Super Smash Bros. 3DS And Wii U Drops Story Mode

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Super Smash Bros. 3DS And Wii U Drops Story Mode

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Masahiro Sakurai says the new Smash Bros. won't feature Subspace Emissary style cut scenes because people uploaded them to youtube.

Fans of Super Smash Bros. Brawl's co-op Subspace Emissary story mode will be disappointed by the news that the upcoming Super Smash Bros. for Wii U and 3DS won't feature any kind of story mode, nor the impressive cutscenes that made Subspace Emissary so good. Game director Masahiro Sakurai explains that Brawl's story mode took a lot of time and effort to create, which was wasted because people uploaded the cutscenes to youtube.

"Unfortunately, the movie scenes we worked so hard to create were uploaded to the internet," said Sakurai. "You can only truly wow a player the first time he sees a [cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."

But it's not all doom and gloom. Sakurai understands that the movies were one of the coolest parts of the game, so he has assured fans the team will focus on having video sequences that would instead potentially benefit by being spread around. This is why we've had these cool intro video sequences for the Villager, Mega Man, and the Wii Fit Trainer. Sakurai says he wants to make similar videos for all subsequent new characters.

Sakurai confirmed that there would not be a Story mode in the game, but he assured us that the 3DS version would include a single-player feature that would "act as a separate mode from the standard versus play." He also noted that there will be some form of character customizability in the game that will alter character performance, though in what way is still unclear.

Source: Famitsu (Japanese) via Kotaku

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Stupidest excuse I've ever heard, but if it means I don't have to play something like the Subspace Emissary again, I'm in.

Man, that thing was a bloody pain in the arse.

This makes me sad, actually. I really enjoyed the Subspace Emissary and I was hoping for something similar in the new games.

I love Nintendo to death, but hey really need to get over this hate-on they have for YouTube videos of their games :/

Daystar Clarion:
Stupidest excuse I've ever heard, but if it means I don't have to play something like the Subspace Emissary again, I'm in.

Man, that thing was a bloody pain in the arse.

Really? I liked it... or I remember liking it, my memory might be a bit rosy on this. I just recall wanting to get further in the story to see all the silly, ridiculous cutscenes the game had.

Really? I kinda liked the SE, if only for the awesome cut scenes. And you won't make them because people upload them to YouTube? Really? Dammit Ninty!

Well, I don't really mind if you take that ball home Sakurai, it was mostly deflated anyway.

I'm not exactly crying over the loss of something like Subspace. The cutscenes and bosses were the only thing worthwhile about it. If SSBU's adventure mode is more like Melee's, the game will be better for it.

Honestly, I find it strange just how old his mentality about cutscenes is. Still seeing cutscenes as a reward for playing the game as opposed to just something that is there. I also get the thing with wanting to "wow" the audience. But Youtube is a thing now. Spoilers are a thing gamers and game makers are going to have to deal with.

In the words of a certain you-tuber, "Hey Nintendo. Some people will pirate the game, may as well not make it."
It really is insane to see how out of touch Nintendo has been with reality lately. Sad that the company hasten aged well.

might pick it up on the 3ds, but don't have a wiiu. i didn't mind SE on the Wii though, not a huge issue in any case, but the reason they removed it is bloody pathetic...

also about wowing the player only the first time you see a cutscene, i would like to redirect you to these two for a start:

That's kind of weird excuse, considering that a lot of people didn't seem to actually like the subspace emissary mode would be a much easier reason.

Which sucks for me because I actually loved it. It was a decent platform brawler in it's own right, which let me play through it using 20-30 very different classic Nintendo characters? I can understand if people were just showing up to play the fighting game, but I'm surprised fans of platform games didn't praise it more.

Such pathetic excuses for the new SSB game makes me worried that it is going to be a half assed mess.

