BioWare Teases a New Mass Effect in Development

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BioWare Teases a New Mass Effect in Development

The next Mass Effect remains vague, but BioWare shares some insight into what's coming.

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Damn it Bioware, you can't throw that fucking music at me and then one of the first things you say is 'We ask what the fans want.'

Unfortunately, "what the fans want" is usually at odds with "what EA wants". Also, not all fans want the same thing. I'd love a return to the Star Trek styled "talky and techy" feel of the first game, maybe with the feeling of playing television episodes the way that ME2 did missions.

I hope that there's a return to the writing, because that's what had me fall in love with the series. Using diplomacy, getting to know characters personally, and using intelligence and wit just as much as firepower. I really hope that's a stronger focus than improving the cover-based TPS.

Obviously power by FrostBite so at least the visuals will be decent.
Just BioWare make sure you get coherent story this time around. I really liked Mass Effect until you really ruined the entire experience with that nonsensical original ending in part 3.
If there is one thing I want than I want you to make sure that doesn't happen again.

Daystar Clarion:
Damn it Bioware, you can't throw that fucking music at me and then one of the first things you say is 'We ask what the fans want.'

They need to know what to ignore on purpose.

Just watched the beginning of the show and you can see a big difference in the audience aplause at the ME3 announcement and DAi (alongside the new ME). They really burned the bridges...

I know these clips are truncated from the rest of the show, but I'm noticing a clear lack of audience involvement during Bioware's reveals (Halo and other game announcements have some pretty clear audience cheers building up).

It really seems Bioware's lost touch with their fans (at least the ones who went to e3), not to mention their reputation.

We'll see if their sales numbers are as flat as their e3 reveal reception.

Considering Mass Effect fans are some of the most obnoxious people on the internet (touch the BSN website if you dare), hearing them say they are "listening to the fans" raises a lot of concern.

Well colour me excited. I've been lacking a game that I can get fully engrossed in like I do with Mass Effect.

Following this one with great interest.

No, Mac, no! Stay away from my Massed Effects! ;_;

I'm still bitter about the Mass Effect 3 ending, if you couldn't gather that already.

New IP looks promising though, assuming that ME3 and DA2 are really just isolated experiences (and really, how many people actually expected TOR to be even above average?), its something to get excited for.

Oh this is going to be funny after the world wide cry fest that was Mass Effect 3.
I wonder how many people will get back on board with bioware and how many will continue to hold up their middle finger.
Another thing to point out that when a franchise makes a complete trilogy, the fourth addition is usually seen as a cash in to try and milk what's left since people hate it when you open up a new chapter in an already completed series.

By the way, I always hate these dev talk video's since they always go on about how they are doing something new and revolutionary as well as how pleased they expect the fans to be. It's pointless hyping and doesn't show much to back up what they say.

I hope that ME4 is set after the original trilogy and isn't some prequel or spin off. I want to see how the galaxy has been shaped after the cataclysmic events of the 3rd game.

Granted, this will be difficult. No matter how you think of them, the three endings do result in three very different outcomes for the rest of the galaxy. Unless Bioware decided to retconn two of the other decisions, they will have a hard time making essentially three different games.

SacremPyrobolum:

Granted, this will be difficult. No matter how you think of them, the three endings do result in three very different outcomes for the rest of the galaxy. Unless Bioware decided to retconn two of the other decisions, they will have a hard time making essentially three different games.

You know, I said that exact same thing a few years ago when they first started talking about a new Mass Effect game and someone told me that it was the dumbest thing they had ever heard because the endings were all the same. Glad to see I'm not the only one who understands that the implications of those three endings are galaxies apart.

On topic, I'm sorry. I stopped the video about half way through because listening to those people talk about remembering characters, caring about them, remembering the story, and all of that stuff just soured my mood. Apparently, even years later, I am still upset over the way they broke the original trilogy with that ending. I thought I was over it, but hearing all those promises being made again and remembering how they failed to deliver the first time brought all the mistrust back.

SacremPyrobolum:
Granted, this will be difficult. No matter how you think of them, the three endings do result in three very different outcomes for the rest of the galaxy. Unless Bioware decided to retconn two of the other decisions, they will have a hard time making essentially three different games.

Try impossible. One ending leaves the galaxy in ruins, with the geth having been wiped out, one ending leaves the galaxy in ruins with people having direct control over Reapers to rebuild the galaxy, and one ending does this weird... thing that seems to kind of Brog-ify every single sentient being in the universe. They're just significantly different to create one game around with a few branches.

You're literally going to have to write three completely different games for that, and allocate assets for three entirely different games for one game. And your publisher Electronic Arts. Not a chance in hell its happening.

