Pokemon Bank US Release Officially Delayed

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Pokemon Bank US Release Officially Delayed

Pokemon Bank

Those of you who were hoping to use Poke Transporter to move old Pokemon to X and Y tomorrow will have to wait a little longer.

Who would have thought that many children would be opening a Wii U on Christmas day, subsequently hammering Nintendo's servers when they connect to the internet to update? Apparently, not the Big N itself, as it has now officially announced that the Pokemon Bank and Poke Transporter apps, previously scheduled for US release on 27 December, have been officially delayed due to the strain on its network. The delay at this point is indefinite, as Nintendo did not offer an alternative release date.

"Nintendo and The Pokemon Company International have postponed the launch of Pokemon Bank and Poke Transporter - two software applications that were originally scheduled to launch for Nintendo 3DS on Dec. 27 - due to a large volume of traffic to the Nintendo Network service. Due to the high traffic, players are having trouble setting up Nintendo Network IDs and downloading content in the Nintendo eShop on both Wii U and Nintendo 3DS. We truly regret the inconvenience, and wish to reassure everyone that providing a solution is our top priority. We apologize for the delay and thank you for your continued patience."

The Pokemon Bank, an app which allows you to store Pokemon in online cloud storage, and the Poke Transporter, its companion app which allows transfer of Pokemon from Black/White and Black 2/White 2 to X and Y, were released in Japan on Christmas day, but have subsequently been pulled from the Japanese Nintendo eShop.

The Nintendo Network is still experiencing some technical difficulties, most likely due to the high influx of new accounts created on Christmas, as well as the large proportion of Pokemon fans clamoring to access the Pokemon Bank and Poke Transporter.

The apps require a yearly subscription fee of $5, but there is a 30-day free trial period that will start as soon as they goes live.

Source: Nintendo

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I WANT MY CELEBI DAMMIT!

Also maybe the other pokemon from gen 5. and 4. and 3. and 2

I really hope that it doesn't end up like Flipnote 3D.

I suspect that they might be using that as an excuse to push back release to polish it more, because the worst possible thing for the name would be to have Pokemon Bank shit the bed and delete dozens, if not hundreds, even thousands of pokemon from each player that the player spent hours hatching and training individually. I have no real evidence for it, but just a hunch.

MarsAtlas:
I suspect that they might be using that as an excuse to push back release to polish it more, because the worst possible thing for the name would be to have Pokemon Bank shit the bed and delete dozens, if not hundreds, even thousands of pokemon from each player that the player spent hours hatching and training individually. I have no real evidence for it, but just a hunch.

It certainly seems odd that they couldn't solve the problem sooner by adding more servers if high traffic is the problem. There wouldn't be much shame in them just admitting it's not finished/polished enough, but that's not how businesses work I suppose. Everything has to be someone else's fault.

MarsAtlas:
I suspect that they might be using that as an excuse to push back release to polish it more, because the worst possible thing for the name would be to have Pokemon Bank shit the bed and delete dozens, if not hundreds, even thousands of pokemon from each player that the player spent hours hatching and training individually. I have no real evidence for it, but just a hunch.

Given that it was actually out for two days in Japan and had no problems, I doubt it.

And if you've been on the Wii U or 3DS eShops, it's pretty obvious that this is the legitimate reason. They're basically unusable right now from the traffic.

A shame, though I honestly don't mind. My only questions regarding Pokemon Bank are: Can I use this to transfer caught Pokemon between save's, so that way I can give myself a newly hatched, nicknamed Torchic to my next trainer, and will this event Celebi be able to be nicknamed, or will it be like the event Torchic, in that it's considered traded and thus cannot be renamed?

ClockworkUniverse:

And if you've been on the Wii U or 3DS eShops, it's pretty obvious that this is the legitimate reason. They're basically unusable right now from the traffic.

No kidding; with all the new accounts being made (for both 3DS and Wii U) it's REALLY giving the network a workout. So since the Wii U/3DS shops take priority they're having to delay the Bank. And to think this was only with JAPAN; Buddha only knows what'll happen when the overseas releases happen

So maybe tying a vital feature to a cloud service for no reason which isn't just not ready on launch or months later but now also gets postponed till whenever wasn't a good idea.

Well, I suppose this gives me time to track down my other carts.

Semi-DemiFiend:
I really hope that it doesn't end up like Flipnote 3D.

Was that the one that was shut down? I don't remember.

