Nintendo: "We Have to do Better When We Launch NX"

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Nintendo: "We Have to do Better When We Launch NX"

not my problem

Nintendo's Reggie Fils-Aime recognizes that the Wii U launch wasn't as good as it could have been.

Speaking with A-list Daily, Nintendo of America boss Reggie Fils-Aime said that the company "has to do better" with the launch of it's upcoming NX console.

"One of the things that we have to do better when we launch the NX - we have to do a better job communicating the positioning for the product," he explained. "We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience."

Reggie is no doubt referring to the whole debacle regarding the Wii U's launch. Because of it's similar name, controllers and appearance, many thought that the Wii U was simply an optional add-on to the original Wii console, rather than something completely new and unique. Similarly, many thought that "Wii U" branded games would be compatible with their old Wii consoles.

Additionally, Reggie said that "We have to do a better job from a software planning standpoint." Again, "unique Wii U experiences" were rather thin on the ground when the console first launched, and rather than launching alongside flagship Nintendo franchises... we got Nintendo Land. It looks like the company isn't aiming to repeat that, with the NX launching alongside big-hitter Zelda: Breath of The Wild.

We're still not exactly sure what the NX will be, with the current rumors reporting that it's an entirely portable console with detachable controllers. Hopefully we will hear some more info on it in the coming months.

Source: A-list Daily via Eurogamer

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I'll tell ya what would really help you, Nintendo: Stop treating your fans like crap with copyright claims and C&D's. I know it sounds weird, but gameplay videos and fan projects actually boost your game sales and brand recognition. Shocking, right?

Here is an idea, stop concentrating on gimmicks. Do what other system developers do. Make a system that is at least as powerful as the current systems. It's Ok to get some of the same software other platforms have. Then your strong first party games really sell it. You don't get ahead with gimmicks, you did once, it was a fluke, now move on from it. This one is going to be as big of a mess as the last. Stop making gimmick bullshit.

Says they need to explain the console better...yet we don't even know what it is. So you already failed thus far.

I love you Nintendo, I really do, but I haven't been able to own a console of yours since the Game Cube. Not because of money but because your new innovative control schemes have never appealed to me...

Just... fuckin'... have some games for the damn things on launch. A Zelda and a Mario, that'll do. Maybe a Metroid if you're done fucking Samus over.

Like, I didn't buy a Wii or Wii U for ages, since there just... wasn't anything solid at launch.

Redlin5:
I love you Nintendo, I really do, but I haven't been able to own a console of yours since the Game Cube. Not because of money but because your new innovative control schemes have never appealed to me...

Most Wii U games work like most regular games, just you now have a map or inventory screen in your hands aswell. Most games aren't Star Fox Zero (even though I think the motion controls in that are fine). Plus it plays Wii games, so if you decide to give certain Wii games a chance, you can.

Also the Pro controller that works on most games.

Baresark:
Here is an idea, stop concentrating on gimmicks. Do what other system developers do. Make a system that is at least as powerful as the current systems. It's Ok to get some of the same software other platforms have. Then your strong first party games really sell it. You don't get ahead with gimmicks, you did once, it was a fluke, now move on from it. This one is going to be as big of a mess as the last. Stop making gimmick bullshit.

They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.
Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.

Saelune:
Says they need to explain the console better...yet we don't even know what it is. So you already failed thus far.

No, we know it's going to REVOLUTIONARY and INNOVATIVE and AMAZING and some other buzzwords, isn't that enough for you? I am annoyed that they haven't given us anything concrete to be honest, but I think I know why. If this console is a successor to the Wii U it will hurt Wii U sales from now and until the launch of NX (which might not be a solid launch considering fans feel betrayed by the quick transition to a new console). By giving us vague information they avoid that and still get us throwing money at the Wii U. What they should have learned form the Wii U is that giving vague information doesn't help them one bit.

Yopaz:

Saelune:
Says they need to explain the console better...yet we don't even know what it is. So you already failed thus far.

