Valve Expanding Steam's Currency Options in 2014

Valve Expanding Steam's Currency Options in 2014

Steam Currencies

Valve will be adding 12 new national currencies to Steam's payment options this year.

One of the more challenging things about running an online storefront that crosses borders has to be dealing with all the varying payment methods and currencies that the world's nations bring to the table. That in mind, Valve has announced that it will be taking steps in 2014 to be more inclusive of a variety of world currencies to make it easier for its international customers around to shop and enjoy games through Steam.

According to a captured presentation slide from Steam Dev Days, the company will be integrating new native currency options to support customers in Australia, New Zealand, Indonesia, The Phillipines, Malaysia, Thailand, Japan, Mexico, Canada, Turkey, Ukraine and Norway. Currently Steam only accepts U.S. dollars, British pounds, Russian rubles, Brazilian reais and euros. We can only imagine that these new currency options are being integrated as a response to Steam's ever-expanding customer base. Just recently, for instance, it was confirmed that the service had accumulated more than 75 million users around the world.

What we're wondering is whether or not the listed countries will represent the full extent of the currency additions for 2014, or if Valve perhaps has plans to expand Steam's options to include even more nations than these. We've reached out to Valve for further comment and will offer updates as they become available.

Source: GamesIndustry International

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I've only ever used paypal, it's simpler then fiddling around with a credit card. However I was expecting news along the line of "Valve now accepting BitCoin." So I'm a little suprised.

Not sure whether I'm happy about this or not. Pretty much wait and see for whether it affects prices.

I'm wary of this. There are always such huge difference in the prices we pay for things here in Canada and the American prices for things so I'd rather pay in USD. I fully expect to see huge price difference in the CAD prices for games and the USD prices incongruent with the exchange rate.

Hopefully they'll actually have a real currency conversion that gives the correct prices and not some dumb 1:1

porous_shield:
I'm wary of this. There are always such huge difference in the prices we pay for things here in Canada and the American prices for things so I'd rather pay in USD. I fully expect to see huge price difference in the CAD prices for games and the USD prices incongruent with the exchange rate.

This is my worry as well. I wish they'd just charge USD for everything like Good Old Games does. The price discrepancy between USD and GBP usually isn't awful, but it's pretty much always noticeable, and tends not to be equivalent to the exchange rate. Hopefully they won't use this as an opportunity to carry on screwing over everyone who lives in Australia.

The already bad Australia tax on Steam is about to get a whole lot worse...

Will they scale prices according to each respective market they intend to target? Because if they want to retain flat prices throughout all regions it seems kinda counter productive.

I have a feeling we Norwegians will end up paying up to 50% more than everyone else after this change....

Give Bitcoins, Valve. As I am living in €-Country, this update does not change much for me, I guess.

Evil Smurf:
I've only ever used paypal, it's simpler then fiddling around with a credit card. However I was expecting news along the line of "Valve now accepting BitCoin." So I'm a little suprised.

I was expecting the same. However, I won't accept these new funding options as legit unless they ALSO include Coinye West.

Adzma:
The already bad Australia tax on Steam is about to get a whole lot worse...

you arent the only one its got me worried as well

james.sponge:
Will they scale prices according to each respective market they intend to target? Because if they want to retain flat prices throughout all regions it seems kinda counter productive.

Steam prices already vary by region, usually due to publisher agreements with retail in different countries.

You can use http://www.steamprices.com/ to see where some of the worst discrepancies are.

A lot of the prices are reasonably fair, and we do actually get some games cheaper. An example, Steam will charge an American $39.99 for Black Ops but for some reason it will set us Australians back $89.99.

Hopefully this means Aussies will be less likely to get fucked by gross, artificial price inflation.

but I don't want CAD available on Steam, that means they'll start charging me GST like Origin does. I hate paying GST on digital purchases. Thanks, Harper.

You all complian, when ehere at Mexico we have it worse. Higher prices thatn anywhere (90 bucks the AAA games) and less income in general. So please, please Steam, do not screw us over like all other retailers. We also not usually have Sales in videogames. There is a reason you are my main source for game now, I can get them at a fai price and take advantage of sales. If this goes out the window then I will be gaming less, much less. PLease Steam, remain fair with poor Mexico.

I can't wait to see how this affects other currencies, because I know something's going to happen.

Lizardon:

james.sponge:
Will they scale prices according to each respective market they intend to target? Because if they want to retain flat prices throughout all regions it seems kinda counter productive.

Steam prices already vary by region, usually due to publisher agreements with retail in different countries.

