Dark Souls II Hi-Fidelity Screenshots Removed From Steam

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Elfgore:
I have a massive grin on my face right now. I can't wait to see how the Dark Souls fans come justify this. (if it is true.) I'm expecting a lot of denial and "gameplay is all that matters." arguments.

Though I do hope it isn't true. I don't hate dark souls, I just really don't like the fanbase.

Gameplay IS ultimately what matters, but it doesn't justify the practice of showing off graphical detail that isn't present in the final product. From/Namco-Bandai doesn't get a free pass for this, but they're still not on my bad side just yet.

That aside, Dark Souls II is a good game, but it has disappointed me on things other than the graphicss.

The downgrade is disappointing to say the least but at least they had the decency to change images to reflect the current product. I've played the game on 360 and it's still pretty great. Honestly, if the whole game was as dark as the The Gutter (unsure if that was the original intention with the dynamic lighting system) it would be pretty obnoxious.

Branindain:

Elfgore:
I have a massive grin on my face right now. I can't wait to see how the Dark Souls fans come justify this. (if it is true.) I'm expecting a lot of denial and "gameplay is all that matters." arguments.

Though I do hope it isn't true. I don't hate dark souls, I just really don't like the fanbase.

What exactly is it you don't like? I can tell you, from the inside, it's about as good a fan base as I've been a part of. We get characterised as "elitist" yet if you need help and put a query out there you will get a number of detailed, helpful, friendly responses. Compare that to so many other games (like WoW for instance) where daring to ask a question instantly marks you as a worthless noob to be sarcastically misled at best, and randomly abused at worst. Also, if you look at some old Souls threads, I think you'll find that if there's hostility in there it's usually being brought in from outside, from one of a number of passionate haters who believe their taste is objectively right for some reason.

And for my part, I genuinely don't give a flying fuck about graphics and never have, which is why I was content to buy the PS3 version in the first place. I guess PC Master Racers are likely to be annoyed though.

CharrHearted:
You clearly haven't seen the vast majority of dark souls elitists. When someone new asks a question about an item? Get good is the response, A person asks how to beat a boss? Nope, just get good. Thats the dark souls fanbase's answer to everything, just "get good, one person clearly wants help from other fans and they just barrage him with noob comments and tell him to somehow out of nowhere to just get good, isn't that unfair? Not to mention if you don't play a souls came your classified by dark souls fanboys as casual. Hows that NOT elitist?

Yep, that's elitist all right, and it's pretty in line with the attitude I attributed to WoW players. Those kinds of people are unpleasant. But unlike you, I simply haven't seen that attitude in my extensive interactions with Souls fans. Not even a little. Feel free to tell me which website you found these idiots on so I can avoid it.

Well this is unexpected. I know several youtubers that held off doing LPs of this awaiting the grossly incandescent PC version. *insert The Price is Right fail music*

Mild spoilers

I never get it. Studios Make their models and textures in HD format anyway. Why is it so hard to map upscale the UVmaps on to the HD textures instead of tom 720p compressed ones? You do have the old textures, you don't just throw them away. Like you have to make Normal, Illu, and depth maps in HD anyway for them to not cause massive artifacts.

I understand lighting engine and filters. Since those require major coding.

Well I hope that they are honest about it.

It's still a fantastic game which looks great, and runs a lot smoother than the original did.

For people to completely write it off now that it doesn't look quite as good as early demos then they'll be missing out on such a great experience over such a petty reason.

According to people who played older builds with all the shiny effects still ine it's because they haven't yet nailed down how to pull off the pretty without severe dips in the frames per second, with one tester describing it as going into "seconds per frame."

KoudelkaMorgan:
Well this is unexpected. I know several youtubers that held off doing LPs of this awaiting the grossly incandescent PC version. *insert The Price is Right fail music*

Mild spoilers

I really think all the story and style issues can be attributed the loss of a single creative vision being replaced by a team. I hope Miyazaki's latest project has him as the driving force though he said himself that the reason he didn't take the helm again was because he wasn't sure what he could add to the Souls games from there.

But there's one huge advantage it certainly has over its predecessor, it's a finished game and doesn't have the bullcrap slog of everything post Anor Londo. How terrible everything that came after Ornstein and Smough is really hard to overlook. 2 might not have the highs of the previous game but it sure as hell never goes as low either.

On a more personal note, I'm incredibly pleased with the move from being totally gear based to being more build and play style based. Dark Souls entire play strategy was getting just enough stats to equip something, be it weapon or spell, and then pumping endurance and vitality for the rest of the game because lol stat scaling, damage type? What's that?

