DICE: Star Wars: Battlefront Development is "Scary"

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DICE: Star Wars: Battlefront Development is "Scary"

Executive producer Patrick Bach says that DICE "need to do [Star Wars: Battlefront] right."

For years, many Star Wars fans pined after one thing: a new Star Wars: Battlefront title. For some time the prospects for that looked grim. Then, seemingly out of the blue, Disney bought Lucasfilm and a series of events was set in motion that led to Battlefield-developer DICE taking the reins of a new, rebooted Battlefront.

According to executive producer Patrick Bach, it was in many ways a case of happy happenstance. "For some strange reason - coincidence, I don't know - we had a discussion at the office about what happened to Battlefront." he said. "Just a week later it was like, 'Oh, by the way, that discussion you were having about Star Wars? Do you want to make it?' 'Well, yeah.'"

Electronic Arts, which currently has multi-year exclusive rights to publish Star Wars games, has expressed in the past that it believes DICE to be a perfect match for Battlefront. That being the case, Bach and company are very much aware of the passion of the Star Wars fanbase and admit that that does lead to bit of anxiety. "To take on something like this is scary," said Bach. Rather than dwelling on fears of failure however, DICE has set its sights to success. "We've been promising ourselves if we're doing this we need to do it right. So trust me, we're hard at work to figure this one out."

Source: IGN

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Really rather excited for this, I agree that DICE will be able to pull this off; end of the day, all I essentially want is an enjoyable Star Wars themed multiplayer experience. Last time I had that was playing Jedi Knight 2 Outcast.

If they keep to the same philosophy that they have with Mirror's Edge 2, making sure that its done right and not release something that isn't I will be definately interested in seeing their take on the Battlefront franchise.

To be honest, I'll be satisfied with just Battlefield with a Star Wars skin.

Will they be able to top the Galactic Battlegrounds mod for Battlefield 1942?

Somehow I doubt it.

This being a profitable project, I expect to see it turn out as a CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter, instead of the "being part of an actual Star Wars battle"-simulator it should be.

I'm a lot more excited after this, unlike the people above, I was really worried that it's just going to Battlefield in a Star Wars skin (because then I'd just play Battlefield instead), but this sounds like they're going to make it it's own thing.

Also I feel like a Star Wars battle simulator is one of the few star wars things where influence can uncontroversially and beneficially be taken from the prequels.

Actually thinking about, the prequels seem fantastic sources for games (Even pod-racing was cool), bigger battles, longer duels, even more variation of planets and settings. Dual-lightsaber blades, a more hokum view of the force. Tons of Jedi etc...

Just maybe not so good as films in their own right

I was very briefly excited about this, then I looked into who was actually making it.

It's a couple of DICE guys.... and Danger Close, as in Danger Close of Medal of Honor 2010/Doorfighter fame. Yes they've been rebranded (again, fourth name now) as DICE Los Angeles, but lets see what their last three games were.

Medal of Honor: Warfighter
Medal of Honor 2010
Command and Conquer 4

Doesn't that just fill you with anticipation?
I'd be happy with BF2142 with Star Wars skins, or BF4 with Star Wars skins, if we get Doorfighter with Star Wars skins I think the internet will explode, EA needs to learn that renaming studios after more successful ones won't suddenly make them good, you'd have thought after trying that with Bioware (all seven studios) it would have occurred to them.

EDIT
It seems DICE is actually making this after all, with Danger Close paying some sort of supporting role. Ignore my little rant...

fix-the-spade:
I was very briefly excited about this, then I looked into who was actually making it.

It's a couple of DICE guys.... and Danger Close, as in Danger Close of Medal of Honor 2010/Doorfighter fame. Yes they've been rebranded (again, fourth name now) as DICE Los Angeles, but lets see what their last three games were.

Medal of Honor: Warfighter
Medal of Honor 2010
Command and Conquer 4

Doesn't that just fill you with anticipation?
I'd be happy with BF2142 with Star Wars skins, or BF4 with Star Wars skins, if we get Doorfighter with Star Wars skins I think the internet will explode, EA needs to learn that renaming studios after more successful ones won't suddenly make them good, you'd have thought after trying that with Bioware (all seven studios) it would have occurred to them.

