Ghost Recon Online Coming to Steam Early Access

Ghost Recon Online Coming to Steam Early Access

Ghost Recon Online Shoot

Ubisoft announces Ghost Recon Online's release window for Steam Early Access, as well as how many registered users the shooter currently has.

In a press release sent earlier today, Ubisoft has announced that its free-to-play shooter Ghost Recon Online, is coming to Steam Early Access today in Canada, and will be available worldwide this spring. In addition to that, the publisher has revealed that since Ghost Recon Online's launch in August of 2012, the tactical third-person shooter now has four million registered users, which could see a significant uptick once it sees a global release on Steam.

Corey Facteau, producer at Ubisoft mentions, "Bringing Ghost Recon Online to Steam has been our goal since the game's inception," and adds, "We took the time necessary to reach a quality level that can go head to head with the best online games available today before releasing on Steam." Facteau also mentions that over 50% of the shooter's user base are MOBA (Multiplayer Online Battle Arena) fans.

Developed by Ubisoft Singapore, Ghost Recon Online is a tactical third-person team-based shooter that has cap of 16 players per match. Users can choose between three classes each with their own class-specific equipment such as the Assault, Specialist and Recon.

For those still playing the game, how does it compare to other F2P shooters like Warframe or PlanetSide 2?

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From what I played its actually very good and forces players to work as a team using flank tactics instead of purely quick reflexes.

Suprised that they would put it in Early Access, it already had enough content back then and for these kind of games its normal that its never really finished as they are always trying to add more content.

Alex Co:
launch in August of 2012

Alex Co:
Steam Early Access

I know Ubisoft are French, but do they not understand what Early Access is?

This game is about as pay to win as it gets. Another of Ubisoft's cynical attempts at the F2P market.

Well mechanically the game is pretty brilliant, as far as deliberate tactical team combat goes they are probably one of the best games out there.

But I would only praise mechanics because visually it looks real old, animations are damn spazy, glue to cover mechanics are so clunky it's best to never use them, pretty much half your screen is filled with neon marker bollocks at all times and for whatever bizarre reason weapons have RNG critical hits... why in the fucking hell would you do that.
And the business model is very Ubisoft, as long as your wallet is heavy you will have all the advantages in combat, mind you everyone can grind up to the same gear but until you do the rich will be far stronger, but don't be overly discouraged because without the help of an entire team one guy can do little.

Not really comparable to Warframe because that is all horde mode missions and Planetside is just endless Battlefield.

I know it varies from people to people but the overall gameplay has been really improved/got less boring?

Tried the game 2 years ago I believe, stopped after a few weeks. Overall first impressions were "meh".

A Free To Play / Pay To Win online shooter goes Early Access?
How does that even work? And it was released in 2012? That's not Early Access, that's ... sort of late?
They had 2 years to work in it from when they originally released it? Shouldn't it be done by now? I don't understand how this works...
And I also doubt Ubisoft understands how it works... or how most things work for that matter...

 

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