Branindain:
Yep, that's elitist all right, and it's pretty in line with the attitude I attributed to WoW players. Those kinds of people are unpleasant. But unlike you, I simply haven't seen that attitude in my extensive interactions with Souls fans. Not even a little. Feel free to tell me which website you found these idiots on so I can avoid it.

If I had to take a guess, sounds like /v/ and occasionally /vg/ "Git gud" is a pretty constant refrain from people who don't actually know anything but want to feel like they do.

Branindain:

Elfgore:
I have a massive grin on my face right now. I can't wait to see how the Dark Souls fans come justify this. (if it is true.) I'm expecting a lot of denial and "gameplay is all that matters." arguments.

Though I do hope it isn't true. I don't hate dark souls, I just really don't like the fanbase.

What exactly is it you don't like? I can tell you, from the inside, it's about as good a fan base as I've been a part of. We get characterised as "elitist" yet if you need help and put a query out there you will get a number of detailed, helpful, friendly responses. Compare that to so many other games (like WoW for instance) where daring to ask a question instantly marks you as a worthless noob to be sarcastically misled at best, and randomly abused at worst. Also, if you look at some old Souls threads, I think you'll find that if there's hostility in there it's usually being brought in from outside, from one of a number of passionate haters who believe their taste is objectively right for some reason.

And for my part, I genuinely don't give a flying fuck about graphics and never have, which is why I was content to buy the PS3 version in the first place. I guess PC Master Racers are likely to be annoyed though.

From the outside looking in, The Souls fanbase is very elitist. Remember the whole Dark Souls 2 easy mode fiasco? That was my first encounter with the fanbase. And I'll I saw was a bunch of people complaining about casuals entering their game. Then I've seen some people here scorn Watch_Dogs for lying about graphics, but not Dark Souls becuase all that matters is gameplay. I've seen some treat it like an idol that can do no wrong. That's why I don't care for the fanbase.

Note: These are once again just my view from outside the fanbase. I've never been a part of it, so feel free to enlighten me if anything is wrong. (this isn't sarcasm btw.)

if From screw me over on this game, I think it'll be a long time before I preorder ANY game again

CharrHearted:

Branindain:
[quote="Elfgore" post="7.846112.20858252"]
-snip-
.

You clearly haven't seen the vast majority of dark souls elitists. When someone new asks a question about an item? Get good is the response, A person asks how to beat a boss? Nope, just get good. Thats the dark souls fanbase's answer to everything, just "get good, one person clearly wants help from other fans and they just barrage him with noob comments and tell him to somehow out of nowhere to just get good, isn't that unfair? Not to mention if you don't play a souls came your classified by dark souls fanboys as casual. Hows that NOT elitist?

Honestly, the "get good" answer usually comes after whiny tantrums about how the game is not fair or how it should be changed so are able to rush through it like you are used to from your other sources of entertainment. It also works pretty well in the Souls series, some obstacles can't be vanquished any other way then getting good or at least better...

Elfgore:

From the outside looking in, The Souls fanbase is very elitist. Remember the whole Dark Souls 2 easy mode fiasco? That was my first encounter with the fanbase. And I'll I saw was a bunch of people complaining about casuals entering their game. Then I've seen some people here scorn Watch_Dogs for lying about graphics, but not Dark Souls becuase all that matters is gameplay. I've seen some treat it like an idol that can do no wrong. That's why I don't care for the fanbase.

Note: These are once again just my view from outside the fanbase. I've never been a part of it, so feel free to enlighten me if anything is wrong. (this isn't sarcasm btw.)

I think part of the response to the graphics is from two things.

1 - Souls started as low budget titles and even now they're still middling budget at best, so you have a fan base that's not really expecting the most polished look.

2 - Watch_Dogs got torn into by everyone because during the reveal Ubi was just completely "THIS IS THE POWER OF NEXT GEN! WE'RE MAKING GAMES SO MUCH PRETTIER NOW AND THAT'S ALL THAT MATTERS" versus From's "We're trying a new engine out and we hope it will look this good but we're still not sure it can feasibly be done."

Unlike a lot of developers From's pretty open about what's going on on their end more often than not and I think that's what makes people more forgiving about these kinds of things. They cut down on the pretty effects because they'd rather not put people through framerate drop or input lag.

As for the elitism, yeah, it happens. I think a lot of it came from Dark Souls and Bamco towing the whole "It's the hardest game ever" nonsense, and the entire gaming community totally buying into that.

