Epic EVE Online Battle Erupts Because of Missed Bill

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Epic EVE Online Battle Erupts Because of Missed Bill

A huge battle between the N3 Coalition and CFC is raging after an N3 Coalition alliance missed a bill payment and left some territory vulnerable.

I will admit to having never played EVE Online. It's not that I haven't tried, it's just that the last time I did my laptop almost burst into flames from the effort. For real, you could have cooked eggs on it. My insufficient hardware aside, I'm nothing if not one who appreciates a truly epic space battle and, as time has proven again and again, EVE is often a hotbed for virtual conflict. For instance, in the real world a missed bill isn't much cause for alarm. You write a check and maybe get a bit of a late fee. In EVE Online, however, missing a payment can apparently lead to an interstellar battle of epic proportions.

According to CCP, the current engagement being fought in the system B-R5RB began when "an alliance in the N3 Coalition missed a bill payment for the system where Pandemic Legion is staging and storing their fleets." As a result "sovereignty [dropped] across the system leaving the station vulnerable." Sniffing out an opportunity, the CFC and the Russian Coalition moved in and captured the station. The subsequent fighting has apparently been pretty nasty with several trillion ISK worth of material lost. It has also, according to CCP's Ned Coker, resulted in the destruction of around 20 Titan warships "with more to come as the US timezone comes home from work."

While I fear that I'll probably never step into the arena of EVE Online myself, it's hard not to appreciate its intricate web of politics and alliances and how they can, in the blink of an eye, lead to situations where epic battle such as this can occur. Put shortly, it's fascinating to watch, even if the battle is being slowed down by in-game time dilation to make it more manageable for servers.

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Love the stories but dont have the month to spend of boring gameplay to get there. I played WOW till till level 32 and it was a boring grind, some said it gets really good at level 50 and i cancelled right there. Im thinking MMOs are only fun if you have a bunch of your friends playing with you.

This game fascinates the fuck out of me. And I play and test MMO's habitually. But EVE really is it's own entity... it's so player driven and yet their drive pushes out some pretty epic (not misusing the word here) battles even when everyone is playing correctly, from the systems in place.

Sadly the interface is far too much of a clusterfuck and the systems so convoluted and detail heavy, (I am a WoW raider, I KNOW clusterfucks) for me to even consider treading down the rabbit hole.

@SonOfVoorhees: WoW's end game is where I get my jollies. The leveling is only interesting once you start to see the bigger picture and enjoy lore. If not, it's merely the time gateway, which a friend can help you bypass if you both agree to it.

While I like the concept of EvE, I can't get into it. I don't have time enough to invest in it nor am I social enough to want to be part of a large consortium/corporation/whatever. I invested enough time into running a guild, being a raid-leader in EQ and WoW respectively at one point. I just don't want to do it again, I've grown since then and lost interest in this.

SonOfVoorhees:
Love the stories but dont have the month to spend of boring gameplay to get there. I played WOW till till level 32 and it was a boring grind, some said it gets really good at level 50 and i cancelled right there. Im thinking MMOs are only fun if you have a bunch of your friends playing with you.

I'm more or less a solo player nowadays, and I'll say that MMOs are not for everyone, basically if you weren't enjoying watching your character grow in power as you played already, your not going to enjoy it when you get to the endgame, because no matter how many friends you have playing the end result is putting in a lot of time and effort to make your favorite character's numbers go a little higher.

That said, I find EVE kind of ridiculous, I've tried it a few times. Chances are if you got into EVE you probably wouldn't be involved in this kind of thing due to generally needing to be in the right place, at the right time, and part of the right alliance. What's more the bigger an alliance gets the more outright mercenary to it's members it becomes, what's more there is always a degree of paranoia among the leadership, thinking everyone is an infiltrator or whatever.

Not to mention that damage in EVE is a lot more lasting than in a lot of other MMOS, to some that is the appeal of course. That said, the trillions upon trillions of ISK being lost here are probably largely coming from low ranking corporate spear carriers, who are probably going to lose months worth of work for little or no gain whether they wind up winning or not.

I'll also say that last time I popped in, it seemed like there was a general proliferation of Titans, with people even selling (or claiming to be selling) them on open ship trading channels. At one point 20 Titans dying in a conflict would have been unheard of, heck there was a time when things like Battleships were kings of the spaceways, but now it's to the point where I wouldn't be surprised if the death toll reaches 100 titans or more by the time this conflict is over assuming these alliances are that huge. The impressive thing (to me) about Titans was less the ships themselves but the huge time investment it takes to learn to fly them well. What this means is that apparently the alliances fighting have members who have been playing for years upon years.