Not surprised by the delay given how badly it crashed in Japan. You'd think that Nintendo would have planned better for this and put up some contingencies when knowing how many people had Pokemon. I'm reminded of when the Obamacare website launched.
But this also gives me time to find my missing Pokemon White card that has my Ponemon in it and seems to have gone missing.

Zachary Amaranth:
Well, I suppose this gives me time to track down my other carts.

Semi-DemiFiend:
I really hope that it doesn't end up like Flipnote 3D.

Was that the one that was shut down? I don't remember.

Well the original flipnote for DSi was the one that got shut down. Flipnote 3D for the 3DSBwent live in japan sometime in the summer but had it's western release postponed due to server overload similar to pokemon bank. It still hasn't been announced when it will be released if it ever does get released.

Of far greater concern for somebody who got a 3DS and Wii(not U) for christmas, it amuses me greatly that the store on both devices is totally down anyway because of server overload. Really embarrassing handling by Nintendo :/

So it's abit like Diablo error 42 problem all over again? Honestly the people who make it should anticipated the volume of people demand by at least three times the initial outcome!

Scarim Coral:
So it's abit like Diablo error 42 problem all over again? Honestly the people who make it should anticipated the volume of people demand by at least three times the initial outcome!

The same thing happened with the beta for Final Fantasy 14: A Realm Reborn, and that went on to break records!

OT: Was really looking forward to transferring the multitude of shiny Dragon-type Pokemon from Black/White and Black 2/White 2. Oh well, I guess I can wait.

loa:
So maybe tying a vital feature to a cloud service for no reason which isn't just not ready on launch or months later but now also gets postponed till whenever wasn't a good idea.

It's not really a vital feature... it's just something that gives you the opportunity to transfer Pokemon from previous games (and other games of the same generation). You can still complete the game, trade with people (omline) and battle people (online),

The old solution to trade Pokemon between games required the use of two systems now it's a $5 dollar yearly subscription and a software. Poor planning and poor execution doesn't mean it was a bad idea.

BunnyKillBot:
Of far greater concern for somebody who got a 3DS and Wii(not U) for christmas, it amuses me greatly that the store on both devices is totally down anyway because of server overload. Really embarrassing handling by Nintendo :/

The 3DS is a great system and with the games that have been coming out this fall along with the cheaper 2DS (which also causes strain on the 3DS store) so it's no wonder that a lot of people got that over Wii U which even I as a fan of it have difficulties recommending. Why people are getting Wiis for Christmas may be due to confusion over the name. There are two Wii bundles, once with a controller one with 2(?) games. If someone doesn't know the difference the one that comes with games at a lower price is a good choice because you can always buy the controller later... right? Poor marketing, bad name and few games isn't the best way to sell a console it seems...

OT: It's a shame, I was looking forward to this. Also this goes for the European release too. I checked... nothing.

My question is why would they schedule the release in Xmas to begin with? Did no one even think of the xmas traffic to their servers or wishful thinking that their servers can handle both new users and pokemon fans at the same time?

I was already prepared to wait a while after this released so I didn't lose all my Pokemon when a bug inevitably wipes everyone else's data, so I'm not too fussed about this.

Scarim Coral:
So it's abit like Diablo error 42 problem all over again?

Except Nintendo isn't perceived to be anywhere near as evil as Blizzard, so all will be forgiven within the week.

Yopaz:
It's not really a vital feature... it's just something that gives you the opportunity to transfer Pokemon from previous games (and other games of the same generation). You can still complete the game, trade with people (omline) and battle people (online),

The old solution to trade Pokemon between games required the use of two systems now it's a $5 dollar yearly subscription and a software. Poor planning and poor execution doesn't mean it was a bad idea.

I don't know any other game with only 1 save file that deletes your entire progress of which you can make a LOT when you dare to think of restarting your game so you can play the story again.
Just because all the other games had shitty game design and now they finally added the possibility of playing your game over again without deleting everything or buying more of their stuff (and of course that is behind a paywall) doesn't make that feature any less vital to me.

There is no reason for this to be that way too, just don't touch the PC data when resetting the save. It's a really archaic "tradition" with no purpose but to make things inconvenient and maybe give people an "incentive" to buy more games than they normally would which is kind of disgusting since pokemon prints money anyway.

