Wonderful 101 Designer Hideki Kamiya Explains His Game

Wonderful 101 Designer Hideki Kamiya Explains His Game

The Wonderful 101 - Heroes

You should be very excited for Platinum Games' The Wonderful 101, and here's designer Hideki Kamiya to explain why.

The Wonderful 101 is an upcoming Platinum Games title slated for exclusive release on Nintendo's Wii U console come September 15. It's described as a ... y'know, actually, I think I'll let designer Hideki Kamiya explain things. He was one of the main creative forces behind the awesome Bayonetta, and as designer for The Wonderful 101, Kamiya should have some pretty solid ideas of how his latest title plays out.

"If I had to give a brief description of this game, I would say that it's a simple, pure Action Game in which you become a hero and defeat bad guys," Kamiya states. "It doesn't require a lot of deep thought. It's just that there's a few... well, a LOT... more heroes than in your average game."

"The '101' in the title indicates the number of heroes. The reason we added one number to 100 is that we wanted everyone outside of the TV to become heroes as well. So what kind of actions can you pull off with this many heroes? That's the question we intend to answer in detail from here on out."

Those words come from a new series of blog posts Kamiya is writing for the official Platinum Games website. Throughout the run up to the game's debut, Kamiya plans to explain various aspects of Wonderful 101, while also incidentally promoting Platinum's latest effort.

See, Kamiya knows that since Platinum doesn't have the clout of an Activision or an EA, and because Wonderful 101 is a Wii U exclusive, it doesn't have inherent public awareness. "Most people seem to be going 'Oh, that's that game with the ridiculously large crowd of characters running around, right?' or 'Wait, is that the game where you play as a dog?' or 'Wonderful What? Never heard of it,'" Kamiya writes, before describing such reactions as "perfectly fine" and promising to explain everything over the course of the foreseeable future.

While this first update is rather low on information - that explanation of what Wonderful 101 actually is serves as almost all of the useful text - we plan to keep an eye on the Platinum website for further entries. Kamiya designs the sorts of games that make people involuntarily scream giddy expletives at the on-screen action, so he's earned our attention.

Source: Platinum Games

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Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

Apparently there's a W101-specific Nintendo Direct coming soon, which will get into the game more.

Cannot fucking wait. This is the game I'm most excited about this year.

Daystar Clarion:

Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

It's Platinum, of course, no-one's going to buy it. Besides the (relative) few of us. But we will be over the moon with it. :D So yeah, Titspocalypse.

j-e-f-f-e-r-s:
Apparently there's a W101-specific Nintendo Direct coming soon, which will get into the game more.

Cannot fucking wait. This is the game I'm most excited about this year.

Same here, haven't been this hyped for a game for quite some time. :D

I put my faith in you, Kamiya, you wonderful man! I would say don't let me down, but I know you won't.

Daystar Clarion:

Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

I don't own a Wii-u, so i unfortunately can't purchase it...believe me, if this game was on another console or PC i'd buy it up in an instant.

Infernai:

Daystar Clarion:

Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

I don't own a Wii-u, so i unfortunately can't purchase it...believe me, if this game was on another console or PC i'd buy it up in an instant.

Buy it anyway. Sure you may not be able to play it, but at least you can rest assured that you've done your part to support one of the most original looking new IPs the games industry has seen in years. If this game flops, publishers will just use that as another excuse to avoid making bright new colourful games, and instead rehashing the same dudebro shooters over and over again.

Andy Shandy:

Same here, haven't been this hyped for a game for quite some time. :D

I put my faith in you, Kamiya, you wonderful man! I would say don't let me down, but I know you won't.

He's the guy who created Devil May Cry, Okami and Bayonetta. There's no way on earth he could fuck this up.

This is Platinum. This'll be the game where it runs at a smooth, constant 60fps and the gameplay is super fluid. Just like Metal Gear Rising and Bayonetta. Seriously, these guys are the shit at engine programming.

P.S. Thanks

j-e-f-f-e-r-s:
Buy it anyway. Sure you may not be able to play it, but at least you can rest assured that you've done your part to support one of the most original looking new IPs the games industry has seen in years. If this game flops, publishers will just use that as another excuse to avoid making bright new colourful games, and instead rehashing the same dudebro shooters over and over again.

He's the guy who created Devil May Cry, Okami and Bayonetta. There's no way on earth he could fuck this up.

You are good people. You're absolutely right. It'd be used as an excuse from AAA publishers that "Gamers these days clearly just want the same rehashed shitty dudebro shooters! Hurrrrrrr, let's not be original, guys!"

Wait, he made Okami? Sweet! Didn't know that.. As for Devil May Cry.. The first few were his, I think 1, 2 and 3? 4 was passed to someone else, if I'm not mistaken? But that said, at least they had actual style and finesse, unlike Ninja Theory's bastardised, broken/glitchy "reboot".. It lacked any actual style and turned into "just another button-masher". Kinda sad, really. Oh, and the bullshit "story" was completely childish and pretentious.. Earlier DMC's were somewhat immature, but did so in such a way that it was actually funny.

MattAn24:

You are good people. You're absolutely right. It'd be used as an excuse from AAA publishers that "Gamers these days clearly just want the same rehashed shitty dudebro shooters! Hurrrrrrr, let's not be original, guys!"

Wait, he made Okami? Sweet! Didn't know that..

