Rumor: Next Call of Duty Details Leak, to Be Set in the Future

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Rumor: Next Call of Duty Details Leak, to Be Set in the Future

Sledgehammer Games' upcoming Call of Duty title will allegedly be set in a futuristic setting, and could possibly be part of the Modern Warfare series, according to YouTube personality "Drift0r."

YouTube personality "Drift0r" claims someone in "the Call of Duty machine" has sent him a variety of media files pertaining to Sledgehammer Games' upcoming Call of Duty game set to hit later this year. According to the leak, the upcoming shooter will be part of the Modern Warfare series, though won't necessarily be Modern Warfare 4. It will be set in the not-so-distant future, with the Titanfall-esque gun being proof of this. Drift0r adds it will have "good lighting physics" and even an "Oblivion-like" (referencing Tom Cruise's sci-fi action flick from last year) map.

Furthermore, the assets he saw showed "some sort of power plant" that had turbines, which was multi-story that had signs pointing to elevators and a major metropolitan area. Textures looked "good," he said, but he wasn't sure if what he saw was from single-player or multiplayer. As for the Modern Warfare connection, best you watch the video to see where he gets that conclusion.

Keep in mind that these are all rumors until proven or debunked by Activision or Sledgehammer. But seeing how Drift0r was spot-on with last year's Call of Duty: Ghosts leak, this one has more weight compared to the usual rumors popping up online. Also important to note, Drift0r claims this source is not the same person who leaked the Ghost info to him last year, and adds he can't verify to the person's validity -- though he stresses that what was shown to him looks very much like the real deal.

We've reached out to Activision for an official statement and will update the post once they've replied.

So, with Titanfall going the futuristic route, Destiny also set in the future, and what seems like Call of Duty following this trend; is "future warfare" the new modern military shooter? If so, don't be surprised if other shooters follow suit. I can already imagine the Battlefield franchise going futuristic, though they already went that route with 2142 many years ago. Would you welcome this shift or should first-person shooters go back to its WWII roots or stick to the present day as it has been doing the past few years?

Source: YouTube via NeoGAF

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Wasn't the last cod black ops game set in the future? so... I got a spoiler for you, its going to be a reskin like the last 10 games, the story will have you run through a linear cardboard cutout world of interesting settings with explosions and npcs that respawn until you continue foreword, someone you hold close in the story, after spending time with, will die, you are going to fall down, and an npc with give you a hand up, and in multiplayer, someone will tell you that they had inappropriate relations with your mother.

In the grim dark future... warfare will be incredibly boring. It will be a follow the leader shooter with stupid and lazy writing to drive forward a xenophobic madmans ideas of the world between moments when the fetishistic gun porn takes a breather.

FogHornG36:
Wasn't the last cod black ops game set in the future? so... I got a spoiler for you, its going to be a reskin like the last 10 games, the story will have you run through a linear cardboard cutout world of interesting settings with explosions and npcs that respawn until you continue foreword, someone you hold close in the story, after spending time with, will die, you are going to fall down, and an npc with give you a hand up, and in multiplayer, someone will tell you that they had inappropriate relations with your mother.

Drift0r says it doesn't seem to be as far out as Black Ops, but far enough to be considered into the future. Year 2030 or something. We can't say for sure, though, since what he saw was bits and pieces.

Oho boy I'm so excited. Now I'll just click on the video and-

FogHornG36:
Wasn't the last cod black ops game set in the future? so... I got a spoiler for you, its going to be a reskin like the last 10 games, the story will have you run through a linear cardboard cutout world of interesting settings with explosions and npcs that respawn until you continue foreword, someone you hold close in the story, after spending time with, will die, you are going to fall down, and an npc with give you a hand up, and in multiplayer, someone will tell you that they had inappropriate relations with your mother.

TEN MINUTES SAVED!

This series has become a factory. The majority of people gradually leave as they realize the shit-bucket the game has become. Hordes of squeakers finally get their console from their parents along with the game and online membership, and if they're good boys, a mic. The online community of the game then proceeds to vomit into the mouth of the child, who then vomits it back out, the community then re-catches the vomit in their mouth and repeats the process until the child has become a creature that can only be described from the words they say, i.e. "fuk u faget i rape your mom".

