Gearbox: "We Are Not Working on Borderlands 3"

Gearbox: "We Are Not Working on Borderlands 3"

borderlands 2

According to Gearbox head Randy Pitchford, the studio is instead working on properties including Homeworld and new, unannounced IPs.

In a lengthy interview with Polygon, Randy Pitchford, leader of Gearbox, said that his teams' current projects do not include another sequel to shooter-looter hit Borderlands. "We are not working on Borderlands 3," he said. "That is unqualified. We have more to do in the franchise, but no there isn't a Borderlands 3." Gearbox will make another entry eventually, but their hands are currently full with other projects, he said.

For the time being, work on the Borderlands franchise is being done by Telltale Game and their adventure series spin-off, Tales of the Borderlands, which was announced this past December. When Telltale approached Gearbox about the idea for the game, Pitchford, a fan of the studio's work on The Walking Dead and The Wolf Among Us, said he jumped on board immediately. "I couldn't say yes fast enough," he said. "It's been a lot of fun working with those guys ... I think they're better storytellers than we are, frankly."

One property Gearbox is currently focusing on is Homeworld, the rights to which the studio acquired last year. Gearbox is currently working on fully remastered versions of Homeworld and Homeworld 2 that will be released on digital platforms. "They'll come soon, hopefully. We'll announce a date soon," Pitchford said.

Gearbox also met with Blackbird Interactive, made of former Homeworld staffers, and spoke with them about their current game intended to be a spiritual successor to the Homeworld franchise. This led to Gearbox deciding to finance and publish their game as Homeworld: Shipbreakers. Pitchford did not yet have a release date for the game.

Pitchford also revealed that Gearbox is currently working on two all-new intellectual properties for next-gen systems. One of them seems to be based on a project formerly known as Brothers in Arms: Furious Four, which was envisioned as an over-the-top WWII shooter with similarities to the film Inglourious Basterds.

The idea proved too crazy for the Brothers in Arms franchise, so Gearbox broke it off into its own IP. That project became an entirely new game, which Gearbox will announce when its ready, Pitchford said.

Source: Polygon

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They're not working on 'Borderlands,' OR an IP that's been in development hell for years?

Truly shocking.

I would be happier if they said that they werent working on Borderlands 2 anymore.

This makes me pretty happy. BL2 is still trucking heavily along, and I like their "sequels need to have a few years in between them to really breath" approach.

TiberiusEsuriens:
I like their "sequels need to have a few years in between them to really breath" approach.

Ditto.

Plus with how Borderlands 2 ended, I fully expect the next entry to be...

Good. We don't need Borderlands to become an annual release. Borderlands 2 is a long game with lots to do. A new IP is more exciting news to me.

josemlopes:
I would be happier if they said that they werent working on Borderlands 2 anymore.

They have sort of said that elsewhere, they announced they have one last Headhunter Mission (the 5th) being released in April and they are done making content for the game.

While I'm happy that the Homeworld IP isn't dead, I can't bring myself to be anything more than cautiously optimistic at best. I certainly won't be buying anything Day-1, despite my fondness for Homeworld. Gearbox's treatment of my beloved Aliens universe has drastically reduced my faith in them.

And with all the raving Pitchford did in interviews leading up to the Colonial Marines launch over things that turned out to be complete and utter bullshit, his words have practically no value to me pre-launch anymore. With his position, he would have known exactly what state that game was in.

Dang, I really do like me some Borderlands, but by the sound of this, there is probably not going to be a new Borderlands for at least another 2 years or so. I understand that they want to work on new IPs, but turning their backs on one of/ their most successful franchises seems like a risky move to me.

And I was hoping for some news on Colonial Marines 2. I guess we'll just have to wait.

In the rizzle fo' shizzle: I'm glad they are giving the franchise a break (even if they have been releasing DLC) so it doesn't get as stagnant as the annual installment franchises. Still, it's been long enough since launch that I'm kind of interested in something new from Borderlands. I guess the Telltale game is what we get to pass the time with.

