Evolution Board Game Laps Kickstarter Goal In 24 Hours

Evolution Board Game Laps Kickstarter Goal In 24 Hours

Evolution, a strategy board game about designing and developing new species, currently has five times its proposed Kickstarter goal.

Kickstarter fatigue may or may not be a thing, but it's easy to notice which projects continue to attract fans in droves. Today, that honor goes to Evolution from North Star Games, a publisher previously known for party titles like Say Anything and Wits & Wagers. In this case, Evolution is a tabletop strategy game where players equip new species with evolutionary traits before pitting them against each other for food and survival. It's a unique concept that's attracting a significant amount of backer support, putting the project at 550% of its $10,000 goal with a month left on the clock.

Evolution begins with each player getting a starting species to expand upon during the game. For each turn, players draw a number of cards that describe various evolutionary traits, which can alter your species or create a new one altogether. Once all cards have been played, each player's species must either compete for the limited amount of food, or use the carnivore trait to feed directly from another species. The player with the most traits, food, and population numbers ultimately wins the game, provided they hadn't gone extinct earlier in the session.

From that description alone Evolution sounds like an ideal strategy game, one that's easy to grasp on the first playthrough while offering a huge range of tactical depth. Over 1000 backers apparently agree, which goes a long way towards securing Evolution's finished release in October. Beyond that, the game will be available in boxed and print-and-play formats, and there's certainly lots of room for expansions and additional cards down the road.

Source: Kickstarter

Permalink

Fanghawk:
Evolution, a strategy board game about designing and developing new species

I know there's probably no hidden agenda here, and to be honest, I haven't read the article yet, or watched the video... but that statement just amuses me.

The game evolution , is about designing a species.

They might not actually be an oxymoron, but it feels like one.

Draconalis:
I know there's probably no hidden agenda here, and to be honest, I haven't read the article yet, or watched the video... but that statement just amuses me.

The game evolution , is about designing a species.

They might not actually be an oxymoron, but it feels like one.

To be fair: For it to be a game, you need to actually involve the players somehow.
"Evolution, the game: Watch as stuff happens without any input from you or your fellow players!"
Yeah, that might make for an interesting time-lapse video clip, but not for a game as such.

I watched the video describing the game. It's basically about choosing traits for your species or dropping them off so that you can increase its population and its individuals' size (to be protected from predation/be a better predator) and collect food. Traits have a number of different effects, some for fighting other species, some for gaining more food more quickly and so on. Sounds like an interesting, somewhat tactical game. The amount of food available is randomized to an extent (so, I guess, that represents droughts and famines and whatnot), but I'd hope for more environmental events than just that. From the presentation as it was there, it seems to be largely about the players' species interacting and there appears to be very little "other" environment to create selective pressures/cause trouble for the players.

Skeleon:

To be fair: For it to be a game, you need to actually involve the players somehow.
"Evolution, the game: Watch as stuff happens without any input from you or your fellow players!"

I played that game 20 years ago! It's called Sim Earth.

For the record... fair warning... don't make dragons that are immortal, can fly, and breed like rabbits.

Pretty soon, there isn't anything else on the planet.

Edit:

Watched the video... I want it.

But I don't want it for 45 bucks...

Board games are getting too expensive these days...

I don't get the appeal of this game. Then again it's Kickstarter, there's a lot of things which succeed I don't understand, like how Operation Barbarossa got fully funded in a day when it's a shock enough people threw money at it to get it funded at all.

There is already a card game called evolution where you make creatures give them traits and compete for the limited food supplies, or make them a carnivore. You win by having the most points from creatures and their traits. The brief description makes it look like a direct knockoff of a very good game that has been out for years. I would recommend the card game to play with friends if you don't mind it's pretty brutal.

Nork83:
There is already a card game called evolution where you make creatures give them traits and compete for the limited food supplies, or make them a carnivore. You win by having the most points from creatures and their traits. The brief description makes it look like a direct knockoff of a very good game that has been out for years. I would recommend the card game to play with friends if you don't mind it's pretty brutal.

Assuming you mean: http://boardgamegeek.com/boardgame/71021/evolution-the-origin-of-species

By all looks it is literally a licensed board game version of that. So it's not quite a knock off.

See: http://boardgamegeek.com/boardgame/155703/evolution

Plus this quote from the Kickstarter:

The Designers

Evolution was originally designed by Dmitry Knorre and Sergey Machin in Russia. Dominic Crapuchettes, designer of Wits & Wagers and other party games, brought Evolution to North Star Games and has redesigned it.

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here