No, we know it's going to REVOLUTIONARY and INNOVATIVE and AMAZING and some other buzzwords, isn't that enough for you? I am annoyed that they haven't given us anything concrete to be honest, but I think I know why. If this console is a successor to the Wii U it will hurt Wii U sales from now and until the launch of NX (which might not be a solid launch considering fans feel betrayed by the quick transition to a new console). By giving us vague information they avoid that and still get us throwing money at the Wii U. What they should have learned form the Wii U is that giving vague information doesn't help them one bit.

They also have people unwilling to buy a Wii U if its not replacing it. And people who might want a NX but spend their money on a Wii U, so they just don't buy the NX (and get angry when they realize they should have waited).

I really just have no faith in Nintendo's Businessman CEO.

Saelune:
Says they need to explain the console better...yet we don't even know what it is. So you already failed thus far.

Well the console hasn't even been officially announced yet. 100% certain he's referring to that point in time, not now.

I remember the Wii U announcement. It was pretty bad. They literally only showed off the controller at first. Probably the most confusing console announcement ever witnessed.

It'll be announced when it's ready, and there's a chance we'll see an announcement soon[1]. They've not done a Nintendo Direct in months.

Baresark:
Here is an idea, stop concentrating on gimmicks. Do what other system developers do. Make a system that is at least as powerful as the current systems. It's Ok to get some of the same software other platforms have. Then your strong first party games really sell it. You don't get ahead with gimmicks, you did once, it was a fluke, now move on from it. This one is going to be as big of a mess as the last. Stop making gimmick bullshit.

OR, they stick to the gimmicks, because aiming at separate market works.

you did once

Once? Really? It only happened once? Which console do you actually consider to be the "once"? I'm genuinely curious.

They've had a singular gimmicky console that undersold. And while there are a plethora of reasons as to why it did so badly (poor launch titles, being screwed by Ubisoft, poor advertising, etc). The inclusion of "gimmicks" is not one of them. In fact, if anything, the Wii U failed because it was competing with the PS4/Xbox One, and wasn't doing enough differently.

If any of the rumors are true, then the probability is that Nintendo are going to do the smart thing, and aim at a completely separate demographic than the PS4. If anything, it seems that the "console wars" are ending in this generation. PS4 are aiming at the core console users, Microsoft are focusing on PC users, while Nintendo will seemingly move to handhelds, again, assuming the rumors about it being a handheld/home console hybrid are true.

[1] least there better be.. Else we'll be hitting 2017 thinking that the NX is just a bimonthly curated box of snacks

Kibeth41:

Saelune:
Says they need to explain the console better...yet we don't even know what it is. So you already failed thus far.

Well the console hasn't even been officially announced yet. 100% certain he's referring to that point in time, not now.

I remember the Wii U announcement. It was pretty bad. They literally only showed off the controller at first. Probably the most confusing console announcement ever witnessed.

It'll be announced when it's ready, and there's a chance we'll see an announcement soon[1]. They've not done a Nintendo Direct in months.

My point being that it would help them later if they were clearer now. I think their lack of details is a huge hindrance to the NX's success.

[1] least there better be.. Else we'll be hitting 2017 thinking that the NX is just a bimonthly curated box of snacks

Stop remastering Mario and Zelda, bring out some new stuff. No one will buy the console if they can play the same game on a system they already have. Oh, and yeah, release some JRPGs in the West once in a while.

008Zulu:
Stop remastering Mario and Zelda, bring out some new stuff. No one will buy the console if they can play the same game on a system they already have. Oh, and yeah, release some JRPGs in the West once in a while.

Breath of the Wild is considered a remaster now?

Saelune:
My point being that it would help them later if they were clearer now. I think their lack of details is a huge hindrance to the NX's success.

As I said. It's no different to every other console before announcement.

All consoles have gone through this stage. Where for a long time, all anyone knows is a codename, and rumors fly around like nobody's business.

So long as the console isn't branded as a Wii/DS again. I think they'll be okay releasing anything, regardless of what it is.