I'm totally fine with cutscenes being used as a reward for making progress in-game (e.g. Uncharted), but really? Because some people will freely choose to have these cutscenes spoiled for them, you won't include them? By that logic, we may as well not make hot chocolate because some people might take the marshmallows out. Or like George R.R. Martin canceling the rest of the Song of Ice and Fire series because some people might see spoilers.

The more I think about it, the more horrendously bad this reasoning is.

Steven Bogos:

"Unfortunately, the movie scenes we worked so hard to create were uploaded to the internet," said Sakurai. "You can only truly wow a player the first time he sees a [cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."

I want everyone to know, that when Mr. Sakurai said this, he was refurring to the Cutscenes in Brawl, not in the current game being created. Also, while it won't have a Story mode like Brawl, it will have the Story Mode akin to Melee and the Original. I just want to clear this up.

OT: It stinks; I actually liked Subspace Emissary. Doesn't change the fact I'm buying this game for the WiiU though. It's still gonna be fun!

Daystar Clarion:
Stupidest excuse I've ever heard, but if it means I don't have to play something like the Subspace Emissary again, I'm in.

Man, that thing was a bloody pain in the arse.

I liked it. It was a fun little diversion and it gave me a quick look at almost all of the characters. Also it was easy as shit, so happy days.

While I did like Subspace Emissary to a degree, I'm happy to see it gone and it seems like SSBU and SSB 3DS are gonna return to how it was in Melee, which I like.
However, the excuse that Sakurai is giving because of it is simply stupid. I mean if he left it at the fact that they were difficult to create then yeah I wouldn't blame him, but another reason alongside it is because they'll be uploaded to YT? Really, that's just plain petty. As someone mentioned before if people were to have the logic like that then might as well not make the game because some people are gonna pirate it. >.>

At times like this it feels like Nintendo is run by a bunch of behind the times old men. See also: the almost total absence of online features on the Wii.

You know Sakurai, I would respect you more if you just came out and told the truth. It was too hard to make, don't have enough resources, didn't think it would fit,etc. Making up half-assed excuses like this just insults both of our intelligences.

That's got to be the dumbest excuse I've ever heard, seriously your going to cut content because some people show it on youtube oh boo hoo, taking your ball home are you Nintendo?
And here I was thinking of getting a Wii U, well if that's the sort of people controlling it then maybe I should save some cash. No wonder it's having issues getting more games with people like this behind the controls.

So...basically..."I don't like people uploading the videos onto YouTube, so I'm going to turn them into ads...that will probably be put on YouTube."

...what.

As people have said, he might as well be saying "Oh well, people will pirate this shit anyway, let's just not bother!"

Then there's the worrying fact that he's claiming that the cut-scenes were the ONLY thing worthwhile in the story mode, and that it was 'ruined' by YouTube. True as that may be, that doesn't exactly inspire a lot of confidence in your creation and is an overall pathetic excuse. I mean, smacking around baddies in the SSE was still pretty fun to do by yourself or with a buddy (I'm pretty sure that SSB is more or less a party game anyhow), and I'm pretty sure there's better excuses for not bothering to make a massive part of your new game than because of 'da Internets'. After all, isn't Nintendo already generating revenue from said YouTube vidoes anyway? I'm pretty sure non-LP's or anyone who didn't attach ads were forced to do so by Nintendo as well.

In any case, I definitely would have avoided referring to the cut-scenes as a 'reward' for 'bothering' to play the single player, again because that doesn't exactly inspire much confidence.

major_chaos:
At times like this it feels like Nintendo is run by a bunch of behind the times old men. See also: the almost total absence of online features on the Wii.

Now hold it right there, Nintendo knows about the internet alright. Didn't you hear about the massive Day 1 patch that Wii U users everywhere had to go through? (that was my feeble attempt at a joke)

There was a story mode with cut scenes in Smash Bros?

Since when?

We can't wow them if they see it early so the only sensible thing is to not wow them at all. Brilliant. Hats off to you guys, thinking outside the box.

I wonder how we'll unlock characters now.

