PS4 Controller Could Have Had an Xbox 360-Style Layout

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PS4 Controller Could Have Had an Xbox 360-Style Layout

Dualshock 4

Early versions of the DualShock 4 had the d-pad and left analogue stick reversed.

They say imitation is the best form of flattery, so Microsoft must be pretty flattered to hear that the early versions of Sony's DualShock 4 controller had the d-pad and left analogue stick reversed - a precedent the former company set with the Xbox. Eventually though, the prototype and management team decided that having the two analogue sticks mirroring each other was "in the company's DNA", and thus how we got to the final version of the DualShock 4.

"For the analog sticks," Toshimasa Aoki, manager of Sony's product planning department, told Venture Beat, "We did test having [them] on top, since the Xbox has the left side on top [above the D-pad]. Especially from the shooter teams - we got feedback that that's what they wanted. They knew that consumers liked the 360 for shooters."

But you can't fight your nature, and Aoki admits that "[having the two sticks symmetrical on the left and right sides] is kind of in our DNA. The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that."

Aoki also talks about some completely "crazy" controller ideas they had in the prototyping phase. "So we made, I don't know, more than 20 prototypes. Some had no buttons, just touch panels. Some were rounded. All this crazy stuff." Makes you think back to the banana controller prototype of the original Sixaxis, doesn't it?

Which control scheme do you prefer? Are you glad Sony stuck with tradition, or are you more partial to Microsoft's reversed d-pad? Or are you one of those crazy guys who prefers the Wii U pro controller's double-reversed analogue sticks?

Source: Venture Beat

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And thank God they didn't go with the Xbox-like scheme. I always hated it with all my heart.

Steven Bogos:

Which control scheme do you prefer? Are you glad Sony stuck with tradition, or are you more partial to Microsoft's reversed d-pad? Or are you one of those crazy guys who prefers the Wii U pro controller's double-reversed analogue sticks?

I am not that bothered either way to be honest. I have never really struggled between the two in regards to location. The main thing that feels odd is the lack of a groove on the Playstation's analogue sticks after being used to the Xbox's (which from the looks of things has changed).

That, the trigger shapes and the X button being in different places are the only parts that throw me at times, the analogue placement isn't something I have ever been bothered by.

I hope that guy was fired for the most stupid design decision ever. I would have bought an Xbox One in it's ORIGINAL STATE, as an act of defiance. Seriously the Xbox controller is disgusting, and it's why I never considered getting an Xbox.

Way back in 1995 when I was young and Playstations were brand new, I would have hated the Xbox style layout, when the Xbox came out I did hate that giant controller that made you stretch for the controls even though by that stage my hands were plenty big enough, it was a horrible controller.

Nowadays I'm not bothered, either position is perfectly natural.

While I love the Xbox 360 pad (one of the best controllers ever), I would still agree that it would be wrong for them to change to it. It would be weird having a Playstation controller without those mirrored analogue sticks (yes, I know on the very first Playstation there were those without them, but I always felt weird holding that too, since the first PS controller I had had them)

Bad decision, Xbox controller is objectivly better. Even Wii U pro controller seems way better. And this coming from someone who has way more hours with Dualshock than 360 controllers.

Personally I really like the 360's layout. Feels more ergonomic to me. Then again I have s weirdish hand shape.
I'm not the biggest dualshock 3 fan, but the new PS4 controller looks pretty damn nice. I don't think the analogue placement will put me off it at all.

Captcha:adapt. improve

I'm so glad they didn't go with a 360-esque layout.

The way the 360's controller is, the D-pad is placed rather awkwardly, making games that use such controls extensively (platformers, fighters, an RPG with lots of menus) less natural to play. I think the PlayStation's classic layout does each button justice. Nothing on the controller loses any ease-of-use in my eyes, unlike the 360's controller.

And personally, asymmetrical sticks just looks really weird. Especially if I think of that as being on a PlayStation controller.

Full Metal Bolshevik:
Bad decision, Xbox controller is objectivly better.

That's literally not even true.

