The Elder Scrolls Online Will Have Subscription Fees

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The Elder Scrolls Online Will Have Subscription Fees

Elder Scrolls Online

The Elder Scrolls Online will charge $14.99 a month for unlimited use.

If you're anything like us then you're probably excited for The Elder Scrolls Online. The game thus far has looked very much accessible for both fans of single and multiplayer, granting it a flexibility that will likely come in handy for the task of roping in gamers used to an Elder Scrolls universe made for them and them alone. One element that might not be as helpful in attracting gaming loners however, are recently confirmed subscription fees players will need to pay if they want unlimited access to the game.

It's an interesting move on the part of Bethesda and ZeniMax Online Studios, especially in the light of other recent big name MMOs failing to gain the traction needed to maintain subscription based services. That being the case, the game's developers believe it to be the best fit for The Elder Scrolls. "The Elder Scrolls Online was designed and developed to be a premium experience," said Matt Firor, general manager of ZeniMax Online. "Hundreds of hours of gameplay, tons of depth and features, professional customer support - and a commitment to have ongoing content at regular intervals after launch. This type of experience is best paired with a one-time fee per month, as opposed to many smaller payments." Firor also suggested that players will be "appreciate not having to worry about being 'monetized' in the middle of playing the game."

According to Firor, the current plan is to charge a monthly fee of $14.99, or the equivalent amount depending on a player's region. In return the developers plan to offer consistent premium updates that add new quests, zones, skills, dungeons and overall content after the game launches. Whether or not this will be enough to hold onto gamers' wallets, however, is the emergent question. In turn, we're curious as to what our readers think. Are you up for a monthly fee, or will you be sticking to the Elder Scrolls offline?

Source: GameStar

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God dammit Bethesda!

You're competing with GW2, a game which offer more updates and more content every month than any other MMO, doesn't have a sub at all, and is by all accounts is doing pretty well for itself.

If you want to shoot yourself in the foot with a .50 cal, at least do it with a less potentially interesting MMO.

so around £10 a month? i appreciate that they aren't going with a f2p model, but that's a pretty steep price point unless they do offers for like £7-8 for 3 months if you buy all at once

StewShearer:

If you're anything like us then you're probably excited for The Elder Scrolls Online.

Well I was interested.

StewShearer:
In turn, we're curious as to what our readers think. Are you up for a monthly fee, or will you be sticking to the Elder Scrolls offline?

For me to spend a monthly fee I'd have to absolutely love the game and to be honest, while I did really like Skyrim, I am not particularly interested in MMO's in general. My interest was because of the series not the type of game. So I sincerely doubt I will be playing it now, unless I hear it is so amazing I'd be missing out on the game of the year.

Which I really doubt will be the case. I am not upset with them for going in this direction, I am not against subscription fees as a method, but it doesn't look like it will be a game for me.

Subscription MMOs are dead and they should stay dead.

TheComfyChair:
God dammit ZeniMax!

Fixed.

Trying hard enough to be a Wow clone huh? If I'm correct (UK here), $14.99 is the same for Wow.

It will fail.

It will be F2P within a year.

It's the TORtanic all over again.

I as much as I despise this game and the giant shit it is taking on the entire franchise, a part of is still giddy in anticipation for it.

The Transcription Error Scrollocaust will be a marvel to behold.

TheComfyChair:
God dammit Bethesda!

You're competing with GW2, a game which offer more updates and more content every month than any other MMO, doesn't have a sub at all, and is by all accounts is doing pretty well for itself.

If you want to shoot yourself in the foot with a .50 cal, at least do it with a less potentially interesting MMO.

Adding a couple of quests does not equate to adding a lot of content. They are small bite-sized updates with the occasional large one that could be completed within two hours at most.

Also, "doing well" depends entirely on the person. Does it have a lot of people who bought the game? Yes. However, how many routinely play the actual game? I know I go on at most once every two months, most of my friends even longer between log ins and my guild of 200 is the same as me.

Subscriptions make more money in the long run, go read Yoshida's statement on the whole thing.

bringer of illumination:
It will fail.