Admittedly I don't really pay attention to console news anymore but I knew that the Wii U was a new system. Imo they had a much bigger problem than people being "confused" about their product: They barely had any games in the beginning. The way I remember it the Wii U had a pretty big head start release wise over the PS4/XB1 yet they did little to nothing to take advantage of it. They needed a strong library of games to get people committed to the Wii U early so they would be greatly discouraged from spending hundreds on either a PS4/XB1 (like why would I want to spend all that money when I'm having so much fun already?) but instead they barely had any noticeable games and it felt like they didn't even to really try until their competitors were already out of the starting gate and way ahead of them.

In a strange way they'll have a similar opportunity with the NX since it'll be the only "new" console on the market, their competitors are going with upgraded versions of consoles a lot of people have already and chances are if those people are willing to buy a new console then they're more likely to get something brand new over a little better version of something that's probably still working just fine. But only if the NX gets their attention with great exclusive games, otherwise it'll flop like the Wii U did. I'm sorry if all this sounds really simple & obvious, I thought it was really simple & obvious too all those years ago but apparently it wasn't to the people over at Nintendo back then. Hopefully they learned their lesson this time around otherwise we'll be back here in a couple of years listening to how they have to do better for the next one.

So are you actually going to say anything about it or...?

The way it looks right now, it seems like they're spreading themselves over more markets, but this seems to be moving farther away from Nintendo's primary advantage, which is the high strength of their core branding and philosophy. Most of the problems stem from lack of progress on finding their next generation of inhouse developers who can deliver on the things they want to make. Right now they've been relying on just a handful of third parties and releasing work that seems to have been made by people who were only taught to think within the limitations of their old stuff, instead of being able to put anything new forward. The halfhanded attempts at modern monetization aren't really that great either...it's disappointing to see games that would have normally been sold at a modest price being redesigned as microtransaction heavy. There also has to be more efforts to re-establish a working agreement on social media, because unless they resolve that stuff it's always going to work against them instead of for them.

The portable console thing might work, but they're really going to have to make a huge showing or else they won't break back into the market that they should have fought harder to stay in.

Them skewing the market with a significantly less powerful system and curious gimmicks is still gonna give them the most trouble. And that's exactly what their next console is shaping up to be... again.

Sorry Nintendo, but those third-party developers do matter quite a lot, and they're not gonna come groveling to you. Not when the PS4, PC, and Xbone are around giving them more horse power and a larger audience.

It's already been said, but;

"...we have to do a better job communicating the positioning for the product," he explained. "We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience."

Is quite hilarious when they still do not mention what the new console is supposed to even be. Which makes me wonder why the person conducting the interview didn't just ask " So can you tell us, the people at home, Nintendo's fans and customers what the NX will be and what it will provide?" You know, like any normal journalist. Which may only be met with Reggie uncomfortably scratching his ear, looking off into the distance going "errrrrr...well, see here, let me answer that question with another question..."
Just a little bit humourous.

Casual Shinji:
Them skewing the market with a significantly less powerful system and curious gimmicks is still gonna give them the most trouble. And that's exactly what their next console is shaping up to be... again.

Sorry Nintendo, but those third-party developers do matter quite a lot, and they're not gonna come groveling to you. Not when the PS4, PC, and Xbone are around giving them more horse power and a larger audience.

Large publishers have already been expressing much interest in the NX such as ubisoft, Rockstar(Take two?) and others. One would have to assume they already have access to development kits as is the course for new consoles. There must be something going for it.

Yopaz:
They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

It also looked like a purple lunchbox and the 2 biggest showpiece games for it were the Mario game were you clean shit and the cartoony Zelda. In 2001. Need I remind you what was the overwhelmingly popular aesthetic both in hardware and in software at the time? With the early '00s edginess, that was, quite possibly, the worst time in gaming history to release a console like that.

Most kids actually thought the the GC was weaker, because they didn't show it off with "realistic" games and focused mainly on Nintendo properties, that were all colourful and stylised.

Yopaz:
They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.
Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.

