Ouya "Ecosystem" To Expand To Other Hardware

Ouya "Ecosystem" To Expand To Other Hardware

New Ouya 2014

The future of the Android-powered Ouya apparently lies with non-Ouya hardware.

If you had asked me this morning what Ouya is, I'd have told you it's a game console built around Google's Android operating system. And I'd have been wrong. Speaking with [a] list daily, Ouya CEO Julie Uhrman described it as an "ecosystem" and said that the plan now is to expand it to hardware built by other manufacturers.

"One thing you'll start to see is Ouya on other people's devices," she said. "For us, we'll always have a minimum set of standards so the games will work well on our device as well as others. It's the hardware plus an ecosystem. If you think about the traditional game consoles, they're custom hardware and custom chips. To get those games, you have to buy a box for hundreds of dollars. We've always wanted to open that up. We started with a $99 box, but we always wanted to create a console platform that can live on other people's devices."

Uhrman said the software is now at the point where it's ready to go onto other hardware, and the company has already had "conversations" about it at CES. "The takeup was so great that we're really jumping into the strategy with both feet this year," she added.

Unlike mainstream consoles, the Ouya is based on a hardware standard that evolves at a very rapid pace. Even before it hit the retail market last year it was easily outmuscled by other devices including numerous mobile phones, and it currently ranks 310th in Futuremark's most recent ranking of Android devices. That's a tough market to keep up with.

"We will always have an Ouya reference device. Think of it similar to the Kindle strategy, or Google's Android itself," Uhrman said. "Ouya is more than just that reference device, it's an ecosystem that really can live on other people's devices."

Source: [a] list daily

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Such a terrible console, I don't think the ecosystem is even worth porting over. Why wouldn't a dev just put it in the iOS or play market?

So it's just an OS? Android is free though! I'm confused.

This sounds like they are losing confidence in the console itself and hope to cling to relevance by turning it from a device to a service. That said it would be good if Steam had some kind of curation on the titles they let on to the storefront like Ouya say they do. We wouldn't get crap like Guise of the Wolf then.

Let's see what comes of it.

Are there any (good) Ouya-exclusive (or up to now not available on PC) titles? It could be like an emulator, just official (and therefore hopefully more stable etc.)

To be honest the only reason I keep it around is that the games are free and it has a sweet gameboy emulator. So I can play metroid zero mission on my TV. That's about it's extent of usefulness. So if you want to play pokemon yellow on your TV, go nuts.

CriticalMiss:
This sounds like they are losing confidence in the console itself and hope to cling to relevance by turning it from a device to a service. That said it would be good if Steam had some kind of curation on the titles they let on to the storefront like Ouya say they do. We wouldn't get crap like Guise of the Wolf then.

They lost confidence looooong ago, if I had to bet, based upon the myriad of less than... proper things popping up all around the Ouya's rather miniscule lifespan.

This sounds less like a loss of confidence though, than an admittance of just how completely and utterly irrelevant the Ouya is as a system. We're already seeing "Ouya exclusive" titles jumping ship to other platforms, as it were, as well as a major lack of interest for that matter on developing for the system as well. People are more willing to pay for RPG Maker and push their luck with that and release on steam, than they are with the console itself (mostly due to its horribly low install base, as well as reportedly terrible sales on the system if my memory is right).

As for Steam? They've given up on the relevancy or effectiveness of Greenlight, as shown by the hundreds of titles per month they are allowing in, compared to the scant 10-20 every so often that was happening in the beginning. The system itself was practically abandoned as soon as it could walk, and I don't blame it.
Besides, Guise of the Wolf would of shown up anyways. A hack is a hack, and they'll always find a way to sell their crap. Steam helped to thrust them into relevancy much more than a release on Desura or Humble would of, and as we've seen, helped expose them as well.

Anyone who puts down people with negative opinions on the game by tossing them into a rather childishly named "TotalBiscuit Fangroup" forum, blatantly admits to their own idiocy with one hand while shooting themselves in the foot with the other, and continues to ignore what positive criticism they had received throughout all of it deserves the amount of ridicule and vitriol earned their way.

rofltehcat:
Let's see what comes of it.

Are there any (good) Ouya-exclusive (or up to now not available on PC) titles? It could be like an emulator, just official (and therefore hopefully more stable etc.)

Well, there's Bombsquad, which is only available for Mac computers. It's a 3D arena-brawler, where players run around punching each other and throwing bombs to rack up kills. Not really my thing, but it's well made and seems to be very popular.

Soul Fjord by Airtight Games is pretty decent. It's not a system seller by any means, but definitely worth a go.

There are also loads of little homemade titles, most of them for free.

I bought an Ouya when they came out in stores, and I'm more than happy with mine. Most people who are complaining seem to be holding it to the standard of a $400 console, not a $100 one.

CriticalMiss:
This sounds like they are losing confidence in the console itself and hope to cling to relevance by turning it from a device to a service. That said it would be good if Steam had some kind of curation on the titles they let on to the storefront like Ouya say they do. We wouldn't get crap like Guise of the Wolf then.

Even losing confidence is behind the ball. But in fairness, they always sort of wanted it as a service.

Cool can we have Gapps on the ouya or open it up for people to make stuff like Cyanogen Mod for it?

rofltehcat:
Let's see what comes of it.

Are there any (good) Ouya-exclusive (or up to now not available on PC) titles? It could be like an emulator, just official (and therefore hopefully more stable etc.)

There's Towerfall for another 7 days before its Steam and PS4 release.

Andy Chalk:
"We will always have an Ouya reference device. Think of it similar to the Kindle strategy, or Google's Android itself," Uhrman said. "Ouya is more than just that reference device, it's an ecosystem that really can live on other people's devices."

So Ouya is actually just Android? Because Android already is the ecosystem that the Ouya console is part of.

Yes, the Ouya gives us such promising titles as Hide The Baby, Shmantis, and Wrestling Revo-

This does not need continued. Oh, let's not foget The Amazing Frog?, perhaps the worst sandbox game ever in existence, barring an actual sandbox full of horse shit and used tissues could actually be entered.

So, the very few Oyua exclusive games will be available on a tablet in the near future. *Dull* Woo.

"We started with a $99 box, but we always wanted to create a console platform that can live on other people's devices."

I though the goal was a cheap set top box updated every year or so with better hardware. The next one just has more storage which is near useless unless you bought every game when they should have at least went with a Tegra 4 or k1. They still have no concrete direction for this company(or they haven't publicly said it in one sitting) and that is what is sinking it, badly.

If anything it's Apple that needs to go the opposite way and make a new Apple TV with a gyroscopic controller with touchpad. Buying a $300+ ipad when you have a device for all the other fuctions for one or two great games is ridiculous. The only downside to that is the amount of games that need updates to work with a controller.

 

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