But the thing is, every game has that crowd. Every multiplayer game has that group of assholes out there trying to make it not fun for anybody else, especially when PVP comes into the mix. Even with that crowd around I'd still say that overall the community is still very nice, friendly and helpful because the series whole nature was to evoke the days of sharing secrets found in whatever game with your friends on the playground and far more often than not that's what you'll get.

Personally, I was a little bothered by the "Easy Mode" idea because I think people mistake the difficulty from coming strictly from enemy damage/defense when it's not and that's all that the people saying "Well why not add an easy mode?" were offering. Most of the difficulty of the games comes in it punishing you for mistakes that are easy to point out in hindsight if you sprung them or easily spotted if you take the game at a slower pace, as intended, not from slogging through a monster with high health and damage.

I'm all for ways that make the game more approachable to newcomers or offer some help to people who need it, but it should be done within the game, not a menu. That's why they added stuff like the Way of the Blue/Blue Sentinels, that's why they changed the matchmaking system in NG to stop the low level griefing, and that's why they have a more thorough tutorial zone. Just adding "easy" isn't going to do anybody, especially new players, any good with the way this series is built.

KoudelkaMorgan:
Well this is unexpected. I know several youtubers that held off doing LPs of this awaiting the grossly incandescent PC version. *insert The Price is Right fail music*

Mild spoilers

I don't get why people are so down on the ending. It makes perfect sense to me. DKS has simply built up a mythic status among gamers, and rightly so. However, it doesn't totally eclipse this entry, which vastly improves on 90% of what they did in Dark Souls.

Also

Isn't this a bit like Watch Dogs? Or rather, precsely the same as Watch Dogs? Selling the game on hi-res imagery then releasing a lower (visual) quality final version?

F*****g developers are shown to be liars. I have no love for liars :-\

and thus I'm glad I never really paid attention to the graphics that much, because then I wasn't tainted by expectations like that. Considering the fact that the game still has an atmosphere I can cut with a freaking knife I obviously didn't miss much.

I hope From get torn to shreds over this. I hope no one buys the PC version, and I hope no one buys the next gen version they'll probably do. I hope this keeps happening to every developer that tries to raise expectations based on nothing but lies and then oh so quietly changes their stance at the last second. This needs to stop happening.

Didn't From say, that they did this because a) the Beta-testers complaining about everything being too dark and b) the dynamic lighting causing horrible lags? If I remember correctly, they said, that the entire game would play like DS1's Blighttown...

At this late stage ? I bet you 20 esturs flasks that the assets will still be in the game and be able to be turned back on through a ini hack or mod. Ether way not as dark is a plus in my book and i see no reason for them to take out textures and replace them with lower res ones not now its so late. i mean its less than 30 days now it will have gone out out press the disks by now, the textures where be there on the disk somewhere.

Here is the thing, the PC version will still look a lot better than the console version. It won't have framerate issues. The last generation of consoles just can't do it. Maybe it won't look as good as some of those screen shots we saw when the game was in Beta, but it'll still look a lot better on the PC. And even if they got rid of some of the shinier elements, as I understand it, it will still run at a true HD resolution and won't be upscaled like the last one was. Also, dynamic lighting is still in the game, but only near a bonfire and when you are carying a torch. It's just not as dark as we say in those early videos.

Elfgore:

Branindain:

Elfgore:
I have a massive grin on my face right now. I can't wait to see how the Dark Souls fans come justify this. (if it is true.) I'm expecting a lot of denial and "gameplay is all that matters." arguments.

Though I do hope it isn't true. I don't hate dark souls, I just really don't like the fanbase.

What exactly is it you don't like? I can tell you, from the inside, it's about as good a fan base as I've been a part of. We get characterised as "elitist" yet if you need help and put a query out there you will get a number of detailed, helpful, friendly responses. Compare that to so many other games (like WoW for instance) where daring to ask a question instantly marks you as a worthless noob to be sarcastically misled at best, and randomly abused at worst. Also, if you look at some old Souls threads, I think you'll find that if there's hostility in there it's usually being brought in from outside, from one of a number of passionate haters who believe their taste is objectively right for some reason.

And for my part, I genuinely don't give a flying fuck about graphics and never have, which is why I was content to buy the PS3 version in the first place. I guess PC Master Racers are likely to be annoyed though.