It will be F2P within a year.

It's the TORtanic all over again.

I as much as I despise this game and the giant shit it is taking on the entire franchise, a part of is still giddy in anticipation for it.

The Transcription Error Scrollocaust will be a marvel to behold.

Giant shit? You do realize that this is made by a separate team than the core Bethesda team that is currently working on Elder Scrolls VI right?

Play a game without having to pay separate for bank space? Or anything extra? Yes please.

Well, there goes my interest... subs are why I've avoided MMO's to this point, nothing so amazing here to change my mind.

Aaaaaaaaaaand I'm out.

Would've been interested if it was a one-off purchase, or free-to-play, but I just can't be fucked with subscription fee MMOs

The game seems to be more like a sequel to Dark Ages of Camelot than an Elder Scrolls MMO. Their forcing a rigid faction system onto the ES universe never fit right with me, and was pretty much the only thing (other than perma-death) that could've turned me off an Elder Scrolls MMO.

Adding a subscription fee is just another reason not to give a crap for me, when I didn't need it.

I don't care about TESO any more personally. With UK game prices, you'll pay £30 for the game initially, and then 1 free month, and then the next 11 months will cost £99. So your first year of play is £129, and then subsequent years will cost £108, plus the cost of expansions/DLC which they will inevitably sell, despite the sub fee being apparently for them to "develop content". That's just too much money to justify playing a game.

Ponyholder:

TheComfyChair:
God dammit Bethesda!

You're competing with GW2, a game which offer more updates and more content every month than any other MMO, doesn't have a sub at all, and is by all accounts is doing pretty well for itself.

If you want to shoot yourself in the foot with a .50 cal, at least do it with a less potentially interesting MMO.

Adding a couple of quests does not equate to adding a lot of content. They are small bite-sized updates with the occasional large one that could be completed within two hours at most.

Also, "doing well" depends entirely on the person. Does it have a lot of people who bought the game? Yes. However, how many routinely play the actual game? I know I go on at most once every two months, most of my friends even longer between log ins and my guild of 200 is the same as me.

Subscriptions make more money in the long run, go read Yoshida's statement on the whole thing.

My GW2 server is pretty crowded most of the time. I love how they're giving people a reason to come back and place the game every 2 weeks to see the living story.

Ponyholder:

bringer of illumination:
It will fail.

It will be F2P within a year.

It's the TORtanic all over again.

I as much as I despise this game and the giant shit it is taking on the entire franchise, a part of is still giddy in anticipation for it.

The Transcription Error Scrollocaust will be a marvel to behold.

Giant shit? You do realize that this is made by a separate team than the core Bethesda team that is currently working on Elder Scrolls VI right?

Look at this picture:

image

Do those sound like the words of a man that has any respect what so ever for the franchise he is working with?

These people have nothing to do with the original franchise and they have the fucking balls to say that what they are making is the "real" version.

I could list the near endless betrayals of the story and lore that this game does, and I could spend hours explaining how all these changes are only being made because the people making the game are lazy and have no creative spirit and because a generic boring fantasy world is easier to market to the drooling masses.

But it's all moot, the only thing that matters is that these people don't respect or care about the franchise they're working with.

Sorry to go all fanboy on you here, but it just annoys me a tiny little bit when something I really care about is handed to a bunch of hacks that clearly don't.

I just linked the article to a friend.
Let's just say he's not taking it well...
Honestly, I don't blame him, it's not like subscription-based MMOs are doing too well, lately, and we're students, so it's not like cash is something we have enough of. Shame too; he was really looking forward to it, and now he's starting a shitstorm over on Facebook.

bringer of illumination:

Look at this picture:

image

Do those sound like the words of a man that has any respect what so ever for the franchise he is working with?

These people have nothing to do with the original franchise and they have the fucking balls to say that what they are making is the "real" version.

I could list the near endless betrayals of the story and lore that this game does, and I could spend hours explaining how all these changes are only being made because the people making the game are lazy and have no creative spirit and because a generic boring fantasy world is easier to market to the drooling masses.

