Strider Returns To Action Next Year

Strider Returns To Action Next Year

Capcom has announced a new entry in the sporadically-running Strider series, slated for release in the early part of 2014.

Strider debuted in 1989 as the titular hero of an arcade game that wowed players with then-revolutionary gameplay concepts. See, Strider is a futuristic ninja, with all the acrobatic skill and fancy gadgets that might suggest. Seeing a character straight up climb walls and even giant boss enemies was mindblowing in the late-80s.

Unfortunately, after that first arcade game (and its adaptations, which appeared on almost every notable platform of the time) Strider seemed to vanish into the ether. While that's perfectly in character for a ninja, fans were disappointed that we wouldn't see another official Strider title until the PlayStation release of Strider 2. That game, while gorgeously animated and far from bad, didn't attract much of audience, as PlayStation-era gamers were all about 3D polygonal graphics, while Strider 2 was a strictly 2D affair.

Beyond those two games, Strider has kept busy as a recurring character in the Marvel Vs Capcom line of fighting games, but as of yesterday Capcom revealed that a proper Strider sequel would hit the Xbox One, PlayStation 4, PC, Xbox 360 and PlayStation 3 at some point in the first part of 2014. The game is slated to be a downloadable title, and will maintain the style of prior Strider games (read: it's a 2D sidescrolling title) while adding modern graphical accoutrements to the franchise's aesthetics.

There's currently no word on how much this game might set you back once it's released, but based on its downloadable nature, we expect a price tag of less than $20. While Capcom is still working out a price point, the firm has been kind enough to offer a substantial look at the game in action via two videos. The first, which you'll find at top-right is the game's official announcement trailer, while the clip below is straight gameplay footage. Have a look, then tell us what you think in the comments below.

Source: Capcom Unity

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Except it's being developed by Double Helix one of the worst devs ever.

GG, finish fast, Capcom fed.

Looks pretty awesome. I never played the originals, but I guess now I might not have to. Always love a good action platformer, especially ones with giant robot snake/centipedes.

Developed by Double Helix.

How do those guys keep getting work? And why does Capcom still insist on outsourcing development to shoddy western developers. It didn't work for Lost Planet 3, it didn't work for DmC, why do they think it will work for this?

Daystar Clarion:
Except it's being developed by Double Helix one of the worst devs ever.

GG, finish fast, Capcom fed.

Hey, the new Killer Instinct looks good (Bullshit that Microsoft forced in aside), You think these guys might be trying to redeem themselves after GI Joe and Battleship?

j-e-f-f-e-r-s:
Developed by Double Helix.

How do those guys keep getting work? And why does Capcom still insist on outsourcing development to shoddy western developers. It didn't work for Lost Planet 3, it didn't work for DmC, why do they think it will work for this?

Eh, Worked for the 2D Bionic Commando, Might work here.

I'd just like to think I don't have to write this game off from the start because of the Dev.
Though if they fuck it up, I will willingly eat these words.

It looks really fun to me. I've never played a Double Helix game before, so I'm willing to give it a go, depending on the price.

I am surprised nothing more has been done with Strider. I couldn't place Strider 2, but looking up videos I vaguely remember being aware of it when it was new. That game could've been Capcom's SOTN if someone had put some thought into it, but it looks phoned in and not particularly attractive...

Which brings me to why I was posting. All of these HD games that present themselves in a traditional 2D platformer format are not pretty. I wonder why that is. Everyone was excited about Ducktails, but it got the same visual treatment. Does anyone have a working theory on why that could be?

The only HD treatment that involved any graphical overhaul that would involve work that looks better than the original that I've seen so far is Raystorm HD. It improved on the original in every way and sacrificed nothing about what made it great.

Of course this isn't a remastering, but you have lots of games like Sonic and Rocket Knight off the top of my head, countless indie games, that all play flat and look flatter than the games they are trying to callback too. I wonder why that is. I think you have to be very careful making this kind of a 2D scrolling game nowadays. I don't think anyone is going to be playing these in the future.

If anyone actually unlocked the demos. I have a feeling very young kids who have never played any other game in their entire lives would still be excited about playing with these games. Heck they will play all day with action figures. But I wonder about anyone other demographic.

Looks kinda stiff. I mean, the animation isn't the best...I'd still give it a shot just because it's Strider.
I have no idea why Capcom would "push this aside"! Frustrating because they could totally build on what they've done!

 

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