Im quietly optimistic. Yes MOH was not great but it was battlefield without vehicles... BF is about destructable environments and mahem with vehicles. Perfect for Starwars. If I wanted just infantry there are lots of other shooters I would pick first.

My worry would be I feel like Dice is going to try too hard to make it awesome, and end up souring it because of it. Also EA...shouldn't need to say more than that.

I think there's a few people with rose tinted glasses dismissing this game before it's even happened because "it'll never live up to Battlefront 2 etc etc blah blah blah". Battlefront (1+2) was amazing, especially at the time. That being said shooters have come a long way since thanks in no small part to DICE and the fact they are crapping themselves about this game shows that they know the enormity of the task ahead of them and are taking the right kind of attitude to it.

Although one thing I am worried about is that there will be no split screen/ LAN, that may actually be a dealbreaker for me.

Battenberg:
I think there's a few people with rose tinted glasses dismissing this game ...

It's the people with "rose-tinted glasses" that are looking forward to this title. They're the one's not expecting always-online DRM, in-game microtransactions, or day-one DLC. You know, the three things that EA has stated will be in every new title from now on.

My greatest fear for this game would be that they screw up the Dark Trooper like BF2 did. BF1's felt like the ultimate shock trooper with the shotgun/jetpack combo, whereas BF2's was a glass cannon that was awkward to aim and fire. So long as they get that right again the rest of the game could be screwy and I wouldn't care too much. The Dark Forces fanboy is strong with this one.

Nimcha:
To be honest, I'll be satisfied with just Battlefield with a Star Wars skin.

I think you're in the minority there. If that happened we'd get a case like MoH:Warfighter, where all the die hards get it, play it through, and then tell everyone else that while it is playable it's missing its soul. Yeah, with my fanboyism I'll buy it either way, but what's going to keep most people playing it for 8 years in a row (like BF2) is the dedication to making it feel Star-Wars-ey.

MinionJoe:

Battenberg:
I think there's a few people with rose tinted glasses dismissing this game ...

It's the people with "rose-tinted glasses" that are looking forward to this title. They're the one's not expecting always-online DRM, in-game microtransactions, or day-one DLC. You know, the three things that EA has stated will be in every new title from now on.

Oh I know, I'm one of them, I meant from a gameplay perspective rather than the things you mentioned though as people seem to be under the impression you can't improve on the original games. EA's intereference with games still hasn't stopped them producing good titles OR scared off the top developers they have working for them. I think anything they force into the game will be a minor annoyance at worst though as opposed to anything game breaking. I hope so anyway.

Battlefront was essentially a re-skin of Battlefield anyways (Changed the camera and a word in the title), so I'm not worried about it at all. I'm actually excited for a sequel to 2143. They better bring back Titan mode, though.

Wait, they're gonna try doing a single-player? Return of Bad Company, maybe? Like a squad of malfunctioned clones or something that save the day? I could get into that.

Color me...not exactly looking hopeful right now.

DICE and EA are not exactly a group of people who fill me with the hope.
At the bad end it could be a game filled with linear, QTE, bad DRM and Day one DLC.

Battlefront was fun because of the freedom it allowed you to have in a battle.
Just honestly....improve the AI and let rebels fight droids, and empire fight clones in SP.

I just want it to be fun really.

bjj hero:

fix-the-spade:
snip

Im quietly optimistic. Yes MOH was not great but it was battlefield without vehicles... BF is about destructable environments and mahem with vehicles. Perfect for Starwars. If I wanted just infantry there are lots of other shooters I would pick first.

I think MOH was BF doing it's best COD impression and failed to establish and identity of its own. I fear the same will happen with Star Wars - EA's probably saying "take this established Star Wars title, and make it appeal to the COD audience. We already know the battlefront fans will buy it. We don't need to market it to them. Make us a game that will attracted the Modern Warfare crowd."

Would anyone hear be the least bit surprised if you were calling down orbital strikes from imperial destroyers, had "sentry gun" battle droids, and "care package" drop pods?