I imagine that the new Mass Effect game will do one of the following:

a) Take place prior to Mass Effect (1), which could even span prior to human first contact, so it gives them a lot to work with.

b) Take place concurrently with with one or more of the Mass Effect trilogy games. Its possible to do it so that it avoids all references to major decisions Shepard makes, or make it take account for the big ones whether through a save file or just deciding them like you would if you started a new profile in ME2 or ME3.

c) Make one of the endings canon. Even if you play with the story so you don't know what endgame the game went with, you're going to have to declaratively make synthesis either canon or non-canon, because you can't hide glowing green eyeballs and omniscience away from the player unless you're playing as Space Hamster.

MarsAtlas:

SacremPyrobolum:
Granted, this will be difficult. No matter how you think of them, the three endings do result in three very different outcomes for the rest of the galaxy. Unless Bioware decided to retconn two of the other decisions, they will have a hard time making essentially three different games.

Try impossible. One ending leaves the galaxy in ruins, with the geth having been wiped out, one ending leaves the galaxy in ruins with people having direct control over Reapers to rebuild the galaxy, and one ending does this weird... thing that seems to kind of Brog-ify every single sentient being in the universe. They're just significantly different to create one game around with a few branches.

You're literally going to have to write three completely different games for that, and allocate assets for three entirely different games for one game. And your publisher Electronic Arts. Not a chance in hell its happening.

I imagine that the new Mass Effect game will do one of the following:

a) Take place prior to Mass Effect (1), which could even span prior to human first contact, so it gives them a lot to work with.

b) Take place concurrently with with one or more of the Mass Effect trilogy games. Its possible to do it so that it avoids all references to major decisions Shepard makes, or make it take account for the big ones whether through a save file or just deciding them like you would if you started a new profile in ME2 or ME3.

c) Make one of the endings canon. Even if you play with the story so you don't know what endgame the game went with, you're going to have to declaratively make synthesis either canon or non-canon, because you can't hide glowing green eyeballs and omniscience away from the player unless you're playing as Space Hamster.

I would actually be totally fine with option C if they chose to make Destroy the canon ending because it is the most flawed but also the most satisfying.

Not all of the problems of the galaxy are solved by becoming perfect beings and galactic peace is not assured by the Reapers becoming a peacekeeping force. Plus, theirs a chance to see Commander Shepard again, depending on your ending.

I feel that anything that takes place before or during the trilogy is invalidated because the player knows that no matter what they might accomplish none of it will really matter because the Reapers are just going to wipe them out.

Soviet Heavy:
Considering Mass Effect fans are some of the most obnoxious people on the internet (touch the BSN website if you dare), hearing them say they are "listening to the fans" raises a lot of concern.

I agree with you, and that's as a Mass Effect fan. Then again, judging from some of the people on this very forum, there are unreasonable people in all groups. As long as Bioware is able to weed out the reasonable requests from the unreasonable, then it's not like listening to the fans is necessarily a bad thing.

For my part, I didn't actually dislike Mass Effect 3, but there were definitely some issues with it. As long as they work on fixing those issues without creating new ones, I will be fine.

While working in a sequel will have some challenges story-wise (What ending do you go with? Was the genophage cured? How was the geth-quarian war concluded?), the fact that they will have an all new cast to work from is promising. They won't have to worry about developing characters while still staying true to the characters.

Call me naive, but I'm awaiting more information about Mass Effect New before I determine whether it will be my thing or not. Just existing isn't enough for me to decide.

I'm guessing that the new mass effect will take place in a different galaxy. That way they can create new races and ignore the ending. It looks nice so far, but I would have liked to see a bit more, even if it was just a title, but it gives me something to look forward to.

SacremPyrobolum:
I would actually be totally fine with option C if they chose to make Destroy the canon ending because it is the most flawed but also the most satisfying.

I think thats actually the most likely, because as far as I can tell, its the most common choice, its the only one where Shepard lives[1], it seems to be the one that most people stick with after mulling it over, and it doesn't require the continued existence of the Reapers, so its much easier to account for that stuff.

Not all of the problems of the galaxy are solved by becoming perfect beings and galactic peace is not assured by the Reapers becoming a peacekeeping force. Plus, theirs a chance to see Commander Shepard again, depending on your ending.

Control of the Reapers would be quite interesting, because undoubtedly, it would lead to a lot of civil unrest, not to mention that we don't know what happened to the Husks. I think there's probably too many political variables to account for with that, though, or at least with them being relevant. Status of the current council (which is unknown), whether humans took over the council at the end of Mass Effect, whether the Geth survived, whether the Quarians survived, whether both of them survived, whether you sabotaged the cure for the genophage or not, current status of Cerberus - and thats not even all of the ones that are dependent on direct choices. A bunch of things regarding things like Galactic Readiness and how well all the species fared can also be quite conditional. I would think that it'd be a clusterfuck trying to account for it all, at least anything short of canonizing many choices spanning the entire trilogy.

