WildStar Open Beta Ends Friday, Best Pre-Order Deal is 20% Off

WildStar Open Beta Ends Friday, Best Pre-Order Deal is 20% Off

image

Is 2014 the year when subscription-based MMO's return en masse?

June 3rd is the official launch date for the up and coming MMO WildStar. Last week Thursday, Carbine studios opened up the servers for an open Beta, which will run through this Friday, May 18th.

Open Beta keys can be found on the WIldStar homepage (and if you've already pre-order you'll have immediate access to this beta), for those who find it a worthy MMO after the beta period, pre-ordering gets several decent bonuses and a 20% discount if you know where to buy. Green Man Gaming is running a classic 20% coupon discount which WildStar qualifies for, dropping the price of the Deluxe Edition from $74.99 to $60. The game must be selling well on some level because GMG is already "sold out" of the Standard Edition; however, a similar 20% discount for the Standard is available at GameFly Digital. Both retailers will net you the pre-order bonuses which include a 3-day head start, exclusive rocket house, and plenty of other in-game goodies.

Hindsight is 20/20 for Microsoft. Xbox One has gone Kinect-less and the list price has dropped from $499 to $399 for the model sans-Kinect. Starting June 9th, you'll be able to get an Xbox One Standard console for $399.99. Pre-ordering from the Microsoft Store gets you free shipping and free return (if you decide the Xbone isn't the console for you).

In more PC gaming news, GMG's 20% coupon discount works on two of next week Tuesday's releases: Wolfenstein: The New Order and Tropico 5. In addition to the discounts, both titles carry a significant pre-order bonus. Pre-ordering Wolfenstein: The New Order gets you a free copy of Return to Castle Wolfenstein and a key to the new Doom Beta. Pre-ordering Tropico 5 from GMG will get you a free copy of either Patrician IV or Port Royale 3.

For those looking for even cheaper gaming options, everyone's favorite bundle shop Humble Bundle is offering 14 days of daily bundle. Today they started off with a re-release of the Deep Silver bundle. More details can be found here.

Big Deal of the Week

image

WildStar: Deluxe Edition (PC Download) - $60 at Green Man Gaming.

Releases June 3. List is $75. Deal expires May 16.

image

WildStar (PC Download) - $47.99 at GameFly.

Releases June 3. List is $60.

image

Xbox One Console Standard Edition - $399.99 at Microsoft.

Releases June 9. List is $400. So much for the impossible. Kinect-less Xbox One now available for pre-order. Release day is June 9th.

image

Wolfenstein: The New Order (PC Download) - $48.00 at Green Man Gaming.

Releases May 20. List is $60. Access to Doom Beta for PC + free copy of Return to Wolfenstein. Deal expires May 16. Console versions are full price, but Dell is offering a $25 bonus gift card w/ pre-order.

image

Tropico 5 (PC Download) - $28.80 at Green Man Gaming.

Releases May 23. List is $40. Deal expires May 16. Also includes a free copy of either Port Royale 3 or Patrician IV. The bonus game is received immediately after you pre-order.

Recent Releases

image

Age of Mythology: Extended Edition (PC Download) - $24.00 at Green Man Gaming.

Released last Thursday. List is $30. Deal expires May 16.

image

Dark Souls II (PC Download) - $40.00 at Green Man Gaming.

Released April 25. List is $50. Deal expires May 16.

image

The Last Federation (PC Download) - $16.00 at Green Man Gaming.

Released April 18. List is $20. Deal expires May 16.

Upcoming Releases

image

Men of War: Assault Squad 2 Deluxe Edition (PC Download) - $25.60 at Green Man Gaming.

Releases May 15. List is $40. Deal expires May 16.

image

Men of War: Assault Squad 2 (PC Download) - $22.39 at GameFly.

Releases May 19. List is $35. Deal expires May 15.

image

Killer is Dead - Nightmare Edition (PC Download) - $14.39 at GameFly.