IMO, battlefield without vehicles is NOT battlefield. Vehicle combat is what made BF, BF. During the Counter Strike Days when 24/7 "Strike At Karkand" servers were all the rage, so much so that DICE created an infantry only mode for a franchise best known for its large environments and vehicles, I feared battlefield would lose its identity. EA, hoping to chase the success of CODs run 'n gun model, only hastened that loss. They'll bastardize the franchise hoping to cater to the lowest common denominator.

- Lowest common: I want infantry only combat. I don't wanna have to worry about Tanks and APCs
- Common sense: Play counterstrike.
- Lowest common: But I'm playing battlefield. They should make it so that battlefield doesn't have vehicles. That way I won't have to make tactical decisions that might bite me in the ass when I run into an enemy tank unprepared. I want to know that I'll be facing infantry and infantry only, effectively reducing how much thinking I have to do.
- Common sense: So you want to render the Anti-Tank class' anti vehicle ability useless, as well as the engineer's anti-vehicle mines, while neutering the need for his repair wrench? You want remove the need to 2 of the 6 classes, instead of simply switching to a game that provides that very experience?
- Lowest common: Yes!
- EA: Dice...these people are paying to rent servers from us. Make this "infantry only" thing happen!

Sanunes:
If they keep to the same philosophy that they have with Mirror's Edge 2, making sure that its done right and not release something that isn't I will be definitely interested in seeing their take on the Battlefront franchise.

Their philosophy with Mirror's Edge 2 is:

we're taking more of an action adventure approach on it....

http://www.escapistmagazine.com/news/view/125341-Mirrors-Edge-2-Was-Always-Going-To-Happen

Love the generic, all encompassing, "action adventure" umbrella that they're lumping it into. Also saying that the very things that it's cult following love about the game are the things they are going to "address" in order to broaden it's appeal. In business terms: We don't want to make a game a small number of people will love. We want to make a guy a large number of people will buy.

Listen, if you do the same thing again then it's not going to work. You have to be very, very honest with yourself and look at what went right and what went wrong. It's obvious that people loved the art direction, loved Faith and loved the idea of what you did in the game,

So, don't make the game that people liked, but didn't sell as well as you would have liked. What went wrong is that it didn't sell enough/garner enough praise, so let's take it, reboot it, add more first person shooting, and dumb down the free running. Even though the point of the game was that guns were a hinderance,

rasputin0009:
Battlefront was essentially a re-skin of Battlefield anyways (Changed the camera and a word in the title), so I'm not worried about it at all. I'm actually excited for a sequel to 2143. They better bring back Titan mode, though.

Wait, they're gonna try doing a single-player? Return of Bad Company, maybe? Like a squad of malfunctioned clones or something that save the day? I could get into that.

I would honestly like to see another, improved upon, Republic Commando game.

To be honest it doesn't matter if this game will be good or bad, there are always going to be people who hate it simply because of EA/they prefer the older BF games.

Having said that, i have full confidence in DICE, and i really hope they can surpass everyone's expectations.

After all of the recent hate on EA and DICE, I'm just not gonna get hyped for Battlefront 3 and just adopt a "Wait and see" approach to Battlefront 3. DICE has the potential to make Battlefront 3 one of the best games of the year, but at the same time, corporate marketing or just sheer watering down will be the death of the game.

I'm just gonna wait and see how it eventually turns out.

Don't mess it up DICE. I don't want Battlefield. I don't want COD. I don't want regenerating health and 30 second lifespans. I want a wide open map where I can scurry from separate engagements, with only a sliver of health left, looking for the one last bacta droid that hasn't been blown up. Afterwards I either blow up an AT-AT, or get force choked by Darth Vader.

That's what I love about Battlefront. Your time in the battle feels significant. You may be just another clone on the ground, but there are enough "hero" moments where you feel important.

And please keep in Galactic Conquest mode. I loved that.

Oskuro:
Will they be able to top the Galactic Battlegrounds mod for Battlefield 1942?

Somehow I doubt it.

