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COD World at War - a few questions

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On the Record
Posts: 5115
Joined: 3 Jan 2009

Just picked up this game guys and have a few questions for you about it.

My usual COD4 loadout is G36C with stopping power, bandolier & deep impact, or RPD with Grip, Stopping Power and Steady aim for smaller maps. Sometimes use MP5 or AK47.

As there is no Assault class and the first LMG you get is horrible and a bitch to use, I wanted to know:

1. Are there any SMGs or LMGs that would have a similar range and feel to the assault rifles from COD4?

2. The maps seem to be very large, are the SMGs as useful as in COD4?

3. Simple one: What are your preferred weapons/classes/perks?

Edit:

4: Map packs: worth getting?

Gone Gonzo
Posts: 2804
Joined: 20 Feb 2009

2. Yes.

3. Gewehr 43 with Stopping Power.

Paperboy
Posts: 26
Joined: 7 Jan 2009

3. Type 100 with scope, Betty's, Juggernaut and Martyrdom.

4. I thought so even if for the Nazi Zombies mode.

Gone Gonzo
Posts: 4943
Joined: 12 Apr 2008

As the others have been answered.
1.) Not really, I'd go for the bolt action rifles personally.
4.) Do some research, they don't add much to the standard multiplayer modes.

On the Record
Posts: 5115
Joined: 3 Jan 2009

Wow. grenade indicator sucks in the campaign...

Gone Gonzo
Posts: 4588
Joined: 12 Feb 2009

2.Yes once you get the Mp40 add stopping power and you'll never need another gun.
I mean it. It is just that overpowered.

Beat Writer
Posts: 175
Joined: 22 Feb 2009

3. STG with stopping power, bomb squad and steady aim or Type 100 with the same perks.
4. The maps are pretty good and the new shi no numa zombies map is reall fun and adds new achievements

On the Record
Posts: 5115
Joined: 3 Jan 2009

stinkychops:
4.) Do some research

Hence this thread... I tend to trust the gaming community more than web critics on these things.

Anonymous Source
Posts: 9
Joined: 7 Jun 2009

1. The STG-40, although classified as a rifle,it is the only assault rifle in the game. They put it in rifles because they didn't want make an assault rifle category for one gun.

Gone Gonzo
Posts: 2902
Joined: 1 Mar 2009

1) STG-40
2) Yeah, the PPSH is a great gun
3) PPSH with a drum mag, bandolier, stopping power, extreme conditioning
4) Yeah, just for the Nazi Zombies really :D

Gone Gonzo
Posts: 1962
Joined: 25 May 2009

Go for the mosin nagant with stopping power and last stand. Use the iron sights. And perk one, i go with bandolier. If you canpull it off it works fantastically. I regularly get 40 kills a game with this setup. And i didnt see the point in buying the new maps. They dont add to the experience and zombies is overrated.

On the Record
Posts: 5115
Joined: 3 Jan 2009

EMFCRACKSHOT:
Go for the mosin nagant with stopping power and last stand. Use the iron sights. And perk one, i go with bandolier. If you canpull it off it works fantastically. I regularly get 40 kills a game with this setup. And i didnt see the point in buying the new maps. They dont add to the experience and zombies is overrated.

Yeah I think learning thirteen maps will keep me occupied for now anyway!

Really enjoying the mulitplayer, it feels less frantic and chaotic than COD4 but doedsn't have the same adrenalin rush for the most part.

Gone Gonzo
Posts: 1388
Joined: 12 May 2009

STG-44 w/ scope is all you'll ever need.

Never played CoD4, so can't help you there.

Morne

Gone Gonzo
Posts: 1393
Joined: 3 Nov 2008

stinkychops:
As the others have been answered.
1.) Not really, I'd go for the bolt action rifles personally.
4.) Do some research, they don't add much to the standard multiplayer modes.

But I would buy Map Pack #2 for the fantastic Zombies mode.

Muckraker
Posts: 256
Joined: 23 Aug 2008

the gewher is an fing amazing auto rifle, no recoil and great range. The rifles all suck until the m1a1 but the bolt action is pwnage once you get down with it.