But it's all moot, the only thing that matters is that these people don't respect or care about the franchise they're working with.

Sorry to go all fanboy on you here, but it just annoys me a tiny little bit when something I really care about is handed to a bunch of hacks that clearly don't.

I hope Sajuuk see's this post and elaborates upon it!

Aaaaaaaaaaaaaaaaaaaaand I'm out.

It's 2013, the only MMO that can even get away with charging a subscription fee is WoW.

Nobody wants to do that any more, nobody wants to fork out X amount of money per month.

This is good news. Most games that have gone to F2P have so many pay gates at different content, be it customization, accessing your in-game cash, respeccing, basic content, or just levelling at a normal rate. Also, many F2P games basically only get new payed content.

Having a subscription allows me to put money down on a monthly basis and not worry about every little feature in the game nickle-and-diming me. I can accomplish stuff in the game without it being completely obscured by a cash shop.

Also, I think I read that the monthly price would not convert to euro and pounds 1:1, but I can't find any confirmation of that. It'd be nice if everyone outside the US wouldn't be price gouged for once.

EDIT: And I found the confirmation about halfway down the page: http://m.gamestar.de/artikel/the-elder-scrolls-online,3026853.html

"Since you've been so forthcoming, could you also reveal the available subscriptions? How much will a month of ESO cost?"

"We'll go into details on this later, but the basic monthly charge will be $14.99/€12.99/£8.99 and expect some discounts if you buy multiple months at a time. We'll also support game time cards as well as a variety of payment methods."

Well that killed the little bit of interest I had in this game. I know that it'll be F2P/P2P within a year, but I'll probably lose interest in it by then, as I did with TOR.

I'll just wait patiently for TES VI.

AAaaaand another case of warhammer online, TOR, DDO, secret world, age of conan...

Why cant they simply take the guild wars 2 route? Pay for the game once.. sustain the game through an ingame store that sells boosts and cosmetic items?

I've always thought this game was going to be the next old republic, they are doing what they did with all the PR bullshit "this is a premium service, constant updates etc".

It looks like the pay to play subscription model for MMO's is floating down the river sticks but big name games keep trying to jump on it. The only one hanging onto the ptp in WoW and that is losing subs, fast!

This isn't the only new MMO going with a sub model that is coming out in the near future. Wildstar Online and Final Fantasy XIV are both using subs themselves. Honestly, it's less about what model they use and more about if the game is any good. Also, buying up game time in chunks usually comes out to about the same as buying other games at retail.

Personally, I've found sub based MMOs to be better experiences than Free 2 Play ones simply because there is no "you must buy keys to open these chests", "go spend money in the cash shop to get more bag space", or "don't like your rifle? Come buy this absolutely optional special edition rifle from our game store!"

Also, WoW losing subs isn't a sign the sub model is dieing: That is just World of Warcraft slowly withering away because it's been around for so long. The game itself likely wont die out completely, but it will probably go the way of Everquest 1 and become a ghost of it's former glory.

I'm glad to read this news.
I have no problem with free to play in general, if done right. I just think hardly any game does it right.
Thanks to the questionable way most F2P models work I think that if you are invested into a game than it is usually cheaper if it is subscription based additionally it is easier to keep track of your spending.
Many people pay more for F2P games than they would playing a P2P game. Yes if you are indomitable then F2P could mean free. However the marketing and game design employed by these games is made to make you want to purchase something. And I believe most people falter.
And that is usually not the case in a P2P game. So yea I think he is right when he says that taking the monetization out of the game is beneficial to the experience.
F2P is not the answer for every MMO.

I hope this is an old-school Runescape-style subscription method and not a Wow-type.

In Runescape you paid a monthly subscription (used to be $5, then was raised to like $7 or $8 a month) aaaandd that's all... The base game is free, there are no expansion packs, and every new update, however big or small, is included in your subscription fee. Add to this weekly or bi-weekly content updates and I was very happy to pay that subscription fee. Runescape also had a fairly large and substantial free-to-play mode that was actually completely free to play, with no micro-transaction bullshit or pay-walls, unless you wanted to upgrade to being a member, which was such a good value for your money that it was a no-brainer for anyone who liked the free-to-play mode. RS has kinda gone to shit recently though so that's unfortunate.

