Gearbox Asks What You Want To See In A Homeworld HD Remake

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Gearbox Asks What You Want To See In A Homeworld HD Remake

The classic strategy game is getting an HD re-release and collectors edition.

Last year, during the evacuation of THQ, many IPs were hastily shoved into escape pods for safe keeping. While many were active franchises, others were relics from bygone eras. The pod containing the space strategy classic Homeworld was scooped up by the Gearbox Mothership (which I imagine looks like a large 'G'). Unlike THQ, Gearbox actually wants to do something with the property, but first, it'd like your opinions on how best to go about it with an online survey asking about interest in an HD remake and possible collectors edition.

The survey gathers basic demographic information, but also has a fact sheet on a high-def re-release of the classic Homeworld games. It mentions higher-res textures and models, new post-processing effects, music from the original composer, and "animated cutscenes re-created in HD by the original artists". It also mentions integrating Steamworks features like matchmaking, achievements, and user-created mods, likely via Steam Workshop. Basically, imagine everything you'd want in a revamped Homeworld.

After that, Gearbox starts asking questions about a potential Collector's Edition. What would you like in a Homeworld HD Collector's Edition: ship models, fold-out map, an art book, concept art, or in-game goodies? I don't buy games in a box often anymore, but I might make an exception if it came with a pewter model of the Kushan Mothership.

Source: Gearbox

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I've never played Homeworld, but if you were to ask me what I'd want out of an HD remake of anything my answer would be less HD and more remake.

The survey gathers basic demographic information, but also has a fact sheet on a high-def re-release of the classic Homeworld games. It mentions higher-res textures and models, new post-processing effects, music from the original composer, and "animated cutscenes re-created in HD by the original artists". It also mentions integrating Steamworks features like matchmaking, achievements, and user-created mods, likely via Steam Workshop. Basically, imagine everything you'd want in a revamped Homeworld.

These are all good enough. A figure of a giant space bear holding Sajuuk in the collector's edition is what I'd want, and no fiddling with the mechanics.

Well...I want 3 things to happen with it:

1. Have nobody from Duke Nukem Forever or Colonial Marines within ten feet of the project

2. Don't do anything similar to what you did with Colonial Marines or Duke Nukem Forever. aka. Make sure it's actually playable and enjoyable.

3. Make it not utterly suck in every conceivable way.

There, you have what I want to see from the Homeworld HD remake Gearbox...have I mentioned I'm not even a fan of this series? Just airing it out so nobody else has to is all.

Infernai:
Well...I want 3 things to happen with it:

1. Have nobody from Duke Nukem Forever or Colonial Marines within ten feet of the project

2. Don't do anything similar to what you did with Colonial Marines or Duke Nukem Forever. aka. Make sure it's actually playable and enjoyable.

3. Make it not utterly suck in every conceivable way.

There, you have what I want to see from the Homeworld HD remake Gearbox...have I mentioned I'm not even a fan of this series? Just airing it out so nobody else has to is all.

I said to myself before I even clicked on this section "Someone is going to bring up Colonial Marines" and I was right. People are never going to let that go are they?

OT: Well, I haven't played the series, so no idea. I'll probably buy it just to give it a shot, heard a lot of good things about it.

In one sentance? FIX THE GODDAMN MOVEMENT DISK!

It's easily the most infuriating to use, anti-user friendly mechanics in any game I came name to date, with only Cataclysm making it somewhat bearable.

I'd like to see someone good developing it...

Here's what you need to do for an HD remake:

1) Take the original games completely as they are.

2) Update polygons/graphics, and nothing else.

3) Profit.

If you're feeling adventurous, up the maximum unit caps for custom games or make much larger maps. Just don't fuck up a sure thing.

What I want from a Homeworld HD Remake?

Seeing it come from Relic with a stable developer that doesn't put their releases up against juggernauts thinking they will win. I'm still bitter about THQ's insane decision to make Space Marine compete with the king of 3rd person shooters, Gears of War.

I just want Relic to make good games and not be fucked over, and Homeworld is one of their finest titles.

The Gentleman:
Here's what you need to do for an HD remake:

1) Take the original games completely as they are.