Therumancer:

SonOfVoorhees:
Love the stories but dont have the month to spend of boring gameplay to get there. I played WOW till till level 32 and it was a boring grind, some said it gets really good at level 50 and i cancelled right there. Im thinking MMOs are only fun if you have a bunch of your friends playing with you.

I'm more or less a solo player nowadays, and I'll say that MMOs are not for everyone, basically if you weren't enjoying watching your character grow in power as you played already, your not going to enjoy it when you get to the endgame, because no matter how many friends you have playing the end result is putting in a lot of time and effort to make your favorite character's numbers go a little higher.

That said, I find EVE kind of ridiculous, I've tried it a few times. Chances are if you got into EVE you probably wouldn't be involved in this kind of thing due to generally needing to be in the right place, at the right time, and part of the right alliance. What's more the bigger an alliance gets the more outright mercenary to it's members it becomes, what's more there is always a degree of paranoia among the leadership, thinking everyone is an infiltrator or whatever.

Not to mention that damage in EVE is a lot more lasting than in a lot of other MMOS, to some that is the appeal of course. That said, the trillions upon trillions of ISK being lost here are probably largely coming from low ranking corporate spear carriers, who are probably going to lose months worth of work for little or no gain whether they wind up winning or not.

I'll also say that last time I popped in, it seemed like there was a general proliferation of Titans, with people even selling (or claiming to be selling) them on open ship trading channels. At one point 20 Titans dying in a conflict would have been unheard of, heck there was a time when things like Battleships were kings of the spaceways, but now it's to the point where I wouldn't be surprised if the death toll reaches 100 titans or more by the time this conflict is over assuming these alliances are that huge. The impressive thing (to me) about Titans was less the ships themselves but the huge time investment it takes to learn to fly them well. What this means is that apparently the alliances fighting have members who have been playing for years upon years.

Seems more about the end game instead of the journey getting to it. I loved Elite 2, played it to death and some would find that game boring, but now i just dont have the time to kill on boring stuff. Rather be doing something interesting. Dont know if thats an age thing but im 36 and just prefer not to waste what time in a game just to get to a level that i can start having fun. So i guess you shouldnt play MMOs if all your thinking of is the end game. But i love the stories that come from EVE and how the community interact with each other. I think if they could put it into a tv show it would be one amazing sci fi show because it has everything from revenge, political and intrigue.

Yep still do not give a shit about you anymore EVE... You can not hurt me again....
OT so these stories will soon be replaced with Star Citizen versions of the same thing. But with real skill in piloting and marksmanship...

Can I get some scale please? "several trillion ISK" whats that? I know a trillion is a big number but how long does it take to make a million isk in a none "min/max" kind of way?

Whats a titan war ship? Does it take an ungodly amount of ISK to build?

1,000,000 yen is only 5,881 ... so a million yen sounds like a lot, till you work out what it actually equates to in your comprehension. So, if I play eve for an hour will I have 5 isk or 5,000?

1 trillion ISK is just shy of 30 thousand USD so, there is much lost.

Person in LoadingReadyRun chat just noted: EVE Online is boring as shit, but the news is amazing!

I think that sums up my feelings about the game quite nicely.

The Twitch battle coverage embedded above looks almost identical to what I saw over a half hour ago (because of time-dilation, I assume?), but the news coverage of the event is fascinating. :)

This is one of those games that looks like it would be considerably less fun to play than it is to observe. There is an impressive scale to it, which becomes particularly clear during the massive faction wars, but it doesn't seem to hook me in.

MinionJoe:
Person in LoadingReadyRun chat just noted: EVE Online is boring as shit, but the news is amazing!

I think that sums up my feelings about the game quite nicely.

The Twitch battle coverage embedded above looks almost identical to what I saw over a half hour ago (because of time-dilation, I assume?), but the news coverage of the event is fascinating. :)

yeah and the fact its during the change over between European and American players so people keep joining each sides

omega 616:
Can I get some scale please? "several trillion ISK" whats that? I know a trillion is a big number but how long does it take to make a million isk in a none "min/max" kind of way?

Whats a titan war ship? Does it take an ungodly amount of ISK to build?

1,000,000 yen is only 5,881 ... so a million yen sounds like a lot, till you work out what it actually equates to in your comprehension. So, if I play eve for an hour will I have 5 isk or 5,000?