RT:
And thank God they didn't go with the Xbox-like scheme. I always hated it with all my heart.

Amen to that, the xbox style sucks, I grabbed a 3rd party controller (logitech) that has the PS layout so I could play with a gamepad on my PC, didn't want an anoying xbox/xbox style controller.

Steven Bogos:
They say imitation is the best form of flattery, so Microsoft must be pretty flattered to hear that the early versions of Sony's DualShock 4 controller had the d-pad and left analogue stick reversed - a precedent the former company set with the Xbox 360.

Umm.. correct me if I'm wrong, but wasn't this precedent set by the Gamecube. Shoot, you could even say the Dreamcast had the analog on the left first.

I don't care much either way. I've never had a problem with the Dualshock layout. The XBox one always felt a little awkward to me. Plus, I sometimes go for the D-Pad with my index finger in a pinch, something I just can't do with the XBox type.

Doesn't surprise me that Sony experimented with the XBox layout. That's just what you do during the conceptualization phase of a design.

Growing up with Playstations, I'm glad they stuck with the classic style. Not that there's anything wrong with the Xbox controller, I'm just used to the symmetrical sticks. I think it looks better too.

Full Metal Bolshevik:
Bad decision, Xbox controller is objectivly better.

i'll bite, where's this objective evidence? and saying "loads/the best players prefer it", because then it is still the opinion of the majority, not an objective fact.

personally it makes no difference to me at all. i use my DS3 hooked up to my pc for certain games, but won't be getting a new console. glad they stuck with tradition though, it's kind of their thing

2 things folks...

Steven Bogos:
a precedent the former company set with the Xbox 360

You're just wrong with this. The original Xbox controller had the analog stick placed in the upper left where it was easier to hold. And if you want to be completely correct about it, the Dreamcast controller had the analog stick there.

Steven Bogos:

Especially from the shooter teams - we got feedback that that's what they wanted. They knew that consumers liked the 360 for shooters."

But you can't fight your nature, and Aoki admits that "[having the two sticks symmetrical on the left and right sides] is kind of in our DNA. The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that."

And well this is just how stupid Sony has been about their controller. They don't care what people like for a controller as long as it looks like a Playstation controller. Way to evolve Sony.

This is why I use a cross-adapter to use my 360 controller for the PS3.

honestly I wouldn't mind having more than one official controller design being available Id buy a dualshock and a 360 style controller and play different types of games with each of them.

Id use the 360 style controller most often though its just more comfortable for me.

I don't see why there has to to be just one design available give us some options please.

My poor thumbs lament this decision. Maybe for tiny Japanese hands having the two analog sticks symmetrical is a nice idea, but in my paws it has never been convenient.
Looks like I'll be picking up a third-party controller with the proper layout for the PS4 as well.

But you can't fight your nature, and Aoki admits that "[having the two sticks symmetrical on the left and right sides] is kind of in our DNA.

No it is not, our natural rested state is in our DNA, which for me is actually higher up than those things, basically inverting both sticks with the dpad and buttons. I just find the Xbox version of the layout a more agreeable compromise between nature and functionality. Since most games I've played have me using the combination of the left stick and face buttons, or both sticks, it stands to reason that an elevated left stick would have been better, and there is a reason why a lot of 3rd party marketers and consumers agree with this design more than others, and not it's not because "cawadoody"

The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that."

I think this is the more honest part. It's not about ergonomics, it's about looking different. Difference for the sake of being different is a poor reason to choose anything except for novelty reasons I guess.

I liked the idea more when there was talk of making them convertible. I can get why that has the potential for issues, but at the end of the day the Xbox 360 Controller layout was better for me. I have only one controller for the PS3, but should I get another you can bet it will be one that resembles the Xbox 360 controller; silly flipper aside I hate how my thumbs slide around or press together at the tips on those things.

I've never really been brand loyal, but the reason I have a PS3 over a 360 is the controller layout. I just couldn't get used to the asymmetry of the xbox controllers and its feel when playing.

