizzard has planned for the future, someone over there in the big comfy chairs thinks microtransactions are going to be a big part of it. They might as well utilize WoW's huge if not dwindling population to build up the system and see how well it works on a mass scale.

I'm the type of gamer who hates sheling out a dollar more than I need on a game. That said I spent almost 2 years paying for WoW. LoL is a great example of in game purchases that go well without damaging the game for the people like me playing on the free train. For WoW, it will be interesting to see how they balance the people merely playing the base pice from those paying extra...and for what items exactly.

Bah, no big surprise. It's just another step to going free-to-play model, probably within two years.

TheProfessor234:

Rossmallo:

Kevlar Eater:
As I read the article, storm clouds have begun to form outside.

I'm kind of expecting a Horus Heresy level shitstorm from the WoW forums.

Expecting? It's already happening. It's utterly horrifying to watch.

Do you have a link to this horrifying to watch forum?

http://eu.battle.net/wow/en/forum/872818/ So many threads sprouting up like weeds, it's like an all-you-can-eat of stupid. Bon appetit.

Speaking of Bon appetit...My capcha was "lumpy gravy" ...Kay then.

Wow, it's expensive as it stands; each expansion costs plus a monthly subscription. Hopefully they're tradable so you can buy them ingame with ingame gold from someone else if you want to keep your experience with items internal

For the record, WoW has had "microtransactions" for years, they've been selling pets and mounts for 10 or 20 bucks since the second expansion (they're on the fourth now). The news here is that they're setting up the store ingame, where previously you had to log into Battle.net through a browser to make purchases.

Just wanted to clear that up.

I thought they already had things you could buy for real money in game.

What this tells me is that apparently they just didn't have an ingame shop for this.
Which would be a lot more convenient for those that actually buy the things in it.

walrusaurus:
For the record, WoW has had "microtransactions" for years, they've been selling pets and mounts for 10 or 20 bucks since the second expansion (they're on the fourth now). The news here is that they're setting up the store ingame, where previously you had to log into Battle.net through a browser to make purchases.

Just wanted to clear that up.

But that's always been limited to a handful of mounts and pets. Now it's going to be pay to level faster. And it's going to feel a lot more intrusive as more items are added.

To me it honestly feels greedy, but Acti/Blizz don't have the best record. WoW has earned it's last 8.99 from me if it continues down this path.

I don't think EXP boosters should ever be a microtransaction in an MMO. Leveling up should be FUN (as wow has been) not a race to the end. It's like square enix is porting a game to IOS or something.

Well they have to figure out how to get out of the massive debt hole the corporate raid is going to put them into. It's pay to win or die trying to get out of the money pit they've been thrown into.

My money is on the death of Activision Blizzard.
I don't really see a way out for them.

Rossmallo:
and seriously, if you have issues accumulating 50 Lesser Charms a week you're playing the game wrong.

Fucking seriously. You can't play the game without tripping over them. Dailies. Pet battles. Just killing mobs!

Oh, and the odds our monthly fee or the cost of the next expansion are gonna go down? Go try making a snowcone in hell, you'll have more luck.

Are they still going to keep the subscriptions anyway? It seems less like they're trying to solve the problem of people leaving and more like trying to commit suicide. No one in their right mind would join the game if that's the case.

Like I said in the last thread, I don't like this one bit. Yes WoW has had microtransactions for awhile with pets/mounts and recruit a friend offers even FASTER leveling but if anything that was mostly to get more subs and have friends play together. Now we're going to have people buying xp boosts and charms? What next? $50 and you can buy a full LFR set?

Hopefully it stays in the asian servers. If it does come over to NA I probably won't quit but the second they mention any sort of actual game improving item I'm out of here. I hope they don't cause I really do love this game.

I'm perfectly happy to play a game for free if the guys riding the mounts that move 5% faster and have 50 more polygons pay for it.

If WoW went f2p with micro I would play if the total cost to me was $5 in the months that I actually played.

Really these guys need to look at the DDO model, which in my opinion is the perfect f2p pricing method.

You can pay a subscription to "rent" everything, or pay for the content piecemeal but once you pay you own it as long as they keep the servers up.

Also your sub comes with in game currency so after subbing for x years (3 for ddo?) you will have enough to buy almost all the content. That is a great way to reward loyal subscribers and considering how high MMO churn is you really won't get that many that take advantage of the deal.

But the fact that it exists at all makes subscriptions that much more attractive.

TheEvilCheese:

But that's always been limited to a handful of mounts and pets. Now it's going to be pay to level faster. And it's going to feel a lot more intrusive as more items are added.

Technically, you could already do that (in a roundabout way). Recruit-a-Friend gave ridiculous bonuses for getting a new player signed up or a retired player to return. I knew several fools who set up accounts with themselves, paying an extra $15 a month, just to get the faster leveling so they can skip more of the content they paid for. All they are doing is making the opportunities to waste your money more visible in the game, which is both an increase in convenience and an unforseen means of drawing unwanted attention to the fact that you are still paying $15 a month for a game with a Free-to-Play business model.

seeing a LOT of hatred for this, but most people seem to be forgetting that they've had pointless vanity purchases for years, the only difference is now its in game rather than on a website. the xp buff and charms are a bonus i guess, but considering all new content is designed for end game anyway, they aren't things you'll even need. if anything it gives new players a way to catch up, similar to how heirlooms help people level alts.

all of that being said, i'm not a fan in the slightest. but then again, seeing as none of it affects end game it is a complete nonissue for me. the second they implement actual gear purchases though, i'm out.

