Speed Runner Beats Ocarina of Time in Less Than 19 Minutes

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Speed Runner Beats Ocarina of Time in Less Than 19 Minutes

Speed runner Cosmo Wright has beaten The Legend of Zelda: Ocarina of Time in 18 minutes and 56 seconds.

When I think of my experience with The Legend of Zelda: Ocarina of Time, it's one very much defined by length. Long years waiting for the game to come out and joyous (but still long) months spent playing the game and squeezing every last little bit of entertainment out of my gold cased cartridge. For other players however, it would seem that the name of the game when it comes to Ocarina of Time is speed.

Take speed runner Cosmo Wright, for instance. Back in August 2013, he set a record with his 19 minute and 15 second completion of Ocarina of Time. This record held until last month when it was beaten by fellow speed-runner skater82297, who managed to complete the game in 19 minutes flat. Not to be outdone, Cosmo Wright recently came back with footage depicting a new run where he managed to finish the game in 18 minutes and 56 seconds.

Now, there are some caveats to keep in mind. For one, the version of the game being played here is the Japanese edition which is faster during cutscenes than the English and PAL releases. It's also worth mentioning that this isn't a full completion of the game and that it exploits a glitch that allows the player to skip from the first boss battle to the end of the game. All of that said, this is still an impressive feat of practice and precision that we can only imagine will be pretty danged hard to top. And, of course, that's exactly what Cosmo Wright aims to do. His next goal is to beat the game in 18 minutes and 45 seconds. We'll be eager to see if he's able to do it.

Source: Kotaku

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I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I don't know, I'm pretty certain that all games are based on exploiting whatever mechanics are thrown at you. As long as they didn't alter the game to accomplish what they're doing I don't really see what's wrong with it. And to be honest... the game is a lot more awesome as the story of a kid who rode down a waterfall, caught some chickens, fell down a tree, did a silly dance, and then teleported into the future to kill the greatest evil in the world. Kinda an absurd masterpiece really.
EDIT- I'd also like to add that sonic 06 is a lot better as the story of the time sonic drowned his friend and then listened to some sweet music.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

Except, you know that's how speedrunners do these things. IT takes a lot of time playing a game to be able to not only find the glitches, but to also execute them perfectly so as to not lose any time. In speed-runs like this, ever millisecond counts.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

That's kind of like saying that we shouldn't recognize the achievements of runners in the 50 meter dash because they exploit the shortness of the distance to sprint without worry for getting tired in the long-run. This style of all-out-sprint of speed running is just another "course" that speed runners can try for. There are other courses like all bosses or no glitches, but each course requires a different strategy, and I'd say it's worth acknowledging each course for the different challenge it poses.

That was awesome. I enjoy speedrun videos when I can actually tell what is happening (dat Diablo 1 speedrun is fucked) and I am curious to know how some of these bugs work behind the scenes. Like, why does the game think to send Link to the Ganondorf death scene after glitching out the portal and leaving out the door in the Deku Tree? What is the logical hoop the game is jumping through to get there?

Revnak:
-snip-

SirBryghtside:
-snip-

Neronium:
-snip-

cookyt:
-snip-

He is obviously playing the game outside of the intended spirit of it. But maybe you are all right. While we are at it, lets give back the medals to everyone who ever juiced at the Olympics.

Exploiting bugs/glitches is cheating. If he wants to set a legitimate record, have him go through the game properly.

Fappy:
That was awesome. I enjoy speedrun videos when I can actually tell what is happening (dat Diablo 1 speedrun is fucked) and I am curious to know how some of these bugs work behind the scenes. Like, why does the game think to send Link to the Ganondorf death scene after glitching out the portal and leaving out the door in the Deku Tree? What is the logical hoop the game is jumping through to get there?

My brother explained it to me...basically, each 'door' etc has two things that tell the game where to send you. the door's ID, and its destination target. normally this never really changes unless the game wants you to go in one door to leave an area and come out somewhere else for a cutscene, etc...but basically what he's doing here, is the way the 'boss room leaving light' works is when the camera has been looking into the light (once the light is triggered) for a set period of time, it sets the destination ID to whatever number, and activates the 'door' that is the teleporter, and that 'door' and ID corrospond to 'outside the dungeon'. In this case, he's basically avoiding 'allowing' the light to be seen by the camera (this is a weird way to code an exit, really...) for just long enough that as he goes through the exit door, the camera 'pans' over the light and it sets the destination flag...as he's using a door the game wasn't expecting him to, changing where the door sends him. It just so happens that this door and the destination ID correspond to 'final area of the game'.

