Tales of Zestiria Goes Classic Fantasy with Dragons

Tales of Zestiria Goes Classic Fantasy with Dragons

Nothing screams and sets fantasy ablaze like dragons, and Tales of Zestiria plans to use this fantasy classic.

Namco Bandai recently announced the next game in the nearly 20-year-old Tales of franchise. Tales of Zestiria will be all about dragons as the series looks to more traditional fantasy elements.

Tales of Zestiria's story will involve dragons in some way, possibly featuring as an important and central plot element. Producer Hideo Baba said during the reveal that dragons symbolize fantasy, so the team wants to focus on the mythical creature for the upcoming Tales game. A dragon is depicted in the game's logo. This will be the first game in the series to strongly focus on dragons.

The next Tales of game will have some new kind of battle system, most similar to Tales of Graces, released on PS3 in the West, in which players could rotate around opponents and balanced attacks around a character's attack gauge that increased or decreased depending on the actions taken (as opposed to the use of "technical points" used in other games in the series). Baba said he will announce more details concerning the battle system later, but he noted the team took fans' feedback to heart when designing the battles.

Four character designers are collaborating for Zestiria: Mutsumi Inomata (Tales of Graces), Kosuke Fujishima (Tales of Symphonia), Daigo Okumura (Tales of Symphonia: Dawn of the New World), and Jin Iwamoto (Tales of the World: Radiant Mythology). So far two characters have been revealed.

Dragons certainly are a piece of the fantasy genre everyone recognizes. From The Hobbit to Dragon Age to Skyrim, dragons symbolize power and wisdom. Even so, no two dragons are portrayed the same. Exploration is common in these sort of stories, and Baba said the team will be focusing more on exploration in this game than in previous Tales games.

Tales of Zestiria is currently in development for the PS3. With a few other great RPGs set to release for PS3, there are still reasons to hold onto the console of the previous generation.

Source: Siliconera

Update: Namco Bandai announced it will localize the game for both North America and Europe.

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I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

I'm just waiting for PS3's to hopefully drop in price... still don't have one, but there are so many games for it that I'd like to play someday. Loved Vesperia on the 360, watched the anime for... Abyss? Not sure, red-headed kid. Great games, wish I had gotten into them sooner. And there are, what? 3, 4 Tales games on the PS3 now? That there's like a year of gaming.

Mcoffey:
I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

Symphonia refers to the two worlds derived from the word symphony (shouldn't be that hard to get). Vesperia is the name of a star in the game and they name their guild Brave Vesperia. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

IndomitableSam:
I'm just waiting for PS3's to hopefully drop in price... still don't have one, but there are so many games for it that I'd like to play someday. Loved Vesperia on the 360, watched the anime for... Abyss? Not sure, red-headed kid. Great games, wish I had gotten into them sooner. And there are, what? 3, 4 Tales games on the PS3 now? That there's like a year of gaming.

There are currently 2 Tales games for PS3 with two coming up in the coming year (unless I am forgetting something Namco didn't localize... which is plausible) so there are two right now and then Symphonia Chronicles (technically two games) coming in March and Xillia 2 coming later this year. Oh and that was most like Abyss you watched.

OT: I bought a PS3 mainly because of Tales of Graces F. That was enough for me, but then they also gave me Tales of Xillia which made me overjoyed. Then they outdid themselves and announced both Symphonia Chronicles and Xillia 2. Yeah, getting a PS3 was worth it for me. I even got to play Valkyria Chronicles which I ended up loving.

-A Tales game
-A focus on dragons
-An emphasis on exploration
-A focus on dragons
-A focus on dragons

This game looks like it was made for me.
I hope the dragons aren't all villains or some afterthought (like they are in DA:O).

Yopaz:

Mcoffey:
I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

Symphonia refers to the two worlds derived from the word symphony (shouldn't be that hard to get). Vesperia is the name of a star in the game and they name their guild Brave Vesperia. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

But why not just say that instead of making fake words? There are plenty of real words that convey those meanings just as well. I'll give you Vesperia, but it still sounds like a mouth spasm than a name.

Dragons are becoming the next fucking zombies, good christ, why can't we get something original again? Y'know, something less about crappy ass dragons for the 10,000th time.

Mcoffey:

Yopaz:

Mcoffey:
I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

Symphonia refers to the two worlds derived from the word symphony (shouldn't be that hard to get). Vesperia is the name of a star in the game and they name their guild Brave Vesperia. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

But why not just say that instead of making fake words? There are plenty of real words that convey those meanings just as well. I'll give you Vesperia, but it still sounds like a mouth spasm than a name.

