Kojima Worried MGSV: The Phantom Pain "Too Big" for Players to Finish

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I think it would serve the game better if Kojima described Ground Zeros as being a prologue or small introduction to the big game. I compare it to Dead Rising 2: Case Zero, a small but fun intro to the main release, which i actually ended up enjoying more than the main game.

Right now he's calling it a full game and defending it as best he can, there's nothing wrong with short, just tell us it's supposed to be and we'll believe you.
(captcha "and thats the way it is")

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