That's second hand explanation from someone who doesn't fully understand it, but that's basically what's going on. the light changes the destination ID # and he goes through a door the game wasn't expecting him to, so it sends him somewhere else that happens to be beneficial to his speedrunning.

Fappy:
That was awesome. I enjoy speedrun videos when I can actually tell what is happening (dat Diablo 1 speedrun is fucked) and I am curious to know how some of these bugs work behind the scenes. Like, why does the game think to send Link to the Ganondorf death scene after glitching out the portal and leaving out the door in the Deku Tree? What is the logical hoop the game is jumping through to get there?

Programming wise the main thing I know is that the Master Sword's power is actually the same a a Deku Stick in the game. That's right, the programming of Ocarina of Time has the Sword of Evil's Bane be equal to that of a wooden stick. XD
For why it sends you there, it has something to do with a loading error I believe.

008Zulu:

Revnak:
-snip-

SirBryghtside:
-snip-

Neronium:
-snip-

cookyt:
-snip-

He is obviously playing the game outside of the intended spirit of it. But maybe you are all right. While we are at it, lets give back the medals to everyone who ever juiced at the Olympics.

Exploiting bugs/glitches is cheating. If he wants to set a legitimate record, have him go through the game properly.

Wearing clothes while playing sports is cheating, real athletes play naked. And they play without talking or thinking too creatively.

All the things that they do are within the rules of the game, the program of the game. They aren't cheating in any way, just like it isn't cheating to run the 100 meter dash forwards rather than backwards. Sure, that seems like a bad analogy at first, but that's only because you think running forwards is normal. If everybody thought that running was supposed to be done backwards, and somebody ran faster forwards, they would not be cheating, they would be operating within the rules of the race. Shoot, if somebody beats you in a race running backwards they should be fine. Maybe they run really fast that way, who knows? They're still running a fucking race, they're just doing it in the most optimal way possible.

If you want your "have to run backwards" races, then fine, there's a category for that. But for this category, this is the fastest anyone has run the race. And it is pretty damn impressive. Tell me, when you look at the spiral staircase at the end there, with the randomly generated meteors, do you think to yourself "yeah, hitting one of these random meteors could speed up my run if I do it right." And when you see a bottle, do you think of it as a magical teleportation device? No, that is crazy talk, and it is really hard to come up with. People worked on this shit for years. If that isn't impressive, that some guy decided, "hey, I'm going to try to rewrite random data in this game using a bottle and some bugs," then I do not know what kind of crazy standards you have, but they are wrong. Fundamentally so.

EDIT: Hey, you want a glitchless run? Try Die Hard. No glitches abused here.


EDIT2: Switched the video, apparently agdq had some failed runs for Die Hard... somehow...

008Zulu:

He is obviously playing the game outside of the intended spirit of it. But maybe you are all right. While we are at it, lets give back the medals to everyone who ever juiced at the Olympics.

Exploiting bugs/glitches is cheating. If he wants to set a legitimate record, have him go through the game properly.

Wow, look at all the people quoting you. I'll join in!

In any case, I agree with you (despite the Olympics analogy being quite off). If one of my friends told me that he'd beaten, say, Mass Effect in 20 minutes, but

I wouldn't personally count that. I'd be impressed that he found a glitch. But yeah, I wouldn't call it "beating the game in 20 minutes".

But you and me, 008Zulu, we clearly aren't part of the speedrunning community. This appears to be something that is within the rules and spirit of speedrunning in that community (which is where your Olympic analogy falls down). But I personally, and this seems to be the same with you, think of a glitchless clean run when I, in my mind, think of speedrunning.

Now, according to other posts above me, that is an actual category with its own records. Which is fantastic.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I'm with you 100%.

This might not be the current rules of the speedrunning game, but this sort of invalidates the whole achievement for me.

Why is 19 minutes impressive? He skipped all of the content. How am I supposed to gauge that time? 19 minutes as compared to the other guy who spent 19 minutes and 20 seconds because he made a few missteps?