3DS sold like crap on launch. The gimmick itself didn't prove popular at all, unlike the Wii or DS. It wasn't until the first price drop it took off. And it still sold horribly compared to the DS, due in no small part to mobile gaming eating its lunch.

And even when Nintendo tried to do comparable hardware, they still managed to fuck up in some way or another. The GC had miniDVD's, which meant the storage space was a 1/3 compared to PS2/Xbox. They did this literally right after the N64 had the same exact issue with it's pathetically small cartridges, making that an absolute pain to develop for, while the PS1 used CDs.

You'd have to go back to the SNES to find a comparatively strong Nintendo console that didn't handicap itself in a stupid manner.

Xsjadoblayde:
Large publishers have already been expressing much interest in the NX such as ubisoft, Rockstar and others. One would have to assume they already have access to development kits as is the course for new consoles. There must be something going for it.

They said this exact thing for the Wii U. That turned out well.

Step 1: TELL US WHAT IT IS. You know how the Wii U a lot of people thought it was just an add-on for the Wii? Well that was not clarifying strongly to the casual audience you were marketing it for. With the NX? They haven't clarified ANYTHING so the rumors are going to drive interest sky high then into the ground from exhaustion. Most people I know just want them to say ANYTHING so the rumors can be cleanly debunked.

Kudos nintendo. You say you need to work on comunicating the console to people and you still can't say anything about the console.

Here's a tipe. Stop dicking third party devs over.
Have a reasonably comparable system in terms of power.
Give us a plain controller

I think I don't need to explain how much the irony drips of off that statement.

Meh, Good luck Nintendo. Being more forthright, stop pretending like everything is top secret. Not releasing information is just as bad as releasing too much information.

I think they didn't show anything on E3 because the PS4Neo and the Xbox One Scorpio, last time Nintendo unveiled the Wii U too soon and while their games were being ready, Microsoft tried to get the Kinect to push their innovation and Sony tried to turn the Vita into a version of the Wii U GamePad. Now Nintendo had to play a game of chicken with Microsoft and Sony, because they know Nintendo can turn the table if they don't act. After the new consoles are unveiled, the ground will be clear for Nintendo to unveil their console, I think the patents are like the Pok?mon trademarks they never got use (Pok?mon Opal, Pok?mon Cerulean, etc.) just to throw people off track.

Yopaz:

They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.

Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.

Yeah, you do not remember that correctly, because as much successful the GameCube had it competed with the PS2, who crushed it and the Xbox like bugs leading Nintendo to see it as a failure, its games did get cult followings, but it was already too late for that.
Then the DS was a failure... WHAT?!
No one bought an Wii, this one I can kind of understand as there were supply shortages in America that were not resolved until 2009, but still, the DS and Wii sold like water.
And the 3DS did initally sell poorly (mainly because of the second analog stick), but the sales did eventually ramp up and crushed the Vita as IGN had brilliantly predicted it would not happen.

Baresark:
Snip

This is an idea Nintendo is NOT going to follow, the "gimmicks" are only unnapealing to the core audience, but the casual audience is open-minded to anything they throw at them. Games like Metroid Prime Trilogy (Wii), Pok?mon Ranger, GTA: Chinatown Wars (DS); and MGS 3D: Snake Eater and LoZ: Link Between Worlds (3DS) do show how the "gimmicks" work to great result. And I really think the word gimmick lost its meaning in the last 10 years to become synonym to "do anything remotely different for no reason".

Igor-Rowan:

Baresark:
Snip

This is an idea Nintendo is NOT going to follow, the "gimmicks" are only unnapealing to the core audience, but the casual audience is open-minded to anything they throw at them. Games like Metroid Prime Trilogy (Wii), Pok?mon Ranger, GTA: Chinatown Wars (DS); and MGS 3D: Snake Eater and LoZ: Link Between Worlds (3DS) do show how the "gimmicks" work to great result. And I really think the word gimmick lost its meaning in the last 10 years to become synonym to "do anything remotely different for no reason".

