Expect 100 GB Install Size, 6 GB Patches For Star Citizen

 Pages 1 2 3 4 5 NEXT
 

Expect 100 GB Install Size, 6 GB Patches For Star Citizen

star citizen screen

Star Citizen is a very, very big game, and will require an equally big hard drive.

Star Citizen is a big game. As well as being a spaceship simulator, it has dog-fighting and FPS and world-exploring and more. Naturally, such a big game will come with a big file size, and a Robert Space Industries developer has commented on the official forums to expect over a 100 GB install size for the game when it launches.

What's more, in an announcement that is sure to make anyone who has data caps for their internet connection cry, the developer says to expect regular 2-6 GB patches for the game, with "big" patches to be in the ballpark of 14-20 GB.

So why such a massive size? Wouldn't compression be able to cut it down a bit? "The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40 GB," explained the developer. "The size and number of assets that are left to deliver means that our client size is much more likely to be 100 GB."

As well as being the biggest crowdfunding project in history, it looks like Star Citizen is on track to be literally be the "biggest" video game in history. I can't think of any games that had a file size over 80 GB, let alone 100.

While gamers who have embraced the digital future with massive hard disks and lightning fast internet, those who are stuck on crappy connections, or using smaller SSDs, may be put off by such gigantic files.

Source: Robert Space Industries

Permalink

Looks like this won't be the Eve killer after all (not that the mechanics of the game ever made that a possibility anyway).

But seriously, who is going to download that in an age where the majority of us still have caps? I know I'm not even considering it now (I was before) and I have a 250GB cap, about as high as they get.

That's no moon, that's a space station game install!

That's pretty impressive. I'd ask if they could ship a physical copy somehow, but it'd have to either be a blu-ray disk or a massive thumb drive.

Well there's no way in hell I'm buying that. That is literally ten times bigger than Skyrim is - including mods and DLC. Individual patches are going to be twice as big as that entire game, and I seriously doubt that that's going to be because the patch adds twice as many art assets as are in that entire game.

Maybe I just don't know what the hell I'm talking (it's true*) but shouldn't they be able to find a way to make it not so space inefficient?

Everytime I hear about Star Citizen I feel like im watching a trainwreck slowly happen. This game just seems crazy, too ambitious to believe.

I wonder if they will consider burning the game to multiple blu-rays? Yeah it might be expensive, but how many people would be able to set aside 100gb plus the veritable Day 1 patches? Not a lot would be my guess.

And what is the problem? Storage space is cheap, and the people who want to play this game will probably have the internet speeds required for it.

100GB? Man, it sure must suck to be in the USA where you consider 25Mb/s to be broadband. I'm on 200Mb/s and I'm considered to be low tier. Getting Gigabit next year.

They'll practically need to ship physical copies on their own portable hard drives.

unacomn:
100GB? Man, it sure must suck to be in the USA where you consider 25Mb/s to be broadband. I'm on 200Mb/s and I'm considered to be low tier. Getting Gigabit next year.

Not only a matter of speed, but some regions have tariffs wherein they pay per data volume or have a limit on it.

o-o-o-o-h-h n-o-o-o... what ever will I do with only 3TB's of harddrive space...

Not everything needs to be on an SSD folks. Well, actually for this game I'd buy a 4 or 500GB SSD and dedicate it.

Zontar:
Looks like this won't be the Eve killer after all (not that the mechanics of the game ever made that a possibility anyway).

But seriously, who is going to download that in an age where the majority of us still have caps? I know I'm not even considering it now (I was before) and I have a 250GB cap, about as high as they get.

They could sell digital with multiple DVDs, it wouldnt be the first time and even if its a shitload of DVDs remember that this was once a thing although not that exagerated:
image

And others will simply download it as there are also a lot of people that do have fast and uncapped download speeds in europe.

Zontar:
Looks like this won't be the Eve killer after all (not that the mechanics of the game ever made that a possibility anyway).

But seriously, who is going to download that in an age where the majority of us still have caps? I know I'm not even considering it now (I was before) and I have a 250GB cap, about as high as they get.

Aussie here, 100mb connection with unlimited internet :-P

Seriously though that's got to be some sort of stupid joke, 100GB for a game? Yeah sure I can easily handle it but most people cannot, what the hell are they going to do for those that were part of the kickstarter etc that can't get the game? This wont end well.

Pinkamena:
And what is the problem? Storage space is cheap, and the people who want to play this game will probably have the internet speeds required for it.

There are alot of places where net speed isn't that fast and even when it is they have download limits. We might not be effected but it's still a thing.

And any interest I might've had just went down the drain. Seriously, what the fuck are they doing that takes that much space?!

Games like EVE, X3 and/or WoW give entire worlds or galaxies to play with and they're only in the 15-30GB range.

So this is why they're not releasing it for consoles.

RicoADF:
Aussie here, 100mb connection with unlimited internet :-P

Same, which ISP are you with?

Evil Smurf:
So this is why they're not releasing it for consoles.

RicoADF:
Aussie here, 100mb connection with unlimited internet :-P

Same, which ISP are you with?

Currently switching from Telstra to Optus. Telstra was good but $50/month more and only 500GB limit where as Optus is unlimited and well $50 cheaper lol. They also included Fetch for free, not that it was something I cared about.

Reading the comments in this thread reminds me of why I don't want to go back to the States. My first thought upon reading that was "that might take an hour or two to download. Maybe I'll watch a movie while I wait."