(Breathes) Can't wait...

EDIT: Of course if you just play with friends you already know and completely shut out the hordes, via the mute button and console settings, then yes it can be enjoyable.

But seriously, if you're a good parent, don't buy this game for a kid.

How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

Goddamnit, I was hoping for WW2....still waiting on that big budget Axis perspective game people.

Still, BLOPs 2 and Ghosts were alright so even if the next COD is set in the near future and blatantly copies its predecessors, at least it will be a well-made and enjoyable game. Not that I wouldn't MUCH rather they did some innovation, mind you - I mean, BLOPs 2 itself proved they could come up with new ideas!

Drift0r? I could swear I met that guy during my old Halo podcasting days! That was back in '09 though, before Modern Warfare 2 stole the show. I remember he was a good guy to chat with though. Don't know if the story is legitimate, but he sure was.

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

Honestly, if they were concerned about having a believable (or at least semi-believable) portrayal of the aftermath of the Russo-American War in that series, then America would have been so broken after MW2 and the opening of MW3 that they wouldn't have been able to send troops to Europe. Seriously, the country was invaded, had thousands of people killed, had an EMP knock out power along what appears to be the Eastern coast, and a bunch of other things that would certainly have crippled the nation. Maybe that's where the writers of MW2 wanted to take things, but MW3 certainly blew any hope of a believable development away, especially once they acted like the EMP never happened. Then again, people in that world just don't seem smart in general, what with taking the most ridiculous invasion routes and launching EMPs at their allies.

Anyways, I'm sort of glad Sledgehammer is making the next one. That's not because I actually want to play anything they have a hand in. I have absolutely no intention of touching anything they made after they helped IW on MW3. Instead, I'm glad Treyarch gets another year to polish their own game. Of the three CoD developers, they seem the most interested in pushing the series forward, and if they have an extra year to do that, they might actually be able to do it in a highly meaningful way. So instead of getting excited at this year's Call of Duty, I'll just wait to see what Treyarch plans to bring us next year...Crap, I can't believe I actually think Treyarch, the people behind CoD3 and Black Ops, is the best developer of that series now.

Depends on how far in the future. 2142 was an interesting idea that really set off the whole precedent of "EA Ruins Everything they Touch" in gaming. It was buggy, laggy, and mired in a whole lot of junk that didn't make sense in the game because it was "cool."

I would personally love to see a throwback WW2 game, and it's probably been long enough that everything old is new again in that particular space anyway. That being said... I don't want IW or Sledgehammer working on it, I'd much rather see Treyarch taking that mantle and running with it, because they're the only one that's really done much to move the series forward instead of just point release.

Ultimately though, it won't matter. People that want to play the game will, and people that dismiss it as reskin and what not will, and it will continue to exist until Activision finishes killing the franchise (see previous examples of Guitar Hero, Tony Hawk's Pro Skater, Quake, etc)

Alex Co:
Drift0r says it doesn't seem to be as far out as Black Ops, but far enough to be considered into the future. Year 2030 or something. We can't say for sure, though, since what he saw was bits and pieces.

MW series ended in the year 2017 if my memory is correct, and Blops 2 was in the year 2025, it wasn't that far beyond, even earlier than what you claimed.

In any case, I lost interest in the MW setting when my fave character died en MW3, so not interested. Now that they drained WW2 and Modern conflicts, it's future time bro! Next: Call of Duty: alien Warfare... oh, wait.

Now, honestly, I wanted the third person shooter Sledgehammer was working on before, that would be nice.

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Well, there is that whitest of white people that makes for a great enemy regardless of setting. I am talking of course of ...

NAZIS!

Preferably of the alternate future axe-wielding, robot dinosaur-riding ninja mummy from space variety. But we all know that is not going to happen, because that would make CoD kinda interesting again, and we very well can't have that now, can we? Sigh, I miss the early days of CoD, when the next entry into the series was something to look forward to and each main game managed to wow us in new ways.

So with three years of contracting sales under their belt, Activision has decided to pull out the big guns.

All hail Cyborg Pirate Ninja Captain Price!

