Call of Duty: Advanced Warfare Using Brand-New Tech and a New Engine

Call of Duty: Advanced Warfare Using Brand-New Tech and a New Engine

Advanced Warfare

Call of Duty: Advanced Warfare developer Sledgehammer Games claims it had two and a half years to create "brand-new tech" to control and support the game.

In the latest issue of Game Informer magazine where it has Call of Duty: Advanced Warfare as its cover game, developer Sledgehammer Games co-founder Michael Condrey reveals that the shooter is being built on a new game engine that's focused on the PlayStation 4 and Xbox One versions. In the same issue, former Visceral Games (Dead Space) employee and now audio director at Sledgehammer, Don Veca states, "We've had two and a half years to create brand-new tech to control and support this game. It's something like 10 times the memory since this is next-gen. With all this extra memory and new mixing technology, we don't have to compress everything. We can make things longer and let them breathe."

It seems this new tech might already be reaping the benefits. According to Game Informer, the single-player campaign they've witnessed in Advance Warfare was more tense and atmospheric compared to previous games in the franchise. This is certainly good news -- especially for those who found Call of Duty: Ghosts' visuals a little mediocre. For a preview of what you can expect from the shooter, make sure to check the reveal trailer released last week.

Call of Duty: Advance Warfare is set for release on November 4 on last-gen, current-gen consoles and PC.

Source: Game Informer via MP1st

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Peanut from Jeff Dunham said it best "Polish a Turd it's still a Turd"

They will continue to make Call of Duty till the end of time I fear, and I will still continue never to buy them.

dragongit:
Peanut from Jeff Dunham said it best "Polish a Turd it's still a Turd"

In the trailer when Kevin Spacey was saying how people aren't tolerant and how they don't want freedom and yadda yadda yadda, I wasn't quite sure whether he was talking about 3rd world nations or the foul-mouthed corridor-loving sect of the CoD fanbase.

Didn't they claim that Ghosts was also on a new engine and it turned out it wasn't? This game won't be much different than previous ones in terms of graphical fidelity because it's still being developed on the PS3 and Xbox 360. Until they abandon those systems they won't make any significant progress.

Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i see no mention of PC in their claim, i guess thats bad newa for the entire 5 people who play CoD on PC, expect shittier ports than usual

id be worried if it was actually a good game i was interested in

Kumagawa Misogi:

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

They said the same thing for Ghosts, turns out that wasn't the case and it kept the same engine but modified just like the one before.

Alex Co:
According to Game Informer, the single-player campaign they've witnessed in Advance Warfare was more tense and atmospheric compared to previous games in the franchise.

Which is TOTALLY related to the engine, right? And the gameplay?
What's that? It's not? Then WHO CARES? That still means (for now), that we got the same engine as the previous IW-games (Treyarch at least admits that they take the previous engine and modify it to hell and back and call it "New Engine Version", not "New Engine") with the same non-gameplay as IW-games.

Adam Jensen:
Didn't they claim that Ghosts was also on a new engine and it turned out it wasn't? This game won't be much different than previous ones in terms of graphical fidelity because it's still being developed on the PS3 and Xbox 360. Until they abandon those systems they won't make any significant progress.

Ghosts used IW6, an upgrade from MW3's engine, which is an upgrade of IW4, an upgrade of IW3, an upgrade of IW2 which is a mod of the Quake III Arena Engine. If Sledgehammer is being truthful, this is an entirely new construct.

But I wouldn't hold my breath.

NuclearKangaroo:

Kumagawa Misogi:

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

God dammit you are correct! We need CoD kart racing, RPG and party games :) this is the way!

Dear God! There is so much comedic material to work with here! Where to start?

Let's talk about the trailer with CGI Kevin Spacey. He does a good job playing the bad guy but, as dragongit put it, this is merely polish for the turd that is the Call of Duty series. I do find it funny that they're now moving into sci-fi since most of the plots from previous entries were insane works of fiction to begin with (see CoD: Ghosts). Wonder how long we'll get to play with the new toys before they get taken away so it won't interrupt the joy of spunkgargleweewee game play (examples like the wing suits and the canine companion)? BTW, love the concept of portable chest-high walls. I'm sure, if you listen carefully, you can hear Yahtzee grinding his teeth just thinking about it. Also, might wanna call the bookies to place your bet on when Activision will ditch Sledgehammer for the next disposable game development studio to work on t his over-hyped shit series.

Final thought on this. Has CoD sunk so low it is now ripping off Elysium's power armor or is this suppose to be what the military is cooking up in the near future?

NuclearKangaroo:

Kumagawa Misogi:

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

Which has nothing to do with the fact that 2D Mario games have been selling for 30+ years, running and jumping while moving to the right over and over again. Sure the power-ups (weapons, perks) change and the levels (maps) but it is the same year after year of copy paste.

NuclearKangaroo:

Kumagawa Misogi:

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

War... War never changes.

But nor does Mario.

OT:
Sure, that sounds great. Why is the game still being released for the bottleneck consoles? Shouldn't we, you know, move on by now? I can't imagine the new engine helping much when the systems are that old.

