Rumor: Leaked Image Shows Dishonored II - Update

Rumor: Leaked Image Shows Dishonored II - Update

Dishonored II Leaked Image

A sequel to Arkane Studios' 2012 stealth-action hit Dishonored is reportedly about to be announced.

Update: According to Neogaf user Endless, the image was sent via an anonymous email with the message "That might be of interest for you. Cant tell my sources. Your choice. #DarknessOfTyvia."

A random anonymous email doesn't exactly instill confidence that this is real, but we'll be keeping an eye on this and seeing if there's an official response.

Original story: Thief may not have dazzled reviewers, but there may soon be another way to get your stealth fix. If this supposedly leaked image from a mysterious presentation is accurate, Dishonored II is not only in development, it's far enough along to get a full reveal at E3 2014 in June.

The image was shared by Twitter user AllGamesBeta earlier today, though it's unknown where the photo was taken and who's giving this presentation. As you can see, there's not much more than a logo, though the hashtag #darknessoftyvia could reveal a possible setting for the sequel. According to the Dishonored Wiki, Tyvia is the northernmost island in the Empire, and as such is known for its cold atmosphere and "hostile ecosystem."

Naturally, this image doesn't constitute a formal announcement from Arkane or publisher Bethesda, so Dishonored II remains firmly in the rumor category for now. If either the publisher or developer issues a response, we'll keep you posted.

Source: Twitter via VG247.

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Please, please, please let it be true!

After the disappointment of Thief, a decent stealth game would be great!

Hopefully it'll be better balanced this time, with more options for going non-lethally.

Ooooooh! I certainly hope this is true. Would love to play a little more Dishonored!

Hmmm... I would like a new Dishonored game.

On the other hand, I could make that image in Photoshop in 10 minutes, 9 of which would be downloading Photoshop.

I'm sure the rumor is fake, but I'm surprised anyone feels like we need a rumour?

Whatever issue you have with the games industry, I don't think you can accuse them of failing to make sequels to successful games*. Or unsuccessful games. Or franchises that have been dead for ten years. Or sequels to sequels in franchises with a history of making sequels (I'm looking at you Assassins Creed 2.75 or whatever Brotherhood was meant to be). Or sequels to unsuccessful sequels of unsuccessful games that was itself a sequel in a franchise with a long history of sequels *coughLightningReturnscough*

They're making Dishonoured II. They'll make Fallout 4. They'll make Deus Ex:Human Revolution: More Revolutions. They'll make Grand Theft Auto 6 and CoD 259 and Titanfall 2 (and 3 and 4). We need rumours about franchises they might not be making, not the other way round. Square Enix have become a bit shaky with this outside of Final Fantasy. Tomb Raider 2 looked like it might not happen. The Last of Us 2 may not happen.

*Valve excepted :P

Still got that sexy Fascist Lord Regent eagle I see, good on them.

Wasn't Tyvia where Corvo came from? And it was not-Italy? An exploration of the rest of the Empire's lands could be very interesting indeed and I'd like to see what the big threat would be after the curing of the plague and the deposement of Burrows.

Interesting, odd timing considering I'm literally about to start playing the first game today.

Any tips for a first playthrough?

Dragonlayer:
Still got that sexy Fascist Lord Regent eagle I see, good on them.

Wasn't Tyvia where Corvo came from? And it was not-Italy? An exploration of the rest of the Empire's lands could be very interesting indeed and I'd like to see what the big threat would be after the curing of the plague and the deposement of Burrows.

Corvo was from Serkonis which was not Italy. Sokolov was from Tivia which is not Russia.

A sequel would be awesome to, there is so much lore in the Dishonored world outside of Dunwall.

Plus

Zipa:

Dragonlayer:
Still got that sexy Fascist Lord Regent eagle I see, good on them.

Wasn't Tyvia where Corvo came from? And it was not-Italy? An exploration of the rest of the Empire's lands could be very interesting indeed and I'd like to see what the big threat would be after the curing of the plague and the deposement of Burrows.

Corvo was from Serkonis which was not Italy. Sokolov was from Tivia which is not Russia.

A sequel would be awesome to, there is so much lore in that game. Plus

Ah right, got them mixed up: either way, I'd definitely like to see the other "foreign" parts of the Empire. One of my favourite things about the game was the aesthetic mix of Half Life 2 and Industrial Revolution England, so it would be awesome to see the art-team's take on Not-Russia. I was also pleasantly surprised that Dunwall was NOT full of grating Cockney accents, something that turned me off Fable 2.

Dragonlayer:

Zipa:

Dragonlayer:
Still got that sexy Fascist Lord Regent eagle I see, good on them.

Wasn't Tyvia where Corvo came from? And it was not-Italy? An exploration of the rest of the Empire's lands could be very interesting indeed and I'd like to see what the big threat would be after the curing of the plague and the deposement of Burrows.

Corvo was from Serkonis which was not Italy. Sokolov was from Tivia which is not Russia.

A sequel would be awesome to, there is so much lore in that game. Plus

Ah right, got them mixed up: either way, I'd definitely like to see the other "foreign" parts of the Empire. One of my favourite things about the game was the aesthetic mix of Half Life 2 and Industrial Revolution England, so it would be awesome to see the art-team's take on Not-Russia. I was also pleasantly surprised that Dunwall was NOT full of grating Cockney accents, something that turned me off Fable 2.