Releases May 24. List is $20. Deal expires May 16.

image

Company of Heroes 2: The Western Front Armies (PC Download) - $16.00 at Green Man Gaming.

Releases June 24. List is $20. Deal expires May 16.

image

Call of Duty: Advanced Warfare (PC Download) - $47.99 at GameFly.

Releases November 4. List is $60.

PC & Download Deals

image

The Walking Dead: Season 2 (PC Download) - $20.00 at Green Man Gaming.

List is $25. Deal expires May 16.

image

Far Cry Collection (PC Download) - $18.75 at GamersGate.

List is $75. Deal expires May 14.

image

Might & Magic X Legacy Digital Deluxe Edition (PC/Mac Download) - $14.99 at Mac Game Store.

List is $30. Deal expires May 10.

image

Dragon Age 2 + Dragon Age Origins Ultimate Bundle (PC Download) - $12.49 at Amazon.

List is $50.

image

Starbound (PC Download) - $12.00 at Green Man Gaming.

List is $15. Deal expires May 16.

image

Spec Ops: The Line (PC Download) - $5.99 at Green Man Gaming.

List is $30.

image

Far Cry 3: Blood Dragon (PC Download) - $5.08 at GamersGate.

List is $15. Deal expires May 14.

image

Dishonored (PC Download) - $3.99 at GameFly.

List is $15. Deal expires May 16.

image

Cargo Commander (PC Download) - $1.49 at Amazon.

List is $10. Deal expires May 18.

Console Gaming Deals

image

Tomb Raider: Definitive Edition (Xbox One) - $39.99 at Microsoft.

List is $60.

image

Battlefield 4 (Xbox One) - $29.99 at Microsoft.

List is $40.

image

Grand Theft Auto V (Xbox 360) - $29.99 at Microsoft.

List is $50.

image

Assassin's Creed IV Black Flag (Xbox One) - $29.99 at Microsoft.

List is $46.

image

Mario Party: Island Tour - Pre-owned (Nintendo 3DS) - $19.99 at GameFly.

List is $40. Deal expires May 19.

image

The Last of Us - Pre-owned (PS3) - $17.99 at GameFly.

List is $37. Deal expires May 19.

image

Lego: The Hobbit - Pre-owned (Nintendo 3DS) - $17.99 at GameFly.

List is $30. Deal expires May 19.

image

Tales of Xillia - Pre-owned (PS3) - $17.99 at GameFly.

List is $40. Deal expires May 19.

The weekly "Big Deals on the Internet" is brought to you by the crew from Dealzon. If you want to save money on game deals, check in every Tuesday at 5:30PM Eastern for the latest deals. Feedback? Let us know in the comments!

Permalink

So I've been playing Wildstar pretty much daily since the beta started at first I was like "man this game sucks" because honestly the first 10 levels are pretty bad. Quests are mostly the same (with a few stand outs here and there. It takes ages to get around and there is a lot of little stuff you just don't get it.

If you hang in there until about level 10-15 it really gets a lot better. The PVE dungeons and even later the quests are interesting, PVP is fun and house customization is a blast. Hell I love cooking in this game and I found myself doing that lot rather than questing. There is a lot to like about Wildstar but it just isn't obvious until you get a bit further in.

What is better is it doesn't feel like a cashin like ESO did, there isn't a cash shop built already into the game or any obvious "F2P features" they plan on adding later. This isn't a game planning for failure and I honestly think there might be room in the market for a zaney SF/WildWest MMO.

synobal:
So I've been playing Wildstar pretty much daily since the beta started at first I was like "man this game sucks" because honestly the first 10 levels are pretty bad. Quests are mostly the same (with a few stand outs here and there. It takes ages to get around and there is a lot of little stuff you just don't get it.

If you hang in there until about level 10-15 it really gets a lot better. The PVE dungeons and even later the quests are interesting, PVP is fun and house customization is a blast. Hell I love cooking in this game and I found myself doing that lot rather than questing. There is a lot to like about Wildstar but it just isn't obvious until you get a bit further in.

