Titanfall Resolution May Be Boosted With Post-Launch Patch

Titanfall Resolution May Be Boosted With Post-Launch Patch

Titanfall 1

Respawn Entertainment is looking at ways to increase the resolution of Titanfall on the Xbox One with a post-launch update.

Despite a report last month that Titanfall might launch at a higher resolution that the rather odd 792p of the beta release - 900p was the number being bandied about - it has now been confirmed that the game will run at the lower resolution when it ships. That's not necessarily the end of the road, however.

"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimize... we don't want to give up anything for higher res," Respawn Lead Engineer Richard Baker told Eurogamer. "For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."

Baker said there are also opportunities to optimize the frame rate and get Titanfall running at a "rock-solid 60 all the time," even during big fights with lots of visual effects. "We're still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally," he added.

Titanfall launches on March 11 (which is about, oh, 12 hours from now) for the Xbox One, Xbox 360 and PC.

Source: Eurogamer

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The Xbox One version is running at what looks like medium-high settings.
Why not lower some of the options to medium for 1080p then?

I mean, last gen (PS3 and 360) were 25-28 fps, ultra low settings and 680-700p. This would still be a good step up.

Why not give players the option?

1080p non-anti-aliased?

What the fuck is this? do they really think not having an anti-aliased resolution is a good thing?

these guys really are that stupid.

Kalezian:
1080p non-anti-aliased?

What the fuck is this? do they really think not having an anti-aliased resolution is a good thing?

these guys really are that stupid.

To be fair, 1080 without anti aliasing does not look too bad. Certainly better then 900p with or without anti aliasing.

792p? that's hilarious, why would they even bother with that instead of doing 720p?

I personally put good fps over graphics so this would have been great news to me... had I actually had an Xbox one.

Kalezian:
1080p non-anti-aliased?

What the fuck is this? do they really think not having an anti-aliased resolution is a good thing?

these guys really are that stupid.

Anti aliasing is not the be all and end all of graphics you know, take a chill pill.

Xariat:
792p? that's hilarious, why would they even bother with that instead of doing 720p?

I personally put good fps over graphics so this would have been great news to me... had I actually had an Xbox one.

Kalezian:
1080p non-anti-aliased?

What the fuck is this? do they really think not having an anti-aliased resolution is a good thing?

these guys really are that stupid.

Anti aliasing is not the be all and end all of graphics you know, take a chill pill.

Huh, I guess this is just a personal preference. I really, really hate jaggies myself. I'd definitely take the lower res if I could have some basic AA going on. I'll go to the trouble of forcing AA through the Nvidia console for games that don't have the option. It just really takes me out of the game when palm tree leaves look like they could rip your face into shreds. Or all fences look like they're covered in barbed wire. It's funny too, since AA is often extremely important if you're going for a cartoony or cel-shaded look, since it will stand out more. So, the less "realistic" games need it more.

My order of importance is textures, AA, v-sync, and then other stuff. I'm not sure where resolution would be in there since I can usually pull off what I want at 1080p. I'd definitely give 720p a try if the game was a mess without AA though.

EDIT: Oh, I do definitely agree that a stable FPS is the most important.

Does anyone find it funny and ironic that after all the pissing over resolutions in last gen consoles we're seeing THE flagship title for one of the current gen consoles struggle so hard to manage something relatively simple on an unoptimized PC of more or less equivalent cost?

I don't want to come across as being a sympathizer to any platform, but this strikes me as being a really stupid problem.

Whaaaaat? I thought Resolution didn't matter?! D:

Sarcasm aside, I predicted this, the backlash wasn't going away and they panicked.

I've been hearing a LOT of "Titanfall may be _________."

Sounds to me like people are counting their chickens before the cows come home.

I bought a 750ti for $170 and I can play it on max everything @1080p. Originally bought the 750ti so I could game while mining on my HD7950. It's a great little card for gaming and mining.

It may be boosted. "May" being the important word. I may grow wings in my sleep.
and I may become an Xman.

Im more curious as to how smoothly the release goes with EA servers. That and the fact its a full priced MP game, but I can wait for a price drop.

I'm going to file this under N for Never gonna happen, during the Beta Titanfall couldn't hold onto 60fps at 792p and that was a month ago, as we should all know by now a 'Beta' running less than a month before the actual release day is really just a demo, especially when EA are involved.

Respawn will be busy making DLC part 1 right about now, forget any kind of engine updates unless the game turns out to be like BAttlefield 4 on release.

Xariat:
792p? that's hilarious, why would they even bother with that instead of doing 720p?

Because the 360 version will likely run at 720, 792 is so they can say the Xbone version is higher res and not be lieing.