Of course they aren't. They're just about to launch Borderlands 2 on the Vita and already announcing Borderlands 3 would water that down over time.

However, this just sounds like the game they make isn't going to be "Borderlands 3". Perhaps another world or some such scenario in the Borderlands universe? Don't know, don't care as long as they keep making fun stuff.

"We're not working on Borderlands 3." Note they didn't say Borderlands 2 DLC. MORE BORDERLANDS 2 DLC CONFIRMED!! I am legitimately excited for this! Oh and I hope their new games aren't Colonial Marines. That game sucked.

(See I can do it too, Half-Life fans. It's not that impressive. I'm just kidding, love you peeps.)

I'm ok with this. They need to give borderlands a break for a few years, especially after the mountain of DLC they've released for BL2. Might even give them a chance to figure out where to set BL3 next that's not Pandora...

Still waiting for TellTale's BL game :D

Calling it now, Borderworlds (or equally silly name). MMO, vault hunting expanded (the cast recruit new player hunters after the end of 2). Recently started pre-production. Out 2016. Announcement late this year or Q1-2 next year.

Because they really like money.

That honestly all sounds great but it's a long way from making up for Colonial Marines and Duke Nukem which to be fair to Duke Nukem no was really expecting that game to be good and it at least was recognizable gameplay wise to it's promotional unlike Colonial Marines which was just lies on top of lies. No one should forget about those games when Gearbox talks big future plans and promises.

Sad that they're not actively working on Borderlands 3. Then again, I haven't even beat Borderlands 2 yet, so not too big of a loss. I'm just curious to find out where the story is going.

Agreed that Telltale is probably a better storytelling company. The story in the first game was...pretty poorly put together. The DLC stories were much better, and B2 is pretty solid, but I still feel like the story could use more polish. It will be interesting to see what Telltale does.

That's right, these guys made Brothers in Arms...Hey! Where's the third game? I remember being promised snow by a ghost at the end of Hell's Highway. Where is my snow? I miss that series. I miss World War II in general actually.

Scorpid:
That honestly all sounds great but it's a long way from making up for Colonial Marines and Duke Nukem which to be fair to Duke Nukem no was really expecting that game to be good and it at least was recognizable gameplay wise to it's promotional unlike Colonial Marines which was just lies on top of lies. No one should forget about those games when Gearbox talks big future plans and promises.

Contrary to what you think, Gearbox can be forgiven for Duke Nukem Forever. Most of it had already been done by 3D Realms. And when they lost the rights to that game to 2K, it was then given to Gearbox, who might have made something good out of it, if 2K wasnt more interested in finally seeing a return on its 11-year investment.

As for Colonial Marines, given that this game was at one point cancelled then later uncancelled due to fan demand, i believe the root of the problem that would produce A:CM started there.

Tiny Tina needs her own game.

Somebody fund this.

I mean like two minutes ago.

Of course not, they're working on Borderlands 2 DLC still.

TiberiusEsuriens:
This makes me pretty happy. BL2 is still trucking heavily along, and I like their "sequels need to have a few years in between them to really breath" approach.

I'm more of a fan of their "we only make good games when siphoning off other projects" approach.

Good. Though it kind of sucks for them I guess, seeing as everything else they have released has been complete and utter trash. At least when Peter Molyneux starts talking shit about what his games are going to do, he can at least get one out of ten promises working in the game in some form or another. As of right now, Gearbox is essentially 1 for 3 in terms of games with that, and that 1 being Borderlands 2.

Not that it much matters to me at this point. I refuse to support a bunch of shills who intentionally mislead and fraudulently advertise a game as much as they did with Colonial Marines, going so far as to claim during the development that they have been working so hard on it, only to later come out and say they are only responsible for the mediocre multiplayer and not much else.
And the only reason they likely ever did the headhunter dlc was likely do to their screwups and hits taken thanks to said game, seeing as people were more than happy to pay money for a one-and-done encounter that offers little more than some cosmetic fluff.

So me buying Borderlands 3 as anything other than used for $5-10 is likely very close to nil.

captcha: Brand Lift
You're right Captcha, Gearbox really needs one.