This being a profitable project, I expect to see it turn out as a CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter, instead of the "being part of an actual Star Wars battle"-simulator it should be.

ehhh what.. DICE has made The battlefield series.. you know.. the game with airplanes, tanks, huge insane 64 player chaos multuplayer experience maps..The guys that actually made Battlefield 1942... soo.. DICE is not under activision ? :P so i got no clue where you got the "CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter" from.

In DICE i trust.

bjj hero:

fix-the-spade:
I was very briefly excited about this, then I looked into who was actually making it.

It's a couple of DICE guys.... and Danger Close, as in Danger Close of Medal of Honor 2010/Doorfighter fame. Yes they've been rebranded (again, fourth name now) as DICE Los Angeles, but lets see what their last three games were.

Medal of Honor: Warfighter
Medal of Honor 2010
Command and Conquer 4

Doesn't that just fill you with anticipation?
I'd be happy with BF2142 with Star Wars skins, or BF4 with Star Wars skins, if we get Doorfighter with Star Wars skins I think the internet will explode, EA needs to learn that renaming studios after more successful ones won't suddenly make them good, you'd have thought after trying that with Bioware (all seven studios) it would have occurred to them.

Im quietly optimistic. Yes MOH was not great but it was battlefield without vehicles... BF is about destructable environments and mahem with vehicles. Perfect for Starwars. If I wanted just infantry there are lots of other shooters I would pick first.

Well every new EA game is using Frostbite 3, so BIG BIG chance that the star wars game will run on it aswell :P

It's actually very easy. Don't kill it with DLC.

Adam Jensen:
It's actually very easy. Don't kill it with DLC.

Or don't kill the developer. If EA hadn't murdered Pandemic we might have gotten a Battlefront 3 already.

I want to be dizzy with anticipation for this game, but I must take a "wait and see" attitude.

All first person AGAIN I see

Nimcha:
To be honest, I'll be satisfied with just Battlefield with a Star Wars skin.

And that's the problem, there was more to battlefront than just vehicle sections.

Battenberg:

MinionJoe:

Battenberg:
I think there's a few people with rose tinted glasses dismissing this game ...

It's the people with "rose-tinted glasses" that are looking forward to this title. They're the one's not expecting always-online DRM, in-game micro-transactions, or day-one DLC. You know, the three things that EA has stated will be in every new title from now on.

Oh I know, I'm one of them, I meant from a gameplay perspective rather than the things you mentioned though as people seem to be under the impression you can't improve on the original games. EA's interference with games still hasn't stopped them producing good titles OR scared off the top developers they have working for them. I think anything they force into the game will be a minor annoyance at worst though as opposed to anything game breaking. I hope so anyway.

But it HAS created some rather mediocre titles. I'm not saying the original games couldn't be improved upon, But I think EA/DICE and I have VERY different ideas of what constitutes an improvement.

Battenberg:
I think there's a few people with rose tinted glasses dismissing this game before it's even happened because "it'll never live up to Battlefront 2 etc etc blah blah blah". Battlefront (1+2) was amazing, especially at the time. That being said shooters have come a long way since thanks in no small part to DICE and the fact they are crapping themselves about this game shows that they know the enormity of the task ahead of them and are taking the right kind of attitude to it.

Although one thing I am worried about is that there will be no split screen/ LAN, that may actually be a dealbreaker for me.

My rose tinted glasses are so dark I look like a hipster at a Arcade Fire concert trying to be post-pre-ironic.

Even then, I liked Battlefront 1 more than 2 since it actually allowed for better tactics. Really though it annoys me that some shooters think it's a myth that someone in full battle-rattle can't possibly go prone without needing help from five people to get back up. Something that Battlefront 2 had exclusively.

Sure, it made sense that the anti-vehicle guys couldn't lay down. the commanders that had a minigun on their shoulders made sense too. But why cant a rifleman go prone? or a scout for that matter?

I cant say that I'm worried about splitscreen or lan to be honest, not many console games have splitscreen anymore, and I doubt the PC specs would allow me to play it anyway.

But hopefully there isn't a tie in to Battlelog on Origin. I do know that no LAN support will cause some anger in the PC world.

I just want the ability to play in games that dont end up being 4 Jedi/Sith players face raping people.

