Cult Warhammer Game Mordheim Resurrects on the PC

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Cult Warhammer Game Mordheim Resurrects on the PC

Tactical combat comes to the City of the Damned.

If all you do is paint a few minis and play the occasional round of Dawn of War, you're missing out on a huge bulk of the Warhammer universe, particularly the underappreciated Warhammer Fantasy setting. But tabletop games can be expensive, and finding time to actually play with fellow gamers in real-life can be difficult. That's where computers come in! Now, the classic Mordheim board game is getting a PC release later this year. Being developed by Rogue Factor, it'll have all the same tactical goodness of the original, but without having to worry about losing any of the fiddly bits.

Everything was fine in the Imperial city of Mordheim until the Comet of Sigmar came crashing in. Now, gangs are squabbling over "Wyrdstones", which are powerful artifacts that you should avoid coming in direct contact with. The video game version will feature the same iconic warbands from the original, such as the Sisters of Sigmar, the Skaven, Possessed, or Mercenaries from the Empire.

It'll maintain the same tense, turn-based gameplay as the boardgame. You'll have to carefully plan out your movements, set up ambushes, and use the talents of your units to the greatest effect. Between missions, you'll loot new items and weapons, and level your warband up. This is definitely a game you can put in the "if you like XCOM" category, a file that is growing wonderfully fat these days.

While the boardgame hasn't received love in many years, it still retains a cult following. First Space Hulk gets an electronic version, now this. It's a good time to be a Warhammer fan who doesn't have the time or money to play the physical versions.

Source: Focus Home Interactive

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This sounds interesting and all, but can I play the lizardmen?

Finally a Warhammer Fantasy PC game that sounds interesting! I'll be keeping an eye out for it. That setting is woefully underused.

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

I hope they give a lot of attention to gang customization. That was always my favorite part of Mordheim/Necromunda/Gorkamorka.

So, my choices are: Some grimy soldiers worshipping a guy who was basically militant Hercules, possessed fools who have sold their souls to the dark gods, some mercenaries... Or the Skaven.

The Skaven. No contest. At least they're honest about the fact that they are planning to stab you in the back.

Soviet Heavy:

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

If they showed up for the football game then they can show up for this.

Soviet Heavy:

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

This is sort of hard to pin down because Mordheim had a metric ton of rules variations, as well as fan made and even GW made "unofficial" lists. I've had a very long running Mordheim game that features the Slann as played by one of my friends, but I've no idea if the rules being used for them are some semi-official GW thing dropped on the website or in a White Dwarf or if they were some fan creation. I will say that given the impressive variation of team choices for the BloodBowl PC game, I fully expect similar treatment for Mordheim. In any case, let us all rejoice in the wonderfulness that is Mordheim!

The_Darkness:
So, my choices are: Some grimy soldiers worshipping a guy who was basically militant Hercules, possessed fools who have sold their souls to the dark gods, some mercenaries... Or the Skaven.

The Skaven. No contest. At least they're honest about the fact that they are planning to stab you in the back.

They'll stab you in the back when you're too focused on how they stabbed you in the front. I love the skaven! My wife took on the pseudonym "Ten Crowns" because the leader of her Skaven warband had that bit of coin left in his pocket when she built her very first list. ON an unrelated note, falling in love with a nerd-girl is the best possible thing.

Gorrath:

Soviet Heavy:

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

This is sort of hard to pin down because Mordheim had a metric ton of rules variations, as well as fan made and even GW made "unofficial" lists. I've had a very long running Mordheim game that features the Slann as played by one of my friends, but I've no idea if the rules being used for them are some semi-official GW thing dropped on the website or in a White Dwarf or if they were some fan creation. I will say that given the impressive variation of team choices for the BloodBowl PC game, I fully expect similar treatment for Mordheim. In any case, let us all rejoice in the wonderfulness that is Mordheim!

There was an official Mordheim expansion ruleset at one point that transferred the setting to war bands exploring and looting the ruins of Lustria.