The main issue is that three of those are first party. Nintendo's first party offerings have for the most part been really good in every generation. The problem with gimmicks is they don't translate to more standard fair properties well. If you look at Metroid Prime for the Wii, they did an awesome job on the controls for that game, but every third party developer had essentially bad controls due to bad motion control implementation in FPS games. That is because they tried to do things like take COD and put them on motion controls but they were only going for functional, not good. Not Nintendo's problem really, except after they failed to sell on that platform (partly because of things like that) they just pulled out. Same thing with dual screen games. Gimmicks make it hard for third parties to develop (on top of having hard code to deal with which was also problematic for some developers over the years). They scare them away, which means that you will never get a strong core gamer audience. If Nintendo is seriously not interested in making games (as the you seem to think they are not), they should just stop then.

Xsjadoblayde:

Casual Shinji:
Them skewing the market with a significantly less powerful system and curious gimmicks is still gonna give them the most trouble. And that's exactly what their next console is shaping up to be... again.

Sorry Nintendo, but those third-party developers do matter quite a lot, and they're not gonna come groveling to you. Not when the PS4, PC, and Xbone are around giving them more horse power and a larger audience.

Large publishers have already been expressing much interest in the NX such as ubisoft, Rockstar(Take two?) and others. One would have to assume they already have access to development kits as is the course for new consoles. There must be something going for it.

Yeah, but how long is that interest going to last exactly? Ubisoft always comes knocking with somekind of new IP for the next Nintendo system, but not much comes of it. And how much work is Rockstar really going to put into an NX version of the next GTA, considering the amount of money they pump into just making it for the PS4/PC/Xbone?

If this system is going to be as dissimilar to the PS4/Xbone as the Wii-U was, or the Wii was to the PS3 and 360, that third-party interest is going to dry up quickly. Even during the popularity of the Wii publishers were generally staying away.

Igor-Rowan:
I think they didn't show anything on E3 because the PS4Neo and the Xbox One Scorpio, last time Nintendo unveiled the Wii U too soon and while their games were being ready, Microsoft tried to get the Kinect to push their innovation and Sony tried to turn the Vita into a version of the Wii U GamePad. Now Nintendo had to play a game of chicken with Microsoft and Sony, because they know Nintendo can turn the table if they don't act. After the new consoles are unveiled, the ground will be clear for Nintendo to unveil their console, I think the patents are like the Pok?mon trademarks they never got use (Pok?mon Opal, Pok?mon Cerulean, etc.) just to throw people off track.

Yopaz:

They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.

Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.

Yeah, you do not remember that correctly, because as much successful the GameCube had it competed with the PS2, who crushed it and the Xbox like bugs leading Nintendo to see it as a failure, its games did get cult followings, but it was already too late for that.
Then the DS was a failure... WHAT?!
No one bought an Wii, this one I can kind of understand as there were supply shortages in America that were not resolved until 2009, but still, the DS and Wii sold like water.
And the 3DS did initally sell poorly (mainly because of the second analog stick), but the sales did eventually ramp up and crushed the Vita as IGN had brilliantly predicted it would not happen.

I'm pretty sure Yopaz was being sarcastic through the entire post. If not sarcasm, then something similar. It's clear he's deliberately speaking falsehoods to prove a point.

Igor-Rowan:

Yopaz:

They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.

Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.

Yeah, you do not remember that correctly, because as much successful the GameCube had it competed with the PS2, who crushed it and the Xbox like bugs leading Nintendo to see it as a failure, its games did get cult followings, but it was already too late for that.
Then the DS was a failure... WHAT?!
No one bought an Wii, this one I can kind of understand as there were supply shortages in America that were not resolved until 2009, but still, the DS and Wii sold like water.
And the 3DS did initally sell poorly (mainly because of the second analog stick), but the sales did eventually ramp up and crushed the Vita as IGN had brilliantly predicted it would not happen.

He was being sarcastic to illustrate that the time Nintendo tried for a serious console to compete with Sony and Microsoft (Gamecube), it was a failure. While the times they went with gimmicks were widely successful (3DS, DS, Wii).