Edit: Ah, misread. Thought single player story was going to be removed entirely

Fine with me. I liked Subspace Emissary right up until about halfway through when everyone gets trophied and you spend almost the entire second half of the game going through dungeons finding them. I called it "The Dungeon of Infinite Padding." Sure some of the scenes were good (ROB's especially were heart breaking), but I absolutely hated that second act dungeon.

Also, it shouldn't shock anybody that the evil of Youtube is Nintendo's reasoning. They really don't like Youtubers much.

This is the stupidest thing I've ever heard. What is it with Nintendo and YouTube?

The Subspace Emissary sucked rocks anyway.
I wasn't really that invested since the stages only served to show how horribly wonky and inadequate the gameplay was to proper platforming. (if you're going to go the multi-mode route, you gotta do it ala Kirby Superstar; which is ironically the spiritual predecessor to the entire Smash Bros series so I KNOW they can do it.)

It's not like anyone was spoiling anything special. Bad Guys do Bad Things, Good Guys Stop Them.
Battle with Ascended Blue Mel Gibson at the end.

Well, uploading cutscenes to YouTube didn't stopped The Walking Dead from selling, I can't belive how narrow minded Ninty can be about all things internet.

So this is the attitude they are making the game with? Don't put maximum effort into it because someone might see your hard work on their terms? Ok, I guess my initial misgivings are confirmed then.

To be fair, I couldn't care less if the mode was there or not, but nothing about this news says that they want to put effort in for your money. They know the game will sell on its name alone, so why bother?

this has to be the dumbest piece of b.s. Nintendo has done lately. Screw it I was excited for the new brawl game but it's not even worth my time now.

suitepee7:
might pick it up on the 3ds, but don't have a wiiu. i didn't mind SE on the Wii though, not a huge issue in any case, but the reason they removed it is bloody pathetic...

also about wowing the player only the first time you see a cutscene, i would like to redirect you to these two for a start:

Oh please if you want to wow someone each time do this:

Seriously I get a big gamer stiffy when I get to this part of the game.

Also to Nintendo. Don't get rid of it! I freaking loved it in it's entirety. Best part being the assult on the Subspace. That part was bad-ass.

Regardless of whether you like Subspace Emissary or not, you gotta admit that an entire game feature not being included because people upload the cutscenes sounds pretty damn petty. There's got to be some other reason behind the decision.

I wonder how popular that excuse will be with the rest of Nintendo now that Nintendo content on YouTube is subject to content ID and provides ad revenue for Nintendo.

"We will not put a story mode in our game because people will post videos of it on YouTube where videos of our games earn us money"

I liked SSE, a crying shame IMO. I see a lot of divided opinions on it, which is fine.

Not making one because the cut-scenes were uploaded is hilariously petty and kind of well... stupid to me. It's weird because I always thought Sakurai was a pretty good guy. The reason it's bad is because people want to see them first before everyone else. People want to work and unlock them and see the great cutscenes. Now they're not there, which makes me really feel no need to buy the game early, as odd as that is.

I just sort of feel like this game is going t o have a lot less content than brawl. Quite frankly, in this day and age, you're going to need more than 15 levels and a multiplayer mode for me to spend $60 on your game and pick up a WiiU to play it.

This needs to be the WiiU's killer app. It needs to be hundreds of dollars of content in a $60 package because Nintendo really needs to move console units. If this gets its reputation as being a half-assed smash brothers that's simply not going to be good enough for people (I imagine anyways).

I swear to god, does every news site just regurgitate Kotaku's editorialized garbage now? You don't mention his plan to reward players in other ways or the fact it's going to be much similar to melee.

Why would you though? That's not nearly click baiting or comment trolling enough.

Stupid excuse and he's said many dumb things like it before.

On the other hand, I couldn't care less for cutscenes. They're a waste of money that could be used to improve other parts of the game. The Sub Space Emissary mode ended up sucking big time anyway because of how poorly it was implemented.

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