From the outside looking in, The Souls fanbase is very elitist. Remember the whole Dark Souls 2 easy mode fiasco? That was my first encounter with the fanbase. And I'll I saw was a bunch of people complaining about casuals entering their game. Then I've seen some people here scorn Watch_Dogs for lying about graphics, but not Dark Souls becuase all that matters is gameplay. I've seen some treat it like an idol that can do no wrong. That's why I don't care for the fanbase.

Note: These are once again just my view from outside the fanbase. I've never been a part of it, so feel free to enlighten me if anything is wrong. (this isn't sarcasm btw.)

Well, I hardly want to open the whole easy mode can of worms again, but for my part, Souls is my favourite franchise and, in fact, the ONLY franchise which is made the way I want a single player game to be made. It occupies a niche which is filled by nothing else, and even after several years of success no imitators are on the horizon. For people like myself who feel that way, some defensiveness and resistance to change is perhaps to be expected, especially if the impetus for change is coming from people who aren't Souls players in the first place. I can see how it looked bad from the outside though.

To your other point, I can only speak for myself, and I'm not angry at Dark Souls II's graphics, but I wasn't angry at Ubisoft either.

Elfgore:

Branindain:

Elfgore:
I have a massive grin on my face right now. I can't wait to see how the Dark Souls fans come justify this. (if it is true.) I'm expecting a lot of denial and "gameplay is all that matters." arguments.

Though I do hope it isn't true. I don't hate dark souls, I just really don't like the fanbase.

What exactly is it you don't like? I can tell you, from the inside, it's about as good a fan base as I've been a part of. We get characterised as "elitist" yet if you need help and put a query out there you will get a number of detailed, helpful, friendly responses. Compare that to so many other games (like WoW for instance) where daring to ask a question instantly marks you as a worthless noob to be sarcastically misled at best, and randomly abused at worst. Also, if you look at some old Souls threads, I think you'll find that if there's hostility in there it's usually being brought in from outside, from one of a number of passionate haters who believe their taste is objectively right for some reason.

And for my part, I genuinely don't give a flying fuck about graphics and never have, which is why I was content to buy the PS3 version in the first place. I guess PC Master Racers are likely to be annoyed though.

From the outside looking in, The Souls fanbase is very elitist. Remember the whole Dark Souls 2 easy mode fiasco? That was my first encounter with the fanbase. And I'll I saw was a bunch of people complaining about casuals entering their game. Then I've seen some people here scorn Watch_Dogs for lying about graphics, but not Dark Souls becuase all that matters is gameplay. I've seen some treat it like an idol that can do no wrong. That's why I don't care for the fanbase.

Note: These are once again just my view from outside the fanbase. I've never been a part of it, so feel free to enlighten me if anything is wrong. (this isn't sarcasm btw.)

Well, to be fair, you can't listen to those dicks on the forums saying, "get gud". Those guys are morons and are not indicative of the entire fanbase at all. Most of us just really love the game. I spent my entire last two Saturdays helping a buddy with his game, at his house, because he fell behind when the PSN ate his save game. If you want to see the actual majority fanbase at work, you should go to the wiki and look at the scrolling chat on the left hand side. That is just a ridiculous number of people talking and helping each other out, offering to coop with someone or show them how to find something. Those guys aren't in the Steam forum saying, "get gud". They are actually playing the game.

The easy mode thing was entirely not what you are making it out to be. The only way to truly make that game easy is to change the combat, and I think that most Souls players understand that. That would completely ruin the game. The combat is basically perfect in the second game. They made backstabs harder to pull off, the animation doesn't lock you in anymore like it did before. I have cooped more than I thought and I genuinely went against players who won or lost based on skill due to the combat changes.

Also, what is to deny? So the graphics aren't so pretty. I don't think anyone who likes these games legitimately cares one bit if the graphics are "super mega the best". I hate to fall into your trap, but the gameplay is all that matters. It plays better than ever so some lost dynamic lighting and darks that are not as dark is not a big disappointment. I have been playing the PS3 version, but I already have the PC version pre-purchased. I waited till playing the PS3 version before I got the PC version so I wouldn't get caught up in the bullshit involved with this. No matter what happened, people were gonna whine about the game.

Edit: I apparently confused your comment with some other comments I read. You didn't bring up the dicks on the forums, so I apologize about that. I did respond to yours though. So I'll leave that here.

Strazdas:

Was beta gameplay live? because trailers can be prerendered quite easily to the point of allowing it to render the script for a day or needed. (and more, ect)

Yes, as in you could actually download and play it yourself in your PS3. It would have been expected that the full game would at least look the same or better, right?

