The Unreal Engine 4 "Elemental" Demo is now a PC Benchmark

The Unreal Engine 4 "Elemental" Demo is now a PC Benchmark

unreal engine 4

It's not an official Epic Games benchmark, but the demo should give you a rough idea of how UE4 will run on your PC.

Unreal Engine 4 is not yet the dominant force that UE3 is, but console support and Epic's new monthly subscription license model should change that rather quickly.

So it could be a little while before every other video game released runs on UE4. But why wait? If you're a PC gamer looking to test your hardware's mettle against Epic's latest engine, there's now an unofficial Unreal Engine 4 benchmark utility making the rounds online.

Spotted over on NeoGAF, the executable runs the "Elemental" demo that Epic's been using to demo their engine tech. Complete with lava and the giant...lava knight dude, the demo has been stripped out of Unreal Engine 4.1 editor, and packaged all by itself.

Sadly, my gaming deaktop is still packed away post-LA-to-Boston move, so i haven't tried the demo yet. The OP in the aforementioned NeoGAF thread used the benchmark on his Core i5-2500K/GTX 770 PC, and averaged just over 47 fps while running the demo with Fraps turned on. Users can, via the settings text file, adjust v-sync and resolution, but not much else.

The demo is not an official Epic Games endeavor, and hopefully the company doesn't take umbrage with some DIY-types releasing the demo into the wild for free.

You can check out the demo for yourself here (via MediaFire).

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Finally, when someone is debuting a game engine a public demo should be available for everyone to know how smooth it actually is (be it an actual game demo or a benchmark).

I still remember that CryEngine 2 demo called Crysis lol, there was a reason why that thing was downloaded so many times and it certainly wasnt just because it was a good game (remember the mighty words "Can it run Crysis?").

Wow. Welcome to the next gen.

I wonder if UE4 will power an entire generation of wintery themed games, like UE3 powered a generation of gritty gray shooters.

Devin Connors:
The OP[/a] in the aforementioned NeoGAF thread used the benchmark on his Core i5-2500K/GTX 770 PC, and averaged just over 47 fps while running the demo with Fraps turned on. Users can, via the settings text file, adjust v-sync and resolution, but not much else.

Must be mentioned: running 1920x1080p. Resulution is the most important thing in such tests. although he did ran standard one, which is great.

Now, i havent rendered the actual demo, so i may be wrong here, but if the screenshots are anything to go by, this looks quite the standart non-console look, and the FPS seems quite fine for maximum rendering. funny, how Microsoft demos of Xbox cloud is incapable of showing half of what this demo does, on a single GPU. a GPU that costs less than the Xbox.

josemlopes:
I still remember that CryEngine 2 demo called Crysis lol, there was a reason why that thing was downloaded so many times and it certainly wasnt just because it was a good game (remember the mighty words "Can it run Crysis?").

CryEngine 2 is amazing machine. you still can benchmark new PCs on it and make your beast slow down to a crawl. and Crysis was optimized as hell with scalability that makes even dual titans a workout. meanwhile, can run on a 6 year old laptop as well. Too bad they went peasant-happy with Crysis 2

Devin Connors:

Sadly, my gaming deaktop is still packed away post-LA-to-Boston move, so i haven't tried the demo yet.

Luckily my "deaktop" is up and running and so far it likes UE4. Grammar wwii german aside, I was a little worried at first with UE4 dropping but getting a tech demo working is always nice, even if it is not a proper benchmark tool.

Uh can someone help me out here, it says I'm missing a file, MSVCR120.dll. I can't launch it in either 32bit or 64bit.

 

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