After spending more time getting acquainted with the DS3, I still think it's very shit but I don't believe the problem stems from a symmetrical design but rather the stick positioning itself in relation to the grips and triggers. That and the design of the components themselves.

This seems to have all been addressed with the DS4 witg new sticks, triggers, grips combined with more room and slightly adjusted positions. It may not beat the 360 pad (although it potentially could, and it has a touch pad!) but it should place it on some kind of parity. I'm really looking forward to checking it out for myself.

Full Metal Bolshevik:
Bad decision, Xbox controller is objectivly better. Even Wii U pro controller seems way better. And this coming from someone who has way more hours with Dualshock than 360 controllers.

It isn't objectively better, it's all down to personal preference and your own physical limitations. It's also affected by the shape of the controller as well. The shape of the 360 controller lends itself better to the top placement because it's designed for it to fit snugly in your hand. A PS3 controller is smaller and designed to be held loosely to allow easier movement to different areas of the controller, with the 'rest state' having your thumbs symmetrical and your hands relaxed. I prefer the DS3 for that reason, but I find nothing wrong with the 360 layout (although I often joke about it :P). The biggest problem with the 360 controller is and always be the d-pad.

Icehearted:

But you can't fight your nature, and Aoki admits that "[having the two sticks symmetrical on the left and right sides] is kind of in our DNA.

No it is not, our natural rested state is in our DNA, which for me is actually higher up than those things, basically inverting both sticks with the dpad and buttons.

I think they meant 'in Sony's DNA', it's a figure of speech.

I prefer the 360 controller(really dislike the console though), so that's sad. However, as long as they've fixed the trigger buttons to not suck I'll manage.

Megacherv:

Icehearted:

But you can't fight your nature, and Aoki admits that "[having the two sticks symmetrical on the left and right sides] is kind of in our DNA.

No it is not, our natural rested state is in our DNA, which for me is actually higher up than those things, basically inverting both sticks with the dpad and buttons.

I think they meant 'in Sony's DNA', it's a figure of speech.

I believe you're right. Ah, well, don't I feel a bit silly. Actually reading my post I'm surprised it was so together considering I was high as a kite on Ambien CR and fighting sleep for some reason.

I've really got to stop doing that.

RT:
And thank God they didn't go with the Xbox-like scheme. I always hated it with all my heart.

Agreed.

I don't like the asymmetrical design as the analog gets in the way when trying to use the D-Pad.

When I use the D-Pad on the 360, the stick is always in my way and sometimes causes some irregular movements. It's just plain bad design. The PS way (symmetry) and with the D-Pad closer to the thumb is far superior in every respect.

Of course, I don't like/ play shooters in general so maybe that's why I feel the way I do.

FoolKiller:

And well this is just how stupid Sony has been about their controller. They don't care what people like for a controller as long as it looks like a Playstation controller. Way to evolve Sony.

Judging by the majority of the responses in this thread so far, I'd say they listened to what people like - and that's the status quo.

Change for the sake of change is not in itself a good thing.

I just hope the Dual Shock 4 is a huge improvement over the 3. The 3 just simply hurt my hands to use for very long. A problem I've had with every iteration of "Sony's controller DNA".

This new one looks set to improve greatly on pretty much all fronts. I don't think the symmetrical sticks were ever the problem with the Dual Shock. It was that it feels so tiny in my hands and the grips always dug in rather than allowing the controller to rest comfortably.

I've liked every version of Xbox's controller. And the new one looks to not change too much, which is exactly what I wanted it to do. Hopefully the fact that they moved the GUIDE button higher will stop the annoying tendencies my friends have of "accidentally" bumping it during rounds of fighting games just as I'm about to clobber them. Or at least it'll hopefully make it more difficult for them to "accidentally" interfere.

People, the 360 controller IS objectively better then the PS3 controller. The analog sticks literally have nothing to do with that tho, just the curve of the handles are a million times more ergonomic and the triggers are far far superior. I also use a 360 controller with a proper D-pad too. If you have trouble adjusting to different placement of sticks, your a whiny shit. I got used to the 360 stick adjustment after 8 years of the PS2 in 15 minutes. It isn't that hard.

