ArmA 3 Release Date and Limited Edition Confirmed

ArmA 3 Release Date and Limited Edition Confirmed

Arma III Screenshot

ArmA 3 will exit its Early Access phase this September, finally unlocking that 300 square kilometer island.

Early Access releases have become a big part of digital game sales lately, thanks in part to projects like ArmA 3. Bohemia Interactive's tactical military simulator wasn't the first to follow the practice, but it helped kick off a new wave of alpha releases by giving early customers a discount and the chance to provide valuable feedback. Of course, these games aren't supposed to be alphas and betas forever, so ArmA 3's testing phase is quickly drawing to a close. The full version of Bohemia's latest shooter will launch on September 12, 2013, whether you're a current customer or interested in a Limited Deluxe Edition filled with extra content.

The ArmA 3 Limited Deluxe Edition is packed into a hologram slip case, and features a key card, map of Altis Island, and printed game overview as physical goodies. On the digital side, the limited edition includes ArmA 3's soundtrack, a tactical guide, digital maps, and the original ArmA: Cold War Assault. In other words, it's the Steam Digital Deluxe Edition with a few physical extras, but as long as you haven't purchased that version already, you'll get a good deal.

Of course, all customers will also get the finished ArmA 3 game, complete with a 300 square kilometer island, all weapons and vehicles, showcase missions, editing tools, and more. The only thing you won't find, at least not right away, is a story campaign. ArmA 3's plot will come in the form of 3 free post-launch DLC episodes, which is admittedly frustrating for anyone who wanted more than showcase missions. On the other hand, since ArmA's story campaigns are really just extended mission sequences anyway, a delay for extra polishing could be a good thing in the long run.

Regardless, finally getting a 300 square kilometer island to explore should be refreshing for anyone who's been playing since alpha. If you're still hoping for a digital pre-order discount, ArmA 3's beta price will remain in place until the September 12 launch.

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Well, on the bright side, I don't think most people bought Arma 2 for the campaign anyways, and most people reasons for Arma 3 is not going to be the campaign.

Serious question is there plans for an updated Day Z mod?

Upbeat Zombie:
Serious question is there plans for an updated Day Z mod?

i doubt it. they are making a stand alone game now so you can expect them not to bother for arma 3. although people have been making zombie addons for BI games since the days of operation flashpoint

Baldr:
I don't think most people bought Arma 2 for the campaign anyways

I did but that quickly faded as I came to discover how in just a couple of levels the campaign unintuitive piled a significant number of gameplay mechanics onto you without a proper introduction or tutorial. That and a lack of direction prevented me from ever passing it. Operation Arrowhead on the other hand... :D

OT: I am okay with the campaign being released post launch as the game is already being swamped by user generated content and the single missions are pretty good already and I intend to figure out some modding myself soooo, CHEERS!

The biggest shame about the original Arma 2 campaign was how it was pretty much an open world rpg and you could handle missions pretty much how you wanted to like the old Desert/Jungle Strike games. The only big problem was that the squad micro management was terrible. I wouldn't mind if they expanded on it a little but I am looking forward to some old fashioned war missions

Upbeat Zombie:
Serious question is there plans for an updated Day Z mod?

No. Rocket has already said that the Day Z team won't be doing an updated mod for ArmA 3.

However there is already at least one group planning to do an unofficial update and, as Wombat said, it's not like zombie mods for BI games are a rare thing... Be assured there are several groups out there working on their own zombie apocalypse persistent world mod thinking they'll make the next Day Z. There are 2 constants in most modding communities - zombie mods and mods that try to copy what's popular.

I wonder if the makers of Arma III understand why Arma II was so popular?

 

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