Scars Unseen:
Reading the comments in this thread reminds me of why I don't want to go back to the States. My first thought upon reading that was "that might take an hour or two to download. Maybe I'll watch a movie while I wait."

I don't get it living IN the States. Like, no, my down speed isn't amazing, but leaving it on overnight...

Either way, I don't get the surprise. WoW uses low-poly everything and is upward of 30 Gigs in size. This is a Space Sim that has actual fidelity in its art assets. Really not something that came from left field. It's impressive more than anything else.

RicoADF:

Evil Smurf:
So this is why they're not releasing it for consoles.

RicoADF:
Aussie here, 100mb connection with unlimited internet :-P

Same, which ISP are you with?

Currently switching from Telstra to Optus. Telstra was good but $50/month more and only 500GB limit where as Optus is unlimited and well $50 cheaper lol. They also included Fetch for free, not that it was something I cared about.

I'm on that deal you're talking about, Optus are good, but iinet have the best customer service.

Oh wow that's 28 gigs short of the size of my current harddrive.
What the hell are they doing to get 100gb? 4k textures for every little pebble?
50 different texture files for various texture resolutions?
Something somewhere went horribly wrong.

Pinkamena:
And what is the problem? Storage space is cheap, and the people who want to play this game will probably have the internet speeds required for it.

Depending on whether you are a tower or notebook, gamer, then install size is a problem. I've got the largest disk drive available in the most powerful MBP, and this thing sounds like it will start at 10% of my space and grow. That's pretty insane, I'm not sure if all my installed games across two OS's consume that much space.

Hopefully this is all smoke and no fire as both the file and patch sizes will be problematic for many people.

Jesus Christ and to think I said the new Hitman will eat my disk space....
I really need to update my PC...

Evil Smurf:
I'm on that deal you're talking about, Optus are good, but iinet have the best customer service.

The deal was $90/month for unlimited calls, net, Fetch and a tablet. Big win for me, even got them to add the 100mb/s package for free, just paying $10 for unlimited mobile calls (because my grandparents are the ones that use the home phone and the rest of us use mobiles). I hear good things about iinet but they don't offer cable and after being spoilt with 100mb cable I can't drop back to ADSL speeds :-P

Pinkamena:
And what is the problem? Storage space is cheap, and the people who want to play this game will probably have the internet speeds required for it.

Speed is not the problem. Capacity is the problem.

That would take me a day to download... It's doable, and I don't have to worry about a cap, but why is it so big? I get that the game has amazing graphics, but isn't a fairly sizable portion of the game just space?

If the game turns out to be amazing (I'm doubtful) I will certainly pick it up, but it really sucks for the people who have to deal with download limits. It just seems like a bit of a middle finger to what could very well be a large portion of their backers. But hey, they've already got their money so that doesn't really matter.

Maybe I'm just too pessimistic, but I tend to assume the worst about pretty much every game developer.

This isn't too surprising. I'm sure everything will be in high-res textures and the polygon counts of each individual ship are insane. They keep adding more and more ships as well.

I will be interested in seeing how it all turns out. I guess we will see the results of when a developer is given a ton of money and doesn't have a publisher telling them what they have to do to make sure that the produce has mass appeal.

Personally I don't think I will be able to play it for a while after it comes out, I definitely need to upgrade my PC first. But at this rate who knows when it will be out. Maybe in 2 years 100GB won't seem like very much anymore. 30-40GB games are become much more common.

As that's double my monthly data-cap; no Star Citizen for me. Shame, damn shame.

Aeshi:
And any interest I might've had just went down the drain. Seriously, what the fuck are they doing that takes that much space?!

Games like EVE, X3 and/or WoW give entire worlds or galaxies to play with and they're only in the 15-30GB range.

What do you think how much storage a game asset like this ship required?

https://www.youtube.com/watch?v=fxEWc6IvtQc

And this is just 1 ship!

I like how people are surprised by this. Remember all those stories about how each individual ship had millions of polygons? And remember how they passed stretch goals almost daily at one point to add more ships? This was inevitable.

It's well over double my family's internet cap. Oh dears. Looks like I'll be passing on it for a while. Ah well, tech will eventually pass well beyond this where we won't think twice about a download like that. It always does.

This thread mostly serves to make me realize there are still people with data-caps. I feel for you, bros :(

unacomn:
100GB? Man, it sure must suck to be in the USA where you consider 25Mb/s to be broadband. I'm on 200Mb/s and I'm considered to be low tier. Getting Gigabit next year.

I'm Canadian rockin a 5Mb/s connection. Oh sure I could get a faster one like 7-8Mb/s which will charge me for usage over 35Gb. But hey they got plans if you actually use the internet for more than facebook

Wow you poor American's. When I bought a new HDD for my steam collection (575GB) I just uninstalled everything and re-downloading it took less than a day.

Well as long as the game has an install manager/launcher so that the game's installation download can be suspended and continue at will then that seems okay but it is still a crazy size. It'd just take days for some people to download but as long as the medium it's received through doesn't require you to restart the download every time its cut off or stopped then it won't be anymore than a boring wait.

Well...

If there is ONE thing my country has OBJECTIVELY better then the other, better countries, that is the internet :)

No cap. Will be fairly quick to download. No problem for me.

 Pages 1 2 3 4 5 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here