If memory serves, just about the only then-current factions that didn't appear in original Mordheim itself were Wood Elves, Lizardmen and Tomb Kings (Chaos Dwarves had been retired and Ogre Kingdoms didn't exist yet).

I need this. Still playing a long running Necromunda campaign and finding time to get everyone together is always an issue,so yeah, I need this please.

Been a while since I had anything to do with Warhammer besides the Dawn of War games.

Was Mordheim the fantasy equivalent of Necromunda?

Sounds very interesting, I hope they do it well and set up good groundwork for getting Necromunda released.

Genocidicles:
Been a while since I had anything to do with Warhammer besides the Dawn of War games.

Was Mordheim the fantasy equivalent of Necromunda?

That sounds about right. There's rule/setting differences, of course, the the basic ideas are pretty similar. Frankly, I think Necromunda is some of the most fascinating stuff in 40k, it's a shame it doesn't get more attention.

Genocidicles:
Been a while since I had anything to do with Warhammer besides the Dawn of War games.

Was Mordheim the fantasy equivalent of Necromunda?

Yeah that's exactly what it was.

Our local group did extensive houseruling(we basically re-wrote from scratch, playtested and balanced it to perfection, added many more factions as well, mostly but not only from warhammer fantasy battles. I had a pirate warband!)

I hope there's extensive modding support...

I could really see myself playing the hell out of this.

My witchhunter gang was devastating, and I loved the setting. Was the only Warhammer game I properly got into too, just appealed to me on so many more levels. Models looked badass to boot.

Sweet Zombie Sigmar, there is a god after all. With this, Eternal Crusade and the Warhammer RTS being made by CA, my next 3-5 years are going to be awesome.

Yeah I might bet into that. I mean, after all Mordheim is from back in a time when Warhammer Fantasy rules didn't suck giant Skaven warpstones.

Depending on the price I'm willing to try it out.

IanDavis:

Genocidicles:
Been a while since I had anything to do with Warhammer besides the Dawn of War games.

Was Mordheim the fantasy equivalent of Necromunda?

That sounds about right. There's rule/setting differences, of course, the the basic ideas are pretty similar. Frankly, I think Necromunda is some of the most fascinating stuff in 40k, it's a shame it doesn't get more attention.

Man, if all this love for Blood Bowl, Space Hulk and Mordheim means Necromunda and Gorkamorka are in the works, I will be one happy gamer.

Worgen:

Soviet Heavy:

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

If they showed up for the football game then they can show up for this.

Don't forget: the Blood Bowl universe is an alternate one from the standard Warhammer canon. For example, the Slann are space-travelling frog-lizard-people and are their own team separate from the Lizardmen team. Also, chainsaws and corporate sponsorship exist, so, there's that.

Mordheim was probably one of the better GW games to get into: the focus on 'warbands' meant it was infinitely cheaper. The campaign was pretty cool and I imagine it would translate well to a video game.

Sometimes I really wish I'd found the time to get more into warhammer back when I first tried all those years ago :(

Ohhh, does that mean we'll see other 'speciallist' games come to PC as well like Battlefleet Gothic and Necromunda?

Lets hope this is good and not another Storm of Vengeance.

This is fantastic news! Our group still plays Mordheim and I've got to say it's my favourite Games Workshop game! I'd buy this happily the moment it came out!

MinionJoe:
I hope they give a lot of attention to gang customization. That was always my favorite part of Mordheim/Necromunda/Gorkamorka.

Ah the fun of extensive remodelling dark eldar to make spyrers in Necromunda (1 Jakara turned hunt leader, 2 Yeld). Or if you are referring to item choice, my scavvie gang (ALL THE WING MUTATION SNIPERS!)

I'll be that guy.

With the success of Team Fortress, Titanfall, and to the lower end Chivalry MW... Why is it so hard to make a decent team vs team Third Person objective action game? Either 40k or Fantasy.

You have so many units for each faction, so many factions. So much loot, so much lore, So many powers... It's a no brainer. Done well, in my mind, it could even topple DOTA.