Still, better leave it how it was then let people bitch.

PS4 Controller Could Have Had an Xbox 360-Style Layout

...and then it took an arrow to the knee.
...until the accident.
...u mad bro?

In all seriousness, I would like to have the gamecube conrtoller back. Is that so bad?

Thank God. I just plain prefer the Playstation controllers over Xbox ones. So this is good news to me. Though, I wouldn't have minded if they had the other as an option. Just wouldn't use it personally.

As for those who think the Xbox controller is better, that is your opinion. Respect mine. And if you really want to use that design, I know there are Xbox style controllers for the PS3 and there will likely be some for the PS4 at or near launch.

FoolKiller:
2 things folks...

Steven Bogos:
a precedent the former company set with the Xbox 360

You're just wrong with this. The original Xbox controller had the analog stick placed in the upper left where it was easier to hold. And if you want to be completely correct about it, the Dreamcast controller had the analog stick there.

Actually the 3D Saturn pad was the first to do it. The Dreamcast is obviously based on the 3D pad, and the Xbox pad is a clear modification on the Dreamcast design, right down to the memory cards in the controller. So if we really wanted to we could trace the DNA of the Sbox One controller all the way back to the Genesis since the 3D is a modified Saturn, which is a modified 6 button Genesis, which is a modified 3 Button.

Anyways, I'm glad the decided to keep the old design. I like both controllers for different kinds of games, and I'm glad I can still have both designs. The Playstation controller is infinitely better for 2D platformers and fighting games for example, while the Dreamcast/Xbox design excels in the realm of 3D platformers and hack n slash ala Ninja Gaiden and Devil May Cry. I guess it's also better for FPS games, but I'm just gonna continue to stick to a mouse for those.

s69-5:

RT:
And thank God they didn't go with the Xbox-like scheme. I always hated it with all my heart.

Agreed.

I don't like the asymmetrical design as the analog gets in the way when trying to use the D-Pad.

When I use the D-Pad on the 360, the stick is always in my way and sometimes causes some irregular movements. It's just plain bad design. The PS way (symmetry) and with the D-Pad closer to the thumb is far superior in every respect.

Of course, I don't like/ play shooters in general so maybe that's why I feel the way I do.

I do play shooters and even with my short fingers I have no trouble with the layout. But playing fighting games on Xbox-like controller would be horrible.

Rainbow_Dashtruction:
People, the 360 controller IS objectively better then the PS3 controller. The analog sticks literally have nothing to do with that tho, just the curve of the handles are a million times more ergonomic and the triggers are far far superior. I also use a 360 controller with a proper D-pad too. If you have trouble adjusting to different placement of sticks, your a whiny shit. I got used to the 360 stick adjustment after 8 years of the PS2 in 15 minutes. It isn't that hard.

Still, better leave it how it was then let people bitch.

The layout is not better. Unless you've found a study that somehow objectively 'proves' your assertion (good luck finding something like that), every opinion is subjective. It's defined by experience and expectation. For Playstation users (the people likely to buy the PS4 first), the current layout is deeply preferred for a lot of us. Seems to me that someone insisting their experience and opinion is objective and everyone else is a "whiny shit"...probably doesn't know what a mirror is.

On a subjective note, I can't stand the Xbox controller, though I can certainly see the value of improving the triggers on the PS4 controller.

Overquoted:

Rainbow_Dashtruction:
People, the 360 controller IS objectively better then the PS3 controller. The analog sticks literally have nothing to do with that tho, just the curve of the handles are a million times more ergonomic and the triggers are far far superior. I also use a 360 controller with a proper D-pad too. If you have trouble adjusting to different placement of sticks, your a whiny shit. I got used to the 360 stick adjustment after 8 years of the PS2 in 15 minutes. It isn't that hard.

Still, better leave it how it was then let people bitch.

