The Revival of Neverwinter Nights Campaign

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Now that BEAMDOG has announced that they are working on Neverwinter Nights Enhanced Edition, it mean's different things to all different people.

For the people that played the game and are still playing it today, 16 years after it's launch, it is very exciting news.

For some people that have never heard of the 2002 Neverwinter, they will watch a video somewhere see the graphics are old and dated, and that will be it, that will be the end of it, they will never buy and play it for that reason. Not knowing all the things Neverwinter Nights has to offer.

Some people that did not play BG,BGII and ID back in the day, but played the enhanced versions on PC and on their phones and tablets and fell in love with them, or even those that did play them back in the day are still in love with them, some of them will come back just for the nostalgia.

Others may see or think beamdog is slapping another enhanced edition on another game just to make a quick buck, and not buy into it......yes....there are some people feel that way.

Some people have played both NWN1....and NWN2 and they feel NWN2 was better and think its a waste of time and money so they won't buy into it....yes there are those too.

The point I am trying to get to is this, Neverwinter Nights is not Baldurs Gate, Icewind Dale or Planescape. But to many people, Neverwinter is just that, it is just another old game. It is just another game where you make a character, kill some monsters, it has a story that has a beginning a middle and a end, and that is it, you beat the game, you got your money's worth, the end.

But that is NOT what Neverwinter Nights Enhanced Edition IS, those things are there yes,it has over 100+ hours of content right out of the box,but neverwinter is so much more that.It is not just a old game with a beginning a middle and a end.

It is a game that has NOT ended in the 16 years sense it's launch. slowed down yes, ended no, even the original developers tried to end it,they shut down the main site and the original forums.but it has continued to live on through modders and people that did not want it to end, A game that is not a true MMO or MMORPG that still has online persistent worlds that have persisted..... for 16 years. Something a lot of game's cannot say.

It is a D&D based game that gives people the tools and lets non expert and expert game developers make their own 3d worlds, write their own stories based in the D&D universe. Something that well...very few games even today can say.

This is a game that can reach and be played by a lot of new gamers, indie developers and fans of games like rpg maker that want more than just a 2d game. Or minecraft players or any people that play any sandbox game that may want more tools and want to learn and do more.

tools simple enough that normal people can use,but with capabilities that most modern sandbox games cannot match.there are even videos on the internet of teachers in schools teaching beginner game developers with this game.

It is a game with no end,in possibilties. With the success of Neverwinter Nights Enhanced Edition, who know's it might even pave the way for a new modern game that has modern tools and modern graphics that gives all of these things and more.

So that is what this Discussion is about, getting the word out to eveyone,everywhere, about what Neverwinter Nights IS. Going to all the gaming sites,all the modding sites,all social media sites and telling people what Neverwinter Nights IS.that it is coming back,why those that have never played the game should be excited. also make sure they know this is not the same as the mmorpg neverwinter. And let modders that may have moved on know why they should come back.

BEAMDOG is putting its time and money into this game.the team working on the Enhanced Edition has along many others Mark Brockington (who wrote the scripting and multiplayer systems among many others), Jason Knipe (who wrote the Aurora graphics engine) Trent Oster, the original project director. Mark, Jason and Oster all worked on the original game.they know what can and cannot be enhanced.And what they do, or do not do, will not be is based on the support of this game. beamdog can do things,but it is the players,the people that will buy the game, the people that will play it,the people that will bring it back and keep it alive.

Will it still be using D&D 3rd edition rules? Will be using the most recent rules instead? Any of these two has its own positive and negative repercussions.

EDIT: I remember even playing it on Linux. That version was free, but it didn't include the campaign (you had to buy the windows version and copy the campaign files). Good old times...

Only Bioware game I've ever liked. I seem to be one of the few people who liked it for the story and expansions rather than the user created stuff. I might give it a go if it's cheap.

I'm pretty sure the core of the game is not going to change. You can find out more on beamdogs website and in the forums on their website.

Zykon TheLich:
Only Bioware game I've ever liked. I seem to be one of the few people who liked it for the story and expansions rather than the user created stuff. I might give it a go if it's cheap.

You're not the only one. I loved the game, and in fact it may be the first RPG I really played. I have many fond memories of the game.

Also, Deekin's Doom Song is better than Gir's. Fight me, b!%$#.

I'm super optimistic about this remaster but caution nags me to be careful anyway. I guess I've been disappointed too many times by this industry.

