So my thoughts in order.
Plague city? eh look I get some people liked dishonored but dishonored drew from the original thief, this is like thiefception.
Female narrator, okay that is fine but I wonder if they will keep it for the game, a game traditionally narrated by Garret.
A ruthless baron? eh okay but Barons are like the lowest of the low when it comes to nobility, higher than a knight but basically lower than everyone else.
Okay really don't like the garret character design, the whole all black with a cowl and hood thing is a little cliche, I get a cloak and hood traditionally a cloak is used to break up the shape of an individual. But all black is kinda a bad idea if you're trying to hide.
Reluctant hero? eh okay that is fine I guess.
So does this mean the same team who made Deus Ex HR are working on this or does this mean that it is just the same studio?
Okay female apprentice that is nice I'm glad they kept that but apparently she dies, hopefully she isn't a "love interest".
ah seriously garret has amnesia? come on guys why does like 70% of triple A game protagonists have to lose their memory.
"in the world of thief nothing is off limits" so does this mean no more contextual based jumping and rope arrows?
Dropping a heavy crate is not quiet or stealthy
The game seems well animated at least, and seeing garrets arms more gives a more of a sense of body awareness that was kinda lacking in the other games. Does this mean you can look down as see your feet?
Burning a guy alive while he screams.. not quiet.
Good, they kept the old stay in the shadow while it moves aspect.
Not really thrilled about the holding the hands weird while sneaking though. It just looks tiring.
I didn't see an xp bonus pop up when you shot that guy that is nice.
I see lots of arrow types that is nice.
dropping boards on a guy, not quiet.
weapons typically are tools.
The entire game with out killing anyone? So that means no shitty boss battles like Deus Ex HR?
I dig the blackjack animations.
Can we move bodies? they have not mentioned it
wait wait, explore the city streets? does this mean a hub like approach like Deus EX HR? if so I really like that.
Now you use gold to buy upgrades and skills? good instead of xp moving to a pure money system is nice because a better thief will have more money, where as a stupid killer will have less also it encourages avoiding combat and exploration.
NOOOO contextual rope arrow.
bullet time in my thief?
Focus ability? oh no, please don't be like the batman games where you just keep that on the whole time.
Looking at actual building schematics is neat.
I hope that the heist not going according to plan isn't the game railroading you into failing a heist or getting caught.
Seeing lots of this focus ability, getting worried.
Terminator hand in my thief?
that is neat keeping stuff on display in your hideout, dunno how much it makes sense as far as garret being a thief to make money and thus selling his loot but still it is neat.
Garret lives in a clock tower? getting sleep must be hard.
zombies? eh if used sparing they could be good.
Keep your cowl up garret you look terrible with out it.
"become garret become the master thief" at least they didn't say become a master thief. Garret has always been and will be "the" master thief.
Over all this is the best trailer I've seen for the game yet, and I'm cautiously optimistic.