EA Will Revise Code Wars Game Jam's Terms of Property

EA Will Revise Code Wars Game Jam's Terms of Property

Electronic Arts Code Wars

Electronic Arts' previous rules for Code Wars stated the publisher would own the rights to all content created in the game jam.

Electronic Arts will host a Code Wars game jam early next year, but the publisher recently faced criticism over the game jams terms, which stated all content created for Code Wars would become the company's property.

The FAQ, which Ben Kuchera, former editor of Penny Arcade Report, pointed out to have troubling fine print in the rules, has since been taken down. The FAQ stated participating developers would give EA a royalty-free non-exclusive license "to use, reproduce, modify, publish, create derivative works from, and display" the content in Code Wars submissions. EA would also keep physical copies of submissions.

The FAQ was removed because the language was "confusing" and "posted prematurely," an EA representative told Polygon. "Most importantly, we have no intention to own participant code. We appreciate our fans bringing their concerns to our attention so we can address them, and that's why the site was brought down. We'll share more information soon and look forward to a fun developer event in February."

Code Wars is a game jam in which teams of up to five developers create mobile games or apps within 14 hours on Feb. 22. It will take place at four different EA studios worldwide. The game jam has two parts: one is creating the main game, and the other involves completing optional mini challenges. The submissions must include a working prototype of the game and a short explanation of how the game works. Grand prize winners will be awarded a trip to an EA studio, while other winners will receive games.

EA has not yet posted a revised FAQ.

Source: Code Wars via Polygon

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"It's all a misunderstanding. Trust us! Just an oversight on our part. We never relied heavily upon legal contracts such as these. We hardly ever read them. Nor should you."

Moral of the story: Never sign anything that EA puts in front of you.

Hey... why pay people a salary to do your work when you can just have them fly out for a visit for free. But only if they "win". EA, you so silly.

Plausible deniability, without the plausible.

Looks like we're gonna need a short leash, for a long time...

EA seems to have a habit of this (read the one for Origin some time), although certainly not the only ones

New rule of thumb: When someone pulls their EULA the second someone asks about it, almost as if they didn't expect anyone to read it, it is unlikely the authors should be trusted

weirdguy:
Plausible deniability, without the plausible.

Looks like we're gonna need a short leash, for a long time...

I think EA needs a bit of the stick, too.

I like how every time one of these companies do something shitty, they always bust out the "oh, you're just confused. You didn't read it properly" line.

Apparently we're all gawking idiots who can't understand basic legal terms that are spelled out right in front of us

Did Microsoft really want every single console to be always online or face getting bricked up? Of course not, we simply didn't understand what they were really trying to say.

It was posted prematurely? yes because you don't have a legal team that looked this over first.

No EA, you got caught with your hand in the cookie jar once more.

Leave it to EA to be disgusting greedy bastards.

I see someone is still aiming to be the next winner of America's shittiest company.

Go EA! Go EA! You can do it!! Three wins in a row, you can do it.

You talk of change but we always catch you up to your old tricks again, you'll never change EA, you'll always be a big lump of shit.

 

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