You can use http://www.steamprices.com/ to see where some of the worst discrepancies are.

A lot of the prices are reasonably fair, and we do actually get some games cheaper. An example, Steam will charge an American $39.99 for Black Ops but for some reason it will set us Australians back $89.99.

The thing I'm curious about is that Central/Eastern Europe has a totally different pricing model as far as PC games go, if Valve decides to expand their currency options there and at the same time bring those prices to "European standards" (i.e. 50 euro per new game) they'll be facing an uphill battle with retailers who offer same titles for 35.

james.sponge:

Lizardon:

james.sponge:
Will they scale prices according to each respective market they intend to target? Because if they want to retain flat prices throughout all regions it seems kinda counter productive.

Steam prices already vary by region, usually due to publisher agreements with retail in different countries.

You can use http://www.steamprices.com/ to see where some of the worst discrepancies are.

A lot of the prices are reasonably fair, and we do actually get some games cheaper. An example, Steam will charge an American $39.99 for Black Ops but for some reason it will set us Australians back $89.99.

The thing I'm curious about is that Central/Eastern Europe has a totally different pricing model as far as PC games go, if Valve decides to expand their currency options there and at the same time bring those prices to "European standards" (i.e. 50 euro per new game) they'll be facing an uphill battle with retailers who offer same titles for 35.

I think steam already did something for that. You see, europe is divided into 2 tiers. Tier 1 usually pays more than tier 2 does. And it's already ridiculous enough that these games have a 1:1 currency value.

However, in this quote, steam is probably not setting the prices, but the publishers. They provide this service for clients, consumers and business alike. I'm not sure how steam does it with sales, if that's in the agreement, but they don't set the majority of the price.

Is what I think anyway.

OT: Those countries will just get screwed. they'll pay the same or even more than the USD. I wonder if it's possible to oppose this practice at all...

How many Doge coins for l4d2?

That map seems to have the European Union and the Eurozone confused. On the other hand, the Euro is legal tender in all EU countries, so I suppose it's not that much of a big deal...

I feel like at this rate soon steam is just going to announce it has taken over a nation

Anachronism:

porous_shield:
I'm wary of this. There are always such huge difference in the prices we pay for things here in Canada and the American prices for things so I'd rather pay in USD. I fully expect to see huge price difference in the CAD prices for games and the USD prices incongruent with the exchange rate.

This is my worry as well. I wish they'd just charge USD for everything like Good Old Games does. The price discrepancy between USD and GBP usually isn't awful, but it's pretty much always noticeable, and tends not to be equivalent to the exchange rate. Hopefully they won't use this as an opportunity to carry on screwing over everyone who lives in Australia.

I got a feeling it's going to be just like Australia. Maybe with the falling price of the CAD vs. USD things might be okay but I'm not holding out hope.

Yeah, I'm just as worried as everyone else about this. We already get overcharged for most AAA games just for the hell of it, so hopefully this won't transfer to other games (i.e. mostly indie titles) after Valve makes this change. Then again, I buy very few games these days since my library is already saturated, so if Valve decides to take advantage of this I'll just shrug my shoulders and zip up my wallet for good.

Evil Smurf:
I've only ever used paypal, it's simpler then fiddling around with a credit card. However I was expecting news along the line of "Valve now accepting BitCoin." So I'm a little suprised.

I'm not. Bitcoin isn't a proven safe commodity yet. Reports have shown that it can be just as easily stolen as any other currency (given that it doesn't exist in any physical sense, that makes it a heck of a lot easier to steal, too), and it has no backing by any major governments, meaning that if its value crashes, no one's going to reimburse your losses or assert you any level of credit based on how many you have.

I imagine stuff like Bitcoin will have trouble becoming a widely accepted currency for many years to come because of that. I think most investors and bankers (who essentially run the worldwide currency complex) figure that paper money is already enough of a gamble without dragging non-physical currencies not under any sort of government regulations into the mix.

OH NO, DONT DO THIS TO ME STEAM, MY COUNTRY (or you) IS GONNA FUCK IT UP!
I DONT TRUST IN PAYING IN MY COIN, PLEASE LET ME PAY IN USA DOLLARS!!! MS Xbox Live Market uses mexican pesos and its quite more expensive than say, Sony market where you pay in dollars. As long as Valve is not planing for a correct money conversion, this news are disastrous :(
Man, this day has been so full of shitty things, and i know tomorrow will be the same, sometimes i just want to blow my head off... figuratively... or ill cut my veins...literally.

In Australia I am not sure about this pricing model as it allows the australia tax to be reapplied

 

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