This is the only reason I can think of for bringing back the 'Modern Warfare' part of Call of Duty, Activision have officially gone into flail mode and are gearing up to cram every popular thing they can think of from previous CoD's into the next one to try and drive sales, starting with the mustachioed one.

Assuming it's true.

As for Battlefield, I'd love to see a Battlefield set across multiple time zones, with maps able to be populated by WW2, Vietnam, BF2 era and 2142 era armies. If they were to bin the single player and the increasingly facile customisation there would be plenty of scope for it. Two armies per era, about 16 primary weapons for each era that actually have worthwhile differences(64 primary weapons across all eras vs 74 primaries in BF4), add a small spread of vehicles and we're away.

Of course EA would never be so brave.

MysticSlayer:

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

Honestly, if they were concerned about having a believable (or at least semi-believable) portrayal of the aftermath of the Russo-American War in that series, then America would have been so broken after MW2 and the opening of MW3 that they wouldn't have been able to send troops to Europe. Seriously, the country was invaded, had thousands of people killed, had an EMP knock out power along what appears to be the Eastern coast, and a bunch of other things that would certainly have crippled the nation. Maybe that's where the writers of MW2 wanted to take things, but MW3 certainly blew any hope of a believable development away, especially once they acted like the EMP never happened. Then again, people in that world just don't seem smart in general, what with taking the most ridiculous invasion routes and launching EMPs at their allies.

Anyways, I'm sort of glad Sledgehammer is making the next one. That's not because I actually want to play anything they have a hand in. I have absolutely no intention of touching anything they made after they helped IW on MW3. Instead, I'm glad Treyarch gets another year to polish their own game. Of the three CoD developers, they seem the most interested in pushing the series forward, and if they have an extra year to do that, they might actually be able to do it in a highly meaningful way. So instead of getting excited at this year's Call of Duty, I'll just wait to see what Treyarch plans to bring us next year...Crap, I can't believe I actually think Treyarch, the people behind CoD3 and Black Ops, is the best developer of that series now.

All of those are excellent points and believe me, I'm not championing Modern Warfare's tensely realistic depiction of modern warfare (turns out logistics are piss-easy!) but given that this is COD, I'm kinda hoping that Sledgehammer is spying on this forum and will steal my idea, putting a few retcons here and there to make it happen. Basically I just want more "Invaded States of America" games, to quote TV Tropes - fighting amongst the shattered ruins of the world's formost superpower has a certain charm to it, and allows me to whip out my "DON'T TREAD ON ME" badge I got with the uber edition of Homefront.

COD3 has a special place in my heart for it's insanely brutal Veteran mode difficulty and the close-quarters QTE fights; frigging loved going hand to hand like that, even if it always seemed to ignore the fact that your comrades were literally one door away with nothing stopping them coming in to help.

Chimpzy:

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Well, there is that whitest of white people that makes for a great enemy regardless of setting. I am talking of course of ...

NAZIS!

Preferably of the alternate future axe-wielding, robot dinosaur-riding ninja mummy from space variety. But we all know that is not going to happen, because that would make CoD kinda interesting again, and we very well can't have that now, can we? Sigh, I miss the early days of CoD, when the next entry into the series was something to look forward to and each main game managed to wow us in new ways.

I think the new Wolfenstein has the robot-dinosaur Nazi angle covered and I certainly think they can do a better job with them then COD's attempts at supernatural WW2 ("Four national stereotypes fight zombies, Grindhouse style!").

In the future? Like, do they have mechs or something?

I'd like to see someone make a good WW2 game again. Of course I don't want EVERYONE to freaking follow suit. Why can't the big shooters not follow one another so closely?

Dragonlayer:

COD3 has a special place in my heart for it's insanely brutal Veteran mode difficulty and the close-quarters QTE fights; frigging loved going hand to hand like that, even if it always seemed to ignore the fact that your comrades were literally one door away with nothing stopping them coming in to help.