CaitSeith:
Will it still be using D&D 3rd edition rules? Will be using the most recent rules instead?

It will use 3rd edition rules just as the first game did. If they changed it to 5th edition or Pathfinder rules, it would of course require a deep overhaul, and at that point, they might as well just make NWN3. Which I would totally buy actually but that's besides the point.

Arnoxthe1:
I'm super optimistic about this remaster but caution nags me to be careful anyway. I guess I've been disappointed too many times by this industry.

CaitSeith:
Will it still be using D&D 3rd edition rules? Will be using the most recent rules instead?

It will use 3rd edition rules just as the first game did. If they changed it to 5th edition or Pathfinder rules, it would of course require a deep overhaul, and at that point, they might as well just make NWN3. Which I would totally buy actually but that's besides the point.

finally a person that understands the difference between claiming to enhance and completely overhauling. Something that people in GOG's forums have not figured out yet. The hate is real there.

Chessrook44:
You're not the only one. I loved the game, and in fact it may be the first RPG I really played. I have many fond memories of the game.

Also, Deekin's Doom Song is better than Gir's. Fight me, b!%$#.

It's certainly the first RPG I played that I really liked and continued to be the only one until Oblivion/FO3. I still remember my super broken shadowdancer that I took through all 3 campaigns.

CaitSeith:
Will it still be using D&D 3rd edition rules? Will be using the most recent rules instead? Any of these two has its own positive and negative repercussions.

EDIT: I remember even playing it on Linux. That version was free, but it didn't include the campaign (you had to buy the windows version and copy the campaign files). Good old times...

There are no positives to using 3X.

Arnoxthe1:
It will use 3rd edition rules just as the first game did. If they changed it to 5th edition or Pathfinder rules, it would of course require a deep overhaul, and at that point, they might as well just make NWN3. Which I would totally buy actually but that's besides the point.

I really want a big budget 5e Rules video game. The 5e system just seems perfectly designed for house-rule customization so to translate it into a new system would be grand.

I just really want to play 5e with a PRT (Pause-Real-Time, like Baldur's Gate and Pillars of Eternity) system.

Abomination:

Arnoxthe1:
It will use 3rd edition rules just as the first game did. If they changed it to 5th edition or Pathfinder rules, it would of course require a deep overhaul, and at that point, they might as well just make NWN3. Which I would totally buy actually but that's besides the point.

I really want a big budget 5e Rules video game. The 5e system just seems perfectly designed for house-rule customization so to translate it into a new system would be grand.

I just really want to play 5e with a PRT (Pause-Real-Time, like Baldur's Gate and Pillars of Eternity) system.

Well there is maybe some good news to that on the trello boards https://trello.com/b/K0C0i8wF/neverwinter-nights-enhanced-edition there is talks about making some things soft coded so moders can make the game use other rules, Not just 3.0.

zordren3742:
Well there is maybe some good news to that on the trello boards https://trello.com/b/K0C0i8wF/neverwinter-nights-enhanced-edition there is talks about making some things soft coded so moders can make the game use other rules, Not just 3.0.

As awesome as this would be, I feel they would have to soft-code an AWFUL lot just to make this doable. For one, every enemy needs to be redesigned in their stats to reflect the new rules and placed back onto the game maps. Every single one. Also, the AI may very well have to be rewritten if not at least touched up.

This is way overhyped.
All they're doing is a few, minor tweaks to the ui and then putting it on steam drm. Absolutely no new content.
And they want 20$ for that.

I'll be much more excited when they eventually, inevitably, tackle NWN2. That game really needs the overhaul.

Tayh:
This is way overhyped.
All they're doing is a few, minor tweaks to the ui and then putting it on steam drm. Absolutely no new content.
And they want 20$ for that.

I'll be much more excited when they eventually, inevitably, tackle NWN2. That game really needs the overhaul.

No, they are doing more then that. They have already stated they are going to work on the game for "the next couple of years" you can go to the trello boards to see everything they are talking about adding.
https://trello.com/b/K0C0i8wF/neverwinter-nights-enhanced-edition and they are adding things to the board as they go. You can also go to beamdogs website forums, that is mostly where they move things to the board from.

Arnoxthe1:

zordren3742:
Well there is maybe some good news to that on the trello boards https://trello.com/b/K0C0i8wF/neverwinter-nights-enhanced-edition there is talks about making some things soft coded so moders can make the game use other rules, Not just 3.0.

