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News Room Contributor Posts: 8087 Joined: 12 Nov 2002 | |
Pulitzer Laureate Posts: 800 Joined: 25 Nov 2008 | I'm really looking forward to these, but I really wish the level cap would be raised in the first one. |
On the Record Posts: 5978 Joined: 7 Feb 2008 | Thank the gods of gaming for this boon. |
BANNED Posts: 1201 Joined: 18 Sep 2008 | Hummm, I prefer DLC that extends the main game, not some extra side-game that, although cool, feels a little thin, I don't think Operation: Anchgorage will change this trend. User was banned for: WOW: a wtf moment. (Permanent) |
On the Record Posts: 5491 Joined: 13 Aug 2008 | So they're doing what the fans wanted them to? Good for you Bethesda! |
Gone Gonzo Posts: 4636 Joined: 25 Feb 2008 | Sounds like Bethesda weren't happy without Fallout 3's ending either then. |
BANNED Posts: 514 Joined: 7 Oct 2008 | Nothing for ps3 eh? Oh well I'm not going to be rebuying this game just for that. User was banned for: Your worst joke. (Permanent) |
BANNED Posts: 1336 Joined: 21 May 2008 | So, what are they doing to the ending? User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
Gone Gonzo Posts: 1113 Joined: 9 Mar 2008 | See, I won't mind the non-ending near as much if they just make it the terminus for the rather worthless in-game story. Then, it still stinks, but at least wallowing through it won't end the game. The player can do that, when and however they like, in line with they way they've played the game. The level 30 cap will certainly help. But why only cap it at 30? Why not just open it up to 100 or something? Let people become gods of the Wasteland if they're so inclined. It's like Bethesda wants to make sure we enjoy the game, but not for TOO long. What, is there an expiration date? Do we have a doctor's appointment we don't know about? I'd like to see the DLC alter the game itself more too, but at the same time, we can be sure that whatever Bethesda gives us will be more than appreciated. More Fallout 3 can't be a bad thing, knowing their commitment to quality. |
Muckraker Posts: 233 Joined: 9 Oct 2008 |
they were talking exclusive xbox 360 content since way before the game came out. this would be that content :P |
Pulitzer Laureate Posts: 888 Joined: 29 Mar 2008 | well... so... i only own fallout3 for the ps3... what about me? that's not fair. well that suck. |
Honorable Mention: Escapist Film Festival Posts: 78 Joined: 1 Feb 2008 | No downloadable content for PS3? Sad face! |
BANNED Posts: 3780 Joined: 9 Sep 2008 | LoL, this is no news. You can increse the max level yourself (to 999 if you want to) User was banned for: We are all related? a odd little theory. (Permanent) |
Pulitzer Laureate Posts: 882 Joined: 1 Jan 2008 |
Only on PC Version...which is why I'm rather annoyed that you have to pay $10 to get something PC players can do with what? Ten minutes and ability to use notepad? |
News Room Contributor Posts: 8087 Joined: 12 Nov 2002 | Because they're charging ten bucks just to remove the level cap, right? |
Pulitzer Laureate Posts: 882 Joined: 1 Jan 2008 |
Of course not, but assuming that one simply doesn't give a shit about extra 'missions in which you shoot more Enclave', he has little choice but to buy the DLC if he wants to get the raised level cap. Given how much effort removing the cap takes(Hint: It doesn't take any) and seeing how everybody and their mother hits level twenty somewhere around half-way through the game, I really think this should've been a free patch. |
Gone Gonzo Posts: 1036 Joined: 28 Jul 2008 | Not just to RAISE the level cap, but to let you play through the wasteland after you activate Project Purity! This is what I can't wait for! The Alaska mission appeals to me because you get a nano-suit styled power-armor, if not quite as powerful. The Brotherhood of Steel quests don't appeal to me much, but as long as they're $10 or under, I'll probably get them just cause they're Fallout 3. (Fanboy alert). Also, going over Level 20 with negative Karma causes your PC to crash, so its not feasible if you want a playable game. Even if you are good and turn evil later, your game will crash next time you load or go through a door. I also want to see the battle in Alaska as it is mentioned lots and Liberty Prime will be there! Time to kick some commie ass! Seeing how the Fallout 3 universe was pre-nukes will be very interesting for me. P.S. I've never reached Level 20 without cheats. I got to Level 18 once, but restarted the game to use a mod. |