There's also no reason to make transferring old pokemon cloud based, it goes through the 3ds memory anyway you can make that local easily but of course, they want to promote their subscription service and force everyone who made any sort of meaningful progress on the previous game and would like to preserve that to go through the pokebank at least once so they may probably have to jump through a million hoops to unsubscribe if nintendo has their card number.
Been there, done that.
Subscription services are pretty much always abusive, clingy bastards.

Transferring old pokemon has been a staple of the franchise since the beginning and it has always been free and not dependent on their (terrible!) servers.
If you don't think it's a vital feature, try getting milotic or jellicient right now. I'm waiting.

loa:

Yopaz:
It's not really a vital feature... it's just something that gives you the opportunity to transfer Pokemon from previous games (and other games of the same generation). You can still complete the game, trade with people (omline) and battle people (online),

The old solution to trade Pokemon between games required the use of two systems now it's a $5 dollar yearly subscription and a software. Poor planning and poor execution doesn't mean it was a bad idea.

I don't know any other game with only 1 save file that deletes your entire progress of which you can make a LOT when you dare to think of restarting your game so you can play the story again.
Just because all the other games had shitty game design and now they finally added the possibility of playing your game over again without deleting everything or buying more of their stuff (and of course that is behind a paywall) doesn't make that feature any less vital to me.

There is no reason for this to be that way too, just don't touch the PC data when resetting the save. It's a really archaic "tradition" with no purpose but to make things inconvenient and maybe give people an "incentive" to buy more games than they normally would which is kind of disgusting since pokemon prints money anyway.

There's also no reason to make transferring old pokemon cloud based, it goes through the 3ds memory anyway you can make that local easily but of course, they want to promote their subscription service and force everyone who made any sort of meaningful progress on the previous game and would like to preserve that to go through the pokebank at least once so they may probably have to jump through a million hoops to unsubscribe if nintendo has their card number.
Been there, done that.
Subscription services are pretty much always abusive, clingy bastards.

Transferring old pokemon has been a staple of the franchise since the beginning and it has always been free and not dependent on their (terrible!) servers.
If you don't think it's a vital feature, try getting milotic or jellicient right now. I'm waiting.

You can't get any Pokemon from generation 3 so it hasn't always been possible. Now they are hiding this feature behind a paywall of 5 dollars... Before they hid it behind an even higher paywall since you needed to buy multiple systems to transfer. Now I don't remember what the old Game Boys cost, but I am fairly certain they cost more than 5 dollars.

Also despite what you think it's not a vital feature. A vital feature is something you NEED to play the game. So answer me this: is it possible to play the game without this feature? If so then it's not vital for any known definition of vital. Nor is it essential. it was advertised as a selling point of the new generation so it should have been out by now, but it's not vital. Stop making over reacting the new default reaction.

That doesn't surprise me. My friend and I were looking for a Lego set for our other friend at Toys R Us. While my friend searched for a set, I went and asked if they had any Wii U's in stock (just gauging out bundles) dude said they were all gone.

We later went to Gamestop because I caught wind that Pokemon Mystery Dungeon: Explorers of Sky was still there. The place was PACKED, and they ran out of Wii U's.

There were still PLENTY of Xbox Ones though. Selling so bad apparently that an Xbox sales rep was there trying to convince everyone to buy one. Felt real bad for the guy (especially when he admitted to me that he had a PS4 anyway.)

MarsAtlas:
I suspect that they might be using that as an excuse to push back release to polish it more, because the worst possible thing for the name would be to have Pokemon Bank shit the bed and delete dozens, if not hundreds, even thousands of pokemon from each player that the player spent hours hatching and training individually. I have no real evidence for it, but just a hunch.

No. Some people got it early due to timezones, and hacked Pokemon were still easily brought into the Bank. While I hae no doubt server load caused huge problems on top of the holiday strain, the hacked Pokemon thing was one of the top reasons for it existing, so they are probably going about fine tuning the thing.

For some reason I'm not surprised the Wii U is selling enough to cause problems on the network. The PS4 and Xbox One only have tech demos for games at the moment unless someone is looking at indie titles.

Too bad I haven't touched either my 3ds or PS Vita for months. PC has been making a serious comeback.

loa:

I don't know any other game with only 1 save file that deletes your entire progress of which you can make a LOT when you dare to think of restarting your game so you can play the story again.

That's kind of how it's always been...also really who plays Pokemon again for the story?

Just because all the other games had shitty game design and now they finally added the possibility of playing your game over again without deleting everything or buying more of their stuff (and of course that is behind a paywall) doesn't make that feature any less vital to me.

