Assassin's Creed Unity Story Details, Co-op Announced - Update

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It's nice to know you're playing on the side of the rebels. I thought they would do a Scarlet Pimpernel thing and go on about how equality is evil.

Well, I do think I finally want to buy a ps4. Good job ubisoft, this looks really fun.

Pseudonym2:
It's nice to know you're playing on the side of the rebels. I thought they would do a Scarlet Pimpernel thing and go on about how equality is evil.

... Why would they suddenly change sides 7 games in?

I didn't see anything that gave me the impression that more than one assassin was necessary for that mission. A bit quieter, a bit less aggressive, and I'm pretty sure it could have been done solo. Then again, assassins have always been overpowered in these games.

And call it a hunch... But I'm pretty sure that a person wouldn't still be blinking and twitching after having their head cut off, displayed to the crowd and then stuck on a pike.
Also, if you're going to kill someone, just kill them. Throwing them out the window to be torn apart by an angry mob is needlessly cruel.

And finally: Yay? We're back in a city setting? Like most of the games before this one? I don't know, but I'm not seeing anything in this that I couldn't have found in, say, Assassins Creed Brotherhood. (Other than the co-op, I mean.)

I'm not at all excited for this; Black Flag was a big let down. Far too many follow missions and they just keep dumbing thins downs. First it was the free running and then the combat. To compound matters they made the combat worse. I know a lot of people hate on Assassins Creed 3 but the one thing you can't hate on is the combat, it was far more responsive and smoother than the combat in AC4 if not a bit overpowered. So yes they were right to make the combat harder in Black Flag, the only problem is that it's harder because it doesn't bloody well do what you want it to do, not because it is challenging.

Beautiful architecture. Though am hoping there is more of a challenge this time.
Seems some people at Ubi actually listen to Yahtzee.

Ah im getting Blackadder flashbacks already!

Engine looks good, architecture looks conducive to the sort of free running open world stuff that's worked so well in the series' past. Personally I'm not too interested in the co-op, but my hope is that they put their usual effort into the single player campaign and wanted to show how the game plays without spoiling the story. Gameplay footage as opposed to an uninformative pre-rendered trailer is definitely appreciated.

This looks like fun

-M

The_Darkness:
I didn't see anything that gave me the impression that more than one assassin was necessary for that mission. A bit quieter, a bit less aggressive, and I'm pretty sure it could have been done solo. Then again, assassins have always been overpowered in these games.

And call it a hunch... But I'm pretty sure that a person wouldn't still be blinking and twitching after having their head cut off, displayed to the crowd and then stuck on a pike.
Also, if you're going to kill someone, just kill them. Throwing them out the window to be torn apart by an angry mob is needlessly cruel.

And finally: Yay? We're back in a city setting? Like most of the games before this one? I don't know, but I'm not seeing anything in this that I couldn't have found in, say, Assassins Creed Brotherhood. (Other than the co-op, I mean.)

do your research sir or madam, a severed head continues to blink and operate after having been severed.

as for needlessly cruel, nothing is true, everything is permitted. What better way to serve justice than to offer the target to the crowd.

honestly, it just feels like you're just griping to gripe. Complaining that a game is set in cities? Especially when we haven't seen enough to say there won't be other environs to explore.

Looks cool, but are we going to be able to customize the characters? Cause I'm seeing four dudes here, disappointed at the lack of female assassins, but their faces are all obscure like an RPG and what they look like doesn't matter.

Cue people never playing online in case they get teamed up with the useless bugger who has no idea what stealth means.

I wonder, will the game end with you killing Robespierre or Napoleon taking over? Those two events seem to be the most logical placements for the ending. I also hope they don't spin Robee as some sort of victim of circumstances that got a bad rep because of templars bullshitting with history, cause that would be the lamest thing ever.

I really hope that Ubisoft won't portray the French Revolution in a black and white fashion la
"freedom loving Assassin revolutionaries=good, controlling Templar monarchists=bad". One of the few things that I genuinely liked about AssCreed III was that they presented both parties in an ambiguous manner with neither side being right or wrong.

