Thief Launch Trailer Heralds Garrett's New Arrival

Thief Launch Trailer Heralds Garrett's New Arrival

The Thief launch trailer is finally here, and it's everything I expected.

I've been ragging on Thief for quite awhile now, sometimes in jest and sometimes not so much, but with the game just a few days away I wanted to approach the launch trailer with an open mind and a fresh perspective. Forget everything that's gone before, I thought, and give this teaser for a bold, brand-new game an honest chance to rock my world!

And then it opened with Garrett being delivered to his mission by a man in a boat, a wizened and reserved soul counseling caution as the master thief stepped onto shore, and I thought to myself, well, that makes sense.

Look, I'll admit it: I'm heavily biased by my fanboyishness toward the first two Thief games and I haven't played this one so I have no idea what's in store. For all I know it might be great. It might be even better than Deus Ex: Human Revolution, which as a modern-day follow-up to a classic and much-loved game is probably about as good as anyone can reasonably expect.

But it's impossible to overlook the great many similarities between this new Thief and Dishonored, which seem to grow more obvious with every new trailer. And even if you look past that, Garrett as a magically-powered hero on a journey to save The City just doesn't fit with his well-established history as a guy who really doesn't care about The City at all except as a good place to earn a living. And amnesia? Really? This is what you're going with?

Again, bear in mind that this is all coming from an unhappy fanboy who has no basis for his opinions beyond the trailers and articles that plenty of other people have seen and liked, and take it for what it's worth. Thief may well be outstanding, and in fact if it wasn't for the previous three games in the franchise (plus, I suppose, Dishonored) I'd probably be very excited for it. But if you're going to base a new game on an old franchise with a die-hard fanbase, you better do it right - and you better make sure people know you're doing it right. And in that regard, Eidos Montreal has really dropped the ball.

Thief comes out on February 25 for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4 and PC.

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Not going to lie, I loved the previous thief games and this one actually looks like it is shaping up pretty well in my opinion. I can't wait to give it a try and see how it lives up to the predecessors and I am honestly just glad they decided to make a new addition to the series. I thought dishonored was going to be the closest thing I would get to a new thief game but I think I am not alone when I say I hope this game will turn out to be great.

I'm cautiously optimistic about this; Eidos Montreal did a pretty good job with Deus Ex: Human Revolution, after all, and from the articles I've read, they've been listening to fan feedback about some of the choices they had made about the game and adjusted accordingly.

There was a leaked copy streaming on Twitch for a while yesterday.

The AI was pretty bad, there were weird missing sound effects at places and the writing was hilarious, not in a good way. Also it looked like the levels were pretty linear, but hard to tell when you aren't playing.

As an unhappy fanboy, I also share your concerns. The biggest problem I have so far is mostly that it seems like they're trying to romanticize Garret. What was fun about Garret was how utterly and cynically unromanticized he was. He didn't steal because it "made him free," he stole because the rent was due and his landlord was scarier than the Hammerites. Sure, he took some pride in knowing he was good at it and he disliked killing because he saw it as the mark of an amateur, but you never got a sense that he ever felt it was somehow a good thing, or that he wanted to do it forever (he frequently talks about retiring), or spouted any kind of Zen-like bullshit you see in the trailers. That's what bothers me most.

Well, this certainly told me a lot about their marketing department. I'm going to cross my fingers and hope the devs know who they're releasing this game to better than the marketers do.

Im so glad they didn't buff out Garret. I was really fearing a Chris Redfield situation. He actually looks nimble and agile. Glad I pre-ordered this (most of the time I'm dubious about pre-orders). Yes he is slightly more philosophical, old age does that to you :)

"Oh that looks passable for a thief game I guess..."

*dat wrist mounted crossbow*

image

Not the trailer I would've written if I were trying to sell this game to older fans of the series. Then again, maybe they weren't. I don't know.

I hope against hope that gameplay is all about Garrett using tools and weapons to creep and steal, with no extranormal abilities, like it was in The Dark Project. If it's not, though, I hope it's at least a good game on its own. I mean, Dishonored is like Thief except the main character has extranormal powers, and I'm liking THAT game all right. If Thief isn't like it used to be, I hope I can at least like it like I like Dishonored.

--Morology!

PS: If it were me, I would've had the trailer focus on Garrett taking a job stealing something, gameplay of Garrett sneaking, gameplay of Garrett solving an in-game puzzle, Garrett saying something snarky to show his disinterest in the background events (which we know he'll get swept up in anyway), and some of how that thief-taker dude relentlessly pursues Garrett (in cut-scene footage or in-game). You know, thief stuff. I'd leave the background magic and politics for players to discover on their own in game (the way I did when I first played Thief).

Blunderboy:
"Oh that looks passable for a thief game I guess..."

*dat wrist mounted crossbow*

image

Well, the mechanist crossbow guard is basically the same thing.

L34dP1LL:

Blunderboy:
"Oh that looks passable for a thief game I guess..."