WoW on the other hand required you to first buy the game for a lump sum, then pay for a monthly subscription, then pay another lump sum whenever they feel like adding any substantial content to the game in the form of expansions. It always struck me as really money-grubbing and expensive just to play a game with substantially less variety and complexity than a much cheaper game like runescape.

So yeah, I hope TES:O is more like Runescape, where the game and expansions are "free" and come included in the subscription cost. I also may have outed myself as a (former)Runescape fan during this post. That probably won't end well..

Im out, I saw what happened to the Star Wars game. I dont like subscription fees because it makes me feel like i have to play the game a certain amount to make it worth the money, instead of enjoying the game in my own time ant my own speed. I wont be buying this game

I'm okay with a subscription, but $15 a month is too much for me. $10 or less is what I'm willing to pay. They really must know their target audience if they're asking that much.

Well if it's $15 a month for unlimited use, I presume there will be a Free to Play option with limited use too? Kind of like how Runescape did things?

I am quite conflicted here. Yes I do understand their reasoning wanting to keep adding content and work out the bugs and all. And most important adding more content as things happen. But eeh yeah haven't MANY MMO's fallen from their P2P roots and gone F2P? [be that Free to play or Fee to Play or Pay 2 Win]

Eh. I do like the elder scrolls don't get me wrong. I hope the best for them but yeah.. it isn't the best start I fear. They better show something truly awesome.

It's really funny that everyone kept expecting WildStar and Elder Scrolls Online to completely redefine the genre. They never intended to and they have even previously stated as much. It's fun to watch the people complaining about how Sub-based MMOs are dead. Most sub-based MMOs that flopped had nothing to do with the payment model, just that they were s**t.

As the devs have stated, "If you make the game worth it, they'll pay anyways."

"The Elder Scrolls Online was designed and developed to be a premium experience," said Matt Firor, general manager of ZeniMax Online. "Hundreds of hours of gameplay, tons of depth and features, professional customer support - and a commitment to have ongoing content at regular intervals after launch. This type of experience is best paired with a one-time fee per month, as opposed to many smaller payments." Firor also suggested that players will be "appreciate not having to worry about being 'monetized' in the middle of playing the game."

1. 'Ongoing content at regular intervals' doesn't require a sub. SWTOR has regular content updates every few months (granted they're not all good, but whatever) and it's F2P with a heavily used in-game store. GW2 has consistent updates and it's also F2P with an in-game store. So, sorry, no, this 'type of experience' isn't best paired with a one-time fee (nice trick with the wording here) per month.

2. If I have to pay $15 a month or else I lose some features, I call that being 'monetized in the middle of the game'. In that case you are loaning me parts of the game (maybe even essential parts) for a monthly rental.

In turn, we're curious as to what our readers think. Are you up for a monthly fee, or will you be sticking to the Elder Scrolls offline?

Well, I was going to get this game, but I'm in the middle of job hunting and play games while waiting for companies to call me for an interview. Therefore, I don't have the money for a monthly fee because I have no job.

EDIT:L Wait a second, 'unlimited use'? Does that mean there's a F2P option with some limitations? I'd tolerate that.

I feel this is sort of relevant (you know which terms replace);

In retrospect, I've enjoyed subscription MMOs more than F2P MMOs. When an MMO goes F2P, then you get the influx of wankers with no vested interest in following the TOS.

They are more than welcome to charge whatever they like. It doesn't mean I'm going to pay it. Whoever came up with the ideas to making this online and subscription based should be shot. Not just fired. And no I'm not saying they need to die. But some pain associated with this decision would be fitting.

Makabriel:
Play a game without having to pay separate for bank space? Or anything extra? Yes please.

Enjoy having paid $90 over 6 months, or $180 over the course of a year.

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