Baresark:
So the graphics aren't so pretty. I don't think anyone who likes these games legitimately cares one bit if the graphics are "super mega the best".

I'm a big fan, and I absolutely do care.

I hate to fall into your trap, but the gameplay is all that matters.

Not for me. Dark Souls definitely has great gameplay, but I would never have started NG+ for the gameplay. I kept playing because I love the world so much. Seeing that world with the highest resolution possible is very important. From Soft has done an amazing job with tons of little details. Being able to see those details more clearly is a big bonus.

Also, I really enjoyed the lore and story in Dark Souls. I especially liked how so much of the game reflects on a theme: perseverence. The gameplay mostly requires perseverence, not twitch skills or anything. The main story is all about whether you want to keep the Age of Fire going just a bit longer or not. The PC and NPC's are mostly in a battle against "going hollow". The dead bodies with souls you find weren't killed in those spots; they gave up there. Dark Souls is not just pure gameplay, it's a complete work of art.

I'm thinking there's a pretty huge chance that the screenshots were changed solely due to the lighting. I really will be very disappointed if we can't get a high-res texture pack on PC. I'd really like to see something closer to the original artwork that was created, rather than a compressed version. I could understand them wanting to guarentee the console experience to a wide range of PCs. But hopefully they'll have a texture pack to download for those who can run it.

It is true that I'll end up playing either way at some point. But, it is also true that an "HD" Dark Souls II is better than a non-HD Dark Souls II. It's also true that a non-HD Dark Souls II is better than many, many other games, regardless of whether or not they have great graphics.

Baresark:
Snip

You bring up some good points, but I disagree on a few.

The combat, I agree with. Dark Souls' combat is difficult by design. Since you play the game you know that. I learned that quite quickly when I played it as well. But maybe easy mode could just make enemies deal less damage and have you take less damage. Even with those handicaps and buffs the game would still be challenging, but so much more welcoming to newcomers or the more casual crowd. In a game when the terrain is just as dangerous as a giant skeleton.

Onto the graphics. I agree 100% that gameplay is more important and the game needs to be stable. The latter is a must have for Dark Souls as dropping frame rates would lead to cheap deaths. What is aggravating me is that, as the evidence points to now (it could always change) , Dark Souls 2 lied about their graphics and no one seems to care. Several have said the beta had these nice graphics, even on PS3 and 360. But they were cut from the final edition without the team ever saying "Hey, our graphics aren't going to be as pretty as shown." I know that a lot of developers do this, I think they too should be held accountable for it.

Quellist:
I didn't really care until I read how the dynamic lighting system was tied into gameplay. Shiny graphics I can do without but when a central mechanic is just removed I get a bit miffed. Think I'll pass on this for the time being.

In all honesty it probably just makes the game play better. There are a few strange artifacts left, but not having much of the game require a torch seems like a big improvement. I would not actually be surprised if getting feed back the the all darkness was not a fun thing was one of the reason for the change.

Why are some people acting like the news that they pulled unrepresentative screenshots A MONTH before release is some new scandal?

Sure the console release was a bit sketchy what with the screenshots being shown actually AT release being unrepresentative of the game being sold. But thats not what this article is about.

This looks like an honest move a long time in advance of the PC release to downgrade the screenshots being shown to promote the PC version of the game.

Its a shame the PC version wont be as pretty was we all hoped, but afaik the dark souls people themselves never said the game on PC was gonna look that good despite the downgrading on consoles, it was just speculation on the part of journalists.

Now, pre release, they are saying themselves that it wont. Its a shame but its not a dishonest move on their part.

So the developers got lazy and didn't feel like putting in the work to make the best PC port they could. That's fine I'll just pick up DSII like I did with DS... in the bargain bin of $5 or less. You get paid the effort you put in

CharrHearted:
And now I'm laughing my ass off at all the PC elitist cry babies on here crying and pointing their fingers at consoles, claiming its their fault, and which a lot of you are claiming the game isn't worth a buy if it isn't in "SUPERULTRA GRAPHICAL MODE ACTIVATE OMG" I beat dark souls 2 in a few days, its not that spectacular, a forgettable story, a ton of bosses and plenty of dying. Thats. About. it.

Seriously PC elitists, try to enjoy a game for once in your life without sounding like an over opinionated spoilt rich kid?

Like we won't be able to download something to fix this shit. Why do you care anyways?

rhizhim:
so where are the watchdogs graphics angry mob whne you need them?

Grabehn:
snip

except they(from software) is getting your money to do a job they promissed and its not the modders job to do it and guess what the modders will get in return for this.


people shouldnt take good will from fans for granted. not even the companies who create the product.