*dat wrist mounted crossbow*

image

Well, the mechanist crossbow guard is basically the same thing.

Not really, that's just a small crossbow. Which works and makes sense.
But a wrist mounted one? That's just causing more problems then it could ever solve.

Not as many problems as trying to climb through windows with a full-sized bow should have been in the earlier games.
And if you can make coal-fired steam-engine robots, then a wrist-crossbow shouldn't be a problem.
edit: not to mention the steampunk cyber-eye he used to have.

"Do you believe in ghosts?"

"Well, considering there's an entire section of the city walled off because of rampaging undead and problems with both the Hammerite and city crpyts I'm gonna have to say ... no?"

What a kitten question to ask. Because, amnesia nonsense aside, it's not like Garret hasn't had any experience with ghosts, supernatural buildings, the undead and gods....

I hope they establish early on that this apprentice is the girl at the end of TDS. I want to see if this game somehow ties back into the last three games. Yea, the Keepers fell but then what? Where there riots in the streets when everyone realized that they were being manipulated? Did the keepers attempt to regain their power? Where are the Hammerites and Pagans? Is this new cult related at all to those orders?

I'm sorry but the devs haven't won me over.

I want to know 2 things when this comes out.

How is it as a stealth game about stealing?

and

How is it as a thief game?

If it is a good game but not a good thief game I may still buy it but not for full price. It has to beat/match thief DS to be considered for full price (I know it won't beat/match metal age).

wetfart:
"Do you believe in ghosts?"

"Well, considering there's an entire section of the city walled off because of rampaging undead and problems with both the Hammerite and city crpyts I'm gonna have to say ... no?"

What a kitten question to ask. Because, amnesia nonsense aside, it's not like Garret hasn't had any experience with ghosts, supernatural buildings, the undead and gods....

I hope they establish early on that this apprentice is the girl at the end of TDS. I want to see if this game somehow ties back into the last three games. Yea, the Keepers fell but then what? Where there riots in the streets when everyone realized that they were being manipulated? Did the keepers attempt to regain their power? Where are the Hammerites and Pagans? Is this new cult related at all to those orders?

I'm sorry but the devs haven't won me over.

It's a reboot. No connection whatsoever to the previous games.

OT: As a massive Thief fan, I'm still unsure about this. I'm going to get it at launch, but I'm definitely reserving the right to return it if it's rubbish.

I'm looking forward to it. Not super hyped up, but I'll get it once reputable people, e.g. Totalbiscuit, Jim Sterling, Yahtzee, etc. start reviewing it. Not wasting money like I did on Syndicate.

The reason it seems to similar to Dishonored is because Dishonored was essentially a modern remake of Thief with focus shifted from Theft to Murder. Obviously the modern reboot is going to be very similar to the modern remake.

Though to be fair, I don't have any Thief brand Nostalgia Goggles, so my opinion probably doesn't matter here.

Played the previous Thief games, loved them.
Played Dishonored, liked it.
Watched a couple of trailers for this game, looks promising.

Yes, it has the potential to gargle ball sweat. It might also be really good, though. Why can't people just rip the nostalgia shades from their eyes for a few hours and give this new game an honest chance?
The collective internet butthurt over a perceived lack of fidelity to established source material is already reaching ridiculous levels, and sadly I'm not surprised. It's the same thing as with a lot of superhero movies, where millions of raging nerds will rip a flic to shreds because a few stray costume fibers are the wrong color. :\

Shocksplicer:
It's a reboot. No connection whatsoever to the previous games.

I know they have said that, but they have said a lot of things before and clearly have backtracked on them. I just can't shake the feeling that they are keeping something in secret.

http://www.youtube.com/watch?v=of_3FxnsCZc#t=114

SamTheNewb:

Shocksplicer:
It's a reboot. No connection whatsoever to the previous games.

I know they have said that, but they have said a lot of things before and clearly have backtracked on them. I just can't shake the feeling that they are keeping something in secret.

http://www.youtube.com/watch?v=of_3FxnsCZc#t=114

It's a different Garret in a different City, there really isn't any getting past it.

It looks like a mix between Deus Ex: HR and Mirror's Edge. Some obligatory big setpieces are present... I think that for me, writing will make or break the game. So I'll wait some time, after the initial hype dies down, and maybe get it if the opinions are good.

As a big Thief fan who played the first three games, the trailers and info I've seen so far have left me with mixed feelings. There are copious nods to the original trilogy, like the character of Basso and his pet bird Jenevere. But there's also a lot changed. From what I've seen of the gameplay, it looks like there's plenty of stealing and sneaking to be had. I'm definitely not too enthalled about Stephen Russell being dropped as the voice of Garrett, though; that man basically owned the role in the trilogy.