I have a tendency to criticize CoD3 for humor's sake more than anything. It's pretty much held as the worst of the older games and deservedly so when compared to the first two, and I enjoy playing on that, but I at least think its singleplayer mode was enjoyable. To me, though, Treyarch really didn't show that they were a good developer for the series until World at War, even if it was just a WWII reskin of CoD4, and even then they ruined it with Black Ops. Still, given that IW has fallen so far since the mass exodus of its talent and Sledgehammer doesn't really seem too competent either after they had to help IW on MW3, Treyarch does come across as the better developer in the series right now, which just feels really odd to me.

Alex Co:

FogHornG36:
Wasn't the last cod black ops game set in the future? so... I got a spoiler for you, its going to be a reskin like the last 10 games, the story will have you run through a linear cardboard cutout world of interesting settings with explosions and npcs that respawn until you continue foreword, someone you hold close in the story, after spending time with, will die, you are going to fall down, and an npc with give you a hand up, and in multiplayer, someone will tell you that they had inappropriate relations with your mother.

Drift0r says it doesn't seem to be as far out as Black Ops, but far enough to be considered into the future. Year 2030 or something. We can't say for sure, though, since what he saw was bits and pieces.

BO2 was 2025, so 2030 would be even further. So, if it is set "before" Black Ops 2 (meaning before 2025 in it's timeline), then I doubt we can really call it "future". BO2 itself was already dancing the line between "present" and "near future".
But if they would actually DO go into a more distanced future (maybe in a time, where the first laser weapons appear past the prototype stage but ballistic weapons are still considered the standard issue), that would be kind of awesome. Unfortunately, I don't see the Sledgehammer CoD go there. Treyarch is most likely going to take that risk.

chikusho:
In the future? Like, do they have mechs or something?

Then people would just call it "Titanfall Rip Off" - or worse, Titanfall a CoD Rip Off.

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

Obviously the protagonists will be fighting white terrorists... that have blacked up.

Get ready for...

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

'murica will have to invade Scotland and show those celts what for.

OT: Ghosts was fucking terrible and they should feel bad about it, even if it is a different studio.

I'm also already burnt out on future shooters somehow.

I was really hoping that "The Future" involved laser guns...

Connected to the Modern Warfare storyline, huh? Okay. Can't be as bad as Ghosts. I'm interested to see what the story will be and how it connects to MW if that turns out to be true.

Hey, Treyarch. Make sure your game involves lasers. And spaceships. Please. You guys are the ones that are known for trying out the weird things and just running with them.

fix-the-spade:
So with three years of contracting sales under their belt, Activision has decided to pull out the big guns.

All hail Cyborg Pirate Ninja Captain Price!

This is the only reason I can think of for bringing back the 'Modern Warfare' part of Call of Duty, Activision have officially gone into flail mode and are gearing up to cram every popular thing they can think of from previous CoD's into the next one to try and drive sales, starting with the mustachioed one.

Assuming it's true.

As for Battlefield, I'd love to see a Battlefield set across multiple time zones, with maps able to be populated by WW2, Vietnam, BF2 era and 2142 era armies. If they were to bin the single player and the increasingly facile customisation there would be plenty of scope for it. Two armies per era, about 16 primary weapons for each era that actually have worthwhile differences(64 primary weapons across all eras vs 74 primaries in BF4), add a small spread of vehicles and we're away.

Of course EA would never be so brave.

That would be ludicrously fun...

Balance it out with amount of units available for each army, so for every 3 or 4 WWII soldier, you would have one 2142 unit or something.
Fighting mechs with Sherman tanks =D

Oh noes, modern attack helicopters over the ridge? GET TO DA FLAKKAMPFPANZERGESCHUTZWAGENVIERLING !

Exocet:

That would be ludicrously fun...

Balance it out with amount of units available for each army, so for every 3 or 4 WWII soldier, you would have one 2142 unit or something.
Fighting mechs with Sherman tanks =D

Oh noes, modern attack helicopters over the ridge? GET TO DA FLAKKAMPFPANZERGESCHUTZWAGENVIERLING !

I was thinking the maps playing out with specific time zones per round (so a round on Caspian with 2142 armies, then a round on Wake with 1942 armies etc).

But you are so right, bombing around in a Tiger and coming face to face with a Mech would be amazing, but even more beyond EA's tiny mind.