MonsterCrit:
Here's a tipe. Stop dicking third party devs over.
Have a reasonably comparable system in terms of power.
Give us a plain controller

The Wii U controller WAS a plain controller.

And the last time they tried to sell a console with third party support, they got:

-PS3/Xbox 360 ports which didn't sell, because they were aimed at a different demographic than what all Nintendo consoles have historically aimed at.
-ZombiU, which didn't sell, because it was aimed at a different demographic than what all Nintendo consoles have historically been aimed at.
-Ubisoft jumped ship when the console didn't sell well within the first few months.
-Rayman Legends was delayed 6 months for no reason. Even though the game was literally finished. The third party dev (again, Ubisoft), decided to screw over Nintendo.

Competing in the market with Sony/Microsoft at this point would be borderline retarded.

We already have 2 systems with the EXACT same function, and one of them is failing. Please explain to me, why in the WORLD would anyone buy a third option now? When two are already established with full libraries.

They need to aim at a separate market. Historically, that's when their consoles are widely successful. When they try to have their consoles compete with Sony or Microsoft, their consoles historically fail. Why aim at a market that has competition, when you can aim at one without?

All the videogame consoles and associated divisions aren't selling that well, however. Sony Entertainment Playstation Division is coming out ahead only because the rest of Sony is somehow failing even harder.

Comparably, Nintendo as a company is doing well. The highest selling game on any onsole has been Nintendo 1P. And not merely by a small margin but a fuck-you sized margin. Which suggests that Nintendo hasn't lost the 'core gamer' nearly as much as people pretend it has. While you can criticise the lack of Nintendo IP ... its utter dominance in terms of handhelds is still going strong, regardless of mobile gaming. Even as there is a saturation in the latter.

Nintendo should totally still try to provide adaptive, innovative means to interact with the player. People can scream 'gimick' if they want, but it's far better than trying to merely copy what the competition has already. If you can improve development kits projects to new developers, they will at least view it as a new way to isolate and make their gamestand out in what is increasingly becoming a saturated marketplace.

Make it affordable, and future proof the NX so that it can make itself cheaper as new trends in hardware availability can be seen as to be on the horizon so that you can maintain price efficiency ... and you can compete on the ideal that you're providing an experience that won't simply be as if a cross-platform release and little else.

Hey Reggie, how about having some halfway decent games that don't play like shit? I had to buy your turd of a console just to play Xenoblade Chronicles X, now it sits like a big bloody doorstop waiting for Zelda!

Hey, another $300 console to play Mario and zelda on. Quite clever to be honest, make mario and zelda a couple of times for a trickle of income and then when you need a boost, just release a console AND mario and zelda. Don't even have to work that hard, the templet is already there.... sorry zelda is open world now! Only about a decade late to that one ... though if WIKI is anything to be believed "Released in Japan in 1986, the first Legend of Zelda on the Nintendo Entertainment System is considered another early example of open world." so it's either super late to the party of open world or it was more or less the first open world.

The last game I remember being announced for a Nintento console, that wasn't one of them two, was zombieU.

omega 616:
Hey, another $300 console to play Mario and zelda on. Quite clever to be honest, make mario and zelda a couple of times for a trickle of income and then when you need a boost, just release a console AND mario and zelda. Don't even have to work that hard, the templet is already there.... sorry zelda is open world now! Only about a decade late to that one ... though if WIKI is anything to be believed "Released in Japan in 1986, the first Legend of Zelda on the Nintendo Entertainment System is considered another early example of open world." so it's either super late to the party of open world or it was more or less the first open world.

The last game I remember being announced for a Nintento console, that wasn't one of them two, was zombieU.

I don't feel you can fault a company on your own ignorance.