A new player can learn to fly a titan with about 167 days of concentrated training (putting all other useful skills aside) but it will take much longer to be a good pilot. A titan costs about 70 billion ISK. A new player will be doing very well for himself if he can make 10-15 million ISK in an hour. Building a titan requires the cooperative effort of a large number of people all working together for several months.

There is an item in game called PLEX which costs $19.99 USD, can be traded in game (current price is about 650 million ISK), and can be used for 1 month of game subscription. Using this we can figure a titan is worth about $2000 USD. This means the 27 titans killed at this point would be worth about $54,000 USD.

Yeah, I can sympathize. The last time I missed a bill payment, there was a bunch of explosions and property damage as well.

EvE has always been too high-stakes for me to want to get very involved in... but it's always fun watching what craziness goes on in the upper echelons of the game.

omega 616:
Can I get some scale please? "several trillion ISK" whats that? I know a trillion is a big number but how long does it take to make a million isk in a none "min/max" kind of way?

Whats a titan war ship? Does it take an ungodly amount of ISK to build?

1,000,000 yen is only 5,881 ... so a million yen sounds like a lot, till you work out what it actually equates to in your comprehension. So, if I play eve for an hour will I have 5 isk or 5,000?

Let's see a plex (30-day subscription extension) costs $20 and goes for 650,000,000 ISK in-game (yes you can maintain your subscription using in game money). So assuming at least 3 trillion isk was lost that would be the equivalent of 4,615 plex, times $20 each equals at least $92,307...that's a lot of money...

A titan is the largest ship class in the game, and generally takes a well-off well-coordinated corporation months to build and worth around 5.5 billion isk so that would be around 8.5 plex, which would be $169 each, not including the massive amount of time you'd have to train the required skills in order to even pilot one.

Starting off you generally be making at most 100k ISK per full load, while if you're a veteran with a lot of skill points in mining and/or refining, with a good mining ship and modules on it, refining at a station with low fees, you'd probably be making millions of ISK per full load.

So yes that's a fuck ton of money.

I'll be honest, I long ago came up with the universal best way to play EvE. Build and sell ammo. There is NEVER a lack of demand.

I believe this is the greatest amount of Titan losses in EVE ever. In 2 years of reporting I think there's only been two occasions when 18 Titans have been lost in a week. On average only one or two are ever lost per week and it's normally lone Titans being tracked by spies and then ganked with massive fleets. Alliances almost never commit them to big battles unless they can guarantee victory, because a single Titan is months of work to make. I'm kind of surprised that both coalitions thought they could win the fight and put their ships on the line like this

BrotherRool:
I believe this is the greatest amount of Titan losses in EVE ever. In 2 years of reporting I think there's only been two occasions when 18 Titans have been lost in a week. On average only one or two are ever lost per week and it's normally lone Titans being tracked by spies and then ganked with massive fleets. Alliances almost never commit them to big battles unless they can guarantee victory, because a single Titan is months of work to make. I'm kind of surprised that both coalitions thought they could win the fight and put their ships on the line like this

That's not what happened one coalition attacked were the other coalition was storing most of there ships. That's why the losses are so high ( 23 N3 - 10 CFC Titan losses at 23:00 GMT )

http://eve-kill.net/?a=kill_related&kll_id=21599189
Take a look at the list of pilots on each side :P

Kumagawa Misogi:

That's not what happened one coalition attacked were the other coalition was storing most of there ships. That's why the losses are so high ( 23 N3 - 10 CFC Titan losses at 23:00 GMT )

Oops =D I'm really thick, do you know the significance of it being a staging system absolutely didn't click?

"You got a lotta nice territory here. Lots of planetary customs offices, ice fields for station fuel, even some factories pumping out T2 ships. It'd be a shame if for some reason a fleet of Supercapitals were to suddenly appear and start breaking all your nice things if certain "payments" were to be missed...understand?"

Why do I get the feeling that EVE is primarily dominated by Congressmen, CEO's and Wealthy Entrepreneurs who can afford the time, money, and excel tabs worth of dullful information to play such a 'game'

Slash2x:
Yep still do not give a shit about you anymore EVE... You can not hurt me again....
OT so these stories will soon be replaced with Star Citizen versions of the same thing. But with real skill in piloting and marksmanship...

Call me again when Star citizen stops putting a cap at 100 ships and allows a real player driven economy.