As awesome as this would be, I feel they would have to soft-code an AWFUL lot just to make this doable. For one, every enemy needs to be redesigned in their stats to reflect the new rules and placed back onto the game maps. Every single one. Also, the AI may very well have to be rewritten if not at least touched up.

yes it would be a lot of work, and the talks are about making it so people are allowed too. And it would be the modders that would be doing the writing of the new rules into a pw. And sense it is the people who are requesting...... this feature... Well. I don't see why the people would want to be able to do something.... That they don't want to do..... right?
Also beamdog does not have the rights to nwn2. The director from nwn and the man who wrote the code for NWN's engine are working for beamdog on nwnee. No one at beamdog worked on NWN2 which use's a redone, recoded version of nwn's engine.

Tayh:
This is way overhyped.
All they're doing is a few, minor tweaks to the ui and then putting it on steam drm. Absolutely no new content.
And they want 20$ for that.

I'll be much more excited when they eventually, inevitably, tackle NWN2. That game really needs the overhaul.

$20 one time to get the best online Roleplaying experience I have ever experienced? Fuck yeah.

Just bringing back out of box online functionality is more than worth the price of admission.

Tayh:
I'll be much more excited when they eventually, inevitably, tackle NWN2. That game really needs the overhaul.

Forget NWN2. Divinity: Original Sin 2 is the NWN2 we should have gotten.

Saelune:
$20 one time to get the best online Roleplaying experience I have ever experienced? Fuck yeah.

Just bringing back out of box online functionality is more than worth the price of admission.

Yes.
http://www.nwnlist.com/#
Because obviously nobody's managing to play online with the original game.

Tayh:
Yes.
http://www.nwnlist.com/#
Because obviously nobody's managing to play online with the original game.

Yeah but it's a hassle to do it that way. A hassle many players won't want to do. And on top of that, this release would give the NWN community some much needed new blood.

The UI scaling will make the game a lot more playable. The Diamond Edition up on GOG supports 1080p already, but the UI is so tiny it's impossible to use. I even tried a few mods to increase it but no joy.

Are they going to bring back the Premium modules? Because I bought all of them and can't play them these days (thanks DRM).

Tayh:

Saelune:
$20 one time to get the best online Roleplaying experience I have ever experienced? Fuck yeah.

Just bringing back out of box online functionality is more than worth the price of admission.

Yes.
http://www.nwnlist.com/#
Because obviously nobody's managing to play online with the original game.

No, I dont want to jump through a bunch of shitty hoops just to play online.

I want online that works as part of the game. That doesnt count. Plus the addition of Steam functionallity? Wooboy, major population increase!

The game is still in beta and there is a lot of work left to be done. The player base will not grow back over night, that is what these post are about, letting people know. Every server on that list 2 weeks ago that that list had less than 200 people right now i'm looking it has has 611. I don't expect this game to become as popular as pubg or anything but it is cool to see people coming back.

Bobular:
Are they going to bring back the Premium modules? Because I bought all of them and can't play them these days (thanks DRM).

Actually, you can, even if you don't own the download only ones:

https://neverwintervault.org/project/nwn1/module/bioware-premium-modules

https://neverwintervault.org/project/nwn1/other/tool/premium-module-offline-authenticator-generator

Have the Diamond edition off GOG and Infinite Dungeons, Pirates and Wyvern Crown all work fine.

baddude1337:

Bobular:
Are they going to bring back the Premium modules? Because I bought all of them and can't play them these days (thanks DRM).

Actually, you can, even if you don't own the download only ones:

https://neverwintervault.org/project/nwn1/module/bioware-premium-modules

https://neverwintervault.org/project/nwn1/other/tool/premium-module-offline-authenticator-generator

Have the Diamond edition off GOG and Infinite Dungeons, Pirates and Wyvern Crown all work fine.

So does this work for the original version or just the GOG version?

Saelune:
No, I dont want to jump through a bunch of shitty hoops just to play online.

I want online that works as part of the game. That doesnt count. Plus the addition of Steam functionallity? Wooboy, major population increase!

So... You don't want to play online?
Most of those PW's have custom content packs that you need to download, from their website, in order to play on the server. For the ones where you don't, all you have to do is enter the direct IP once and then save the server as a favourite.