Gone Gonzo
Posts: 1247
Joined: 7 May 2009

1. Not really. There is a rifle section and the closest thing to an assult rifle is the STG-44. It does look like a modern assult rifle if that is what you are trying to achieve. It's fully auto too. Unlike what everyone is telling you, the Gewehr is NOT fully auto. It's semi-auto.

2. It depends on the map. I try not to use SMGs on the levels with the tanks, which are the largest levels.

3. STG-44/Kar98k with bandolier, stopping power, second chance, coaxial machine gun

As for the map packs, I bought both only because CoD5 is really the only game I have aside from the Orange Box. The zombie maps are cool, but the multiplayer maps are hit or miss. They didn't include any maps with tanks though, thank god.

Anonymous Source
Posts: 4
Joined: 3 Jul 2009

nothing to do with thread. Hate to butt in on your turf. BUT hun!! im in southern italy now, no cunting adaptor and my texts didnt seem to go through last night! spent agges there trying to figure out old meteor free text accounts but to no avail. On gmail. Im such a weirdo. Going on the escapist to find you! i had to join and verify account! bye......sorry to all. Yes this is very gay. And im starting to think im a pscycho girlfriend.

Muckraker
Posts: 274
Joined: 16 Apr 2009

STG-44 stopping power and whatever perks you want.

Mosin-Nagant no scope, stopping power, steady aim. It's like a long range shotgun.

Press Junketeer
Posts: 496
Joined: 25 Feb 2009

mp40, stg44, m1a1 or DP28 all with stopping power, bomb squad and Deep impact

Infamous Scribbler
Posts: 678
Joined: 16 Aug 2008

I generally use an Arisaka with stopping power. It's a one-hit kill in most scenarios.

In saying that, Call of Duty isn't all that good. At all.

Gone Gonzo
Posts: 2558
Joined: 20 Jan 2009

miracleofsound:
Wow. grenade indicator sucks in the campaign...

Uderstatement of the century.

1)Not many LMG's in W@W would feel the same as the assault from CoD 4, though in the rifle section you unlock the STG around rank 30, thats got a good rate of fire and pretty good range.
2)Only if you intend on charging headlong into an enemy. The rifles and bolt-actions are better choices for large maps.
3)Dont have a preference, I like to mix it up. Once I finish all the challenges though I usually go with an STG with an apeture sight, stopping power, bandolier, deep impact, and the fast tank reload thing (I forget what its called).
4)Hells yeah, even if its just for the new Nazi Zombie maps.

On the Record
Posts: 5115
Joined: 3 Jan 2009

RavingPenguin:

miracleofsound:
Wow. grenade indicator sucks in the campaign...

Uderstatement of the century.

1.

I just finished the campaign for the first time, and I kid you not every single death bar one or two bansai charges was from grenades.

It doesn't help that your utterly retarded teammates refuse to move out of your way when you're trying to run away from one...

Gone Gonzo
Posts: 4943
Joined: 12 Apr 2008

miracleofsound:

stinkychops:
4.) Do some research

Hence this thread... I tend to trust the gaming community more than web critics on these things.

Yeah sorry that came across wrong. I meant the map packs are all different check em out and pick and choose.

On the Record
Posts: 5115
Joined: 3 Jan 2009

stinkychops:

miracleofsound:

stinkychops:
4.) Do some research

Hence this thread... I tend to trust the gaming community more than web critics on these things.

Yeah sorry that came across wrong. I meant the map packs are all different check em out and pick and choose.

Will do! Am gonna try get used to the vanilla ones first though.

spindle:
the gewher is an fing amazing auto rifle, no recoil and great range. The rifles all suck until the m1a1 but the bolt action is pwnage once you get down with it.

Yeah I've mostly been using the Gewher and I agree it's awesome, you can get kills from such long range.

It seems to be much more effective with the iron sights than the scopes.

15 kill streak on my first night playing it woohoo!

Gone Gonzo
Posts: 1247
Joined: 7 May 2009

miracleofsound:

RavingPenguin:

miracleofsound:
Wow. grenade indicator sucks in the campaign...