Vesperia is probably a reference to the word "vesper", which means "evening prayer", "evening bell", or "evening star". Given the way the word "Vesperia" is used throughout the game, this makes a lot of sense. All they did was add "-ia" at the end, but pretty much every Tales game feels the need to add that.

Edit: Probably should have added that it basically means "evening", but the three definitions above tend to be extensions of that from what I understand. Either way, it all plays very well into the game's imagery and commentary, so I doubt "Vesperia" was just some random name.

Eclipse Dragon:
-A Tales game
-A focus on dragons
-An emphasis on exploration
-A focus on dragons
-A focus on dragons

So how long till the inevitable Skyrim jokes start pouring in?

Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

Mcoffey:
I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

Symphonia is supposed to be about the story, in Symphonia the central plot element is trying to join two worlds back into one, to bring two worlds into perfect harmony, hence Symphonia. every Tales game has a meaning in it's name that is central to the plot, for example Tales of the Abyss is quite literal as there is an Abyss in the game that you go to.

CharrHearted:
Dragons are becoming the next fucking zombies, good christ, why can't we get something original again? Y'know, something less about crappy ass dragons for the 10,000th time.

dragons greatly outdate Zombies by far, thanks in part to the Hobbit. modern fantasy is all modeled after Tolkien's books, which also happens to be the greatest work of christian apologetics ever written as you don't need to be a christian to truly enjoy the books.

Shoggoth2588:
Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

Beyond this title...there be dragons.

Just as long as this title doesn't have heroes shouting at the dragons or taking arrows to knees, this should do well.

Keiichi Morisato:

Shoggoth2588:
Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

I will take that into account as I really need more PS3 games but I need to point out, PLEASE watch your post-count and, double posting habit! It's more acceptable to have one giant post than a triple-hit. Welcome to the Forums! (I know I'm a couple hundred posts late but still...)

Shoggoth2588:

Keiichi Morisato:

Shoggoth2588:
Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

I will take that into account as I really need more PS3 games but I need to point out, PLEASE watch your post-count and, double posting habit! It's more acceptable to have one giant post than a triple-hit. Welcome to the Forums! (I know I'm a couple hundred posts late but still...)

i don't know how...

CharrHearted:
Dragons are becoming the next fucking zombies, good christ, why can't we get something original again? Y'know, something less about crappy ass dragons for the 10,000th time.

Dragons are infinitely more original and interesting than zombies IMO. That however, doesn't excuse poor dragon games, which sadly is the majority of dragon games.

Keep talking and you'll end up with a zombie dragon game.

---

DarklordKyo:

Eclipse Dragon:
snip

So how long till the inevitable Skyrim jokes start pouring in?

Very soon...

GamemasterAnthony:
Beyond this title...there be dragons.

Just as long as this title doesn't have heroes shouting at the dragons or taking arrows to knees, this should do well.

I'm sure there will be heroes shouting at the dragons, what I'd be more interested in seeing though, is the hero working with the dragons. It's too much to ask the game to star the dragons, I haven't really seen that since Spyro.

This actually looks pretty cool (plus it has dragons in it!)... though I wish I knew what was being said... ah well, guess I'll just have to wait for the localized version...

Eclipse Dragon:

Dragons are infinitely more original and interesting than zombies IMO. That however, doesn't excuse poor dragon games, which sadly is the majority of dragon games.

Keep talking and you'll end up with a zombie dragon game.

But we already have a zombie dragon game (kinda), World of Warcraft: Wrath of the Lich King.

Mcoffey:

Yopaz:

Mcoffey:
I have a growing suspicion Namco titles these games based on sneezes. For example, Symphonia. It's not a real word, and is never uttered once in game. It has no story significance, but it does sound like a noise a person would make after inhaling too much dust. While I have not played them, I assume the same goes for Xilia, Vespiria, and probably Zestiria.

All of that doesn't matter though because Tales of Symphonia is one of my all time favorite games. If the same people are working on this game, I wil definitely be keeping my eye on it.

Symphonia refers to the two worlds derived from the word symphony (shouldn't be that hard to get). Vesperia is the name of a star in the game and they name their guild Brave Vesperia. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

But why not just say that instead of making fake words? There are plenty of real words that convey those meanings just as well. I'll give you Vesperia, but it still sounds like a mouth spasm than a name.