Weaver:
Of course not, they're working on Borderlands 2 DLC still.

Which isn't a bad thing, but it doesn't sound like there's going to be any more "big" DLC because of hitting memory limits on the consoles and they can't add more new stuff unless they do some massive overhauls.

Naqel:

TiberiusEsuriens:
I like their "sequels need to have a few years in between them to really breath" approach.

Ditto.

Plus with how Borderlands 2 ended, I fully expect the next entry to be...

So you're saying they'd be making Destiny 2.0, since Destiny is essentially just Borderlands with more sci-fi? (not a bad thing!)

TheEvilCheese:
Calling it now, Borderworlds (or equally silly name). MMO, vault hunting expanded (the cast recruit new player hunters after the end of 2). Recently started pre-production. Out 2016. Announcement late this year or Q1-2 next year.

Because they really like money.

I believe they do have a domain name under Borderworlds somewhere, so they may be working on the game.

No idea what kind of game it would be.

it didnt surprise me gearbox were working with telltale on a borderlands game as they already let claptrap appear in one of the tell tale games already.

i am curious to see what they do with the homeworld releasesas well

CriticalMiss:
I guess the Telltale game is what we get to pass the time with.

Though, with telltales track record, they'll end up releasing a project better than the original. It would be nice to see more heart and characterization added to the hilarity. Maybe this isn't such a good idea for Gearbox after all...

Whatever, just give me more Tiny Tina and we'll be fine.

They aren't working on BORDERLANDS... 3.

Half life 3 confirmed.

gigastar:

Scorpid:
That honestly all sounds great but it's a long way from making up for Colonial Marines and Duke Nukem which to be fair to Duke Nukem no was really expecting that game to be good and it at least was recognizable gameplay wise to it's promotional unlike Colonial Marines which was just lies on top of lies. No one should forget about those games when Gearbox talks big future plans and promises.

Contrary to what you think, Gearbox can be forgiven for Duke Nukem Forever. Most of it had already been done by 3D Realms. And when they lost the rights to that game to 2K, it was then given to Gearbox, who might have made something good out of it, if 2K wasnt more interested in finally seeing a return on its 11-year investment.

As for Colonial Marines, given that this game was at one point cancelled then later uncancelled due to fan demand, i believe the root of the problem that would produce A:CM started there.

This is the most obvious counter point to both of your arguments against Gearboxs responsibility; Fans nor 3drealms released the games nor would they see any of the profit from those bad releases, and in the consumers case even enjoy the releases they bought. Gearbox couldn't of simply missed it either, so it was clearly an organized effort on sega and their part to lie to their consumers in a very desperate attempt to make some money from those stinkers before everyone knew what they had actually bought. It's simply now a fact that if you see the gearbox logo on a game 'it's buyer beware', and that puts them in the unpleasant company of studios like Hammerpoint and Eutechnyx.

EDIT: I would like to say I don't hate Gearbox as a developer. I mean I can't hate the company that made in my opinion the best WWII shooter in gaming (Brothers in Arms). But I can't easily forgive them for this either

So the last money gate of Gearbox is being shut down. now maybe they will sink in thier own shitty gates finally. Seriuosly, we all talk about how EA this Nintendo that but when you look at it the last good game Gearbox released was... a half-life expenasion pack in 2002!

While I would like another sequel at some point but I am actually ok with this given how open ended the ending was (so many direction they can take).

TiberiusEsuriens:
So you're saying they'd be making Destiny 2.0, since Destiny is essentially just Borderlands with more sci-fi? (not a bad thing!)

Seeing as Destiny dosen't look like it'll come to PC any time soon, I'd say it's fair game.

Good, I don't think I'd even buy the 3rd if they did, not after what happened with both DN and A:CM, I've learned to stay away from a lying asshole.

It was funny though that I recently got chewed by a fan on another forum for telling the truth about what GB did, even though people give shit to EA,Ubisoft,SEGA,Nintendo etc, GB is not the exception.

 

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