Uderstatement of the century.

1.

I just finished the campaign for the first time, and I kid you not every single death bar one or two bansai charges was from grenades.

It doesn't help that your utterly retarded teammates refuse to move out of your way when you're trying to run away from one...

I don't know what difficulty you have your game set at, but I'm playing through veteran right now, and it has got to be the most frusterating thing I have experienced in a long time. I feel like pulling out my hair and I'm only 1/3 of the way through. Anytime you take cover, you can expect at least 3 grenades coming your way within a few seconds.

Pulitzer Laureate
Posts: 902
Joined: 21 Jul 2008

1. Are there any SMGs or LMGs that would have a similar range and feel to the assault rifles from COD4? The MG42 reminds me of the SAW, but the prior has much more recoil and faster firing rate. Oh, and if the AK47 was unbalancing in CoD 4, the MP40 is crippling in CoD5

2. The maps seem to be very large, are the SMGs as useful as in COD4?
Maps aren't large, they're huuuuge. Still, the MP40 can kill anything really.It's overpowered and we all know it.

3. Simple one: What are your preferred weapons/classes/perks?
I don't have any personal favourites, to be honest. Sometimes I'll feel like staying away and sniping, others I'll feel like full pelt charging, others I'll just use my Gewehr and kill you. So, yeah, possibly the Gewehr with sights.
Edit:

4: Map packs: worth getting?
I've had loads of fun with the first map pack, the zombie map in that one is much more refined than the one that comes with the game.

Pulitzer Laureate
Posts: 902
Joined: 21 Jul 2008

I once got killed solely with grenade impacts. How bad do I feel?

On the Record
Posts: 5115
Joined: 3 Jan 2009

paypuh:

miracleofsound:

RavingPenguin:

miracleofsound:
Wow. grenade indicator sucks in the campaign...

Uderstatement of the century.

1.

I just finished the campaign for the first time, and I kid you not every single death bar one or two bansai charges was from grenades.

It doesn't help that your utterly retarded teammates refuse to move out of your way when you're trying to run away from one...

I don't know what difficulty you have your game set at, but I'm playing through veteran right now, and it has got to be the most frusterating thing I have experienced in a long time. I feel like pulling out my hair and I'm only 1/3 of the way through. Anytime you take cover, you can expect at least 3 grenades coming your way within a few seconds.

I like your username, it made me smile!

I was playing it on normal. There weren't excessive levels of grenades (hello COD4 veteran) but the indicator blended into to scenery and half the time I didn't know I was standing on top of one.

Then any time I did it was too late as my stupid dumb fuck teammates had me backed into a corner and I couldn't get past them.

Don't think I'll bother with verteran on this one, too many horror stories!

Also regarding the AI, I don't think I've ever played a game where your squad ran straight into your line of fire as much as they do in this one!

On the Record
Posts: 5115
Joined: 3 Jan 2009

Tonimata:
1. Are there any SMGs or LMGs that would have a similar range and feel to the assault rifles from COD4? The MG42 reminds me of the SAW, but the prior has much more recoil and faster firing rate. Oh, and if the AK47 was unbalancing in CoD 4, the MP40 is crippling in CoD5

2. The maps seem to be very large, are the SMGs as useful as in COD4?
Maps aren't large, they're huuuuge. Still, the MP40 can kill anything really.It's overpowered and we all know it.

3. Simple one: What are your preferred weapons/classes/perks?
I don't have any personal favourites, to be honest. Sometimes I'll feel like staying away and sniping, others I'll feel like full pelt charging, others I'll just use my Gewehr and kill you. So, yeah, possibly the Gewehr with sights.
Edit:

4: Map packs: worth getting?
I've had loads of fun with the first map pack, the zombie map in that one is much more refined than the one that comes with the game.

Nice, thanks. I agree too the Gewehr is great. Haven't used the MP40 much I don't like it's skinny wimpy look and sound (it is very powerful though)

I enjoy using the BAR too, gets lots of close range kills.

 
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