Highly rated exclusives only:
-Bayonetta 2 9.1/10
-Xenoblade Chronicles X 8.4/10
-Starfox Zero 6.9/10
-Splatoons 8.1/10
-Yoshi's Wooly World 7.8/10
-Nintendo Land 7.7/10
-Wonderful 101 7.8/10
-Donkey Kong Tropical Freeze 8.3/10
-Tokyo Mirage Sessions 8/10
EDIT: Forgot a couple. But I CBA to add them in now.

Obviously they haven't released anything non Mario/Zelda since ZombiU.

Kibeth41:

omega 616:
Hey, another $300 console to play Mario and zelda on. Quite clever to be honest, make mario and zelda a couple of times for a trickle of income and then when you need a boost, just release a console AND mario and zelda. Don't even have to work that hard, the templet is already there.... sorry zelda is open world now! Only about a decade late to that one ... though if WIKI is anything to be believed "Released in Japan in 1986, the first Legend of Zelda on the Nintendo Entertainment System is considered another early example of open world." so it's either super late to the party of open world or it was more or less the first open world.

The last game I remember being announced for a Nintento console, that wasn't one of them two, was zombieU.

I don't feel you can fault a company on your own ignorance.

Highly rated exclusives only:
-Bayonetta 2 9.1/10
-Xenoblade Chronicles X 8.4/10
-Starfox Zero 6.9/10
-Splatoons 8.1/10
-Yoshi's Wooly World 7.8/10
-Nintendo Land 7.7/10
-Wonderful 101 7.8/10
-Donkey Kong Tropical Freeze 8.3/10
-Tokyo Mirage Sessions 8/10

Obviously they haven't released anything non Mario/Zelda since ZombiU.

I'm not saying they've only released 3 games on the system ... I am saying that it's all I've really heard about. It's always Mario and zelda, it's like microsoft will always release Halo or gears of war and sony will release ... erm, I was going to say uncharted but that ended.

I just never see any games announced for Nintendo stuff that's not those two or pokemon on the hand held systems.

omega 616:

I'm not saying they've only released 3 games on the system ... I am saying that it's all I've really heard about. It's always Mario and zelda, it's like microsoft will always release Halo or gears of war and sony will release ... erm, I was going to say uncharted but that ended.

I just never see any games announced for Nintendo stuff that's not those two or pokemon on the hand held systems.

That's what I'm saying. You can't fault a company on your own ignorance.

There are plenty of critically acclaimed, non Mario and Zelda games. And the majority of them are pretty popular, and pretty well known. Just because you personally haven't heard of them, presumably because you hold almost no interest in Nintendo consoles (which is entirely fair), does not mean that the same applies to the majority of people.

Your initial comment heavily implies that there are very few non Mario/Zelda games, but that isn't true. There were many problems with the Wii U, such as terrible launch lineup, terrible advertising, and weak hardware. But the current game library isn't one.

Kibeth41:

omega 616:

I'm not saying they've only released 3 games on the system ... I am saying that it's all I've really heard about. It's always Mario and zelda, it's like microsoft will always release Halo or gears of war and sony will release ... erm, I was going to say uncharted but that ended.

I just never see any games announced for Nintendo stuff that's not those two or pokemon on the hand held systems.

That's what I'm saying. You can't fault a company on your own ignorance.

There are plenty of critically acclaimed, non Mario and Zelda games. And the majority of them are pretty popular, and pretty well known. Just because you personally haven't heard of them, presumably because you hold almost no interest in Nintendo consoles (which is entirely fair), does not mean that the same applies to the majority of people.

Your initial comment heavily implies that there are very few non Mario/Zelda games, but that isn't true. There were many problems with the Wii U, such as terrible launch lineup, terrible advertising, and weak hardware. But the current game library isn't one.

Well doesn't it smack of stupid? I am fairly into gaming, I'm no hardcore gamer (like I used to be) but I am on this site every day and all I still hear about is two games and a third on the hand held?

When I see games announced it's always pc, ps4 and xbone ... it's rarely WiiU.

What I am saying is open yourself to more third party, release more games than the two staples that you've milked for 20 odd years. Get more first party, more third party ... be a competitor instead a Mario and Zelda machine.Might actually buy a nintendo product then

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