Guerilla Games Opens Killzone: Mercenary Beta Sign-ups

Guerilla Games Opens Killzone: Mercenary Beta Sign-ups

Killzone Mercenary Screen

Beta sign-ups for Killzone: Mercenary will be open until Wednesday, July 17th.

When the PlayStation Vita first launched, many gamers imagined it to be the perfect platform for some portable first-person shooting. That said, the FPS titles released on the platform since its launch have been markedly sub par, leaving many to wonder if the Vita will ever play host to a competent shooter. Currently, hopes reside with Killzone: Mercenary and now, players eager to give that game's multiplayer a try can apply for a chance to do so.

Guerilla Games is currently allowing people to sign-up for a chance to participate in a closed beta of Killzone: Mercenary's multiplayer mode. Interested players have until 2:00 PM PDT on July 17th, to enter their PSN ID into a drawing that will result in a few lucky participants gaining access to the beta. According to Mark Green, Senior Producer at Guerilla Cambridge, the beta will "provide players with a diverse range of weapons, grenades, armor, and special VAN-Guard devices enabling the player to customize their multiplayer load-out slots."

While the opportunity to try out the beta is certainly exciting, our sights are set on the finished product and seeing how it stacks up against less successful Vita shooters like Resistance: Burning Skies and Call of Duty: Black Ops- Declassified. Considering how low those set the bar, it shouldn't be too hard for Killzone: Mercenary to top them. Killzone: Mercenary is set to hit stores on September 17th, 2013.

Source: PlayStation Blog

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Already signed up for it, should be amusing if nothing else. Hope it turns out well though, and you shouldn't put burning skies and blops declassified in the same remote ball park. Burning Skies is cynical, short, linear to a fault and ultimately pointless but at least functional. Declassified is just the afterbirth of a sacrificed port.

Mercenary should be better, given it's not being developed by complete morons.

Thanks for the heads up guys. I've signed up. Indeed, Burning Skies controlled great, but was ruined by on the rails levels, and bad level design. Didn't get round to Declassified. Here's hoping this game matches up to the hype. If this game doesn't shift more Vitas in the west, I'm not sure anything will.

SkarKrow:

Mercenary should be better, given it's not being developed by complete morons.

I wouldn't say they were morons. They were simply not given enough time to make final touches on their games. I believe they only had around 5 months to create. Compare that to this game which has been in development for 1-2 years (also, Wipeout 2048 was in development for about 2 years also, according to an interview with the devs).

EDIT: I JUST FOUND OUT the link from the Escapist is only for America! Not EU. If you're in the EU, another site has a link to the EU sign up page.

http://thevitalounge.com/killzone-mercenary-beta-sign-ups/

Terramax:
Thanks for the heads up guys. I've signed up. Indeed, Burning Skies controlled great, but was ruined by on the rails levels, and bad level design. Didn't get round to Declassified. Here's hoping this game matches up to the hype. If this game doesn't shift more Vitas in the west, I'm not sure anything will.

SkarKrow:

Mercenary should be better, given it's not being developed by complete morons.

I wouldn't say they were morons. They were simply not given enough time to make final touches on their games. I believe they only had around 5 months to create. Compare that to this game which has been in development for 1-2 years (also, Wipeout 2048 was in development for about 2 years also, according to an interview with the devs).

EDIT: I JUST FOUND OUT the link from the Escapist is only for America! Not EU. If you're in the EU, another site has a link to the EU sign up page.

http://thevitalounge.com/killzone-mercenary-beta-sign-ups/

Nihilistic have a pretty bad track record of developing sub-par games to be honest, though they did have extremely short development times with those titles, that's not necessarily an excuse for truly abysmal quality, though it almost definately is a factor.

I trust Guerilla Cambridge (formerly Studio Cambridge) to deliver a solid and enjoyable experience, after all they have a good record of making at least decent games, though I would feel more confident if Guerilla themselves were developing it.

My main hope is actually that we get to see a lot of the campaign from the Helghast side. Y'know, the side thats actually interesting! I expect that so long as the engine is stable on the Vita and the controls are well tested it'll turn out pretty well.

I didn't try their link I went via the EU PlayStation blog xD

 

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