Muckraker Posts: 324 Joined: 24 Mar 2008 |
Aparently it is if they put it on the PS3 since it's the only one of the three systems not getting the DLC. |
Beat Writer Posts: 208 Joined: 11 Apr 2008 |
Then you didn't hit a lot of side quests. It's so easy to max out in that game it's actually funny. I still have not gone to the Jefferson Memorial the first time in my present game and I've been maxed out for a while. |
Gone Gonzo Posts: 1036 Joined: 28 Jul 2008 |
I did EVERY side quest avalible. Some were destroyed or I killed the people who woulda gave me a quest, but I did at least 75 quests. |
Gone Gonzo Posts: 2893 Joined: 6 Mar 2008 |
As neat an idea that is, I think you'd get really bored waaaaay before you got anywhere near level 100 without the actual quests and content to keep you going that long. I think 30 is just right. I can't wait to get this DLC. I think Operation: Anchorage looks the most interesting since it lets you explore the setting more in a really cool way. There aren't many details so far, but the Pitt sounds mediocre - just another ruined city to have shootouts with raiders in. And Broken Steel sounds like it could be really cool, even just for raising the level cap and allowing you to keep playing after the end. |
News Room Contributor Posts: 8087 Joined: 12 Nov 2002 | I wasn't too happy when I first heard about the level 20 cap, I think mainly because I'd grown so used to Bethesda games being completely open-ended and letting you become literal supermen if you felt like playing long enough. But after I hit the cap I grew to appreciate it, precisely because it didn't let you become that superman: As much as possible (which, admittedly, wasn't much in most cases) the challenge was maintained because you could progress this far, and no farther. As an unarmored stealth character, I was forced to exercise caution even in the very late stages of my game because I was completely unequipped to stand toe-to-toe with anything - unlike Oblivion and Morrowind, which I began as thief-style characters and ended able to bitch-slap to death anything and everything I saw without breaking a sweat. So Fallout 3 is a different approach, but one I like. I think Bethesda will also find it facilitates future DLC, as they're able to more closely control what players can and cannot do within the game, and thus better control the narrative as well. Obviously it's not going to be everyone's cup of tea (see above) but if you look at it that way, it's at least a little more understandable.
You're missing something. Level 20 is super-easy to hit. I maxed out long before I even considered wrapping up the game. |
Paperboy Posts: 30 Joined: 11 Dec 2008 | NOt going to be on the PS3....They can go to hell. I'm not going to buy a PC copy just so I can get downloadable content. |
Paperboy Posts: 44 Joined: 6 Jan 2009 | "Broken Steel not only extends the game to level 30, it alters the core ending," he continued. "It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling." That is not an improvement, that is a re-do. |
Paperboy Posts: 33 Joined: 30 Dec 2006 |
I don't think Bethesda needs to "find" that out--I think that's exactly why they're doing it. As you say, it facilitates future content that they can continue to sell. A smart move from a business standpoint and perhaps one we'll see other games take advantage of. Just wish that had been the case for KotOR I and a bunch of others in the past.... |
Paperboy Posts: 11 Joined: 10 Jan 2009 | Well as a PC gamer i cant say Im too excited because... |
BANNED Posts: 3486 Joined: 25 Aug 2008 | Awesome! As a Fallout 3-freak, I'm going to get myself some points and wait with baited breath on the release day. User was banned for: The Second Annual Escapist Election: Part 1: Presidential Primaries. (Permanent) |
Beat Writer Posts: 201 Joined: 6 Dec 2007 |
No you won't, that's just for 360 owners. @ps3 players: Did you NEVER read the like million places it was posted Microsoft bought exclusivity rights for the DLC on consoles? This is like the 5th time they've done it in a year. PS: Meant to be played PC, so hah. I'm pretty psyched for some of it, but they'll need to fix the stat allocation bug cause there are people that at 20 have maxed all skills as is, and will lock you up at the level screen. |