Kalezian:

Even then, I liked Battlefront 1 more than 2 since it actually allowed for better tactics.

I just want the ability to play in games that dont end up being 4 Jedi/Sith players face raping people.

Yeah, that was my only gripe with BF2, the jedi/ sith characters. On the one hand it was a cool idea but on the other it was badly implemented and effectively did the same thing as the scorestreaks in CoD - made the top players even mroe overpowered. If they do bring it back I hope they make them easier to defeat/ give them a shorter timer, only allow each player to use them once per match, and/ or give them as a boost for the lowest ranking players on the scoreboard.

EA already murdered KOTOR, they'll murder Battlefront as well, which will be even more impressive because they had to actually dig up a corpse to do it.

Then they'll probably put out Jedi Outcast 2 and it'll be awful.

Fasckira:
Really rather excited for this, I agree that DICE will be able to pull this off; end of the day, all I essentially want is an enjoyable Star Wars themed multiplayer experience. Last time I had that was playing Jedi Knight 2 Outcast.

+1 on your entire post :)

OT: I just have one wish and am praying for just one thing...
Please no Premium, please no Premium, oh please merciful gods of gaming, let there be no Premium bullshit soiling what I hope and feel rightfully so will be one of the most amazing shooters in a long while

EvilMaggot:

Oskuro:
Will they be able to top the Galactic Battlegrounds mod for Battlefield 1942?

Somehow I doubt it.

This being a profitable project, I expect to see it turn out as a CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter, instead of the "being part of an actual Star Wars battle"-simulator it should be.

ehhh what.. DICE has made The battlefield series.. you know.. the game with airplanes, tanks, huge insane 64 player chaos multuplayer experience maps..The guys that actually made Battlefield 1942... soo.. DICE is not under activision ? :P so i got no clue where you got the "CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter" from.

In DICE i trust.

The game with airplanes, tanks, huge insane 64 player chaos, that they then created an infantry only mode for in BF2. Then release the "Strike at Karkand 2" map called "Road to Jaba The Hut," or whatever it was. Wasn't there a close quarters combat DLC for Battlefield 3? And the squad deathmatch mode in bad company 2 that was pretty much infantry only save for the lone apc at the center of the map. DICE used to be sprawling maps, rolling hills, and vehicle combat. Then they were acquired by EA after releasing BF2, and it became more and more infantry, close-quarters, twitch-gameplay, one man army oriented with each iteration.

Hopefully this means they're keeping it third-person.

Yes I know it's a rather petty request/complaint. I don't care. I want it to be third person.

There will probably be premium, that's almost sure. I mean, you get one of the biggest franchises on Earth and turn it into a videogame by a studio that have been consistently releasing shooters of more-than-average-to-amazing quality andyou get sales.

I just hope the premium is worth it, like being able to play on 64 players maps.

Sucks, cuz all Star Wars games released in the foreseeable future will come packaged with malware.

EvilMaggot:

Oskuro:
Will they be able to top the Galactic Battlegrounds mod for Battlefield 1942?

Somehow I doubt it.

This being a profitable project, I expect to see it turn out as a CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter, instead of the "being part of an actual Star Wars battle"-simulator it should be.

ehhh what.. DICE has made The battlefield series.. you know.. the game with airplanes, tanks, huge insane 64 player chaos multuplayer experience maps..The guys that actually made Battlefield 1942... soo.. DICE is not under activision ? :P so i got no clue where you got the "CoD:MW-style infantry-focused achievment-laden quick-reflex-shooter" from.

In DICE i trust.

The game with airplanes, tanks, huge insane 64 player chaos, that they then created an infantry only mode for in BF2. Then release the "Strike at Karkand 2" map called "Road to Jaba The Hut," or whatever it was. Wasn't there a close quarters combat DLC for Battlefield 3? And the squad deathmatch mode in bad company 2 that was pretty much infantry only save for the lone apc at the center of the map. DICE used to be sprawling maps, rolling hills, and vehicle combat. Then they were acquired by EA after releasing BF2, and it became more and more infantry, close-quarters, twitch-gameplay, one man army oriented with each iteration.

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