The layout is not better. Unless you've found a study that somehow objectively 'proves' your assertion (good luck finding something like that), every opinion is subjective. It's defined by experience and expectation. For Playstation users (the people likely to buy the PS4 first), the current layout is deeply preferred for a lot of us. Seems to me that someone insisting their experience and opinion is objective and everyone else is a "whiny shit"...probably doesn't know what a mirror is.

On a subjective note, I can't stand the Xbox controller, though I can certainly see the value of improving the triggers on the PS4 controller.

Regardless, the improvement the 360 controller had over the PS3 controller has nothing to do with its layout. It's a controller with handles designed to be held by human hands. PS 1-3 controllers really weren't. The PS2 controller was fine when I was a kid, but nowadays? My hands dwarf the sides so much that to hold it properly, my hands start hurting. If the handles were more curved, as the PS4 controller is looking, and shaped to conform to a human hand, it means my hands never ache from holding the controller for multiple hours like the PS2 used to.

The layout doesn't improve the controller at all, they both work equally well. It is also very easy to adapt between the two, unless I'm the only person who can get used to the moved sticks when switching between the two controllers in about 5 minutes. As in, I got used to the 360 controller in 15 minutes when I had never held an xbox controller in the 10 years I had been gaming. It wasn't better, it was equal.

Rainbow_Dashtruction:
People, the 360 controller IS objectively better then the PS3 controller. The analog sticks literally have nothing to do with that tho, just the curve of the handles are a million times more ergonomic and the triggers are far far superior. I also use a 360 controller with a proper D-pad too. If you have trouble adjusting to different placement of sticks, your a whiny shit. I got used to the 360 stick adjustment after 8 years of the PS2 in 15 minutes. It isn't that hard.

Still, better leave it how it was then let people bitch.

No, the 360 contrller is subjectively better for you. Personally i always found it quite laughable how people seem to cater to "Ergonomics" like the whole" healthy food" craze thats going right now. not only its not actually ergonomic (or healthy to go with example), in fact it makes matters worse most of the time. the whole ergonomic keyboard and mouse set ups makes my hand ache after less than an hour, whereas the good old regular setup i can use for 16 hours straight without any strain. same goes for this controller, whoever decided that making the stick above is ergonomic must have been measuring it by a population of one - him self and his own preferences.

Its not about adjusting, its about comfort. and having sticks in different height is not comfortable for people, thus they use different controllers (PS or 3rd party with xbox). those that think it's comfortable use 360 controller. its all about subjective preference.

You know what? Fuck both of those, we all know Gamecube was the most ergonomically comfortable controller. Even the Wii Pro classic was pretty good in the hands.

Strazdas:

Rainbow_Dashtruction:
People, the 360 controller IS objectively better then the PS3 controller. The analog sticks literally have nothing to do with that tho, just the curve of the handles are a million times more ergonomic and the triggers are far far superior. I also use a 360 controller with a proper D-pad too. If you have trouble adjusting to different placement of sticks, your a whiny shit. I got used to the 360 stick adjustment after 8 years of the PS2 in 15 minutes. It isn't that hard.

Still, better leave it how it was then let people bitch.

No, the 360 contrller is subjectively better for you. Personally i always found it quite laughable how people seem to cater to "Ergonomics" like the whole" healthy food" craze thats going right now. not only its not actually ergonomic (or healthy to go with example), in fact it makes matters worse most of the time. the whole ergonomic keyboard and mouse set ups makes my hand ache after less than an hour, whereas the good old regular setup i can use for 16 hours straight without any strain. same goes for this controller, whoever decided that making the stick above is ergonomic must have been measuring it by a population of one - him self and his own preferences.

Its not about adjusting, its about comfort. and having sticks in different height is not comfortable for people, thus they use different controllers (PS or 3rd party with xbox). those that think it's comfortable use 360 controller. its all about subjective preference.

ITS GOT NOTHING TO DO WITH THE FUCKING STICK PLACEMENT. What I'm saying is that the reason the 360 controller was better was mostly because the handles, as in what your gripping, curve in a way to make it more comfortable to hold. The stick placement isn't even a factor. (Not that it makes the controller any worse, after 5 minutes I cant tell the difference of either format)

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