Well the thing is...if you want Pokemon you don't have in your game there is this thing called trading that goes around in Pokemon where you can basically get everything you want by simply requesting for said Pokemon online. You don't even need to buy a new game. At all. As for the paywall, this is a feature that it going to stay for Pokemon eternity. Which means it will be there for the next game, and the next, so on and so forth. Your paying 45 cents a month for a feature that will last you 3 years if you slap in $15.00.

There is no reason for this to be that way too, just don't touch the PC data when resetting the save.

PC data? When the hell did Pokemon ever do something using PC with their games? And why the hell would they do it now, especially with the advent of PC hacks that allowed cheaters to see everything about their opponents hand in game?

It's a really archaic "tradition" with no purpose but to make things inconvenient and maybe give people an "incentive" to buy more games than they normally would which is kind of disgusting since pokemon prints money anyway.

Except that version exclusives incentive you to actually trade with other people online with the opposite version. If you were too lazy to even do that- especially now that they made it much easier to do- then it's your own fault that you gave Gamefreak an extra $35.00 for another game.
Also I'm fairly certain the bigger inconvenience was having to spend hours upon hours playing shitty minigames that only transported 6 Pokemon at a time into your PC box.

There's also no reason to make transferring old pokemon cloud based, it goes through the 3ds memory anyway you can make that local easily but of course, they want to promote their subscription service and force everyone who made any sort of meaningful progress on the previous game and would like to preserve that to go through the pokebank at least once so they may probably have to jump through a million hoops to unsubscribe if nintendo has their card number.
Been there, done that.
Subscription services are pretty much always abusive, clingy bastards.

First problem is that the Pokebank is free for use for one month. So if you only want to use it to transfer Pokemon you can do that for free and never use the Pokebank again.

Secondly as I've stated this horrible, sleazy paywall will cost players a total of 45 cents per month. That's the cheapest subscription I have ever seen in my life. I can pay for 3 years of service by simply putting down $15.00. This is also begetting the fact that trading for Pokemon in game is so fucking easy it's not even funny.

Third- I find it funny your criticizing Nintendo using cloud based servers for their games, yet in threads we laugh and belittle them for not "getting with the times" and not using account/cloud based servers for their stuff.

Fourth, What million hoops? From my understanding you pay $5.00 a year. You don't pay that money you don't use the service. Meaning that it's probably very damn easy to unsubscribe from their program. Why don't you actually wait until it's executed before making judgements like that. Nobody has used it yet to any meaningful extent so we don't even know how hard it is to unsubscribe. Which I'm pretty sure is very fucking easy.

Transferring old pokemon has been a staple of the franchise since the beginning and it has always been free and not dependent on their (terrible!) servers.
If you don't think it's a vital feature, try getting milotic or jellicient right now. I'm waiting.

It's clear that you have never seen the disaster that was Pokemon transfer during the Gold/Silver Ruby/Sapphire fiasco. Which is to say it couldn't happen.

You also can't get a lot of gen 5 Pokemon, gen 4 Pokemon, and gen 3 Pokemon.

You are overreacting. Especially if you really want that Pokemon you get it, put it in your game and get out. If Pokebank closes, you don't have to worry because it's in your game anyway.

Yopaz:
You can't get any Pokemon from generation 3 so it hasn't always been possible. Now they are hiding this feature behind a paywall of 5 dollars... Before they hid it behind an even higher paywall since you needed to buy multiple systems to transfer. Now I don't remember what the old Game Boys cost, but I am fairly certain they cost more than 5 dollars.

Also despite what you think it's not a vital feature. A vital feature is something you NEED to play the game. So answer me this: is it possible to play the game without this feature? If so then it's not vital for any known definition of vital. Nor is it essential. it was advertised as a selling point of the new generation so it should have been out by now, but it's not vital. Stop making over reacting the new default reaction.

I wonder if you'd sing the same tune if you could only play through diablo 2 once and had to delete everything if you wanted to have another go or if the shared stash in path of exile is now pay-only or if you lose all of your unlocked whatevers in call of duty if you restart the story mode.
Hell I can't even come up with proper analogies to this, there's really nothing else that has such a terrible "feature" so deeply ingrained in its guts and still gets away with it with no criticism for it.

Quality of life features are pretty vital to me and restarting a grindy game with a whole world of a metagame to build up to without losing all of that progress is as basic as it gets.

Dragonbums:

There is no reason for this to be that way too, just don't touch the PC data when resetting the save.