The things is, I'm not saying that developers should rely on modders to do their job, nor that "all" people should stop caring about stuff like this, but rather that there's always going to be someone that cares enough about making the game look "better" in order to put the effort into it, not saying "this devs get a free pass" on the subject or anything like that, but I didn't see any "this is going to be THE graphical monster" like Watch Dogs did a long time ago, but a simple "it'll look better on PC" which it will probably do anyways, since it isn't that hard to make it look better than on a 7(?) year old console, but just not in the "Extremely HD" way that some people might've expected.

Disappointing. I mean I guess it'll still load a lot faster (those fucking loading screens are unbearable) and have a better frame rate, but those lighting effects in the early trailers did look SO GODDAMN COOL, and it would have been nice to see them. Still, there's hope yet with mods I guess.

Hopefully this will all be sorted out by the modding community once again because pc mustard rice and what we do not get we will either take or make for our own with hd packs

Whelp, I bought the PS3 version first because DS was my favorite game of allll time. I planned on getting the PC version too if they kept the dynamic lighting and the likes. It's sad that they can't, but at least they changed the screenshots a month in advance for people who pre-ordered but would find the graphics change a deal breaker. Another good example on why not to pre-order! Hell, I bet I'll still buy the PC version on sale one day.

*shrugs*

I figure the only people that will and do seem to be upset about this, are the people who don't under stand what the term 'work in progress' means, or that From isn't a PC games developer.

As for me, didn't know the changed em, and don't rightly care, but then I'm one of those weird. people that don't have any issue with the Dark Souls 1 port.

Sigh, I am really disappointed in them. Why on earth would you give parity with a platform that is 10 times more powerful than old gen? I just don't understand.

They even bragged about PC being lead platform even so that implies that they have certain standards (increased textures, lighting, 60 fps, AA etc) they must adhere to and now they are trying to pull a bait and switch.

Oh well, I guess we must seek Durante's help yet again to come and save this game from inferior quality.

Captcha: bee line..no shit captcha.

Cybylt:

Personally, I was a little bothered by the "Easy Mode" idea because I think people mistake the difficulty from coming strictly from enemy damage/defense when it's not and that's all that the people saying "Well why not add an easy mode?" were offering. Most of the difficulty of the games comes in it punishing you for mistakes that are easy to point out in hindsight if you sprung them or easily spotted if you take the game at a slower pace, as intended, not from slogging through a monster with high health and damage.

I'm all for ways that make the game more approachable to newcomers or offer some help to people who need it, but it should be done within the game, not a menu. That's why they added stuff like the Way of the Blue/Blue Sentinels, that's why they changed the matchmaking system in NG to stop the low level griefing, and that's why they have a more thorough tutorial zone. Just adding "easy" isn't going to do anybody, especially new players, any good with the way this series is built.

Just had to quote this because it's, well, the truth.

Most of the complaints about the difficulty in DS come from a position of not understanding two things, where the difficulty in the game comes from and why that difficulty is there. First off, the difficulty is part of the very basic design of the game. It's not about enemies that have tons of HP, can kill the player in one hit and who attack with totally random unavoidable attacks. It's about deadly enemies that can kill the player quickly, sure, but it's also about where they're located and how they attack in combination with abilities that a player can learn to avoid. It's about levels designed in such a way that even combat against simple enemies can be deadly if approached in the wrong way. It's about, all told, just being patient and careful, and knowing your strengths and weaknesses. Secondly, the difficulty is part of the lore, story and setting. You're not playing as a lost hero or superhero, you're just playing as a cursed human who happens to be (un)lucky enough to struggle through the challenges placed in front of you. You're not even the one "hero," you're just one of many that may find more success than the others. Removing the difficulty from DS, even in an optional mode, would at the least require a complete rebalancing of the game if not even more drastic changes to things like core level design. It would also break the setting and storyline. And, at it's core, FromSoft is already a fairly small developer with much more limited resources than others. They don't have the resources to essentially create two or three games in one just to add an Easy mode that would actually work with the experience they want to put forward.

In addition to all of the above, there are actually numerous ways already in the Souls games to make the game both easier and harder if you want. They're just internal choices and not something you find in the option menu. Want an easier game? Try a super high armour character with a great shield and giant club, and pump all your points into stats that enhance your physicality. Oh, and play along with a guide or walkthough so that you know what challenges are coming up next. There you go, easy mode Souls without any fuss or muss.

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