Caiphus:

Now, according to other posts above me, that is an actual category with its own records. Which is fantastic.

Of course it is, because at the end of the day a person doing a run with a glitch that skips half the game is obviously not at a handicap against someone who ISN'T skipping half the game. Most speed-runs have goals in mind, very few are just freeform. I guess if you give one of them a "beat this game as fast as humanly possible using whatever method is available to you" it's kind of a free-for-all format, but those tend to self-categorize because of how optimal routes work.

But yeah, it's really not that weird. It happens in every game. Same with da doods who beat Dark Souls 1 under an hour.

EDIT: The original article can probably use mentioning that speed-runs are done under formats, such as all-bosses/no exploits/etc etc. Otherwise we're going to have a bunch of people complaining that those pesky speed-runners don't care about what they're playing or something.

I agree with the people who say it's crazy effort etc. because it is. Finding those glitches and exploiting the game is though work and hard to pull off.
But for me it's still less impressive than glitchless. Glitches are hard to find, once you know them, they're just pattern memorization like all speedruns glitchless or otherwise.
And softclocks makes a good point: Cosmos time is only impressive directly compared to other glitch-runners while a glitchless run can be compared to the normal gamer.
Same with all the olympics analogies. The reason why Bolt is such an amazing runner is because we all know how fast we are in 100m dash and can see that he's nearly as fast as a car. There's comparison that makes the feat look amazing.

Cosmos is a few seconds faster than another professional with no comparison to the average gamer, i can't gauge if 19min is fast or not. What if the glitch-runner scene is not that competitve because of a small size? What if an exceptional runner could achieve 18?

Again, that's not a try to find reasons to dismiss glitch-runs as impressive feats since the work behind it is enormous. Sometimes it just bugs me that they tend to overshadow glitchless runs, because they've lower numbers due to the fact they skip up to 80-90% of the game.
Maybe i just approve the more mechanical/concentration heavy glitch-less version to the more creative/work-heavy glitch runs *shrug*

I'm impressed at the fact he managed to glitch the game and put in the effort to the end in the fastest time possible.

I'm not impressed in the sense of "Wow, he beat OoT in under 19 minutes!" as he didn't. Its "He glitched OoT in under 19 minutes", which whilst a feat in itself, ain't really that impressive IMO. If someone had actually beaten OoT in 19 minutes that'd be phenomenal, though I'd think there's probably 19 minutes of cutscene in the game so its basically impossible.

So yeah, good on him for beating everyone else at glitching, but saying "He beat OoT in under 19 minutes" is like saying an Olympic runner ran a marathon in 30 seconds - 'cause he ran from the start line across the circular field straight to the finish line, then claimed that since he crossed the finish line he'd finished the race, rather than doing the full 10 laps or W/E of a circular track. Yeah, 30 seconds might be an impressive time to run that distance [Or not, I have NFI], but its not running the marathon in 30 seconds. Its running across the track in 30 seconds, which isn't near as impressive.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

Hence why its called AN "ANY% RUN".
You can't complain that an any% speedrun includes glitches because that is the entire point - to beat the game from start to finish without clearing as little as possible during the run.

If you want to see a 100% boss run run they are countless of speedruns where they do that.

How can you kill the final boss with your starting equipment, anyway? IIRC (though it's been a while) don't you need the Master Sword to play tennis with Ganondorf and the Megaton Hammer to whomp Ganon's tail?

StewShearer:
the version of the game being played here is the Japanese edition which is faster during cutscenes than the English and PAL releases.

Actually, I believe it's the Chinese version played on an iQue system. However, it is that version rather than English for the reason of speed. Japanese is used for the Gamecube Wind Waker for speed.

Good for Cosmo, though. I sometimes catch his Twitch streams if I'm lucky and I always look forward to watching his runs, even if he fails horribly.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I'm gonna disagree with the massive panel of people bashing this post and say that you're absolutely right, and they're not.

It's not a legit run if the guy has to cheat to finish it. Period. Don't really care how people want to defend it, they don't call them "exploits" because they're so hardcore MLG legit, dawgs. They call them "exploits" because they abuse broken mechanics in the game to win, i.e., they cheat and violate the spirit of the game.