This setting has great potential to show the dark side to the Assassins.
I'm not entirely up to speed with all the lore, but it seems that for any period of history where the Assassins win, there's tonnes of social upheaval, followed by long stretches of turmoil and stagnation (See: French revolution, Dark Ages, Jesus (seriously, Jesus found a Piece of Eden)).
So perhaps this game could show how the incompotent elite were torn apart by the mob, but also of the middle class and oblivious aristocracy caught in the crossfire, and remind everyone that the Assassins were in favour of this.

Then again, they could abandon that altogether and just omit any cases of injustice, would be way less taxing on whoever writes the little dossiers on the historical characters....

Assassin's Creed Unity Story Details, Co-op Announced - Update

Assassin's Creed Unity will include four player cooperative over Xbox Live.

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01:35 I see that the floppy ragdolls still haven't been ironed out.

So to summarize you're an assassin in the past and you kill things to cause events and random stuff happens on the streets.

Except you're no longer a badass pirate. I think I'll pass. AC II came out free recently and I got to that download on time so I've got access to that if I want to play a not pirate assassin.

martyrdrebel27:

do your research sir or madam, a severed head continues to blink and operate after having been severed.

As I said, a 'hunch'.

However: link to research. I quote 'consciousness lost within 2-3 seconds'. Getting up on that pike was more like 16 seconds, during which the victim was apparently still 'seeing'. Though I do accept that there are records of twitching carrying on up to the 30 second mark.

as for needlessly cruel, nothing is true, everything is permitted. What better way to serve justice than to offer the target to the crowd.

That's not justice, it's revenge. There's a big difference. Justice is about balance, revenge is about making yourself feel better. When I see two men tossing someone out a window, I don't see assassins, I see murderers. And I'm not playing "Murderer's Creed".

There's a line. A very memorable line. "Recquiescat in pace." If we're going by assassin philosophy, they pay respects to people even when they kill them. That's how Altair did it. That's how Ezio did it. And it's something that I liked about the characters.

honestly, it just feels like you're just griping to gripe. Complaining that a game is set in cities? Especially when we haven't seen enough to say there won't be other environs to explore.

My complaint is that it feels like more of the same. I'm bored of it. Free-running through cities and countryside got boring about half-way through Assassin's Creed Revelations. The novelty wore off. AC3 didn't do anything for me, except for the sailing missions. I'm looking forward to Black Flag (which I haven't played yet) because it's different.

If Assassin's Creed wants to recapture my attention, it needs to change up its act. It needs to refresh itself. The protagonists are too powerful, the gameplay has grown repetitive, and there's only so many historical-intrigue stories you can tell before it becomes "Oh, another conspiracy by templars with Eden-tech in there somewhere? Lovely."

So... no, Unity's not showing me anything that makes me particularly excited. Honestly, I'm disappointed that they never went for the full futuristic setting. That would have been fun.

Finally: I don't know whether you intended to come across as slightly aggressive, but perhaps I need to note something - this is my opinion. This is me explaining why the trailer did nothing for me. If other people are excited for Assassin's Creed Unity - good for them! If that includes you - good for you! But it's beginning to look like, for me and this series, this is my stop.

ATTENTION FANS: history is our playground and the possibilities are endless. you have told us your opinions and we have heard you LOUD AND CLEAR, and this year, we at ubisoft bring you not one, not two, not even three but fOUR WHITE MEN WITH STUBBLE

The_Darkness:

martyrdrebel27:

do your research sir or madam, a severed head continues to blink and operate after having been severed.

As I said, a 'hunch'.

However: link to research. I quote 'consciousness lost within 2-3 seconds'. Getting up on that pike was more like 16 seconds, during which the victim was apparently still 'seeing'. Though I do accept that there are records of twitching carrying on up to the 30 second mark.

as for needlessly cruel, nothing is true, everything is permitted. What better way to serve justice than to offer the target to the crowd.