I feel that anything that takes place before or during the trilogy is invalidated because the player knows that no matter what they might accomplish none of it will really matter because the Reapers are just going to wipe them out.

Not true. First of all, there's the catalyst, which was a collective effort of species from previous cycles, so any cycle prior to the one that occurs in the trilogy can still be relevant assuming that:

a) It involves the origin of the Reapers.

b) It involves the Catalyst

Secondly, there's a span of over ten thousand years prior to the events of the trilogy where there is the gradual expansion of the Citadel powers and all the species present in the trilogy. There's a lot of ground that could be covered.

I also think that there's something wrong with how you're viewing all those events as being futile in the scope of millenia. I mean, what are generally regarded as two of the best, if not the two best, Star Wars games take place thousands of years before the movies. We know the Republic falls, but does that make the efforts in those games a meaningless experience?

As a fan, I want them to use their talent and creativity to do something I couldn't have imagined, that's presumably why they're the game developers and I'm the fan. It's nice to see they're planning to go in a new direction, but Bioware shouldn't need people to tell them to

THAT BEING SAID:

I'd like to see a return of open world vehicle sections like in the first game, it really created the sense of a large living world/universe that wasn't just a collection of small maps.

MarsAtlas:

I also think that there's something wrong with how you're viewing all those events as being futile in the scope of millenia. I mean, what are generally regarded as two of the best, if not the two best, Star Wars games take place thousands of years before the movies. We know the Republic falls, but does that make the efforts in those games a meaningless experience?

I just couldn't find any satisfaction in playing a prequel with the knowledge of the Reapers hanging over my head.

As for your star wars example, I feel that the Empire being in power is just a result of the Empire having the momentary upper hand in the Star Wars galaxy like the Republic did in the KOTOR series. In addition, a mere regime change is nothing compared to the galactic extinction of all advanced sentient life in the galaxy.

FinalFangs:
I'm guessing that the new mass effect will take place in a different galaxy. That way they can create new races and ignore the ending. It looks nice so far, but I would have liked to see a bit more, even if it was just a title, but it gives me something to look forward to.

I'd like this tbh. Same mechanics, different races and struggles. I doubt it will happen because it would mean abandoning humanity and all the established lore, but to me it could mean a new trilogy that fixes the old trilogies mistakes.

I miss the days when Bioware tried different things before they sold their souls to the devil and turned into a wandering abomination of what they used to be.

thebobmaster:

Soviet Heavy:
Considering Mass Effect fans are some of the most obnoxious people on the internet (touch the BSN website if you dare), hearing them say they are "listening to the fans" raises a lot of concern.

I agree with you, and that's as a Mass Effect fan. Then again, judging from some of the people on this very forum, there are unreasonable people in all groups. As long as Bioware is able to weed out the reasonable requests from the unreasonable, then it's not like listening to the fans is necessarily a bad thing.

For my part, I didn't actually dislike Mass Effect 3, but there were definitely some issues with it. As long as they work on fixing those issues without creating new ones, I will be fine.

While working in a sequel will have some challenges story-wise (What ending do you go with? Was the genophage cured? How was the geth-quarian war concluded?), the fact that they will have an all new cast to work from is promising. They won't have to worry about developing characters while still staying true to the characters.

Call me naive, but I'm awaiting more information about Mass Effect New before I determine whether it will be my thing or not. Just existing isn't enough for me to decide.

*looks out his window to where he burred his ME3 , hopes and dreams, in the back yard* yeah was not a fan... but if they can be honest about the game and pull a decent ME1 or at least gears of war/ME2 experience (dont kid yourself ME2 was gears without the chainsaw) then i am game for it , i wont touch it for at least a week after it comes out but i will probably get and play it if people arent throwing themselves off of bridges over it by that point.

Nurb:
I miss the days when Bioware tried different things before they sold their souls to the devil and turned into a wandering abomination of what they used to be.

>.>
<.<

*goes back to playing jade empire*

I don't know about the rest of you, but with Mass Effect 4, I'm choosing the Blue Ending.

It's too soon bioware, I don't want to be heartbroken again hahah.
damn it with that vigil music and liara's gift!

So they are trying to do what the fans want but yet they get the person who penned the magnum opus that was the Mass Effect 3 ending. I don't see how these two things go together.

Darren716:
So they are trying to do what the fans want but yet they get the person who penned the magnum opus that was the Mass Effect 3 ending. I don't see how these two things go together.

