Resident Evil 7 Will Return to Survival Horror Roots

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Resident Evil 7 Will Return to Survival Horror Roots

Resident Evil 6 - Screen 04

According to Capcom, future Resident Evil games will narrow their focus to better appeal to core fans.

Resident Evil has never been the most widely-played videogame franchise, but it certainly has a loyal and dedicated fanbase. Trouble is, you wouldn't know that from looking at Resident Evil 6, which was widely panned by reviewers and long-time fans alike. For many, the biggest problem with Resident Evil 6 was that the game moved too far from its survival horror roots, dropping the tense, resource-focused gameplay in favor of run-and-gun action. While that's only part of the problem (other survival horror franchises didn't make that transition so poorly), Capcom has heard the message, and has promised to rededicated future sequels to Resident Evil's core fans.

"We have obviously seen the consumer response and the PR response," said former Capcom marketing head Michael Pattison. "There was some great positives out of that, but it was a mixed bag, as we saw from the review scores. We have got to take that on-board, we can't ignore that, and we have to take that onto the next game when we make the next Resident Evil."

One of the biggest differences between Resident Evil 6 and previous games was its three separate story campaigns, each of which embodied a different tone and gameplay style. While that's certainly an interesting idea on paper, in practice it fractured the game to a point where many players were confused about what Resident Evil 6 was supposed to be. "With Resident Evil 6 specifically, we probably put too much content in there," Pattison continues, "there were comments from consumers that said it felt bloated. The Leon missions went down very well, and because we did Resident Evil Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You'll find where we go next will likely be more targeted at our core fanbase."

Source: MCV, via Joystiq

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i wouldn't believe capcom understands what the concept of horror is any more considering the last two games have been anything but horror

maybe capcom should work on a new horror franchise instead of reanimating the husk of a dead horse

Perhaps if Capcom tried that in the first place, their games would have been better recieved... still. The way they treat Megaman and Breath of Fire these days, I've lost any faith in them.

I'd be more excited about this, but then I remembered that EA thought removing single-player from C&C would "get back to the roots of what made Command & Conquer great."

So file me in the "no confidence" category, as I've got no faith that any of the major developers to date even know what "returning a frachise to its roots" means. I think "going back to the roots" is just the new industry buzzword these days.

If they could just make a game that felt like the original and REmake. The original control scheme can be optional but I prefer it personally.
They just can't seem to make a game that doesn't have an ass-load of QTE's and tons of explosions any more :/

EDIT: As a side note, Resident Evil 2 worked with 2 different characters and 4 ways to play so the multiple story line route isn't fundamentally a problem.

well wanna add a bit more

the typical marketing strategy for these big companies seems to go like this

release series that eventually flops because it either went too assassins creed or call of duty (the same thing with little added or too bro)

they then release "oh we'll fix it up next time we're going back to basic" and then release essentially another game with game x stamped on it

we've seen it with red alert, duke nukem, etc, etc

so faith in capcom or any other long running franchise is incredibly low for me

Riotguards:
well wanna add a bit more

Well thats what the "Edit" button is for.

OT: Aside from this being a confirmation of Resident Evil 7, i wouldnt believe its got actual horror in it until its actually out and we have the verdict from reliable review sites.

I see Capcom hasn't fixed their compulsive lying to fans. Resident evil's name is losing value with every crappy game they release.

Hell Operation Racoon City and RE6 pretty much killed any confidence I had left in Capcom

Why does there even need to be a Resident Evil 7?
What good will milking an already barren cow do?
Let the property rest. Capcom obviously has no clue what to do with it anyway. It's not like any of the previous games, barring 4, were any good to begin with.

Why are they even trying? Capcom, you want to know why RE4 was considered the best? IT WASN'T EVEN TRYING TO BE SCARY. It was being oh so silly! Do that, you can't do horror.

Yeah, hsven't they been saying this for years though? They say that their next game will be a return to the series' roots and then, after release they defend it as it it actually did when it clearly didn't. They then go through a period of soul searching and admit they were wrong and then promise the next one will do better. It's sort of like Nintendo hardware and 3rd party developers at this point.

Resident Evil is a series in a desperate need of reboot. As a survival horror, of course.

Well, Revelation was a step in the right direction. I just hope they can make something as good as the first ones or as good as RE4 if it has to be action.

dragongit:
Perhaps if Capcom tried that in the first place, their games would have been better recieved... still. The way they treat Megaman and Breath of Fire these days, I've lost any faith in them.