Dragonlayer:
Goddamnit, I was hoping for WW2....still waiting on that big budget Axis perspective game people.

That would actually be a great sounding game and it would definitely offer the player some reflection time.

OT: Well, you know CoD's been toppled when CoD is copying the CoD clones.

Future warfare was already the 'modern military shooter' before MMSs were big. Don't we remember 2002-2009 when Halo rip-offs were incredibly common?

But being 'in the future' is nothing new to the franchise.

Call of Duty 4, Modern Warfare 2, Modern Warfare 3, Black Ops II and Ghosts were all technically 'in the future'.

Maybe he's right, maybe he's not. I wouldn't like the idea of an MW4, though. Please, let that disaster be laid to rest like the developers tried to.

MysticSlayer:

Dragonlayer:

COD3 has a special place in my heart for it's insanely brutal Veteran mode difficulty and the close-quarters QTE fights; frigging loved going hand to hand like that, even if it always seemed to ignore the fact that your comrades were literally one door away with nothing stopping them coming in to help.

I have a tendency to criticize CoD3 for humor's sake more than anything. It's pretty much held as the worst of the older games and deservedly so when compared to the first two, and I enjoy playing on that, but I at least think its singleplayer mode was enjoyable. To me, though, Treyarch really didn't show that they were a good developer for the series until World at War, even if it was just a WWII reskin of CoD4, and even then they ruined it with Black Ops. Still, given that IW has fallen so far since the mass exodus of its talent and Sledgehammer doesn't really seem too competent either after they had to help IW on MW3, Treyarch does come across as the better developer in the series right now, which just feels really odd to me.

I can agree with that: 3 didn't have any of the pomp and ceremony of the first two games but was enjoyable enough (to be fair, it's hard to top the original's opening Stalingrad mission for sheer heart-pounding awesomeness, even today). I've never really paid that much attention to *who* develops the game but World at War is my favourite of the entire franchise for it's harsh portrayal of WW2, a feat I'm yet to see any other game achieve. Plus it's one of maybe two games in existence that have a playable Pacific campaign with ground forces. While I doubt Sledgehammer will be able to make an excellent COD rather then just another playable installment, I'll retain some optimism - BLOPs 2 pleasantly surprised me after all.

I know Sledgehammer didn't make [i]BLOPs 2[i], I just mean that the series has proven to me at least that it is worthy of some attention.

The White Hunter:

Dragonlayer:

008Zulu:
How can there be anymore bad guys in the future, weren't all the non-white people killed off in the previous games?

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

'murica will have to invade Scotland and show those celts what for.

OT: Ghosts was fucking terrible and they should feel bad about it, even if it is a different studio.

I'm also already burnt out on future shooters somehow.

During the early teasers for Ghosts I thought the enemy would be the European Union: I wouldn't mind seeing the world-shattering violence unleashed by a war of annihilation between a desperate America and a syrupy Belgium.

TerribleAssassin:

Dragonlayer:
Goddamnit, I was hoping for WW2....still waiting on that big budget Axis perspective game people.

That would actually be a great sounding game and it would definitely offer the player some reflection time.

OT: Well, you know CoD's been toppled when CoD is copying the CoD clones.

Just get Spec Ops: The Line and set it from the perspective of a Heer unit on the Eastern Front: instant game of the year!

That would never ever ever be released, because the amount of "HORFENSIEVE!!!!" bitching that would occur from the slightest hint of a WW2 game with sympathies for the ordinary soldiers of the Axis nations would be all-consuming.

Dragonlayer:

MysticSlayer:

Dragonlayer:

COD3 has a special place in my heart for it's insanely brutal Veteran mode difficulty and the close-quarters QTE fights; frigging loved going hand to hand like that, even if it always seemed to ignore the fact that your comrades were literally one door away with nothing stopping them coming in to help.

I have a tendency to criticize CoD3 for humor's sake more than anything. It's pretty much held as the worst of the older games and deservedly so when compared to the first two, and I enjoy playing on that, but I at least think its singleplayer mode was enjoyable. To me, though, Treyarch really didn't show that they were a good developer for the series until World at War, even if it was just a WWII reskin of CoD4, and even then they ruined it with Black Ops. Still, given that IW has fallen so far since the mass exodus of its talent and Sledgehammer doesn't really seem too competent either after they had to help IW on MW3, Treyarch does come across as the better developer in the series right now, which just feels really odd to me.