Because Tales of Symphony sounds more like a music game. Tales of countless sounds lame.

Why use the real name when they can actually make us wonder why it was named the way it was. Tales of Xillia and its explanation is silly regardless though.

Using the real names for things just doesn't work. We could call Tetris for block arrangement puzzle, but it just isn't practical. Tetris isn't a real word. Games, movies and books don't always explain their titles. No-one mentions the word Memento in Memento and no-one uses the word throughout the movie. I don't think we need to spell everything out.

Hey a new Tales game! Have yet to play one that I haven't loved the hell out of (Specifically Symphonia, Abyss, Vesperia, Graces, and Xillia) so I'll definitely be picking this one up.

Side note, this isn't the first time Dragons have been in a Tales game, for example in Vesperia Ba'ul the dragon served as your airship.

DarklordKyo:

Eclipse Dragon:
-A Tales game
-A focus on dragons
-An emphasis on exploration
-A focus on dragons
-A focus on dragons

So how long till the inevitable Skyrim jokes start pouring in?

"It's like Skyrim with colors" - GameTrailers

Keiichi Morisato:

Shoggoth2588:
Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

CC > TP any day. Allows for much more fluid and fast combat.

Other than that, yeah Graces was meh, annoying cast and dull story. Xillia was just terrible though, I don't know who thought combining CC and TP was a good idea but they should be smacked. So you got bad combat, a dull cast lead by a callous bitch and her whipping boy, AND an unoriginal, dull plot.

Game was so bad the studio apologized for it. And yet it gets a sequel while Vesperia, the best Tales of the gen, doesn't. That's some bullshit.

Anyway, I have a question about this tales. Where are we stealing the mana from this time? I'm guessing dragons.

Yopaz:

Mcoffey:

Yopaz:

Symphonia refers to the two worlds derived from the word symphony (shouldn't be that hard to get). Vesperia is the name of a star in the game and they name their guild Brave Vesperia. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

But why not just say that instead of making fake words? There are plenty of real words that convey those meanings just as well. I'll give you Vesperia, but it still sounds like a mouth spasm than a name.

Because Tales of Symphony sounds more like a music game. Tales of countless sounds lame.

Why use the real name when they can actually make us wonder why it was named the way it was. Tales of Xillia and its explanation is silly regardless though.

Using the real names for things just doesn't work. We could call Tetris for block arrangement puzzle, but it just isn't practical. Tetris isn't a real word. Games, movies and books don't always explain their titles. No-one mentions the word Memento in Memento and no-one uses the word throughout the movie. I don't think we need to spell everything out.

But they didn't make up the word for the title. They didn't call it "Amnesiania" or something.

Tetris was just a bullshit word the guy made up by mixing "Tetra" and "Tennis".

Like I said, there are plenty of real words they could use without making up fake ones, but it's also not something I really care about. I was mostly just making a joke at their silly titles.

Mcoffey:

Yopaz:

Mcoffey:

But why not just say that instead of making fake words? There are plenty of real words that convey those meanings just as well. I'll give you Vesperia, but it still sounds like a mouth spasm than a name.

Because Tales of Symphony sounds more like a music game. Tales of countless sounds lame.

Why use the real name when they can actually make us wonder why it was named the way it was. Tales of Xillia and its explanation is silly regardless though.

Using the real names for things just doesn't work. We could call Tetris for block arrangement puzzle, but it just isn't practical. Tetris isn't a real word. Games, movies and books don't always explain their titles. No-one mentions the word Memento in Memento and no-one uses the word throughout the movie. I don't think we need to spell everything out.

But they didn't make up the word for the title. They didn't call it "Amnesiania" or something.

Tetris was just a bullshit word the guy made up by mixing "Tetra" and "Tennis".

Like I said, there are plenty of real words they could use without making up fake ones, but it's also not something I really care about. I was mostly just making a joke at their silly titles.

No, they didn't make up a word, but nor did they use one in the movie (a point you brought up) or explained its significance. I have already explained why using the word Symphony wouldn't work, why don't you suggest a word that's real and still adds some mystery without taking away the meaning of the games?

Oh, and you may have just made a joke, but why then defend it in multiple posts as if you consider it a valid argument?

Also I am fully aware that you were joking. I just didn't find it funny and I decided to explain it to you. I don't think you're so stupid that you actually believe people make up games by random bodily sounds. I am simply explaining the meaning of the games since you don't seem to understand it nor to believe there is a meaning behind it. That doesn't mean I didn't understand you were joking. Seriously, if you've actually played Tales of Symphonia and need the meaning explained to you I don't really know what to tell you. I thought it was painfully obvious.

