Don't Starve Together Coming This Summer as Multiplayer Expansion

Don't Starve Together Coming This Summer as Multiplayer Expansion

dont starve

Klei Entertainment's Don't Starve will have a free multiplayer expansion for current customers and is expected to have the normal features of the single player version.

In a post to the company's forums, Klei Entertainment announced it will be bringing multiplayer to Don't Starve. Don't Starve Together will come to Steam and Standalone late summer as an alpha build, but a PS4 multiplayer expansion isn't in the cards yet.

Klei Entertainment's Joe Wreggelsworth explained why the company is now embracing multiplayer in Don't Starve, a complete reversal from the company firmly saying it was focusing on single-player content.

"We promised we would make Don't Starve the best single player game that we could," Wreggelsworth wrote. "To us, this meant using the resources that we had allocated to Don't Starve and keeping them focused on delivering on that promise. We were not willing to sacrifice our goals for the game to work on a multiplayer version." Klei Entertainment has now brought on new members to the team to work on Don't Starve Together, and after an office-wide session of the game, Klei Entertainment is convinced a multiplayer expansion is worth bringing to the community.

Don't Starve Together will be available for free to all current owners of the game on Steam and Standalone. When the alpha is available, the price of the game will increase to $19.99. Klei Entertainment estimates an early alpha build will be available for Steam Early Access. It will have most to all of the normal features of single player Don't Starve but balanced for multiplayer. Don't Starve Together will support two to four players simultaneously. Wreggelsworth wrote that the company is aiming for more.

For anyone uninterested in multiplayer, Wreggelsworth noted the single player version will be unaffected.

Source: Klei Entertainment

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Awesome. Was just playing again this weekend and I always ponder the multiplayer mod in the workshop. Just need this and Project Zomboid to clean up their multiplayer alpha a bit and @Miyenne and I will be very happy.

As for Don't Starve Multiplayer... will they make servers and will it be PVP, or will it be duo and working together? Or a mix? This is exciting.

Am debating Reign of Giants too, may get it when its on sale again.

Don't starve together
Right now
Oh yeah
In sweet harmony

First thing that got on my mind.

IndomitableSam:
Awesome. Was just playing again this weekend and I always ponder the multiplayer mod in the workshop. Just need this and Project Zomboid to clean up their multiplayer alpha a bit and @Miyenne and I will be very happy.

As for Don't Starve Multiplayer... will they make servers and will it be PVP, or will it be duo and working together? Or a mix? This is exciting.

Am debating Reign of Giants too, may get it when its on sale again.

Looks like I'm going to have to pick up the Steam version of the game (Jarah already owns it :D).

Hopefully they end up putting a multiplayer patch for the PS4 that allows couch coop. It's probably a pipe dream but that would be awesome!

It should be noted that this is a good example of what can come out of the Steam Early Access and Greenlight programs.

Also.. yes, yes, oh gods yes.

I can imagine what it'd be like when everyone gets low on food... hopefully friendly fire is on.

From the dev that brought you such comments as

Don't Starve was designed and implemented as a single-player game. At the code level, you have to do things a lot differently if you want to play over a network. If we were to implement multiplayer now, we would have to re-architect all of this code, which would have unavoidable spill-over effects for the single player experience. This would make it harder for us to fulfil the promises that we've made, and compromise the overall quality of the game.

This is an amazing community, and we really value your feedback, as you can see from our constant updates and hotfixes. We have discussed and debated multiplayer A LOT within the studio. In the end, we have concluded that we can make a better game, and better support the community, if it remains single player. This is why we are not planning on adding multiplayer or co-op to Don't Starve.

All that being the case, this is exactly what I've been hoping for since the game came out

roseofbattle:
For anyone uninterested in multiplayer, Wreggelsworth noted the single player version will be unaffected.

Huh, interesting. I was just about to say "well, I don't care about that, but maybe it'll come along with more content for the singleplayer version as well or something". Guess not.
I'm generally not much of a multiplayer guy, but with something like Don't Starve I feel I'd want it even less, actually. "All alone against the elements and monsters" and all that.

Church185:

IndomitableSam:
Awesome. Was just playing again this weekend and I always ponder the multiplayer mod in the workshop. Just need this and Project Zomboid to clean up their multiplayer alpha a bit and @Miyenne and I will be very happy.

As for Don't Starve Multiplayer... will they make servers and will it be PVP, or will it be duo and working together? Or a mix? This is exciting.

Am debating Reign of Giants too, may get it when its on sale again.

Looks like I'm going to have to pick up the Steam version of the game (Jarah already owns it :D).

Hopefully they end up putting a multiplayer patch for the PS4 that allows couch coop. It's probably a pipe dream but that would be awesome!

:p I kinda doubt we'll move from FFXIV to Don't Starve, but it'll be a fun now and again game. Hopefully it's a true multiplayer/server bit and not just a co-op.

Oh, this news just made me very happy. So, if one player dies, can the others eat them?

Yay I might actually for once play this game

tacotrainwreck:
Oh, this news just made me very happy. So, if one player dies, can the others eat them?

well, it could go in several directions

the one you suggest would leave the other player just hanging around for no reason so it's probably not desirable

then there'd be the ability to revive partners as long as you can get to them without also dying

and then there's finally just having the game end if one person dies, which while making things more difficult, sort of puts an emphasis on being invested in teamwork

 

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