2) Update polygons/graphics, and nothing else.

3) Profit.

If you're feeling adventurous, up the maximum unit caps for custom games or make much larger maps. Just don't fuck up a sure thing.

I wouldn't mind if they took a page from Homeworld 2 and auto-harvested everything at the end of the mission.

canadamus_prime:
I've never played Homeworld, but if you were to ask me what I'd want out of an HD remake of anything my answer would be less HD and more remake.

/thread.

Pretty much this for any Remake. Shadow Warrior's remake has proved that you don't need to follow the original game's design to the letter in order to make a good game.

Homeworld is 15 years old. There will inherently be designs in the game that are outdated.

Other than an update to HD graphics, I'd like to see some changes into the auto-adjusting difficulty level. Particularly in Homeworld 2 it could get absolutely ridiculous: doing very well in one mission could make the next nigh-unbeatable.

Not much else beyond that springs to mind, really. For me, this is one of those games best left in its original form as much as possible. Hell, if they's just make the original games available on Steam I'd probably buy them immediately.

Sidney Buit:
I wouldn't mind if they took a page from Homeworld 2 and auto-harvested everything at the end of the mission.

Oh, and that, yes.

The Gentleman:
Here's what you need to do for an HD remake:

1) Take the original games completely as they are.

2) Update polygons/graphics, and nothing else.

3) Profit.

If you're feeling adventurous, up the maximum unit caps for custom games or make much larger maps. Just don't fuck up a sure thing.

more or less this, but i'd like to add two things:
first, make the auto-harvest at the end of mission standard in the campaigns.
second, something that is very important to me as it was great source of enjoyment, give us the no cap on captured units back, at least in the campaign, in the later missions of homeworld 1, i captured up to 75% of the enemy capital ships, which gave me a great feeling of turning the enemies weapons against them.
the first time i discovered you could not do that in homeworld 2 allmost made me stop playing since it seemed completly nonsensical to me and greatly dimineshed the fun i had with the game. however, i understand that the same feature could completly break multiplayer, so it should be disabled as it were in cataclysm and homeworld 2.

God I hope they don't cock this up . HW was my favorite game back when it came out originally. Even these days the graphics don't look that bad, it's mostly the interface that suffers I think. It's been a year or so since I last played.

I don't suppose I'm allowed to ask for a new game in the series with some good writers on board?

I have zero interest in this if Gearbox are involved with the the development in any way.

erttheking:

I said to myself before I even clicked on this section "Someone is going to bring up Colonial Marines" and I was right. People are never going to let that go are they?

Should we ever let that go? I'm sorry, but with both Duke Nukem Wasn't-worth-the-wait and... well, this:

I just don't trust Gearbox anymore. I'd rather they just re-release Homeworld with some updated graphics (if they can even be trusted not to screw that up) and leave the rest of the game alone.

erttheking:

I said to myself before I even clicked on this section "Someone is going to bring up Colonial Marines" and I was right. People are never going to let that go are they?

OT: Well, I haven't played the series, so no idea. I'll probably buy it just to give it a shot, heard a lot of good things about it.

Well two games within a relatively short timespan that both had dubious things related to them and fro mthe same company, should we let it go? I know fans of Gearbox forgave them due to Borderlands 2, but as a fan of Aliens that was one click away from A:CM I'd like them to stay the fuck away from Homeworld.

GundamSentinel:
Other than an update to HD graphics, I'd like to see some changes into the auto-adjusting difficulty level. Particularly in Homeworld 2 it could get absolutely ridiculous: doing very well in one mission could make the next nigh-unbeatable.

Not much else beyond that springs to mind, really. For me, this is one of those games best left in its original form as much as possible. Hell, if they's just make the original games available on Steam I'd probably buy them immediately.

Sidney Buit:
I wouldn't mind if they took a page from Homeworld 2 and auto-harvested everything at the end of the mission.

Oh, and that, yes.

i wouldnt mind auto-harvesting everything being an option in the menu rather than automatically included.

i hope they leave the cut scenes in tact. they had such a unique art style.

other wise i just hope they bring the graphics up to day and dont break everything else

ah well even if they screw it up i found out tonight homeworld works on my new pc so im stoked :)

I'd like to see a developer I have respect for at the helm, unfortunately.