Mr. Q:

Final thought on this. Has CoD sunk so low it is now ripping off Elysium's power armor or is this suppose to be what the military is cooking up in the near future?

They're not ripping anything off. Exo-skeleton power-armor has been used before Elysium was ever conceived. As far as the military thing, I think someone in one of the previous Call of Spacey threads said it is being made.

Wonder if the PC port will be utter shit like Ghosts is.

Anyone else try it during the free weekend? Fucking abysmal. I surpass the recommended requirements, game still runs like ass on all-low settings. And crashes very frequently. You'd think with the BILLIONS this franchise pulls in they could afford to put out a decent port. Guess not.

I wish Activision wouldn't announce CoDs until like the day before, so we can just have one compressed "CoD sucks I'm cool because I don't like popular things" thread and then move on instead of going through the motions for half a year every year.

Kumagawa Misogi:

Mcoffey:
Getting the nicest, newest car in the world's not gonna matter much if you keep driving down the same, tired road every year.

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

And none of them are bragging about their fancy new engines.

Call of Duty Ghosts visuals mediocre?

Low Budget Eastern European games from 2008 make fun of Ghosts... it is hilarious...
https://www.youtube.com/watch?v=YAYLHAPPkvw&index=4&list=PLD2B82E405CF9650C

Seriously... it is sad.

As for the new game, well we shall see. I DO hope it is better then Ghosts, a REAL new engine, no stupid as hell 6Gb RAM requirements (it used less then 2...) and low FPS on GTX Titan/ R9 290 level cards...

They don't need a new engine, they need a new designer, tech 10 years old had more innovative games than COD.

Who thought the engine was the worst part of Ghosts, seriously? It's the (single player) gameplay.

Mr. Q:
Has CoD sunk so low it is now ripping off Elysium's power armor or is this suppose to be what the military is cooking up in the near future?

Now I'm not fond of CoD or anything that follows this constant repetitive release schedule unless it's episodic content, but calling that a rip off of anything, let alone Elysium, is silly. Powered exoskeletons are an old idea, and like any broad concept it's free to be used by whatever media feels like it.

Start calling things rip offs when they're cloning something directly from something else, not when they're using broad concepts and real mechanical devices as hundreds have before them.

james.sponge:

NuclearKangaroo:

Kumagawa Misogi:

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

God dammit you are correct! We need CoD kart racing, RPG and party games :) this is the way!

id prefer any of the above over yet another extremely uninspired shooter

Kumagawa Misogi:

NuclearKangaroo:

Kumagawa Misogi:

And yet Mario 2D platformers have been selling for over 30 years and Madden for over 25 years.

i dont think its a fair comparison you know, mario actually fucking changes

sure they have those 2D platformers, but theres also the 3D platformers, the sport games, the kart racing games, the RPG games, etc

CoD is a bad, repetitive, and unfortunately best selling joke

Which has nothing to do with the fact that 2D Mario games have been selling for 30+ years, running and jumping while moving to the right over and over again. Sure the power-ups (weapons, perks) change and the levels (maps) but it is the same year after year of copy paste.

again, that might be the case, but the mario franchise doesnt stagnate

im not exactly agaisnt giving people what they want, what i AM agaisnt is eroding the industry with a franchise that doesnt take any risks, and that is only giving away the messages of "its ok to whore out your franchise!", "abusive DLC is the way to go!", "only FPS games sell a lot!", "and only if they have multiplayer!"

some terrible advices the the rest of the industry, atleast the stupid part, is already wrote down

Shiny graphics are all well and good, but I hope that two-and-a-half years of development meant that the story got a good deal of attention. I know CoD games don't have the greatest story and are often full of plot holes, but I still have fun with them and I'm able to suspend my disbelief enough to not question why Russia is suddenly at war with the entire world, when before it was just the U.S.

But damn did the campaign in Ghosts suck. Boring characters, boring story, boring locations, boring everything. When the 'character death' happened in this one, instead of getting upset and, "Okay, not it's personal," I just went, "Okay, bye." That man was so annoying anyway.
So yeah, the story better be leaps, bounds, entire freaking sky scrapers above Ghosts, or I fear I may actually be done with Call of Duty. Last chance.

If this is ACTUALLY on a new engine then it could be interesting. Heck, they could even release the game in two engines. The old engine for last gen, the new engine for this gen and possibly an option to choose which engine for PC in order to get the most hardware support.

Wait... this is CoD we are talking about here so that won't happen...

Well, as long it doesn't kill the framerate when it has to render more than one person's face like what happens in Pro Evoluton Soccer 2014 then it should be fine.

All of the above aside, I mainly play games for the singleplayer story so I was disappointed with Titanfall because it was multiplayer only. As this campaign looks interesting I may pick it up... unless it's an online multiplayer campaign in which case it gets ignored

Unless they out and say what the engine is, I won't believe them.

Adam Jensen:
Didn't they claim that Ghosts was also on a new engine and it turned out it wasn't?

They DID say that, I specifically remember reading their claims that Ghosts was developed on a brand new engine - and it turned out to look, play, and feel IDENTICAL to every CoD before it.