I can agree with that: 3 didn't have any of the pomp and ceremony of the first two games but was enjoyable enough (to be fair, it's hard to top the original's opening Stalingrad mission for sheer heart-pounding awesomeness, even today). I've never really paid that much attention to *who* develops the game but World at War is my favourite of the entire franchise for it's harsh portrayal of WW2, a feat I'm yet to see any other game achieve. Plus it's one of maybe two games in existence that have a playable Pacific campaign with ground forces. While I doubt Sledgehammer will be able to make an excellent COD rather then just another playable installment, I'll retain some optimism - BLOPs 2 pleasantly surprised me after all.

I know Sledgehammer didn't make BLOPs 2, I just mean that the series has proven to me at least that it is worthy of some attention.

I'm always at least semi-interested in every new game from the series. Still, I find it helps to be more interested in one of the studios rather than all them, as I've been with the franchise to the point where I have started feeling that the lack of originality--and progressively worse design (at least in IW's case)--has begun to wear me down. Limiting my interests and options tends to give me a chance to have a break from the series for a year or two, and that helps make it fresh again. Sure, I doubt I'll ever match the number of hours I put into CoD, CoD4, and World at War, but it can certainly help me salvage enjoyment from the series, especially since those other three games are all but completely dead by now.

Of course, I'll still keep an eye on Sledgehammer and see if they can offer something new to the series. Being less dedicated to any design decisions than IW or Treyarch are may help. I'm just keeping my expectations low so I don't get disappointed.

I know it's already been said, but a full half of BLOPs 2 was in "the future" and so was Ghosts, but in a post-apoctolpytic future where the mexicans have invaded.

At this point, they might as well just make a game where the Nazis won the War and the future is both bad and full of nazis. Or full of Soviets. I'm sure THAT'S never been done before, EVER.

Dragonlayer:

The White Hunter:

Dragonlayer:

There's always the wrong kind of white, i.e. not Anglo-Saxon....

Actually, wouldn't it be cool if the Russo-American War in the earlier Modern Warfare games caused such a huge backlash in the Western world that the US is the new enemy? Or starts another civil war? After all, it was an American who basically caused the conflict in the storyline, albeit acting on his own initiative.

'murica will have to invade Scotland and show those celts what for.

OT: Ghosts was fucking terrible and they should feel bad about it, even if it is a different studio.

I'm also already burnt out on future shooters somehow.

During the early teasers for Ghosts I thought the enemy would be the European Union: I wouldn't mind seeing the world-shattering violence unleashed by a war of annihilation between a desperate America and a syrupy Belgium.

I'm totally on board if we get to play as the Belgians and somebody irish says the line "Bruge is a fucking shit hole"

The White Hunter:

Dragonlayer:

The White Hunter:

'murica will have to invade Scotland and show those celts what for.

OT: Ghosts was fucking terrible and they should feel bad about it, even if it is a different studio.

I'm also already burnt out on future shooters somehow.

During the early teasers for Ghosts I thought the enemy would be the European Union: I wouldn't mind seeing the world-shattering violence unleashed by a war of annihilation between a desperate America and a syrupy Belgium.

I'm totally on board if we get to play as the Belgians and somebody irish says the line "Bruge is a fucking shit hole"

I know that's a reference to a movie I haven't seen, but I can't quite remember the name....something to do with hitmen!

Dragonlayer:

The White Hunter:

Dragonlayer:

During the early teasers for Ghosts I thought the enemy would be the European Union: I wouldn't mind seeing the world-shattering violence unleashed by a war of annihilation between a desperate America and a syrupy Belgium.

I'm totally on board if we get to play as the Belgians and somebody irish says the line "Bruge is a fucking shit hole"

I know that's a reference to a movie I haven't seen, but I can't quite remember the name....something to do with hitmen!

In Bruges, you should see it if you can it's excellent. Particularly if you have a dark sense of humour.

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