A functional game for one. We can then go into further detail about which developer other than Gearbox should be handling this game because quite honestly with Borderlands 3 on the way I know which of the two is going to get priority.

There was already a dedicated campaign to save Homeworld. Maybe they should have paid attention to that if they wanted to know what the people who are willing to put up $$ want.

The Gentleman:
Here's what you need to do for an HD remake:

1) Take the original games completely as they are.

2) Update polygons/graphics, and nothing else.

3) Profit.

If you're feeling adventurous, up the maximum unit caps for custom games or make much larger maps. Just don't fuck up a sure thing.

And yet somehow they will still screw it up.

As long as its the same game with improved textures, i'll be happy. DO NOT TOUCH THE GAME MECHANICS!

Mod supported same as the originals.

If both of these are there, i will throw money at them.

(leaving)

IanDavis:
... the Gearbox Mothership (which I imagine looks like a large 'G').

So Gizmonic Institute with booster rockets then?

"We'll make them cheesy vid-games. The worst they can buy... la la la."

I may receive a warning for this, but I prefer if Homeworld remains a PC (counting mac and Linux) exclusive. No offense to consoles, but the design decisions tends to ruin several games I enjoy, and I don't see how the control would transfer to consoles.

Akisa:
I may receive a warning for this, but I prefer if Homeworld remains a PC (counting mac and Linux) exclusive. No offense to consoles, but the design decisions tends to ruin several games I enjoy, and I don't see how the control would transfer to consoles.

Except it's not going to, Gearbox have well and truly proved that they can cock up games based on their own interests alone and that's without a console purposely ruining the games.

For 6 years they fucked over A:CM and SEGA and all for Borderlands and Borderlands 2, that's just Gearbox alone right there.

I can't see you getting a warning but let's keep this thread civil without it sparking a pointless Console vs PC thread based purely on personal interests.

The Gentleman:
Here's what you need to do for an HD remake:

1) Take the original games completely as they are.

2) Update polygons/graphics, and nothing else.

3) Profit.

If you're feeling adventurous, up the maximum unit caps for custom games or make much larger maps. Just don't fuck up a sure thing.

For me it follows this rule with remakes except if possible add a lot of new optional content, not really new ships or missions but options to tweak the game somewhat, like have it play the way it was or have it more modernized, all that being up to the player to choose to make sure that both old and new players can be pleased.

I liked the Perfect Dark remake as it offered the same controls as the original or something closer to Call of Duty and Halo.

A remake is supposed to follow the original material as close as it can (otherwise its a reboot) but I do believe that having the option to also ease in new comers and implement new modern concepts is a great way to make what was a good game better by offering something for everyone. But if I had to choose having the remake follow the original or modernized without having the hability to have both available I would certainly choose to keep it like the original.

Tickle me wrong, but I thought Black Bird Interactive (aka some of the original Homeworld developers) were making a free-to-play game called Shipbreakers, but Gearbox offered them to make it a proper licenced Homeworld game, and no longer free-to-play. Are Gearbox also making this HD remake on the side?

I want to see better controls, a better dynamic difficulty system and prettier graphics... and pretty much nothing else.

Dear god please don't try to break it down to be a console release. The controls will not bloody work, and you'll have to destroy the game for PC to even try.

erttheking:
I said to myself before I even clicked on this section "Someone is going to bring up Colonial Marines" and I was right. People are never going to let that go are they?

I know right? Judging a company based on its previous products is so annoying.

Quite simple I want Relic to make them, I do not have any faith in Gearbox. Man I am so sad about Relic they made real quality work, with the exception of Space Marine.

Here's an idea, don't fucking touch it!!!!!

Give the people from the Good Old Games site/store the authority to make the game work on modern systems and let them sell it.

There, profit.

Then after that is done you can fuck up this remake all you want because we won't give two shits about it, unless it turns out decent enough, but hey, then you have double profit.

Gearbox wants to know what gamers want them to do with it? How about "Get your filthy hands off it and give it to teamPixel".

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