And then there was the whole Devil may Cry Debacle...

Only Capcom game aside from the DMC HD collection i bought recently was the original Dragons Dogma when it came out, and that was only because it was an interesting new IP. However, I'm done with Capcom for now and i don't think i'll be going back unless they get their shit together.

I remember them saying that about 6 as well.

But some people won't be satisfied no matter what you do. Might as well appeal to the ones that made you great.

6, however, didn't appeal to anyone.

I feel like the damage has been done...

Revelations (on 3DS) was good, but not in terms of story or characters...and Capcom has squeezed every ounce of juice out of the RE4 style by now so ANOTHER RE4 style game would be pushing it pretty far...

They need to do something new for RE if they want anyone to play it, if you ask me...

It's roots weren't good to begin with. What they need to improve on is the writing and gameplay. ESPECIALLY the writing.

Actions speak far louder than words, and Capcom has a lot to prove to fans - especially since they said the exact same thing about the last game, too.

So I'll wait and see what happens.... but I'm not keeping my hopes up.

Yeah, the problem was "too much content", not "the content provided was shit". And Dead Space 3 sucked too, so I don't get why you brought that one up.

Cap com still made DmC and Resident Evil Revelations, so they clearly know how to make great games, they just aren't, for some reason...

NameIsRobertPaulson:
I remember them saying that about 6 as well.

But some people won't be satisfied no matter what you do. Might as well appeal to the ones that made you great.

6, however, didn't appeal to anyone.

I do remember that as well, and that is why this seems so empty to me. I wonder if anyone at Capcom even knows what they are doing anymore, other than poor Yoshinori Ono, who seems to be the last cool person Capcom has not gotten around to firing or pushing out of the company yet.

They really should just give up on the horror part at this point, Resident Evil is more ridiculous than anything anymore.

Wesker has super powers and Chris can punch boulders, there is no going back to horror.

Just use Leon again because he's the best character you guys have created and make another RE4 set in, I dunno, Transylvania maybe, fight zombie Dracula. co-publish with Konami and team up with the Belmonts or some shit.

Easton Dark:
They really should just give up on the horror part at this point, Resident Evil is more ridiculous than anything anymore.

Wesker has super powers and Chris can punch boulders, there is no going back to horror.

Just use Leon again because he's the best character you guys have created and make another RE4 set in, I dunno, Transylvania maybe, fight zombie Dracula. co-publish with Konami and team up with the Belmonts or some shit.

I want them to make a spinoff game called "WESKER" and write it with a silly tone like Deadpool. All you'd do in the game is knee off faces and watch Wesker have fun in the afterlife or an alternate reality full of monsters. Then he has to fight RE villains that are also dead, like William Burkin, or Mister X, or Nemisis, or Saddler. If the writing for Wesker gives him his usual level of smug superiority I'd love to play it. At the end he is reunited with his son and is the final boss, since his son really hates daddy and daddy does't care, Jake was probably born in a tube anyways. Something like that...

To be honest I think the franchise should just be rebooted allllll the way down. Drop the numbers, dont call it RE7, re-work the story into something new comers to the series will understand while still servicing long term fans and start over from the bottom up as a survival horror, resource management intensive shooter.

I've heard this one before for Resident Evil 6. Come on Capcom, you need to really learn from your mistakes this time. Revelations was a step in the right direction.

God, I guess I really am the only person who actually really liked RE6... Granted, I don't think it's as amazing as 2, the REmake, or 4, but it's still a damn good game in it's own right. I'd be for the idea of a reboot like some are saying, but I want at least one more game to finish the damn story. Yes, I love RE's story, and I'm not ashamed of that. I want complete closure to the series, tying up every loose end and giving all the characters proper send offs. Then they can reboot it, but not before.

"Broaden focus"
"Narrow focus"

I liked things better when they were just making the games, man.

Easton Dark:
They really should just give up on the horror part at this point, Resident Evil is more ridiculous than anything anymore.

Wesker has super powers and Chris can punch boulders, there is no going back to horror.

Just use Leon again because he's the best character you guys have created and make another RE4 set in, I dunno, Transylvania maybe, fight zombie Dracula. co-publish with Konami and team up with the Belmonts or some shit.

"Ashley, a daddy's girl. Sherry, a girl with daddy issues. Trapped in a skyscraper with a horde of flesh eating abominations.

"Can they survive one hundred and eight stories of terror? Can they survive each other?

