Titanfall to Have Multiple Controller Layouts, Respawn Confirms

Titanfall to Have Multiple Controller Layouts, Respawn Confirms

Titanfall includes Halo's "Bumper Jumper" controller layout, and other button configurations.

In news that should please shooter fans, Respawn Entertainment has confirmed that Titanfall will support multiple controller layouts. This was confirmed by Respawn developer "scriptacus" over on the official Titanfall forums , where he also confirmed an alternate controller method wherein jumping can be initiated by pressing the Xbox One controller's bumper.

There is a layout with melee and crouch swapped, as well as a variant that allows for jumping on a bumper. (my personal favorite, as it allows you to use the "look" stick while jumping)

More than one controller layout confirmed!

Jumping using the bumper on the Xbox controllers should be familiar to Halo players and is commonly known as the "Bumper Jumper" layout; while switching the melee and crouch buttons is something Call of Duty and Battlefield fans should be accustomed to. For reference, the default Titanfall control scheme can be seen in the image above, and is very similar to Call of Duty's control layout -- which shouldn't be surprising, since Respawn is comprised of former staff members from Call of Duty developers, Infinity Ward.

In other Titanfall news, it has been confirmed by Respawn that quick-scoping and no-scoping sniper rifles will be "ineffective" in the game.

Published by EA, Titanfall will hit retail on March 11 for the Xbox One, Xbox 360 and PC.

Source: StickSkills via MP1st

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I dont get it...
Can't people just map the controls in any way they want?

Well, nice either way.

Aren't changeable control schemes rather common? Why should it be news worthy if it's been done by so many games? It's like an FPS developer saying that there will be a crosshair in game

DemikidZA:
Aren't changeable control schemes rather common? Why should it be news worthy if it's been done by so many games? It's like an FPS developer saying that there will be a crosshair in game

But will there be multiple crosshair patterns to choose from? I prefer circle with dot.

To be fair multiple control layouts have been around for years...my games on ps1 used to have multiple control layouts. It's something I expect anyway from games.

Why can't I just customize them myself? Or do I have to pick one of your shitty layouts?

I ask because even this day and age developers fuck up something as simple as what button does what.

You'd think that would be impossible with the long track record of good and shit controls for games that we can observe today.

The simple solution is to just give us full control over what button does what. And as icing on the cake you can give us one or more default controller layouts to try out.

Fully customizable buttons would be kinda sorta rare enough to be news worthy but picking from different presets has been a thing forever. Nothing else remarkable about titanfall eh?

Truly this is the next generation of gaming! I mean who would of ever for saw such a thing as being able to choose from a selection of preconfigured controller layouts! What next being able to bind our own custom controller lay outs maybe next next gen!

The games that came with my Xbox 2 console generations ago all had this capability as standard. It was almost certainly available in earlier consoles way before that, WHY IS THIS CONSIDERED NEWS?!?

synobal:
Truly this is the next generation of gaming! I mean who would of ever for saw such a thing as being able to choose from a selection of preconfigured controller layouts! What next being able to bind our own custom controller lay outs maybe next next gen!

It's only possible on the new hardware you see, the old obsolete consoles couldn't handle anything nearly as complex as this!

Titanfall will also include a free description of the videogame on the back of the box, complete with some small gameplay pictures, and through manipulation of the unique Kinect attachment I can confirm that the game will include action sounds and noises that correspond with what is happening on the screen in real time

There is also the ability to connect to the internet over Xbox One's... unique... internet... thing, and you can play with or against your friends, even if they are in another city, or even another country, or another continent! Of course you can't play someone sitting next to you on the same console, that would just be mad!

the fact this is news is frightening. is it too hard of these multi-million dollar development houses to allow the End user to customize their own control scheme?

What's next? Titanfall PC to allow for users to remap their keys? O the wonders of technology!

I don't really understand why a forum post about something that's been standard in video games for over a decade is news.

So the actual news here is "We just don't understand how control rebinds work, sorry guys."
Next gen gaming really pushing the innovation yet again, couple more generations and we might even get a full options menu as standard.

Looks like someone mistook random nothingness for a News Story.

Did they announce an options menu where you change the brightness too?

Farming Simulator 2013 allows for full controller layout customization, including multi-button combinations to increase the functionality of controller play.

I know what I'll be playing come this March.

 

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