PC data? When the hell did Pokemon ever do something using PC with their games? And why the hell would they do it now, especially with the advent of PC hacks that allowed cheaters to see everything about their opponents hand in game?

I think he's talking about the in-game PC, though it doesn't stop it from being a kinda... silly thing. Considering the PC is tied into the player's ID and the fact that you could completely break the game by keeping Legendaries in the PC/'Transfer box' (before anyone jumps at me with that stupid idea) filled to the gills with powerful items to completely destroy the game when you access the first PC. Let alone the possibility of just keeping all the pokemon in the pokedex in your PC and the second you boot up it's like BAM! FINISHED THE POKEDEX BEFORE I LEFT THE FIRST TOWN, PROFESSOR DICK-BAG!

...so yeah, no. Still a terrible idea. As annoying as it gets transferring 120-140 pokemon everytime I want to start a new game (what? Been collecting since gen III and I have a lot of teams), even I'm against the 'just keep the PC's over games' idea.

Shanicus:
I think he's talking about the in-game PC, though it doesn't stop it from being a kinda... silly thing. Considering the PC is tied into the player's ID and the fact that you could completely break the game by keeping Legendaries in the PC/'Transfer box' (before anyone jumps at me with that stupid idea) filled to the gills with powerful items to completely destroy the game when you access the first PC. Let alone the possibility of just keeping all the pokemon in the pokedex in your PC and the second you boot up it's like BAM! FINISHED THE POKEDEX BEFORE I LEFT THE FIRST TOWN, PROFESSOR DICK-BAG!

...so yeah, no. Still a terrible idea. As annoying as it gets transferring 120-140 pokemon everytime I want to start a new game (what? Been collecting since gen III and I have a lot of teams), even I'm against the 'just keep the PC's over games' idea.

You can do exactly that with the pokebank or just plain old trading...

Also here's a list of people who give a shit if you "break" your own single player experience:

Colt47:
For some reason I'm not surprised the Wii U is selling enough to cause problems on the network. The PS4 and Xbox One only have tech demos for games at the moment unless someone is looking at indie titles.

Too bad I haven't touched either my 3ds or PS Vita for months. PC has been making a serious comeback.

With more games being released on the U the more I want it and I've decided into getting a premium model seeing as how the upgrade costs to my current rig outweigh that of a Wii U and games and possible 3DS games which I'd say is good because to me it seems like a nice deal breaker.

loa:

I wonder if you'd sing the same tune if you could only play through diablo 2 once and had to delete everything if you wanted to have another go or if the shared stash in path of exile is now pay-only or if you lose all of your unlocked whatevers in call of duty if you restart the story mode.
Hell I can't even come up with proper analogies to this, there's really nothing else that has such a terrible "feature" so deeply ingrained in its guts and still gets away with it with no criticism for it.

Quality of life features are pretty vital to me and restarting a grindy game with a whole world of a metagame to build up to without losing all of that progress is as basic as it gets.

Sure, it's not a good thing that you can't restart your game without deleting your game, but Pokebank doesn't change that nor does it make Pokebank a vital feature. Getting to restart your game and to keep multiple saves is a great feature. It's still NOT VITAL for any definition of vital. By any means keep overreacting, but do not adjust definitions to justify whining.

Vital means you need it. So far it hasn't been needed and people have been getting on fine. Yes "It's been that way for so long" is no defence, but "It's not needed to play the game nor has it been needed in the last decade" is a DIRECT contradiction to "It's vital". The appendix is a nice organ to have, but we can still live just fine without it while heart and lungs are vital organs that we can't live without.

Also it might be a paywall, but is 5 dollars for a 365 day service really that big a deal? I've seen coffee shops that sell coffee at higher prices than that and you know what? They are the majority around here. I'm not arguing that Nintendo is doing the right thing or that they should just delay the feature all I am saying is that it's

NOT VITAL for any known definition of vital

Now you might still disagree with me on that so I am asking you kindly now to find a definition of vital that supports your point, cite your source and explain how being able to transfer your last gen Pokemon team fits that definition of vital.

If you can't do that I will keep assuming that you are overreacting and simply ignore you from that point on. Good luck.

Edit: I also can't help noticing you're changing the subject here. This was about Pokemon Bank not about multiple files or any other feature that needs work or should have been in X and Y. Please try to stay on topic the next time.