Hmmmmmmmmmmmmmmmmmmmmmm.
Very interesting. I may check out my first "Tales Of" game since Eternia.

Cybylt:

Keiichi Morisato:

Shoggoth2588:
Color me interested...then again, I say (internally anyway) the same of just about every other Tale's Of game whereas the only one I ever actually played was Phantasia...which I don't even own...I need to really assess my life up to this point, don't I?

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

TP > CC any day. Allows for much more fluid and fast combat.

Other than that, yeah Graces was meh, annoying cast and dull story. Xillia was just good though, I don't know who thought combining CC and TP was a good idea but they should be smacked. So you got good combat, an interesting cast lead by a callous wench and her amazing kungfu healer boy, AND an decent plot.

Anyway, I have a question about this tales. Where are we stealing the mana from this time? I'm guessing dragons.

(Sorry, Noticed you had a few spelling and grammar errors. =D)

Keiichi Morisato:

i don't know how...

Hi! I hear you need some help in putting multiple quotes into one post.

Whenever you hit the "Quote" button on a users post, the entire quote immediately goes into the reply box at the bottom. (That's the obvious part that you already know, sorry!)

Once you're done typing your reply, you can then scroll up and hit the "Quote" button by someone else's post, and the quote will go under the text you've already typed. It might start to look crowded, but it's a lot better than having to quote and post 3 times in a row to reply to all the people you want to.

I hope that helps. If you need any more help please feel free to PM me. :]

piinyouri:
Hmmmmmmmmmmmmmmmmmmmmmm.
Very interesting. I may check out my first "Tales Of" game since Eternia.

play them all, Abyss is my favorite, but every tales game does something well, or better than others.

Keiichi Morisato:

piinyouri:
Hmmmmmmmmmmmmmmmmmmmmmm.
Very interesting. I may check out my first "Tales Of" game since Eternia.

play them all, Abyss is my favorite, but every tales game does something well, or better than others.

I've played Eternia and Abyss. Enjoyed both of them.

I know Sympphonia gets all kinds of crazy praise, but it just didn;t hook me.
Vesperia, from what little I played of it, I kind of liked how they were going for a slower more tactical approach to battles. But there's tactical and sluggish, and Vesperia just felt sluggish to me.

Legendia was just not my thing at all.
Haven't played any of the new new ones, like Graces or Xillia.

GamerMage:

Cybylt:

Keiichi Morisato:

yes because all of the Tales of games are fantastic, graces f really only the combat the story and characters were kinda dull.

TP > CC any day. Allows for much more fluid and fast combat.

Other than that, yeah Graces was meh, annoying cast and dull story. Xillia was just good though, I don't know who thought combining CC and TP was a good idea but they should be smacked. So you got good combat, an interesting cast lead by a callous wench and her amazing kungfu healer boy, AND an decent plot.

Anyway, I have a question about this tales. Where are we stealing the mana from this time? I'm guessing dragons.

(Sorry, Noticed you had a few spelling and grammar errors. =D)

Ewww, now it's just gross.

Xillia was so bad the developers apologized for making it. That kinda says it all, really.

Cybylt:

GamerMage:

Cybylt:

TP > CC any day. Allows for much more fluid and fast combat.

Other than that, yeah Graces was meh, annoying cast and dull story. Xillia was just good though, I don't know who thought combining CC and TP was a good idea but they should be smacked. So you got good combat, an interesting cast lead by a callous wench and her amazing kungfu healer boy, AND an decent plot.

Anyway, I have a question about this tales. Where are we stealing the mana from this time? I'm guessing dragons.

(Sorry, Noticed you had a few spelling and grammar errors. =D)

Ewww, now it's just gross.

Xillia was so bad the developers apologized for making it. That kinda says it all, really.

I'm not going to be able to have a respectable discussion with you, am I?

GamerMage:

Cybylt:

GamerMage:
(Sorry, Noticed you had a few spelling and grammar errors. =D)

Ewww, now it's just gross.

Xillia was so bad the developers apologized for making it. That kinda says it all, really.

I'm not going to be able to have a respectable discussion with you, am I?

You can, though I had just come off of work when I sent that last one.