Creator002:

StewShearer:
the version of the game being played here is the Japanese edition which is faster during cutscenes than the English and PAL releases.

Actually, I believe it's the Chinese version played on an iQue system. However, it is that version rather than English for the reason of speed. Japanese is used for the Gamecube Wind Waker for speed.

Good for Cosmo, though. I sometimes catch his Twitch streams if I'm lucky and I always look forward to watching his runs, even if he fails horribly.

I was going to post this but you beat me to it.

The I-Que is used because of two reasons, one the Chinese text is slightly faster then Japanese, and two there is less game lag which saves time in the collapsing tower portion of the end game.

There are plenty of reason why you dont use I-Que for anything other then Any% but those aren't relevant.

CriticKitten:

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I'm gonna disagree with the massive panel of people bashing this post and say that you're absolutely right, and they're not.

It's not a legit run if the guy has to cheat to finish it. Period. Don't really care how people want to defend it, they don't call them "exploits" because they're so hardcore MLG legit, dawgs. They call them "exploits" because they abuse broken mechanics in the game to win, i.e., they cheat and violate the spirit of the game.

no, this run is legit, i guarantee Cosmo does not do TAS if that's what you're implying, if not then the spirit of the game the characters in it and everything else must be thrown aside for the glory of ''teh urn'' there's another category altogether for glitchless runs.

CriticKitten:

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I'm gonna disagree with the massive panel of people bashing this post and say that you're absolutely right, and they're not.

It's not a legit run if the guy has to cheat to finish it. Period. Don't really care how people want to defend it, they don't call them "exploits" because they're so hardcore MLG legit, dawgs. They call them "exploits" because they abuse broken mechanics in the game to win, i.e., they cheat and violate the spirit of the game.

I Would agree with you if he was actually cheating, however he is not.

If we were to say that he was cheating, it stands that he would have to be altering the game, the difference here is that he is abusing poor programming to get unintended results (I know this sounds like a cop out but stick with me).

When you first look into it it does in fact look like he is cheating but if you break down what is actually happening you will find that at no point is there and cheating involved, to do this I will walk-through the, arguably, most important 'glitch' in the run, the wrong warp.

We will begin when Cosmo re-enters the boss room after the fight at 13:08

He begins by emptying his bottle and then refilling it, this is to allow for a programming error that lets you use the bottle like the Ocarina (its not hard but I dont really want to go into this much detail) Afterwards he uses very precise movement from very specific positions (it doesn't look like it because he sets it up so fast but I promise it only works very specifically) and lands in the very edge of the blue warp, where he uses the bottle like an ocarina (again you can look that up on your own if you want to know how it works) this causes the game to give him back control because the game has a camera lock when you play the ocarina that overrides the camera and move lock from the warp.

Now here is the important part,

The way that OOT is programmed there is a counter that ticks up when you enter the warp this counter determines where you warp to (this affects all screen transitions including doors) now because he is no longer standing in the warp the game does not warp him and the counter continues to tick up, then, again with very specific timing and movement, he leaves the room when the counter is a the specific interval that happens to lead right to the end of the game.

Now that you have a break down of what is happening, you can see that this is no different then accidentally falling through the floor or through a wall in any other game except that by understanding the game programming you can manipulate what happens to give you exact results, and at no point is the game not following its intended programming, everything that happens is caused by the game.

I do understand your sentiment that this 'violates the spirit' however I would argue that the 'spirit' of the game at its core is to save the princess and the world as fast as you can before time runs out and the bad guy wins, Cosmo just happens to be able to do that in 19 minutes.

Go Cosmo go! =D
I'm happy for him, I watch his videos on youtube sometimes, and he pretty much seems like the nicest guy ever.

...Which is why I'm kind of sad to see so many people here treating his achievement like some kind of affront to the spirit of gaming...

Caiphus:
-snip-

another for the 'it doesn't count team!'

i get that it is impressive, but it still isn't the full game. seeing as people as quoting the olympic races here, this is the equivalent of creating a teleporter, teleporting right next to the end, then claiming you're the fastest runner. if everybody has a teleporter, then fine, you can have a teleport race, but the real race is being run by people not skipping 90% of the track...

ThisNickname:
Go Cosmo go! =D
I'm happy for him, I watch his videos on youtube sometimes, and he pretty much seems like the nicest guy ever.