My thoughts exactly, doesn't inspire confidence does it? I will be skeptical on this one.

FinalFangs:
I'm guessing that the new mass effect will take place in a different galaxy. That way they can create new races and ignore the ending. It looks nice so far, but I would have liked to see a bit more, even if it was just a title, but it gives me something to look forward to.

MarsAtlas:
a) Take place prior to Mass Effect (1), which could even span prior to human first contact, so it gives them a lot to work with.

I think there is no way the next Mass Effect will take place in either a new Galaxy or prior to the Human First Contact. In a new Galaxy it would practically be a new IP and have almost nothing in common with the previous games, they would never do that. Bioware most likely wants the fans to instantly recognize alot of things about the game and feel reminded about the previous titles to sell copys to anybody who liked one of the previous games.

I feel the same way about a game where you wouldn't be able to play as a human or in which humans have no big role at all. They couldn't make covers/posters/trailers/whatever with some 30something brown haired white male being the main focus for a game like that.

Darren716:
So they are trying to do what the fans want but yet they get the person who penned the magnum opus that was the Mass Effect 3 ending. I don't see how these two things go together.

All I could think when I saw his face was: "How can it be that you are still allowed work on ME?"

Just spitballing here, but if you wanted to get around all the possible variations and permutations of the state of the galaxy post ME3 yet set a new story within the same timeline and universe, then I would find a way to isolate the characters in some way and keep them away from the events of ME3 as far as was practical. Now obviously whichever ending you chose (and I'm not going to get into the merits or otherwise of the endings that discussion has been done to death) has to be a starting point but if you isolate your characters by say making them the crew of a ship stuck out on the edge of the galaxy when the Mass Effect relays were blown up / disabled by the Crucible and unable to contact or fast travel back to council space, then you avoid having to create variations beyond three basic starting points...

The control starting point might not change anything as you'd only see Reapers when you reach council space

The destroy starting point takes Geth and Ai / VI out of the story

The Symbiosis starting point is a graphical change and some extra dialogue with the crew trying to work out what's happened to them.

The genophage storyline, the quarian / Geth conflict and other story lines have all happened but the isolated crew, lost and alone on the edge of the galaxy travelling at light speed rather than using relays are unaware of any of this. Hell they might not even be aware of the reapers hitting earth...

It gets around most, if not the majority of, decisions made, it exists alongside ME1-3 and it opens up exploration as a key element to the game as the crew try to get home unaware of what awaits them.

Burchy22:
Oh this is going to be funny after the world wide cry fest that was Mass Effect 3.
I wonder how many people will get back on board with bioware and how many will continue to hold up their middle finger.
Another thing to point out that when a franchise makes a complete trilogy, the fourth addition is usually seen as a cash in to try and milk what's left since people hate it when you open up a new chapter in an already completed series.

By the way, I always hate these dev talk video's since they always go on about how they are doing something new and revolutionary as well as how pleased they expect the fans to be. It's pointless hyping and doesn't show much to back up what they say.

Amen.
My Hype metter broke about 20% into the video. For God's sake - talk like normal people, folks.

Those cheeky buggers. They know...THEY KNOW...that all it takes is the announcement of a new Mass Effect game to make me run around the house whooping with glee and having a crisis. So they know all they need to do is make some nothing trailer with a few developers talking a big game over 5 seconds of concept art footage and the 'Vigil' theme and that will still get me on board. Bastards...

The fact that we only saw one human in full-covering power armour is a worry. People liked the multiplayer guys, it's safe to put multiple races in now. Let me be a turian in greenish-orange armour again, that's all I ask.

Sequel Prequel or Spin off? That's all that matters, really. If there's no Shepard, would anyone play it?

I'm still jaded. I loved the Mass Effect series, and by God, having them even consider making a Mass Effect 4... it's like they didn't even play their own game! As others above have said, there are three (four if you actually considered the refusal ending) choices that have drastically different (albeit awful) endings! You can't move on from that without upsetting just about everyone.

PERSONALLY, I wish they'd either move on to make something that I can actually support, or make a spin-off where you play as Garrus during his Archangel days on Omega. Now THAT I can get behind! Give it some actually decent squad mechanics, flesh out Omega; hell, they could even make it first person if they wanted to. I would pay money for that game, but Mass Effect 4? They're going to have to work REALLY hard to convince me to feel anything more than contempt and nerd-rage.

let it go vault...let it go...

...EEEERRAAAGGGHHHH I WANTED IT TO BE DEAD FOREVER...I DON'T WANT TO FEEL ANYMORE!

no! no!

let it gooo...let it GOOOOOOOO!!! can't hold it back anymoooooorrrreeeee

tl;dr I am conflicted about this

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