There's a line. A very memorable line. "Recquiescat in pace." If we're going by assassin philosophy, they pay respects to people even when they kill them. That's how Altair did it. That's how Ezio did it. And it's something that I liked about the characters.

And yes, it is needlessly cruel. That's not justice, it's revenge. There's a big difference. Justice is about balance, revenge is about making yourself feel better. When I see two men tossing someone out a window, I don't see assassins, I see murderers. And I'm not playing "Murderer's Creed".

honestly, it just feels like you're just griping to gripe. Complaining that a game is set in cities? Especially when we haven't seen enough to say there won't be other environs to explore.

My complaint is that it feels like more of the same. I'm bored of it. Free-running through cities and countryside got boring about half-way through Assassin's Creed Revelations. The novelty wore off. AC3 didn't do anything for me, except for the sailing missions. I'm looking forward to Black Flag (which I haven't played yet) because it's different.

If Assassin's Creed wants to recapture my attention, it needs to change up its act. It needs to refresh itself. The protagonists are too powerful, the gameplay has grown repetitive, and there's only so many historical-intrigue stories you can tell before it becomes "Oh, another conspiracy by templars with Eden-tech in there somewhere? Lovely."

So... no, Unity's not showing me anything that makes me particularly excited. Honestly, I'm disappointed that they never went for the full futuristic setting. That would have been fun.

I don't know whether you intended to come across as slightly aggressive, but perhaps I need to note something - this is my opinion. This is me explaining why the trailer did nothing for me. If other people are excited for Assassin's Creed Unity - good for them! If that includes you - good for you! But it's beginning to look like, for me and this series, this is my stop.

didn't intend on coming across aggressively, so i apologize if that's the tone you felt it took. AC 3 was garbage, worst game of the series, but you'd do yourself a huge favor by starting Black Flag ASAP, great game, from the amount i've played.

and you do make excellent points about the difference between revenge and justice, however, while i can't think of a particular scene, i can guarantee there's been worse done by assassins in this series than this. not to mention, that type of cruel animosity could very well be justified in the context of the period and game. i mean, assassins are people also, products of their period, to ignore that is just willful ignorance, in my opinion.

also, i agree that they should have gone futuristic with the setting. i honestly think that Watch_Dogs was probably first created as that exactly. it has a lot of the same aesthetics, with the digital lines and whatnot.

to go back to another point though, assassin philosophy has largely degenerated over the series, something i think is symbolized by the fact that they no longer remove the ring finger. in Black Flag, you're not even a real assassin, unless that changes later in the game, but obviously the old ways aren't going to be as important to him, even if he does become one, which i'm not aware of.

My god! An E3 Preview with gameplay! Actual gameplay?! I know it's staged as hell but something other than a trailer is a serious upgrade at this point.

I have to admit, I wasn't blown away by how 3 and 4 looked and haven't even gotten around to playing them yet but this looks like something that may get me back into the series. The setting looked good, those crowds make it look like they upgraded the engine a bit, and the time period seems like it's a perfect match for this series.

Eh, you can't not be impressed with the large crowds of npcs and fluid climbing (not that we can assume this is how the actual game will look) but I just doesn't matter to me if the game still has the same incredibly easy combat mechanics, and I'm not much for coop.

martyrdrebel27:
SNIP

Apology accepted - perhaps I misjudged your original post. Or perhaps my original post was a bit gripey. :)

And yeah - Watch Dogs and Black Flag are both on the "Play ASAP" list - probably Black Flag first - but only when Real Life stops getting in the way.

I'm noticing a few historical inaccuracies in this game already. It's saying that it's a game set in the French Revolution yet its version of France is populated by people with English accents throwing in random French words into their speech.

Wow thank you Ubisoft for your initiative game design by having all four main characters be male and white. What was wrong with our female assassin from AC4???