Hell, if you want a titanfall experience with magic and insane weapons, the 40k version will got you covered. If you want to wield a great hammer while smiting the blasphemers against the emperor, go to the Fantasy side of things.

Ed130 The Vanguard:
Ohhh, does that mean we'll see other 'speciallist' games come to PC as well like Battlefleet Gothic and Necromunda?

Lets hope this is good and not another Storm of Vengeance.

I sincerely hope that this'll be good as well... but then I remember what happens when you're optimistic and the game turns out to be shit. Cynicism is the safer bet, one suspects.

Maybe it's just me, but I hope that they'll make a Necromunda game soon. Let Firaxis or Harebrained Schemes handle it and we'll be golden.

ObsidianJones:
I'll be that guy.

With the success of Team Fortress, Titanfall, and to the lower end Chivalry MW... Why is it so hard to make a decent team vs team Third Person objective action game? Either 40k or Fantasy.

You have so many units for each faction, so many factions. So much loot, so much lore, So many powers... It's a no brainer. Done well, in my mind, it could even topple DOTA.

Hell, if you want a titanfall experience with magic and insane weapons, the 40k version will got you covered. If you want to wield a great hammer while smiting the blasphemers against the emperor, go to the Fantasy side of things.

It really could, but that would take work and Games Workshop is run by moderately-trained chimps at the best of times.

I think a team-based action/shooter could be cool. You have all these different factions and groups, and considering the difference in power levels, you even have a chance for an asymmetric shooter experience too. I'm not sure how you'd do it though. Maybe the Imperial Guard team spawns a bunch of bots to support the player characters. Or maybe the team just has a higher player cap than say, the Space Marine team. Either way, I think it could be pretty fun. Take a page out of titanfall and be able to spawn in Lemun Russ tanks, Dreadnoughts, Crisis suits and such to support the team.

The Warhammer 40,0000: Space Marine multiplayer was pretty fun, but space marine vs chaos space marine got really dull. The Horde mode was really enjoyable. Even some kind of Mass Effect-style objective-based horde mode where you could play different factions would be fun. The Blood Angels have allied with the freaking Necron when both their asses were on the line, someone could come up with a scenario for that cooperative shooter to work.

I would actually be really into this, except that I've by now long been fed up with Games Workshop and all their retarded, greed-driven stupidity so I'm resolved not to give them any more of my money. When I boycott a company I don't leave little footnotes attached saying "except for that product Iactually want of course" at the bottom. So Mordheim can, in the immortal words of Yahtzee, eat a dick pavlova.

Soviet Heavy:

Worgen:
This sounds interesting and all, but can I play the lizardmen?

I don't think the Lizardmen were ever in Mordheim. Most of them stay on the New World continent of Lustria, with only the occasional expedition to the Old World when the Slann get antsy.

There was a New World alternate setting for Mordheim that was published in Town Cryer, and I think it had a Lizardmen Warband. But we're unlikely to see them if the game keeps to the classic city setting.

Edit: Damn, ninga'd.

On topic: I really, really hope this doesn't suck and does Mordheim justice. The game was excellent and it has the potential to be an amazing video game.

Worgen:
If they showed up for the football game then they can show up for this.

To be fair, the Slaan and foreseen the rise of Blood Bowl millennia ago, and had been training generations of players for the day it would eventually rise. They were *READY*.

rcs619:
It really could, but that would take work and Games Workshop is run by moderately-trained chimps at the best of times.

I think a team-based action/shooter could be cool. You have all these different factions and groups, and considering the difference in power levels, you even have a chance for an asymmetric shooter experience too. I'm not sure how you'd do it though. Maybe the Imperial Guard team spawns a bunch of bots to support the player characters. Or maybe the team just has a higher player cap than say, the Space Marine team. Either way, I think it could be pretty fun. Take a page out of titanfall and be able to spawn in Lemun Russ tanks, Dreadnoughts, Crisis suits and such to support the team.