Also, many of the developers who worked on this game are the same guys who worked on Viewtiful Joe. They even reference this with the logo for Team Wonderful (it's near identical to the Team Viewtiful logo).

Also, Wikipedia tells me he directed Resident Evil 2. You know, in case you needed any more convincing on the guy's pedigree.

As for Devil May Cry.. The first few were his, I think 1, 2 and 3?

Actually, only DMC1. DMC2 was handled by a completely different team, and from what I understand it was the same team who made 3 as well (they somehow managed to go from shit to god-tier in the space of one game). After DMC1 he formed Clover and did Viewtiful Joe and Okami instead.

Well I don't even own a Wii-U but I'll be grabbing this when it comes out to support it. (I'm not crazy don;t worry, as I actually plan on getting a Wii-U as well. Just at a later date. Because I don't need this to end up like xenoblade chronicles where I can't find a copy worth less than $100 because I figured I'd "Just wait")

I don't have a WiiU, so no purchase from me, then again I don't buy dudebro shooters anyway. My purchase list for the rest of the year is:

Disgaea D2
Dragon's Crown
Kingdom Hearts 1.5 HD
Final Fantasy X-X2 HD Remix

j-e-f-f-e-r-s:

MattAn24:

You are good people. You're absolutely right. It'd be used as an excuse from AAA publishers that "Gamers these days clearly just want the same rehashed shitty dudebro shooters! Hurrrrrrr, let's not be original, guys!"

Wait, he made Okami? Sweet! Didn't know that..

Also, many of the developers who worked on this game are the same guys who worked on Viewtiful Joe. They even reference this with the logo for Team Wonderful (it's near identical to the Team Viewtiful logo).

Also, Wikipedia tells me he directed Resident Evil 2. You know, in case you needed any more convincing on the guy's pedigree.

As for Devil May Cry.. The first few were his, I think 1, 2 and 3?

Actually, only DMC1. DMC2 was handled by a completely different team, and from what I understand it was the same team who made 3 as well (they somehow managed to go from shit to god-tier in the space of one game). After DMC1 he formed Clover and did Viewtiful Joe and Okami instead.

He also did Godhand. Don't forget that just because it wasn't Nintendo... :)

Daystar Clarion:

Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

Already preordered it. Can't wait for it.

I tried to preorder the game but apparently it's not in the system yet at EB Games. I'm so sad. I guess I'll have to try again when I pick up Pikmin 3.

Daystar Clarion:

Wait, is that the game where you play as a dog?

>_>

Man, this game is gonna be the tits. It's gonna be the Titspocalypse. I'm just worried that nobody will...

You know...

Buy it -_-

(Raises hand) I WILL!!! It will technically be my first Platinum purchase.

At first I was a bit uninterested with Wonderful 101, but it really has grown on me with all the new info, screenshots, and trailers coming out. I do hope this game does well enough though, it's one of the few games to have really unique look coming out this year.

I hope I get a "I survived the titspocalypse" T-shirt ^^ looks good it could be my next wii u purchase.

Slightly off topic i thought the guy who did the original DMC (my fave of all time hack and slash) was working on Bayonetta 2?

NameIsRobertPaulson:
I don't have a WiiU, so no purchase from me, then again I don't buy dudebro shooters anyway.

Good, because this game is about as far from a dudebro shooter as it is possible to get.

He also did Godhand. Don't forget that just because it wasn't Nintendo... :)

Actually he didn't. While Clover Studios did God Hand, it was directed by Shinji Mikami and produced by Atsushi Inaba. Kamiya was busy working on Okami during that period.

JustanotherGamer:

Slightly off topic i thought the guy who did the original DMC (my fave of all time hack and slash) was working on Bayonetta 2?

He's overseeing it, but the game itself is being directed by Yusuke Hashimoto. Everything from the footage shown looks even more balls-to-the-walls awesome, so I'm not exactly worried. Knowing how to do action games seems to be a requirement for joining Platinum.

MattAn24:

j-e-f-f-e-r-s:
Buy it anyway. Sure you may not be able to play it, but at least you can rest assured that you've done your part to support one of the most original looking new IPs the games industry has seen in years. If this game flops, publishers will just use that as another excuse to avoid making bright new colourful games, and instead rehashing the same dudebro shooters over and over again.

He's the guy who created Devil May Cry, Okami and Bayonetta. There's no way on earth he could fuck this up.

You are good people. You're absolutely right. It'd be used as an excuse from AAA publishers that "Gamers these days clearly just want the same rehashed shitty dudebro shooters! Hurrrrrrr, let's not be original, guys!"

Wait, he made Okami? Sweet! Didn't know that.. As for Devil May Cry.. The first few were his, I think 1, 2 and 3? 4 was passed to someone else, if I'm not mistaken? But that said, at least they had actual style and finesse, unlike Ninja Theory's bastardised, broken/glitchy "reboot".. It lacked any actual style and turned into "just another button-masher". Kinda sad, really. Oh, and the bullshit "story" was completely childish and pretentious.. Earlier DMC's were somewhat immature, but did so in such a way that it was actually funny.

Adding onto what Jeffers said...

He was responsible solely for the first game, and had nothing to do at all with the 2nd or the rest following it. In fact, much like how Capcom screwed Keiji Inafune over with Mega Man X6, Capcom decided to make a sequel to DMC without even telling him despite him being the main driving force behind it.

The only reason he ever found out about DMC 2, was because during an interview about the first game he was asked about how DMC 2 is coming along.

 

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