In a more serious argument, Xillia just didn't cut it for me because it felt devoid of enthusiasm. Everything about it was just in reference to its own Tales-ness and things were cut and filed down until the game could be completed within a specific launch window.

Graces had one of the most animu casts of all time but the battles were fantastic. Enough so that it was able to carry the rest of the ho-hum of the plot that was sprinkled with the occasional promise of actual character development even if they never bore fruit.

Conversely, Xillia was dull with occasional dips into pure anger inducing idiocy on the part of the cast, especially Milla. She's never called out for the stuff she tries to pull and when it bites her in the ass(or more accurately, makes her a paraplegic) it's everyone else's fault for not helping her hard enough, not her fault for rushing into an obvious trap. When they rescue Elize after she was kidnapped due to the team once again rushing into an obvious trap, and she asks that they help find out what's wrong with Teepo who may be an annoying mascot character, but it was also the only thing that kept her company for the majority of her life, Milla's response was that she was lucky she spent time away from her glorious mission to rescue her, and they have more important things to do than to further deal with her.

And then everyone gets confused with and angry at Elize when she's upset at Milla for this?

On a more mechanical level, TP and AC/CC simply don't mix. CC allows for fun, fast paced battles where you have hard hitting quick staccatos of combos punctuated with the quick, automatic recovery of those points. TP is a standard MP setup and makes you go back into menus to pump orange gel into your mages. One form of pause is fine, two is a bit much.

Then there's the lillium orb, which is pointless since they can be maxed out and there for no reason other than waste the player's time, it's like a worse version of the crystarium from FFXIII. If you're going to rip off someone's time consuming skill system, at least rip off Digital Devil Saga which lets me have the party eat the monsters.

They also took out crafting and cooking in favor of pumping items into the shops to level them, so you no longer get a little joy like the excitement of seeing the new gear of a new city.

Then you have the lack of a world map, instead you have three or four hallways and boxes connecting every town, and there's no real dungeons to speak of. Not really, anyway.

It's possibly the shortest Tales game out there, and not in a good way. I'd loved it if it were a whole tales plot put into a thirty hour game, but instead it's the first thirty hours of a tales game in twenty-eight hours and then the last ten to twenty hours, aka the good part where everything comes together, is crammed in the last two hours of the story and the content of that hour is split two to one in favor of Jude with Milla getting a sub-event summarizing it offhandedly.

However, Alvin is still okay for going for the Tony Almeida Award for Best Octuple Cross. Even if he was made strictly because every Tales game needs a traitor party member ever since Kratos was popular.

Cybylt:

On a more mechanical level, TP and AC/CC simply don't mix. CC allows for fun, fast paced battles where you have hard hitting quick staccatos of combos punctuated with the quick, automatic recovery of those points. TP is a standard MP setup and makes you go back into menus to pump orange gel into your mages. One form of pause is fine, two is a bit much.

I disagree, I found Xilla's system to be very fluid and it is tied with Graces for my favorite Tales of combat system. The game gives you an abundance of skills that allow you to recover TP rather easily. Granted it is easy to quickly run out of TP in the beginning of the game, however even if going to the menu breaks the flow of combat for you (it doesn't for me), I feel this can easily be rectified by setting your party members to toss you gels when you are low on TP.

Cybylt:

Then there's the lillium orb, which is pointless since they can be maxed out and there for no reason other than waste the player's time, it's like a worse version of the crystarium from FFXIII. If you're going to rip off someone's time consuming skill system, at least rip off Digital Devil Saga which lets me have the party eat the monsters.

Assuming you hit the lvl cap, but yeah for the most part it is pointless in the long run. However, I still appreciate how I can prioritize which abilities to get first. It is a step down from Grace's title system, but better than just having abilities automatically given to you once you hit a certain lvl. (like in most tales games). Never found it time consuming, IMO

Anyway, glad to finally have a reveal trailer for the next Tales of game. Played all of the mothership titles from Symphonia to Xilla, and I have had a blast with all of them (favorites being Abyss and Vesperia), so I am very eager to see what Zestiria will have to offer especially since it'll be for the 20th anniversary of the Tales of series. Based on some of the few scenes at the end it looks like the combat system will be getting a major overhaul which will be interesting to see.

Yopaz:
[. Xillia is a play on the word Zillion replacing the Z for X because it's an unknown variable which is meant to mean "countless" (silly, but they have put some thought into it).

Huh, having found out what Xilla 2 will mainly be about the name actually seems very fitting. Definitely looking forward to getting Xilla 2.

 

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