I do wonder a bit about Garrett's new characterization. As folks have said, he's always been the snarky cynic, doing what he does best to make his way in the world, less out of some kind of existential desire to "be free" but more because a man's gotta eat and keep a roof over his head, and nicking it out of someone else's pocket is his forte. You got glimpses of his underlying heart and care for others from the games as he would ultimately do the right thing, but not until he'd fully expressed how exasperating it was it came to this. He took pride in his work and loved a challenge, but he wasn't being all poetic about it constantly. His new character design, I admit is slightly off-putting. I don't have a problem with the face mask (it fits well enough) but the eyeliner-ish look to his face is a little too goth-like. The new voice actor isn't bad, but I'm not sure he really brings the right attitude to the character yet.

Well, I'm still willing to give the game a go, no matter how many apparently parallels to Dishonored it has. That game itself wasn't all that bad either, so who knows, maybe the new Thief will improve on its weaknesses and be a worthy successor to the original Thief games.

Garrett?? what have they done to you :(

The trailer makes the game seem a bit too.. ehh, clean? tidy? neat? I can't quite put my finger on it bu.... wait, is this game supposed to be set prior to Garrett getting his mechanical eye or something?

Sonicron:

Yes, it has the potential to gargle ball sweat. It might also be really good, though. Why can't people just rip the nostalgia shades from their eyes for a few hours and give this new game an honest chance?

Because the cost of an honest chance is prohibitive. I make enough to comfortably spend $60 on a game that looks promising, but this doesn't look promising. This looks awful. This doesn't look like Thief. And that's fine, but then don't call it Thief.

I loved Splinter Cell, then Conviction came out. It was an absolutely atrocious Splinter Cell game. It was a pretty solid third person action game, it was very enjoyable. It wasn't Splinter Cell.

Same seems to be true for this newest Thief game.

2HF:

Sonicron:

Yes, it has the potential to gargle ball sweat. It might also be really good, though. Why can't people just rip the nostalgia shades from their eyes for a few hours and give this new game an honest chance?

Because the cost of an honest chance is prohibitive. I make enough to comfortably spend $60 on a game that looks promising, but this doesn't look promising. This looks awful. This doesn't look like Thief. And that's fine, but then don't call it Thief.

I loved Splinter Cell, then Conviction came out. It was an absolutely atrocious Splinter Cell game. It was a pretty solid third person action game, it was very enjoyable. It wasn't Splinter Cell.

Same seems to be true for this newest Thief game.

Oh well. I guess that's fair enough, even if the pricetag could be outsmarted using a rental store (they're pretty cheap here in Germany, not sure about elsewhere). In the end it probably comes down to where you stand on the topic of reinterpretative adaptation; I generally try to maintain a positive outlook, but I can understand why that wouldn't apply to most folk.
Alrighty then, I see your point. To each his own. :)

(Btw, your thoughts on Conviction mirror mine to the letter.)

I think he asked "What happened to me?" because he didn't understand the situation, not because of amnesia.

Storm Dragon:
I think he asked "What happened to me?" because he didn't understand the situation, not because of amnesia.

No, it's been reported that Garrett suffers from real, actual, worst-video-game-cliche-ever amnesia in the game. I think it was revealed in this trailer: http://www.escapistmagazine.com/news/view/131980-Thief-Trailer-Says-Stealing-and-Saving-the-City-are-Kind-of-The-Same-Thing

Andy Chalk:

Storm Dragon:
I think he asked "What happened to me?" because he didn't understand the situation, not because of amnesia.

No, it's been reported that Garrett suffers from real, actual, worst-video-game-cliche-ever amnesia in the game. I think it was revealed in this trailer: http://www.escapistmagazine.com/news/view/131980-Thief-Trailer-Says-Stealing-and-Saving-the-City-are-Kind-of-The-Same-Thing

Oh. Well, frell. Eidos keeps sending me mixed messages about this game. For every thing I hear that makes me optimistic about this game, there's another that worries me.

Honestly don't know what to feel about this anymore. I guess I'll just wait and see at this point. I saw a (supposedly new) video the other day with about 30 minutes of the first level, and it still had experience and stuff from headshots. I thought they said they got rid of that?

The new Thief can be evaluated in two ways: As a sequel to Thief, and as a standalone game. It's quite possible that it will shit all over the first three games (or two, if you want to be that way) and still be a very solid experience. As much as I hate to say it (and as much as I don't understand why they bothered building it around Garrett if this is what they were going to do), it would be easy enough to chuck what's gone before, build a Dishonored-style game, make it REALLY good, call it Thief and have a winner on your hands. People like me might not be entirely happy about it, but we're not going to be happy unless you reform Looking Glass Studios and give Stephen Russell a full-time job.

The trouble with Thief is that not only does it look like a complete miss as a sequel, everything I've heard indicates that it's a pretty awful game, too. I don't say this to dissuade anyone from giving it a chance - in fact, I encourage you to read all the reviews you can and talk to people who've played it - but simply because it looks quite likely that Thief isn't going to disappoint just old-school hard-asses like me, but even people who have never touched the franchise before.

The trailers for the game have hit the right spot, but I'm waiting on the actual reviews to come out.

 

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