...Which is why I'm kind of sad to see so many people here treating his achievement like some kind of affront to the spirit of gaming...

credit where credit is due, it is impressive and to do it takes a skill i will never have. but i take issue with claims that he beat the game, when the majority wasn't beaten, but skipped. he may as well of entered a passcode for the last level, and somehow that is counted as the full game (i am aware passcodes don't work for this particular game, but you get the idea).

the guy is good, and i wouldn't call it an affront to the spirit of gaming at all, but in my eyes the claim is exaggerated somewhat (although not necessarily by him)

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

Caiphus:

008Zulu:

He is obviously playing the game outside of the intended spirit of it. But maybe you are all right. While we are at it, lets give back the medals to everyone who ever juiced at the Olympics.

Exploiting bugs/glitches is cheating. If he wants to set a legitimate record, have him go through the game properly.

Wow, look at all the people quoting you. I'll join in!

In any case, I agree with you (despite the Olympics analogy being quite off).

CriticKitten:

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I'm gonna disagree with the massive panel of people bashing this post and say that you're absolutely right, and they're not.

It's not a legit run if the guy has to cheat to finish it. Period. Don't really care how people want to defend it, they don't call them "exploits" because they're so hardcore MLG legit, dawgs. They call them "exploits" because they abuse broken mechanics in the game to win, i.e., they cheat and violate the spirit of the game.

All achievements are relative. No one compares this speed-run to people who speed-run the game "legitimately," other than people like you three. Any% runs are a completely separate category than glitchless or 100% runs.

What you're doing is like comparing how fast a pitcher throws a baseball to how fast a quarterback throws a football.

SirBryghtside:

suitepee7:

Caiphus:
-snip-

another for the 'it doesn't count team!'

i get that it is impressive, but it still isn't the full game. seeing as people as quoting the olympic races here, this is the equivalent of creating a teleporter, teleporting right next to the end, then claiming you're the fastest runner. if everybody has a teleporter, then fine, you can have a teleport race, but the real race is being run by people not skipping 90% of the track...

Everyone has a teleporter.

and like i said, if everybody has one, then it's a teleport race. but it is not beating the entire game. it is skipping to the end and being fastest at that. totally legitimate in context, but not the whole game

I'm beginning to hate this post and the blatant amount of people that can't look both ways D:

If you guy's want to leave your head in the ground and keep thinking speed runs only mean playing the game "The Right Way" then by all means keep looking down as for me and everyone else who can look in multiple directions we will have fun in the clean and open sky of Boss runs,Any% and full runs :D

suitepee7:
Snip

I appreciate the supportive reply, I really do, although I didn't necessarily say "it doesn't count". Clearly it does for the speedrun community of which this guy is a part. I'm saying I wouldn't necessarily describe it as "beating the game", if I was having a conversation with a friend, since that's personally not what I think of when I hear "beating the game".

But I wasn't trying to take away the guy's achievement. Although I fear I may have come across that way because:

Eldritch Warlord:
people like you three

Woah, what? "People like you". I mentioned in my post that, and this was news to me, the speedruns were placed in separate categories. I never conflated the speedrun in the article with a 100% run. I specifically said that the speedrun in question was within the spirit of speedrunning, and accepted by that community, but that I personally wouldn't consider it beating the game.

But I'm fully prepared to accept that my opinion is completely different to you guys, and that it has no effect on speedrunning.

So yeah. I apologise if I was misunderstood. But come now. Let's not get offensive.

008Zulu:
I don't recognize his achievement. Exploiting glitches to beat a game should invalidate the entire effort.

I can tell you're new to speedrunning. Protip: the whole point is to go fast.

Exploiting glitches is no easy task, though it might seem so at a glance. Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon were actually quite recently completely broken, taking their any% categories from around 40 minutes each to just over 10. (The old any%s still live on as 14 Talisman and 100 Egg respectively, however.)

It took a lot of work to find the exploits necessary to achieve that time, and they are by no means easy to do, let alone do consistently and in a timely fashion. And even with glitches, there are still parts of a game you actually have to do.