ToastiestZombie:
I'm noticing a few historical inaccuracies in this game already. It's saying that it's a game set in the French Revolution yet its version of France is populated by people with English accents throwing in random French words into their speech.

Handwaved in one of the earlier games, I think AC2:Rev. Basically, the animus is set to auto-translate most dialogue into the animus user's language, but will keep in certain words to preserve the flavour.

Or in other words, it's Star Trek's universal translator which perfectly translate Klingons but still allows them to call you a petaQ.

---

I do hope that this game will be playable without coop. I don't have three friends with PS4s and I hate playing with stupid strangers.

snowfi6916:
Wow thank you Ubisoft for your initiative game design by having all four main characters be male and white. What was wrong with our female assassin from AC4???

I don't know, it's killin me though. Aveline was - by far - the most interesting AC protagonist.

i hope they still have a solid and long SP. and yes, it does appear that all of the characters are male. would be nice if we can choose if we like to play as a female or male. i enjoyed playing as aveline and she sure was an interesting character.

I'll be amazed if the majority people will be that nicely choreographed when the game is out.
I can picture it now, your friend accidentaly running up a wall in one of those hallways while you bump into a guard as the other two have just bolted way ahead of you.
Good times.

But man the game looks really nice. I'm a fan of the updated animations, it all just looks more smooth.

Looks interesting, but I'm still not sold on the co-op or the next-gen consoles. I don't really want to play with complete strangers, and it's next to impossible to coordinate enough friends to pull off a co-op game that lasts more than a few hours, even if they all had the same console and a copy of the game. There's also going to need to be a lot more games for PS4 before I commit to a purchase. If I end up with one someday, I'll look into it.

Loop Stricken:
Cue people never playing online in case they get teamed up with the useless bugger who has no idea what stealth means.

Yeah, because Assassin's Creed has always had such an emphasis on stealth. I mean, I've heard that some people think they can just walk up to a fortress in these games and cleave their way through 50 odd troops without taking a scratch, that's completely unrealistic.

ToastiestZombie:
I'm noticing a few historical inaccuracies in this game already. It's saying that it's a game set in the French Revolution yet its version of France is populated by people with English accents throwing in random French words into their speech.

"Oi m8, we're totally bloody French, ye hear me? Omelette du fromage and all that shite."

It looks like AC4 is still the superior game, even in this department.

erbkaiser:

ToastiestZombie:
I'm noticing a few historical inaccuracies in this game already. It's saying that it's a game set in the French Revolution yet its version of France is populated by people with English accents throwing in random French words into their speech.

Handwaved in one of the earlier games, I think AC2:Rev. Basically, the animus is set to auto-translate most dialogue into the animus user's language, but will keep in certain words to preserve the flavour.

Or in other words, it's Star Trek's universal translator which perfectly translate Klingons but still allows them to call you a Qap'laH.

---

I do hope that this game will be playable without coop. I don't have three friends with PS4s and I hate playing with stupid strangers.

but the other games made an effort to keep the accents at least (with the exception of Altair from AC1.). it just seems odd that an internationally known studio. a FRENCH-based internationally known studio no less, couldn't have sprung for french voice actors.

SanguiniusMagnificum:
I really hope that Ubisoft won't portray the French Revolution in a black and white fashion la
"freedom loving Assassin revolutionaries=good, controlling Templar monarchists=bad". One of the few things that I genuinely liked about AssCreed III was that they presented both parties in an ambiguous manner with neither side being right or wrong.

From the narration in the videos we have so far, I'm assuming they're not going the black and white route.

Racecarlock:
So to summarize you're an assassin in the past and you kill things to cause events and random stuff happens on the streets.

And this time, you can do it with three identical friends.

erbkaiser:

Or in other words, it's Star Trek's universal translator which perfectly translate Klingons but still allows them to call you a Qap'laH.

And the TARDIS allows the Doctor to say "allons y!" Well, one of him. It's almost as common a conceit as the universal translator in the first place.

Well, the robe physics are nice.

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