Sledgehammer Got Pentagon Help for Call of Duty: Advanced Warfare

Sledgehammer Got Pentagon Help for Call of Duty: Advanced Warfare

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Department of Defense scenario planner helped design the plot of Activision's next big shooter.

The problem with producing a Call of Duty game every year? Coming up with a compelling, and reasonably realistic, world for the plot to operate within. It's easy enough when you're focused on World War II, the Cold War, or even conflict with Russia, but dropping characters into a "realistic" world 40 years in the future is easier said than done.

This problems is why Sledgehammer Games brought in a "scenario planner" from the DoD to help build out the conflict for Call of Duty: Advanced Warfare. Outlined in a feature by The Guardian, Sledgehammer wanted its future-shooter to be, on some basic level, grounded in reality.

"...we got together with a scenario planner from the department of defense, who is active in the Pentagon," said Sledgehammer co-founder Michael Condrey. "His job is to think about future threats and prepare 'what if' scenarios for the US government. So we asked him, what do you think will be the conflict of tomorrow?"

The use of this scenario planner is why COD: AW has private military companies in the plot crosshairs, along with tech like directed energy weapons, and exoskeletons. If the latter are already being used in shipyards halfway across the world, imagine how they will look and operate only a few decades from now.

This isn't the first time a Call of Duty team has turned to military or third-party experts for assistance -- famed defense/security expert P.W. Singer was a consultant on Black Ops II -- but I'm not sure if the expert-level involvement has ever been this deep.

And let's be clear: By no means is Advanced Warfare going to be a shooter grounded in reality, but using futuristic version of technology, platforms, and military strategy that already exists should make for an experience that doesn't leave you laughing in disbelief at every turn.

Source: The Guardian

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Is this supposed to hype me for the game? Who the fuck asks Pentagon to help them with this kind of crap? Are they seriously THAT devoid of ideas and inspiration? Hire a competent writer for fuck sake instead of wasting money on useless shit like this.

Adam Jensen:
Is this supposed to hype me for the game? Who the fuck asks Pentagon to help them with this kind of crap? Are they seriously THAT devoid of ideas and inspiration? Hire a competent writer for fuck sake instead of wasting money on useless shit like this.

pls frend, pls calm, no bueno

OT:
Sounds interesting, at least from the perspective of knowledge one might gain from talking to an actual security expert when it comes to actual warfare. I don't suppose it's going to make the "warfare" bit any more real when it comes to the game, but that hasn't been the case for a good bit now, I feel. Either way, if I was them it'd be cool to do collaborations like this, that's for sure.

Adam Jensen:
Is this supposed to hype me for the game? Who the fuck asks Pentagon to help them with this kind of crap? Are they seriously THAT devoid of ideas and inspiration? Hire a competent writer for fuck sake instead of wasting money on useless shit like this.

I think the "hype" is supposed to come from MP trailers and the typecast villain that Kevin Spacey has become. This is more informative than anything.

I hope games don't want to immitate one of the worst things about making movie. If you make a movie and you want an Abrahms tank to show up in it, you have to talk to and borrow one owned by the military and one of the stipulations if you do is to not make the US military the bad guys/blatently corrupt/incompetent. I'm already very uncomfortable with the fact that CoD has to pay arms companies for the right to use their guns in their games which means basically they are funding the arms industry.

"The use of this scenario planner is why COD: AW has private military companies in the plot crosshairs"
Remember YEARS ago when Yahtzee was "fucking tired" of an evil PMC being the enemy ALL the time in games?

So... whoa! AMAZING idea, a game where you shoot at evil PMC guys!
LOL: CAPTCHA: "Sun Tzu says". Frankly, he'd be spinning in his grave right now...

Hilarious. So this game is going to be poking the finger at the PMC bogeymen, while simultaneously acting as an advert for all their glorious tech which no doubt the Pentagon has invested in.

Is there even one person in Activision capable of critical thinking?

 

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