CriticalMiss:

MarsAtlas:
I suspect that they might be using that as an excuse to push back release to polish it more, because the worst possible thing for the name would be to have Pokemon Bank shit the bed and delete dozens, if not hundreds, even thousands of pokemon from each player that the player spent hours hatching and training individually. I have no real evidence for it, but just a hunch.

It certainly seems odd that they couldn't solve the problem sooner by adding more servers if high traffic is the problem. There wouldn't be much shame in them just admitting it's not finished/polished enough, but that's not how businesses work I suppose. Everything has to be someone else's fault.

This is Japan we are talking about..... There are BIG cultural issues with admitting you F'ed up. Admitting you were wrong, or having done something dishonorable is almost grounds for termination..... Like most people, the Japanese like not getting fired. As such, their press releases will always be couched in a certain amount of subtext. Hell, the Emperor of Japan NEVER admitted that they lost WW2, even AFTER the nukes.

loa:

Shanicus:
I think he's talking about the in-game PC, though it doesn't stop it from being a kinda... silly thing. Considering the PC is tied into the player's ID and the fact that you could completely break the game by keeping Legendaries in the PC/'Transfer box' (before anyone jumps at me with that stupid idea) filled to the gills with powerful items to completely destroy the game when you access the first PC. Let alone the possibility of just keeping all the pokemon in the pokedex in your PC and the second you boot up it's like BAM! FINISHED THE POKEDEX BEFORE I LEFT THE FIRST TOWN, PROFESSOR DICK-BAG!

...so yeah, no. Still a terrible idea. As annoying as it gets transferring 120-140 pokemon everytime I want to start a new game (what? Been collecting since gen III and I have a lot of teams), even I'm against the 'just keep the PC's over games' idea.

You can do exactly that with the pokebank or just plain old trading...

Also here's a list of people who give a shit if you "break" your own single player experience:

...You know, one day I'll make a thread explaining exactly what the term 'balance' means and the difference between good 'balance' and bad 'balance'. Then, hopefully, I won't have to ever explain it ever again as to why horribly breaking the game you own within the game itself is a bad idea.

Anyway, there's a big thing to point out about those two methods you said - 1 requires either another DS or a friend with another DS and the other requires money to access and download. So, you know, you have to access either of them to break your game instead of doing it because you started a new game. If you really want to know why 'Lol just restart the game and transfer the PC data' is a bad idea, look at how Dead Space 3 handles Unlocks and resources.

Also, just gonna put this out there... have you maybe thought that they intended for people to be a little more social than they actually are when it comes to pokemon games? Lord knows that's probably why the Black/White 2 mini-games could have up to 100 players in them at once.

This sucks, but I've been able to get a Reshiram, an Oshawott, Snivy, and Cyndaquil from the GTS so I guess I can wait a little longer. I'll probably breed these guys to get other starters and Pokemon that would otherwise be hard to get.

Though I would like to know who thought it was a good idea to launch Pokemon Bank in Japan on Christmas Day? Seriously, considering Nintendo has been pushing digital releases, you would think they would be more ready to handle huge online downloads. It should have been released on the 20th before the huge Christmas day traffic.

Hero of Lime:

Though I would like to know who thought it was a good idea to launch Pokemon Bank in Japan on Christmas Day?

Christmas in Japan is just a regular day in Japan. Workers don't get the day off on Christmas as it's still relatively new in the country, and it's close to the actual main holiday in Japan, New Years.

Neronium:

Hero of Lime:

Though I would like to know who thought it was a good idea to launch Pokemon Bank in Japan on Christmas Day?

Christmas in Japan is just a regular day in Japan. Workers don't get the day off on Christmas as it's still relatively new in the country, and it's close to the actual main holiday in Japan, New Years.

I understand, problem is, there would be so many westerners who were celebrating Christmas who ended up putting the extreme pressure on the eshop too. Unfortuntately the servers couldn't handle all the Japanese players downloading Pokemon Bank, along with everyone else doing digital downloads and Nintendo network updates. I hope everything gets resolved soon. :/

Hero of Lime:

I understand, problem is, there would be so many westerners who were celebrating Christmas who ended up putting the extreme pressure on the eshop too. Unfortuntately the servers couldn't handle all the Japanese players downloading Pokemon Bank, along with everyone else doing digital downloads and Nintendo network updates. I hope everything gets resolved soon. :/

In all honesty this was Nintendo's fault for not anticipating this, because it should have been obvious that something like this would happen. More than anything this will hopefully get Nintendo to put more power into their servers and their online in general.

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