Tayh:

Saelune:
No, I dont want to jump through a bunch of shitty hoops just to play online.

I want online that works as part of the game. That doesnt count. Plus the addition of Steam functionallity? Wooboy, major population increase!

So... You don't want to play online?
Most of those PW's have custom content packs that you need to download, from their website, in order to play on the server. For the ones where you don't, all you have to do is enter the direct IP once and then save the server as a favourite.

You say this as if this doesnt support my argument why this EE is a great thing.

Saelune:
You say this as if this doesnt support my argument why this EE is a great thing.

Because your argument doesn't make much sense.
You say you want the EE version so you can play online, but there's nothing stopping you from playing online now.
When the EE is out, you're still going to have to "jump through a bunch of shitty hoops" in order to play online.
valve provides the steam functionality(which is only included in the steam-drm version of the EE, I believe), so you're still just paying 20$ for a couple of minor, graphical tweaks.

This made me realise that I have the original game on my GoG account (somehow).
Downloaded, and installed; another game I'm hopefully able to sink my teeth into.

Tayh:

Saelune:
You say this as if this doesnt support my argument why this EE is a great thing.

Because your argument doesn't make much sense.
You say you want the EE version so you can play online, but there's nothing stopping you from playing online now.
When the EE is out, you're still going to have to "jump through a bunch of shitty hoops" in order to play online.
valve provides the steam functionality(which is only included in the steam-drm version of the EE, I believe), so you're still just paying 20$ for a couple of minor, graphical tweaks.

No hoops on Steam. I click multiplayer, I pick a server, and Im in.

Saelune:
No hoops on Steam. I click multiplayer, I pick a server, and Im in.

I feel like you forgot to read my post before replying to it.

Tayh:

Saelune:
No hoops on Steam. I click multiplayer, I pick a server, and Im in.

I feel like you forgot to read my post before replying to it.

No, you keep saying things that I dont want to do as if they are simpler than what it should be.

Whats stopping me from playing NWN online now is having to go to third party sites to find extra info to learn how to go through extra hoops to play on sparsley populated servers.

With it out on Steam with integrated multiplayer, not only will getting online be simpler, but the number of people consistently playing is going to significantly increase.

Saelune:
Whats stopping me from playing NWN online now is having to go to third party sites to find extra info to learn how to go through extra hoops to play on sparsley populated servers.

... And I'm saying, you're still going to have to do that, EE or not.
And seriously, if downloading a hakpak is what's stopping you from hopping on a PW, right now, and playing on it, then I seriously doubt your commitment.

Tayh:

Saelune:
Whats stopping me from playing NWN online now is having to go to third party sites to find extra info to learn how to go through extra hoops to play on sparsley populated servers.

... And I'm saying, you're still going to have to do that, EE or not.
And seriously, if downloading a hakpak is what's stopping you from hopping on a PW, right now, and playing on it, then I seriously doubt your commitment.

Im not. Im going to click "Multiplayer" and a big ol list of servers will pop up, and I will pick one, and then make/choose my character. Easy peazy.

With the way Beamdog took it upon themselves to make the previous D&D games 'better' through dubious gameplay changes, I will probably stick with the originals. It would be nice if they eventually learned, or at least found a game designer that could blend their new ideas into the classic system(s). But that would be hoping, and hope leads to the dark side. As does loot boxes, and pre-orders.

Arnoxthe1:

Tayh:
I'll be much more excited when they eventually, inevitably, tackle NWN2. That game really needs the overhaul.

Forget NWN2. Divinity: Original Sin 2 is the NWN2 we should have gotten.

Do you mean, a really good story and characters that try to carry you through the seemingly good but utter broken gameplay mechanics that eventually ground you down until I don't know whether to call this a good game or not?
Actually, I heard NWN2 was exactly like that but I never got around to play it.
Divinity has so much going for it, but it undercuts itself. I probably still would call it good, but with a bitter taste.

4Aces:
With the way Beamdog took it upon themselves to make the previous D&D games 'better' through dubious gameplay changes, I will probably stick with the originals. It would be nice if they eventually learned, or at least found a game designer that could blend their new ideas into the classic system(s). But that would be hoping, and hope leads to the dark side. As does loot boxes, and pre-orders.

Yes becuase Baulder's Gate combat is what makes that game great. I don't think Beamdog added much but they certainly didn't make it worse - as it was pretty low already

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