Kumagawa Misogi:

That's not what happened one coalition attacked were the other coalition was storing most of there ships. That's why the losses are so high ( 23 N3 - 10 CFC Titan losses at 23:00 GMT )

Just a little update:
We are at nearly 50 titan kills: CFC 30 Kills / N3PL: 17 Kills

Crimsonmonkeywar:
Why do I get the feeling that EVE is primarily dominated by Congressmen, CEO's and Wealthy Entrepreneurs who can afford the time, money, and excel tabs worth of dullful information to play such a 'game'

Because you dont understand Eve?

Death by golden space dildo. (Look up the Avatar class titan to see what I mean.)

I guess that you guys are really working those new titan wreckage models. They still permanent in game wherever the titan died?

And on the excel tabs worth of stuff: I have never bothered with that. Mind you my main is ten years old now and I do a brisk business in everything from ammo to Titans. And business is booming! LOL

Slash2x:
Yep still do not give a shit about you anymore EVE... You can not hurt me again....
OT so these stories will soon be replaced with Star Citizen versions of the same thing. But with real skill in piloting and marksmanship...

Bitter much?

Also, Star Citizen is a completely different slice of cake. You will never see battles of the same scale, where thousands of players are fighting each other at the same time, because no server would be able to support such a thing. Star Citizen will be an exciting game but it won't replace Eve, no matter how much you wish it will. Both games can easily coexist in the market. Stop obsessing about how much you dislike Eve and start focusing instead on how much you're looking forward to the other game.

I love the epic stories with huge alliances and the stories of a thousand person battle where both sides fought for hours for victory but I've seen other people play it and honestly I'm not willing to play all the hours I'd have to just to maybe get the chance to participate in the fight, and even then I'm not the kind of person that'd be willing to spend a lot of real money on fake things so as far as I know I'd never be able to get the huge juggernaut ships that are the centerpiece of the battle, so I'm satisfied with just reading other peoples experiences.

Hope more things like this happen their always fun to read!

Well, that escalated quickly.

I have nothing else. I know I'm going to get low content for this, but I have never seen a more perfect situation.

This is what pisses me off about the low content rule. Sometimes, a joke can be better when it's short. But apparently jokes can never contribute to a serious conversation so I end up having to pad out my posts with things that seem like points but are really just there so I avoid being caught in banhammer crossfire. Comedy is hard, and I think it can add to a conversation. Greatly, it can add to a conversation. It can keep it from getting too serious to talk about. Even when it's something trivial like this. I don't play eve, so what else can I add? What can I do? Tell me, mods. Because some jokes are too short for that low content rule of yours and extending them would ruin the humor. I don't want to be suspended and banned for some jokes. I really don't. I like this community and discussions. But some discussions do have perfect jokes that are just too short for the low content rule.

What do I do, mods? What do I do? I want to make people laugh, but I don't want to get banned for making an attempt. What do I do?

Eve online:

The one game if have zero interest in playing at all, but love hearing story's like this about.

Makes it a little better to know people lost real money on it to

I love EvE stories. Shame I am not going to devote myself to the game for all those hours for those rare moments when it all goes down.

Lunar Templar:
Eve online:

The one game if have zero interest in playing at all, but love hearing story's like this about.

Makes it a little better to know people lost real money on it to

I actually wanted to get into it, but the gameplay was just sorta... dull to me. That, and all of your skill training seems to be done in real time. This is good for those who have to work, since they can log in once a day, and their skills will still level as they go to work, but the sheer amount of time required to get some of them...

A whole lot of people have the misconception that it takes forever and a half to be able to play EVE well. This is false. You can go out on your first day and pew pew things to your heart's desires. EVE is a sandbox. CCP put the sand in the box, but you're the one who has to play.
Also, this fight is still going on. See twitch feed http://www.twitch.tv/nick_fuzzeh

Oh and the most recent kill count as of this edit is 92 titans

Hawk eye1466:
I love the epic stories with huge alliances and the stories of a thousand person battle where both sides fought for hours for victory but I've seen other people play it and honestly I'm not willing to play all the hours I'd have to just to maybe get the chance to participate in the fight, and even then I'm not the kind of person that'd be willing to spend a lot of real money on fake things so as far as I know I'd never be able to get the huge juggernaut ships that are the centerpiece of the battle, so I'm satisfied with just reading other peoples experiences.

Hope more things like this happen their always fun to read!