"Resident Evil... OVA'KILL!!

"Rated X for full frontal goregasm."

Sorry, I couldn't help myself.

Perhaps they could just focus on making a good game instead of trying to solve the riddle of what market tested ideas can appease the largest percentage of the gaming audience.

verindae:

EDIT: As a side note, Resident Evil 2 worked with 2 different characters and 4 ways to play so the multiple story line route isn't fundamentally a problem.

True, but leave it to Capcom now though to try and argue "Oh no, we must of made TOO much content for them! No wonder they say our game is bad, they can't handle all of it!". Anything to try and justify cutting it out for DLC later on I suppose.

It couldn't of been the pointless leveling system, the pointless "Call of Chris: Plagas Warfare", or the fact that when they went back to the "traditional zombie", all they did was take the Las Plagas of Resident Evil 4/5 and give them a rotting flesh motif instead of face-bug, without changing the behavioral AI from Plagas to Zombie. Or the sudden addiction to Quick Time Events, for god knows why...
Or, funnily enough, the absurdly powerful melee put into the game. Why is it that the only Resident Evil games to have actually treated the zombie virus like, oh I don't know, a friggin virus were the Outbreak series? If I'm punching and kicking these damn things, with just clothing to protect me, they should be able to get a bite at you, specially when its during the typical horde encounter. Instead feel free to run willy-knilly like Wesker into a crowd of them and bash the crap out of them. I mean god, how can they NOT get bit when they drive their bare elbow right into a zombie's mouth?!

It works as a context-sensitive system, not as a rather highly effective choice of combat on its own. My friend actually got bored because all he ever needed to do, outside of the Chris line, was melee.

Says the series who cried, "survival horror". Getting harder and harder to believe you, Capcom.

verindae:

As a side note, Resident Evil 2 worked with 2 different characters and 4 ways to play so the multiple story line route isn't fundamentally a problem.

True. But the way they handle the multiple perspectives in RE2 was MUCH better. Whichever of the two scenarios you were playing, Leon's story and Claire's story both took place during the same time and in the same setting, whereas in Resident Evil 6 the location and time period jumped back and forth and all over the place. The tone was never consistent either, changing depending on which character pairs you were playing as, while in RE2 Leon and Claire may meet different characters and face different obstetrical, but the overall tone was still "Oh shit, you're stuck in a city full of zombies... Get out of there!"

Speaking of Claire... For the love of god Capcom! Give Claire more love! She's my absolute favorite RE character! She feels like the only one who has actual personality and hasn't boarded the Dark and Brooding train.

I want to see a remake of Resident Evil 3 Nemesis with RE4 gameplay and today graphics DAMIT! is it so hard to do that Capcom!....

I liked RE4, being honest.....I enjoyed RE 5 a lot, playing it in co-op was great, just not scary..... Revelations is cool..... Yeah I'll wait and see what Capcom can pull with RE7 , I just don't wan to see more Chris for the love of God I hate that prick, what about Jill? Claire?.... Rebeca?........ ?

I actually liked Resident Evil 6 for what it was, as I found it no less silly than any other entry in the franchise, but I'm not going to sneeze at them making the next game more in-line with the superior Revelations. The only problem is that I'm not sure where the franchise is going to go from here. It'd be nice to see Barry again...

I still reserve a great deal of hatred for Capcom over their treatment of Mega Man these last few years, and while I think it's great that Capcom wants to listen to their core audience for once, I also have a hard time empathizing with a certain fan base that did their best to quash a reboot of a particular franchise before they even had the chance to play it. That particular reaction was unnecessarily harsh and ruined it for those of us that actually had fun with it.

Resident Evil is going to become Capcom's Sonic. They'll keep making games of the franchise, but none of them will be good anymore as the already dead, then zombified, then killed again, horse get's beaten to an unrecognizable mass of shattered bones and goo the consistency of stringy mashed potatoes.

Let me put it this way, since I started watching anime, I've realized that many things are only good if they know when to end. Using a particularly egregious example in live TV, Burn Notice. The first few seasons were pretty alright. Doing odd jobs while trying to advance an overarching plot. That only lasts for so long before everything just starts seeming utterly contrived, a desperate attempt to squeeze more money out of an IP that should have been resolved by now, but shambles on because new shows are harder to make than new seasons.

Giving fans what hey want huh?. Brace for a crappy reboot in which Leon is a half dick and a half head with a profanity spewing mouth. Why yes I am talking about DmC.

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