DVS BSTrD:

Negatempest:
So quick question, that was answered a few days ago, why should MMO's even make compelling quests anymore if the majority of players are just going to blow through them?

The reason, because Money.

Now the question has become: Why even buy the game if you're not going to play it?

Oh, what a tangled web we weave. :P

Not been seriously into wow since Litch King, having played since day one i have mixed feelings about this, i mean buying a vanity item or a xp boost or even lower level gear to help you level quicker is all well and good and i don't have a problem with it ( hell i have done it i have created a second account to get a nether rocket and would quite happily buy XP boosts in the secret world until i AP capped).

What they need to look out for is buying too many short cuts, yes in our modern busy lives its not possible to play like crazy like many of us used to we have jobs lives responsibilities ect. But if you short cut too much to get to the "real game" of the raids and end game pvp then you miss the journey and that is where the fun is. Make the whole game the real game.

Short cutting to the end will only make the problem the game has at the moment worse where they have to churn out more and more and more content faster and faster because they make the journey to that content so short or none existent that people have nothing to work at, burn through the content super fast and then have nothing to do.

Overall i don't have a problem with some of this just be mindful blizzard where this could lead and how it could impact your game.

If it screws gold sellers and bot hackers out of their money then i see it as a good thing.

Considering the monumental amount of time you need to spend on leveling some characters, its not a bad thing.

I quit WOW years ago, but if i wanted to play again id have to grind like a lunatic to become useful to a guild, if i cared enough i think i'd rather spend 5 Euro on XP potions than 40 hours of life.

Oh how the mighty have fallen, eh Blizzard?

Just wait, soon they will make all monsters and quests give only 1 or 2 xp each, unless you spend X amount in their in-game shop buying items that boost XP by 5000%.

so to the WoW defenders. WHERE IS YOUR RAID NOW?

RatherDashing89:

TheEvilCheese:

But that's always been limited to a handful of mounts and pets. Now it's going to be pay to level faster. And it's going to feel a lot more intrusive as more items are added.

Technically, you could already do that (in a roundabout way). Recruit-a-Friend gave ridiculous bonuses for getting a new player signed up or a retired player to return. I knew several fools who set up accounts with themselves, paying an extra $15 a month, just to get the faster leveling so they can skip more of the content they paid for. All they are doing is making the opportunities to waste your money more visible in the game, which is both an increase in convenience and an unforseen means of drawing unwanted attention to the fact that you are still paying $15 a month for a game with a Free-to-Play business model.

You can also buy heirlooms in game which increase xp gains pretty significantly, and they're ridiculously cheap. There's also a world item that increase your xp by 300%. There's also world events constantly that give you increased xp amounts.

Anyone who whines about the extra xp part is just a dolt. Levelin in WoW is so fast that its ridiculous. If you play a Monk you can literally hit max level in 6 hours, total, if you have any idea what you're doin.

The part that worries me is the lesser charms. You only need 50 a week on each character (and need is a really really strong word, at best you get 3 extra chances for loot on bosses a week, whoopie?) and its piss easy to get them in game to the point that I'm usually done farmin them incidentally while I'm havin fun in pet battles after less than an hour. However its the most tangible benefit from Blizzard that you'll be able to pay for, even if its actual benefit is pretty meaningless.

On the flip side, it will be really really nice to be able to buy and gift pets and mounts directly from the game instead of doin it through the battle.net site.

Aaaaaand my account's cancelled again. Funny, after two years I thought they'd be tired of jerking people around. I came back afterall this time for this to happen? Screw you Activision.

I blame Vivendi for this one. With so many people hands out towards Blizzard, I don't really blame them for looking for quick-fix solutions.

Kevlar Eater:
As I read the article, storm clouds have begun to form outside.

I'm kind of expecting a Horus Heresy level shitstorm from the WoW forums.

This is the 2nd time ive seen that on fhis site. What riots where therd? Im a war40k fan so id like to know. Couldnt find on google. Unless your talking about the actual lore itself lol.

And yeah this sucks, I just came back to wow from am4 month break. And yes, these are optional purchases, but once its implimented who is go say they wont remove xp boosting gearso you Have to buy the boost?

TheEvilCheese:

I don't think EXP boosters should ever be a microtransaction in an MMO. Leveling up should be FUN (as wow has been) not a race to the end.

Leveling up usually IS fun the 1st time around, maybe even the 2nd, but the 3rd or 4th time? Not so much.

I'm willing to bet that people who buy XP boosters tend to be those who want to have one max leveled character of each class (or equivalent thereof)

Kalezian:

Just wait, soon they will make all monsters and quests give only 1 or 2 xp each, unless you spend X amount in their in-game shop buying items that boost XP by 5000%.

And soon after that, Corporate Stormtroopers will be kicking down your doors to kill non-WoW players! (see, I can pull bullshit scenarios out my ass and act like they have a chance of happening too!)

It's been said before, there have been DOZENS of XP boosters (like Herilooms) before this, and the game hasn't turned into "1XP per quest/monster" yet (practically the opposite)

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