The thing is the only money you really need to spend on eve is the subscription fee. The whole equating the isk to real money is just to add a sense of scale for funzies, thanks to the fact you can buy and sell subscription time with in-game currency (650 million isk = $20 or so: the price of 1 month of subscription).

SonOfVoorhees:
Love the stories but dont have the month to spend of boring gameplay to get there. I played WOW till till level 32 and it was a boring grind, some said it gets really good at level 50 and i cancelled right there. Im thinking MMOs are only fun if you have a bunch of your friends playing with you.

Yeah, and EVE looks a lot worse than WoW in terms of the "it only starts getting fun after..." aspect.

That said I think (some) MMOs have gotten a long way since WoW, mostly because the gameplay in WoW is kindof shit and the skinner box stuff ceases to be rewarding eventually. There are now action combat MMOs that satisfy the gameplay element in addition to more traditional "holy trinity" (WoW style) MMOs with vastly more tactical dungeon/raid fights, so much so that if you just play in unprepared pick up groups you'll get party wiped most of the time. So nowadays in good MMOs you'll actually have to apply hand-eye coordination or team micromanagement to win fights, which believe it or not goes a long way to make a game more interesting (this is coming from someone who also used to hate MMOs, but now tolerates them).

I think CCP is going to need to work more on upgrading their servers. These kinds of battles seem to be happening with increasing frequency. Of course, if this battle goes on much longer I think the titan population of EVE will be down by 50% percent or more and so there won't be as many ships to cause this kind of stress for a little bit. Unless of course someone calls frigates only and they get half the galaxy to swarm a system.

vxicepickxv:
1 trillion ISK is just shy of 30 thousand USD so, there is much lost.

That's a lot of money. From what I've heard it sounds like it was all from one faction, too. Doubt they will be able to do much in the future, if they lost that much.

MinionJoe:
Person in LoadingReadyRun chat just noted: EVE Online is boring as shit, but the news is amazing!

I think that sums up my feelings about the game quite nicely.

The Twitch battle coverage embedded above looks almost identical to what I saw over a half hour ago (because of time-dilation, I assume?), but the news coverage of the event is fascinating. :)

Agreed. But I do love the stories I hear from EVE. They are always epic tales of betrayal, double crosses, and giant battles. I don't think I'd want to play, but damn I do enjoy reading about events from the game.

thank you escapist for another autorunning video i had to scramble the search for to turn off. can you please stop doing that? if i want to see it i will click on a link, thank you.

Therumancer:
That said, I find EVE kind of ridiculous, I've tried it a few times. Chances are if you got into EVE you probably wouldn't be involved in this kind of thing due to generally needing to be in the right place, at the right time, and part of the right alliance. What's more the bigger an alliance gets the more outright mercenary to it's members it becomes, what's more there is always a degree of paranoia among the leadership, thinking everyone is an infiltrator or whatever.

Not to mention that damage in EVE is a lot more lasting than in a lot of other MMOS, to some that is the appeal of course. That said, the trillions upon trillions of ISK being lost here are probably largely coming from low ranking corporate spear carriers, who are probably going to lose months worth of work for little or no gain whether they wind up winning or not.

I'll also say that last time I popped in, it seemed like there was a general proliferation of Titans, with people even selling (or claiming to be selling) them on open ship trading channels. At one point 20 Titans dying in a conflict would have been unheard of, heck there was a time when things like Battleships were kings of the spaceways, but now it's to the point where I wouldn't be surprised if the death toll reaches 100 titans or more by the time this conflict is over assuming these alliances are that huge. The impressive thing (to me) about Titans was less the ships themselves but the huge time investment it takes to learn to fly them well. What this means is that apparently the alliances fighting have members who have been playing for years upon years.

definatelly not everyone enjoys or understands eve, nor everyone uis part or want to be part of this. i prefer smaller more friendly alliances myself.
Lasting damage is GOOD. you should be able to feel the damage done to you if you are bad at it and another factoin should be able to incur damage to their enemy. this is how wars are won - make your enemy run out of ships and run to highsec with tails down. everyone workds in alliances. the big guys got a lot more pressure than some grunt grinding rats.

Titans definatelly have gotten more popular and you can buy one if you want it. heck, i could even afford one. that does not mean loosing 20 titans isnt a hit. sure an alliance like that probably has 100+ titans in their ranks, but thats A LOT of firepower and - most importantly - ISK lost. what matters is that you do more damage to your enemy than they do to you, preferably in a 9:1 fashion. this is how you defeat the enemy - by making sure it runs out of weapons.
I started playing after battleships already existed, but i heard how they were gamechangers. I also remember when first titan was built and whne it also was lost. It still takes half a year to even begin entering titan territory and such pilots are definatelly sought after. you can replace a ship, you cant replace a pilot.