Yes, it was a pleasant surprise for the British accent thing to be not stereotypical for once.

And I am pretty sure the art guy that worked on Dishonored also worked on HL2 which is why they look kind of similar. I imagine that Tivia will be very European inspired with the sprinkling of the Steampunk industrial look that Dunwall had.

Dragonlayer:

ill wait till there is an official release but yeah thats awesome news, proper ye olde times stealth game. there hasnt been one of those since dishonoured. now if only they would make a thief game (denial is sometimes good)

well it isn't a massive surprise if it does turn out to be true, dishonored was a commercial and critical success which has developed a pretty solid fanbase, all the DLC was well made and added value to the game, and they can't wait too long for fear that the brand name would be forgotten. so yeah, an announcement at some point soon would seem logical to me (although Bethesda may be waiting so they can hype up the evil within a bit more).

still, if this is in any way true... fucking yes!! i loved dishonored, and if arkane put the same into the sequel as they did the original, i doubt i'll be disappointed

Are we still going to have a piece of wood as the protagonist and will we still get bossed around by idiots without any ability to change what is insanely obviously coming?

edit: Don't get me wrong, I loved the actual gameplay of Dishonored. It was between missions that the game just fell apart. You are a fugitive hunted by the entire Empire! But let's keep going back to the exact same place to meet with the exact same caricatures who obviously aren't actually good people. And then let's ignore every single warning bell imaginable to just blindly keep following their directions. It's just maddening to play a game where, in missions, you choose your approach and make it happen and then have all control yanked from you as soon as the mission ends.

Zipa:

Dragonlayer:

Zipa:

Corvo was from Serkonis which was not Italy. Sokolov was from Tivia which is not Russia.

A sequel would be awesome to, there is so much lore in that game. Plus

Ah right, got them mixed up: either way, I'd definitely like to see the other "foreign" parts of the Empire. One of my favourite things about the game was the aesthetic mix of Half Life 2 and Industrial Revolution England, so it would be awesome to see the art-team's take on Not-Russia. I was also pleasantly surprised that Dunwall was NOT full of grating Cockney accents, something that turned me off Fable 2.

Yes, it was a pleasant surprise for the British accent thing to be not stereotypical for once.

And I am pretty sure the art guy that worked on Dishonored also worked on HL2 which is why they look kind of similar. I imagine that Tivia will be very European inspired with the sprinkling of the Steampunk industrial look that Dunwall had.

It is not a very pleasant thing to listen to, even when not being forced for comic/"common" effect.

Yeah it was the same dude, I remember reading PC Gamer previews where they discussed how his work on the Adventures of Freeman would influence Dishonored.I'm hoping for a winter wasteland, with tiny islands of industrialized civilization across a vast snowy steppe. But I can't remember if there was any canonical information that says it would be otherwise.

Genocidicles:

Dragonlayer:

I think I remember them saying something about them not wantingto make sequel and that dishonored was a standalone product. Well it would be stupid of them not to make a sequel when they have made such an unique and interesting world to explore.

Zipa:

A nice wallpaper and a large screen you got there. I dont see much else here.

Surely, i would like there to be a second game, but this is hardly anything more than a joke.

Sarah LeBoeuf:
Tyvia is the northernmost island in the Empire, and as such is known for its cold atmosphere and "hostile ecosystem."

Is Tyvia also having a referendum to split from the Empire? BGristol will have to just reinvade and conquer I guess!

If this rumour is true, however, then I am proper damn excited now! I am playing my first fully pacifist run at the moment and I haven't had more tense thriller fun in a long time!!

First game was fun so I'll keep and eye on this one if it is real. Hopefully with a voiced PC this time.

kajinking:
Interesting, odd timing considering I'm literally about to start playing the first game today.

Any tips for a first playthrough?

If you knock someone out and don't want them die try and put them off the ground or in the bins. Otherwise rats might come along and eat them which is the same as you killing them.

If you use possession on someone while falling you don't take fall damage. Not that's a move you'll be in position to use often.

You can actually kill quite a few people per level without getting high chaos if that bothers you. Just clean up the bodies so guards don't keep getting alerted. I was killing 15 or so people a level and still got low.

The games pretty straight forward so I can't think of many tips to give.

Its fun to make a game within a game by using the heart to decide if people live or die. I was playing it with the rules that I wasn't allowed to knock people out or use the shadow kill skill, had to use the heart on most of the guards I came across once and if it said something neutral or good I had to sneak around the guard and if it said something particularly bad I had to kill them even if they were in the centre of a group all while trying to be as stealthy as possible. That just might be my weird version of fun though.

Happiness Assassin:

Zipa:

Really hoping this is real, really enjoyed the original and have yet to play the Daud storyline though.
I'd like to see a collectors edition with a cloth map, replica coinage and outsider figure standing on a whale bone rune base.
gameplay wise, I'd like more freedom to explore the city/area outside of story missions but otherwise just more of the same will be fine.

edit: the symbol in the image is the Burrows family crest, the main villain of the previous game was Hiram Burrows. could we be playing a member of his now dishonored family?

I hope this is good. It's going to be so easy to make this terrible.

 

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