Here's a speedrun of Spyro 2. At one point it was world record. This isn't something you just do. It takes practice, and lots of it. It takes skill with the basic game mechanics on top of speedrunning strategies, and it takes dedication. I find it very disrespectful that you dismiss the hard work these people do just because they aren't playing the game the way you want them to.

008Zulu:
He is obviously playing the game outside of the intended spirit of it.

The game wasn't intended to be played as fast as possible either.

By this logic, he shouldn't be speedrunning at all.

Caiphus:
-snip-

fear not, i was merely exaggerating for effect. as i explained in my later posts, the claim is fully legitimate in the right setting, but i still don't consider it beating the game.

SirBryghtside:
Who's saying it is the whole game? It's the fastest category of speedrun, so it's the fastest run of the game. Make up as many rules you want about what 'the spirit of the game' entails, but saying he's the fastest person to beat - in this context meaning to get to the end of - Ocarina of Time is absolutely correct.

saying 'beat the game' as opposed to 'beat a section of a game' is the difference. yes it is technically the end of the game, and then the game is over, but i still wouldn't consider the game beaten if you skip to the end and clear the last bit. as i said before, it's like using a password system and just clearing the last stage. sure, there are no more stages following it, and the credits are rolling saying it is the end, but you've only beaten a small section of the game, and not the game itself.

as for who said it, the original story. "speed runner beats ocarina of time in less than 19 minutes". i shouldn't have to repeat it, but like i've said, this is a legitimate speed run. it is an impressive achievement by itself, but as far as i am concerned it is not beating the game. you clearly think otherwise and that's fine, but it seems to be the only point we're disagreeing on but considering it is an entirely subjective one it seems pointless to argue it.

mental note: never exaggerate for effect...

suitepee7:

fear not, i was merely exaggerating for effect. as i explained in my later posts, the claim is fully legitimate in the right setting, but i still don't consider it beating the game.

Well, thanks again for the reply. I myself fear that I shouldn't have opened my big mouth on this subject, where clearly people feel rather strongly about it. But yeah, like yourself, my main confusion is with language like in the title. If I was talking to my friends/brother/whoever about "beating a game" then it's only going to mean one thing: playing the game to near-full completion, ticking off all the major boxes, all that stuff.

But that has no effect on speedrunning, or people who care about it. When they say "beating the game" it means something entirely different. I'm hardly going to say "Hurfblurf, take away that man's achievement, he fell through the floor. Hrumph". When that's the whole point of their competition. But that's the source of confusion.

So really it's just a mistranslation. Which is roughly what you said. So yay! We agree. How about that. I'm not sure what Internet forum protocol is now. Do we oil each other up?

Why not just use a hack and beat the game when pressing start? Beating a game using glitch should NOT be valid.

ExtraDebit:
Why not just use a hack and beat the game when pressing start? Beating a game using glitch should NOT be valid.

This speed run in particular falls under the "Any%" category for speed runs and is valid for that section of speed runs. No one is comparing it to 100% or glitch less speed runs, which are also their own categories.

As for using a cheating device, I believe there is another section for times in emulators with each of the categories as well.

Caiphus:

Eldritch Warlord:
people like you three

Woah, what? "People like you". I mentioned in my post that, and this was news to me, the speedruns were placed in separate categories. I never conflated the speedrun in the article with a 100% run. I specifically said that the speedrun in question was within the spirit of speedrunning, and accepted by that community, but that I personally wouldn't consider it beating the game.

But I'm fully prepared to accept that my opinion is completely different to you guys, and that it has no effect on speedrunning.

So yeah. I apologise if I was misunderstood. But come now. Let's not get offensive.

It was hastily worded on my part. "People who are ignorant about speed-runs" is more what I meant (and ignorance isn't bad as long as one is willing to learn).

Obviously I couldn't just say that no one compares any% and glitchless speed-runs directly because that's what you and the other people I was responding to were doing, and like I said I was writing that post in a hurry.

Whether or not this is "beating" the game is really just a pointless semantic debate. I believe most people would say that a game or portion of a game has been "beaten" when the game displays the "You Win" screen. In the case of Ocarina of Time that is the credits.

Eldritch Warlord:
Snip

Very well, thank you for clarifying. I'm studying at 3am so I'm probably just cranky.

And yes, it is a semantic debate. I never meant to be derogatory towards the man in the video, so I'm also sorry if I came across that way.

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