Slash2x:
OT so these stories will soon be replaced with Star Citizen versions of the same thing. But with real skill in piloting and marksmanship...

Doubtful. Unless SC actually runs a real player driven economy with no NPC oversight with actually conquerable things (reasons to fight for) and no cap of players on screen.

omega 616:
Can I get some scale please? "several trillion ISK" whats that? I know a trillion is a big number but how long does it take to make a million isk in a none "min/max" kind of way?

Whats a titan war ship? Does it take an ungodly amount of ISK to build?

1,000,000 yen is only 5,881 ... so a million yen sounds like a lot, till you work out what it actually equates to in your comprehension. So, if I play eve for an hour will I have 5 isk or 5,000?

Currently the safe and good way to earn isk is Incursion sites. there are more proftiable ways of course, and there are places in no security space you can get more rich or you cna get lucky, but we will take a stable good income source for this.
a GOOD player with ship that costs 5 billions can probably earn 100 millions an hour running incursions. more if they got a really good team. assuming no other players interferes. so a trillion isk would take somewhat like 10.000 hours of grinding. and mind you, you cant jsut send 1000 men to do that - not enough incursion sites, but thats another problem.
Mind you, this assumes you already got a pilot with fitting skills/ships and ability to grind without peopel you are at war with interfering, which is the "perfect world unrealistic scenario" deal. actual income varies a lot on what and how people do it. a more lucritive thing is trading but you really need to know what your doing or get really lucky (or in case of goons actually run enough mercenaries to affect game economy since its player driven).

titan warship is the largest warship in eve universe. it costs around 70 billion last i heard and takes literally months to construct.

Barbas:
This is one of those games that looks like it would be considerably less fun to play than it is to observe. There is an impressive scale to it, which becomes particularly clear during the massive faction wars, but it doesn't seem to hook me in.

ironically, playing eve i can camp a gate for 2 hours and have fun with people in it, watching a person fighting PVP bores me.
I guess its the opposite for nonplayers.

stringtheory:
worth around 5.5 billion isk so that would be around 8.5 plex,

didnt you mean to type 55 billion instead?\

the doom cannon:
Oh and the most recent kill count as of this edit is 92 titans

Ok, would that be the official record now? i heard 60 titan loses before but 92 sounds like a record.

dyre:

Yeah, and EVE looks a lot worse than WoW in terms of the "it only starts getting fun after..." aspect.

This is false. because eve is not like WOW. you dont need to reach soem sort of barier to start having fun. there are many things you can do from day one for many different players to do. and you can reach the long term goals WHILE doing the shorn term fun if you chose to. Eve is made in such a way that it is YOU who make the choices, game doesnt tell you that "hey nwo you can fly a big ship you now must get one". its all about your choice.

in good MMOs you'll actually have to apply hand-eye coordination or team micromanagement to win fights, which believe it or not goes a long way to make a game more interesting

No team micromanagement will make you a definatel loser in eve. you can win against 3 times, heck 5 times as large force if you are good at tactics and they use blob warfare (a big blob of ships that are "Shoot anyone you like" deal). it may not be a twitch shooter but you need a lot of coordination to fly correctly (no, you dont just fly towards your enemy, thats making sure your enemy will hit every shot) and to turn on correct modules at correct time. sometimes as much as half a second delay to turn on the armor repairs module that sucks your capcitor dry may mean a life or death situation. thing is, you always have to guess is that half a second worth it in perspective of tactics.

Quazimofo:
I think CCP is going to need to work more on upgrading their servers. These kinds of battles seem to be happening with increasing frequency. Of course, if this battle goes on much longer I think the titan population of EVE will be down by 50% percent or more and so there won't be as many ships to cause this kind of stress for a little bit. Unless of course someone calls frigates only and they get half the galaxy to swarm a system.

if the attackers notify CCP beforehand they actually turn on seperate server meant just to boost events like these. and they already have massive server farms that run a lot. its not easy to have 5000 players all at same time visibledoing stuff. no other MMO is capable of that.
i do wish titan population, or heck all ship population would be halved. that would definatelly boost the economy and while i dont build ships i build other things they will be using. and there still be ships unless pilots quit, just instead of titans the people will be flying battleships or dreadnaughs while waiting for new titan to be built.

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