I skipped every CoD since the first Modern Warfare, bought Ghosts to play with some friends, and will never touch another CoD again. From the fact that the game has progressed so little in 7 entries, to the fact that they withhold access to DLC maps for an arbitrary time period even after they've been released. I paid for your shitty maps, PUT THEM IN THE ROTATION. They won't fix the major game breaking bugs that have persisted since CoD4, they only make changes to "balance" issues or severe exploits. In this, the 7th game in the series, you'd think they'd fucking figure out how to NOT let a player stab you through the side of a building. You'd think that they'd figure out how to animate players who are prone on stair cases so bullets don't fly out of their gun barrel at 45 degree angles. You'd think there wouldn't be an issue with players blinded by flashbangs appearing to be shielding their eyes and pointing their gun at the ground, but in reality are pointing their gun directly at you, shooting.

Pathetic excuse for a $60 game.

Looking forward to the even more advanced fish AI this "new tech" can produce.
My sources are telling me that not only will fish swim away to avoid you, they'll also flock to food flakes and eat them. CALL OF DUTY! FUCK YEAH!!!

RA92:

dragongit:
Peanut from Jeff Dunham said it best "Polish a Turd it's still a Turd"

In the trailer when Kevin Spacey was saying how people aren't tolerant and how they don't want freedom and yadda yadda yadda, I wasn't quite sure whether he was talking about 3rd world nations or the foul-mouthed corridor-loving sect of the CoD fanbase.

"Moderators have been trying to install polite manners in the multiplayer fanbase for a decade and it hasn't worked one time. These gamers don't have the most basic building blocks to support polite manners, little things like 'We ought to be tolerant of those beat us in matches', 'We ought to be tolerant of those who like a different franchise to us', that a reviewer ought to be able to give a game a bad score! COD Gamers don't want polite manners, they want kill-streaks, updates and golden guns. And that's where I come in...."

OT

Sounds cool Sledgehammer, looking forward to what you come up with: what I'd like to see are some truly awe-inspiring urban battles with greater freedom of movement. Doesn't have to be completely sandbox, but give me enough detours, side-streets, alleyways and buildings to rampage through while all hell breaks loose and I'll be dead chuffed.

Phlakes:
I wish Activision wouldn't announce CoDs until like the day before, so we can just have one compressed "CoD sucks I'm cool because I don't like popular things" thread and then move on instead of going through the motions for half a year every year.

There should be an Escapist drinking game where you take a shot every time you read a positive post about an upcoming COD or Bioware title: it's the best kind of drinking game because you can still legally drive!

Apologies to Yatzhee for stealing one of his lines.

Dragonlayer:

RA92:

In the trailer when Kevin Spacey was saying how people aren't tolerant and how they don't want freedom and yadda yadda yadda, I wasn't quite sure whether he was talking about 3rd world nations or the foul-mouthed corridor-loving sect of the CoD fanbase.

"Moderators have been trying to install polite manners in the multiplayer fanbase for a decade and it hasn't worked one time. These gamers don't have the most basic building blocks to support polite manners, little things like 'We ought to be tolerant of those beat us in matches', 'We ought to be tolerant of those who like a different franchise to us', that a reviewer ought to be able to give a game a bad score! COD Gamers don't want polite manners, they want kill-streaks, updates and golden guns. And that's where I come in...."

Hahaha! That wasn't too bad. Thanks.

RA92:

Dragonlayer:

RA92:

In the trailer when Kevin Spacey was saying how people aren't tolerant and how they don't want freedom and yadda yadda yadda, I wasn't quite sure whether he was talking about 3rd world nations or the foul-mouthed corridor-loving sect of the CoD fanbase.

"Moderators have been trying to install polite manners in the multiplayer fanbase for a decade and it hasn't worked one time. These gamers don't have the most basic building blocks to support polite manners, little things like 'We ought to be tolerant of those beat us in matches', 'We ought to be tolerant of those who like a different franchise to us', that a reviewer ought to be able to give a game a bad score! COD Gamers don't want polite manners, they want kill-streaks, updates and golden guns. And that's where I come in...."

Hahaha! That wasn't too bad. Thanks.

*Takes a bow* Glad I could entertain.

I am cautiously optimistic about this game. I've noticed that Call of Duty, like EA and Facebook and many other large companies, get a lot of mindless hate about them. People seem to just attack whatever is put forward rather than actually critiquing real flaws.

I get that you may not like a studio, or a franchise, or a government body, but if you just start going off at EVERYTHING put forward, then it makes the real arguments seem less valid as there is so much noise coming from people just hopping on the hate train.

This was the problem with the Occupy movements, it was the problem with the fan reaction to the Mass Effect ending, and it seems like its the same problem with the newest Call of Duty. Wait for some actual gameplay to come out before calling it an uninspired military shooter, as you never know. Activision's money-fiends will want their cash cow to stay relevant; best way to do that is to actually make a good game.

Oh, and the power armour here seems like its based off of... you know.. the real power armour we have. And that is probably the same source as the power armour in many other near-future games and films.

 

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