What is better is it doesn't feel like a cashin like ESO did, there isn't a cash shop built already into the game or any obvious "F2P features" they plan on adding later. This isn't a game planning for failure and I honestly think there might be room in the market for a zaney SF/WildWest MMO.

I've been testing this one a while myself, and I think it has potential, but at the same time it has a very weak early game as you pointed out, and a lot of people are going to be turned off by that which makes me question it's ability to hold an audience. It also seems to have largely been sealing it's endgame off from most tester, by limiting levels to like 30, meaning most of the dungeons and such people have seen and giving reviews of are fairly early in the game. There hasn't been enough people involved in say the endgame raiding which is going to be what holds the game together if it'sgoing to last in order to make any solid decisions about it's long term prospects. As a general rule when a game locks off endgame this way, it's generally not a good sign, especially since that is where everyone winds up (the leveling process is just the ride to endgame) and where the game lives and dies. Limited testing does not give any idea as to how that kind of thing is going to function when you have hundreds of thousands of people trying to get involved in an endgame community.

Like a lot of MMOs I have mixed opinions, I think it has potential, but a lot depends on what they do with it, and what is actually in the portions of the game the majority of poor plebes aren't able to see.

Another thing that I feel will be a jarring disconnect is the very cartoony design style, combined with obtuse design decisions and crazy difficulty spikes. This is a game that seems poised to draw people in as being "for general audiences" but even just running around it can turn into a sort of "Dark Souls" type experience where you absolutely need to avoid telegraphs, and carefully pull mob packs, in addition to having the requisite stats for what your fighting. The dungeon encounters even fairly early on seem to follow a WoW-like puzzle design right from the beginning, making the rest of the gameplay fairly irrelevant, as you need to figure out the dance for each specific boss and
follow it to the letter. That's great for endgame raiders who want to go hardcore, and I miss that, but it's not so great for less hardcore raiders and more casual players, and given how it's thrown into the entire game design, I think there is going to be some disconnect for players who start out say rescueing living plant people that seem like they stepped out of "vegetales" in a cartoon reality, to getting stomped by overpowered attacks every 15 seconds if they blink at the wrong moment.

I like a lot of what Wildstar seems to be trying to do, but I'm not sure if it's mixed messages are going to exactly be able to attract and hold a wide community of gamers. That said it does seem to be ready to make a serious go at holding down the subscription model (which I prefer to F2P) so we'll see what happens. Who knows? Maybe if I find time I'll tear up my tendonitis for a while and try to go back to doing the hardcore thing for a bit. I haven't wrecked a giant cartoon robot alongside 19 other people for years.

My initial thought is it's prospects are similar to ESO, both have their strengths and weaknesses (I've betaed both, and have been playing ESO off and on) in different areas. They have the advantage of not directly competing for the same kind of audience despite their similar release date, but both need serious work, pretty quickly, and constant attention if they are going to survive.

I'll also say that ESO has earned major points with me recently for the way it's seriously cracked down on gold spammers and botters. They have decimated them like no other MMO before, they still exist of course, but they did do a really good job there. Cash in game or not, Zenimax has earned support from me on that front alone. It remains to be seen if Wildstar will be as effective.... I also confess that the GMs being "in character" at times in ESO and addressing the spammers and such as "Minions of Molag Bal" as they weed them out gives me a chuckle. :)

I've kept track of the Beta feedback and at the moment it sounds a lot like Final Fantasy XIV ARR: They are limiting character advancement to mid game so no one can comment on the end game, which likely will be the same "stuck on two dungeons and one raid event" until they start adding content down the road. It's probably a good idea to pass on the pre-order deal and just wait until they get the content patches rolling. The game isn't defined by it's end-game, but that is where a lot of people are going to be stuck at eventually and having more content there waiting does increase the value of the purchase more than the 20% early savings.

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here