The Warhammer 40,0000: Space Marine multiplayer was pretty fun, but space marine vs chaos space marine got really dull. The Horde mode was really enjoyable. Even some kind of Mass Effect-style objective-based horde mode where you could play different factions would be fun. The Blood Angels have allied with the freaking Necron when both their asses were on the line, someone could come up with a scenario for that cooperative shooter to work.

I'm liking how your mind works.

Like, the imperial guard could all be HQs in the army. Players could control A Sarge, a Commissar, A TechPriest, A lord General, and say... a Psyker.

They could all have special guardsmen assigned to them taking place of two gear slots (because of course this game should have upgrade gear and weapons) instead of the regular guard. Say the Sarge gets Catachans, and the Lord General can get Set up Heavy Bolter Squads. You can send your squads to hold positions so you can make flanking maneuvers using your character as bait. If your Character Dies, your squad should freak out and run away.

I WOULD say it should be the same for the 'Nids, but Higher Level HQs for 'Nids are already frightening. So maybe you couldn't tell the lower 'Nids where to go, but they just swarm around you and fight constantly. Taking you down makes the lower 'Nids rabid and attack everything in sight.

Ooh, the Ork faction could complete for the WarBoss status. Like, on top of whatever class they pick. Say if you get something like... ten kills in a row without dying, it builds up your WAAAAUUGGHHH until you are seen as the warboss, giving your entire team a passive buff. Of course, the same can happen for other players. If two people have enough WAAAUUGGHHHH for warboss status, the buff is halved. And the two warbosses can slug it out for the dominating Warboss. The winner gets stronger statwise, and the buff for the team is 25% higher. But the loser becomes a grot for like five respawns. So you just don't abuse the tactic as that will probably hurt the team too (but that's Ork mentality. Who cares about the team, I want to be da best!)

Damnit, if I was only a designer. so many ideas...

Ed130 The Vanguard:
Ohhh, does that mean we'll see other 'speciallist' games come to PC as well like Battlefleet Gothic and Necromunda?

I'd love a Battlefleet Gothic game but realistically it'd probably need to be an RTS.

rcs619:
I think a team-based action/shooter could be cool. You have all these different factions and groups, and considering the difference in power levels, you even have a chance for an asymmetric shooter experience too. I'm not sure how you'd do it though. Maybe the Imperial Guard team spawns a bunch of bots to support the player characters. Or maybe the team just has a higher player cap than say, the Space Marine team. Either way, I think it could be pretty fun. Take a page out of titanfall and be able to spawn in Lemun Russ tanks, Dreadnoughts, Crisis suits and such to support the team.

Have you by any chance played Starship Troopers: Terran Ascendancy?

It's a squad based tactic RTS, it straddles a fine line between the book and the movie, you start out as movie-style grunts and gradually move up to better armor and eventually your entire squad is sporting kick-ass power armor with dual weapons, shoulder-mounted rocketlaunchers and jump packs. (Basically you transition from movie style marines to book style marines*).

*sorry, mobile infantry. But bear in mind that WH40K marines are heavily inspired by the mobile infantry of that book. ;)

Ed130 The Vanguard:
Ohhh, does that mean we'll see other 'speciallist' games come to PC as well like Battlefleet Gothic and Necromunda?

Necromunda would be sexy. Om nom nom

Gorrath:

The_Darkness:
So, my choices are: Some grimy soldiers worshipping a guy who was basically militant Hercules, possessed fools who have sold their souls to the dark gods, some mercenaries... Or the Skaven.

The Skaven. No contest. At least they're honest about the fact that they are planning to stab you in the back.

They'll stab you in the back when you're too focused on how they stabbed you in the front. I love the skaven! My wife took on the pseudonym "Ten Crowns" because the leader of her Skaven warband had that bit of coin left in his pocket when she built her very first list. ON an unrelated note, falling in love with a nerd-girl is the best possible thing.

Could you Be any one of the great clans ? And could you have accesses to Grey seers ? By the Horned One I'm going to name my Grey Seer Thanquol with Boneripper Rat ogre. Hopefully Marks and mutations for Chaos as well.

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