Nobel Laureate Posts: 16144 Joined: 26 Dec 2008 |
I smell something...fishy. |
Beat Writer Posts: 183 Joined: 18 Jan 2008 | curses! Why did Bethesda ignore the players at PS3? |
Paperboy Posts: 32 Joined: 10 Oct 2007 |
It's not a case of ignoring its more the fact that Microsoft have a large amount of income to buy the rights to these things. Sony doesnt charge for its online service which is cool in theory but it also means that they don't have extra funds to buy the DLC. That money we pay a year for Gold most of it goes into buying DLC and securing new games (Ie FF13). So a double edged sword if you will. |
Beat Writer Posts: 183 Joined: 18 Jan 2008 |
Oh, I never look at the subscription fees that way. At first I loathed it for charging players to play online when PC has had free online for years. |
Gone Gonzo Posts: 1641 Joined: 11 Jan 2009 | Interesting |
Paperboy Posts: 16 Joined: 10 Jan 2009 |
It's pretty biased that PS3 owners won't be able to experience the DLC pack just because of Sony's incompetence. But then again, I can't exactly blame Microsoft for being smart about the way they use their income either. |
Paperboy Posts: 35 Joined: 10 Jan 2009 | I've played the damn game and beat it so many times, I've lost interest. Free DLC might spice it up a bit, but I doubt that there are too many more hours left for me on that series. |
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New Fallout 3 DLC Increases Level Cap
Bethesda has revealed more details about the upcoming DLC packs for Fallout 3, including news that the third DLC pack will remove the game's ending and increase the maximum character level to 30.
In an interview with Eurogamer, DLC Lead Producer Jeff Gardiner talked about Operation: Anchorage, the in-game simulation of the Battle of Anchorage that pits the player against hostile Chinese forces in Alaska. Players will enter the tactical combat simulator in order to assist the Brotherhood Outcasts in their quest for technology - in this case, advanced military hardware locked in a vault that can only be opened by completing the virtual mission. Because Operation: Anchorage is essentially a game-within-a-game, players will apparently be stripped of the equipment they've picked up throughout the game, and will have to complete the mission with resources unique to the simulation.
"Since Operation: Anchorage can be entered at any time, we've made sure that the player will feel challenged no matter what their level is in the main game," Gardiner said. "And, since it's a simulation, we've taken liberty to add some traditional game elements to it since it's justified in this context - health and ammo replenishing stations, for instance."
Players will also be able to select and command "strike teams" of different types of soldiers, like snipers or heavy weapons troops, and have access to new equipment only available in the sim, such as the Chinese Stealth Suit, which Gardiner said "works similar to Stealth Boy every time you crouch!"
Following the release of Operation: Anchorage this month, Bethesda will put out The Pitt in February, giving players the chance to explore the bombed-out ruins of Pittsburgh in what Gardiner called a "more 'traditional' Fallout 3 quest," and then in March will unleash Broken Steel, new content which will actually extend the game's story and raise the level cap to 30. "We felt there's no harm in letting the player enjoy the game as long as they'd like, and so along with removing the game's 'ending' with Broken Steel, we figure raising the level cap would allow them to do that," he said. "We plan on raising it to level 30 - but it will be a long, hard climb to get there!"
"Broken Steel not only extends the game to level 30, it alters the core ending," he continued. "It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling."
Gardiner said the DLC releases for the Xbox 360 and PC will be identical, and reiterated that this content is exclusive for those platforms - PlayStation 3 owners are still out of luck. An official release date for Operation: Anchorage, which will cost 800 Microsoft Points, has not been announced.
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