Please, please stop with the resolution stuff. I love crisp clear pictures, I enjoy HD, but it's not the driving factor for why I'll buy a game. It's why I buy blu-ray movies, but I've yet to say "Wow, check how that resolution, I want that game!" Story and mechanics are what I look for.Now I'll be the first to admit there are ugly games that put me off, but generally they have bad mechanics to match. I'm currently playing One finger death punch on Steam and that game is practically stick figures. Splunky was the most recent game I've purchased on PS3. Games aren't jewelery pieces to show off. I guess what I'm saying is this; Would you like a replica of the Portal gun, or would you prefer a real life Portal gun? Should it work or just look pretty? Make it work first then worry about how pretty. Yes, we have the HD tvs we want to get our money's worth. But is this all we really want to ask of the next gen of games? Higher rez and better fps? Is that it? Anyone think friendly AI in games is 3 parts crap and one part useless? No one considers the voice acting and music in games to be hit and miss (alot of misses)? Not a single person is annoyed that half their games barely clock 3-4hrs of gameplay (single)? Anyone? Fine let's make sure the fake car looks real, leave shake as the wind blows, and the smoke acts like smoke. Yeah, that's a good thing to focus on. ~.~ Reminds me of that one guy spouting "Emotion, emotion, emotion" at that game show. Trying to convey emotions with visuals is one thing, to do so with story is another. I point at games like Walking Dead. I don't know about you guys but I felt/feel something for Clem and Lee. And that game(s) doesn't have the beauty points these other games are aiming for.

Having played the game I can't really say I give a shit. If you are in it to stand around admiring the scenery you're playing the wrong game. I'd rather play an above average shooter with a rock solid frame rate that never hiccups then a gorgeous looking shooter that plays like sludge or hitches.

Ah, so what your telling us is your shipping unfinished game that you are going to Finnish post-launch. At least have the balls to admit it.

Also why would you want FXAA anyway? Just smear vaseline over your screen and you have same effect anyway!

The White Hunter:
Why not give players the option?

Becuase microsoft? Since when does players have options on console? After all, they think PC gaming is confusing because "There is too many choices".

Kalezian:
1080p non-anti-aliased?

What the fuck is this? do they really think not having an anti-aliased resolution is a good thing?

these guys really are that stupid.

If the choice is 1080p or AA 1080p will win every day. AA is the first thing that i turn off if my GPU starts to struggle running a stable FPS.
Besides, at 1080p the jaggies are small unless your playing on a projector.

Clovus:

Huh, I guess this is just a personal preference. I really, really hate jaggies myself. I'd definitely take the lower res if I could have some basic AA going on. I'll go to the trouble of forcing AA through the Nvidia console for games that don't have the option.

The problem is, with lower res no amount of AA is going to make the jaggies go away, because you will have to upscale it anyway. Unless your playing on a tiny monitor. Besides, they are using FXAA, so its not like its an improvement to begin with.

Arawn:
Please, please stop with the resolution stuff. I love crisp clear pictures, I enjoy HD, but it's not the driving factor for why I'll buy a game. <....>
But is this all we really want to ask of the next gen of games? Higher rez and better fps? Is that it? Anyone think friendly AI in games is 3 parts crap and one part useless? No one considers the voice acting and music in games to be hit and miss (alot of misses)? Not a single person is annoyed that half their games barely clock 3-4hrs of gameplay (single)? Anyone?

No. people will not stop with the resolution "stuff". As much as you like it or not, graphics is a selling factor for games. Just see how well tech-demos called Crysis sells.
<....>
Its not all we want to ask. In fact, i find it hilariuos that we even need to ask for what should be the lowest common denominator that is 1080p@60fps on a consoles that are supposed to be using new and powerful ahrdware. Alas, what we actually get is performace you would expect from a mid-range PC in 2009. The thing is, if they cant even deliver what is supposed to be bare minimum, were not spending much time talking about other stuff. After all people who are starving will ask for food before they ask for smart watches.

Strazdas:
Snip

While I take your point;

BioShock on consoles has some limited graphics options, such as enabling filters at the cost of the frame rate.

Strazdas:
If the choice is 1080p or AA 1080p will win every day. AA is the first thing that i turn off if my GPU starts to struggle running a stable FPS.
Besides, at 1080p the jaggies are small unless your playing on a projector.

Clovus:

Huh, I guess this is just a personal preference. I really, really hate jaggies myself. I'd definitely take the lower res if I could have some basic AA going on. I'll go to the trouble of forcing AA through the Nvidia console for games that don't have the option.

The problem is, with lower res no amount of AA is going to make the jaggies go away, because you will have to upscale it anyway. Unless your playing on a tiny monitor. Besides, they are using FXAA, so its not like its an improvement to begin with.

Yeah, I thought a bit about that after I posted. I've heard that one of the main advantages of higher res monitors is that they eventually remove the need for AA. So, it's not really a trade-off that makes sense. Resolution is more important.

Clovus:

Yeah, I thought a bit about that after I posted. I've heard that one of the main advantages of higher res monitors is that they eventually remove the need for AA. So, it's not really a trade-off that makes sense. Resolution is more important.

Yes, the UHD monitors may remove the need for AA on regular size monitors, or rather, enable us to do that, however there is still a need for models to be according to that. because if your model is bad no amount of resolution or AA will make it go away.

 

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